Fixed bug 4246 - Android: orientation between portrait<->landscape doesn't work

Improve handling of landscape/portrait orientation. Promote to SCREEN_ORIENTATION_SENSOR_* when needed.
Android window can be somehow resizable.
If SDL_WINDOW_RESIZABLE is set, window size change is allowed, for instance when orientation changes (provided the hint allows it).
diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
index b91a96a..615f84c 100644
--- a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
+++ b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -817,39 +817,62 @@
      */
     public void setOrientationBis(int w, int h, boolean resizable, String hint)
     {
-        int orientation = -1;
+        int orientation_landscape = -1;
+        int orientation_portrait = -1;
 
+        /* If set, hint "explicitly controls which UI orientations are allowed". */
         if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+            orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
         } else if (hint.contains("LandscapeRight")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
+            orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
         } else if (hint.contains("LandscapeLeft")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
-        } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
-        } else if (hint.contains("Portrait")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
-        } else if (hint.contains("PortraitUpsideDown")) {
-            orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
+            orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
         }
 
-        /* no valid hint */
-        if (orientation == -1) {
+        if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
+            orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+        } else if (hint.contains("Portrait")) {
+            orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
+        } else if (hint.contains("PortraitUpsideDown")) {
+            orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
+        }
+
+        boolean is_landscape_allowed = (orientation_landscape == -1 ? false : true);
+        boolean is_portrait_allowed = (orientation_portrait == -1 ? false : true);
+        int req = -1; /* Requested orientation */
+
+        /* No valid hint, nothing is explicitly allowed */
+        if (!is_portrait_allowed && !is_landscape_allowed) {
             if (resizable) {
-                /* no fixed orientation */
+                /* All orientations are allowed */
+                req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
             } else {
-                if (w > h) {
-                    orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+                /* Fixed window and nothing specified. Get orientation from w/h of created window */
+                req = (w > h ? ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
+            }
+        } else {
+            /* At least one orientation is allowed */
+            if (resizable) {
+                if (is_portrait_allowed && is_landscape_allowed) {
+                    /* hint allows both landscape and portrait, promote to full sensor */
+                    req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR;
                 } else {
-                    orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+                    /* Use the only one allowed "orientation" */
+                    req = (is_landscape_allowed ? orientation_landscape : orientation_portrait);
+                }
+            } else {
+                /* Fixed window and both orientations are allowed. Choose one. */
+                if (is_portrait_allowed && is_landscape_allowed) {
+                    req = (w > h ? orientation_landscape : orientation_portrait);
+                } else {
+                    /* Use the only one allowed "orientation" */
+                    req = (is_landscape_allowed ? orientation_landscape : orientation_portrait);
                 }
             }
         }
 
-        Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
-        if (orientation != -1) {
-            mSingleton.setRequestedOrientation(orientation);
-        }
+        Log.v("SDL", "setOrientation() requestedOrientation=" + req + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
+        mSingleton.setRequestedOrientation(req);
     }
 
     /**
diff --git a/src/video/android/SDL_androidwindow.c b/src/video/android/SDL_androidwindow.c
index 9a96fa0..bf4bc91 100644
--- a/src/video/android/SDL_androidwindow.c
+++ b/src/video/android/SDL_androidwindow.c
@@ -58,7 +58,6 @@
     window->w = Android_SurfaceWidth;
     window->h = Android_SurfaceHeight;
 
-    window->flags &= ~SDL_WINDOW_RESIZABLE;     /* window is NEVER resizeable */
     window->flags &= ~SDL_WINDOW_HIDDEN;
     window->flags |= SDL_WINDOW_SHOWN;          /* only one window on Android */