| /* |
| Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| /* Simple program to test the SDL joystick routines */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "SDL.h" |
| #include "common.h" |
| |
| static CommonState *state; |
| static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; |
| |
| #define MAX_NUM_AXES 6 |
| #define MAX_NUM_HATS 2 |
| |
| static void |
| DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h) |
| { |
| const SDL_Rect area = { x, y, w, h }; |
| SDL_RenderFillRect(r, &area); |
| } |
| |
| void |
| WatchJoystick(SDL_Joystick * joystick) |
| { |
| SDL_Window *window = NULL; |
| SDL_Renderer *screen = NULL; |
| SDL_Rect viewport; |
| SDL_Event event; |
| |
| const char *name = NULL; |
| int done = 0; |
| int i; |
| |
| /* Print info about the joystick we are watching */ |
| name = SDL_JoystickName(SDL_JoystickIndex(joystick)); |
| printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick), |
| name ? name : "Unknown Joystick"); |
| printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", |
| SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), |
| SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); |
| |
| /* Loop, getting joystick events! */ |
| while (!done) { |
| while (SDL_PollEvent(&event)) { |
| switch (event.type) { |
| case SDL_JOYAXISMOTION: |
| printf("Joystick %d axis %d value: %d\n", |
| event.jaxis.which, |
| event.jaxis.axis, event.jaxis.value); |
| break; |
| case SDL_JOYHATMOTION: |
| printf("Joystick %d hat %d value:", |
| event.jhat.which, event.jhat.hat); |
| if (event.jhat.value == SDL_HAT_CENTERED) |
| printf(" centered"); |
| if (event.jhat.value & SDL_HAT_UP) |
| printf(" up"); |
| if (event.jhat.value & SDL_HAT_RIGHT) |
| printf(" right"); |
| if (event.jhat.value & SDL_HAT_DOWN) |
| printf(" down"); |
| if (event.jhat.value & SDL_HAT_LEFT) |
| printf(" left"); |
| printf("\n"); |
| break; |
| case SDL_JOYBALLMOTION: |
| printf("Joystick %d ball %d delta: (%d,%d)\n", |
| event.jball.which, |
| event.jball.ball, event.jball.xrel, event.jball.yrel); |
| break; |
| case SDL_JOYBUTTONDOWN: |
| printf("Joystick %d button %d down\n", |
| event.jbutton.which, event.jbutton.button); |
| break; |
| case SDL_JOYBUTTONUP: |
| printf("Joystick %d button %d up\n", |
| event.jbutton.which, event.jbutton.button); |
| break; |
| case SDL_KEYDOWN: |
| if (event.key.keysym.sym != SDLK_ESCAPE) { |
| break; |
| } |
| /* Fall through to signal quit */ |
| case SDL_QUIT: |
| done = 1; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| /* Update visual joystick state */ |
| for (i = 0; i < state->num_windows; ++i) { |
| screen = state->renderers[i]; |
| |
| /* Erase previous axes */ |
| SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE); |
| SDL_RenderClear(screen); |
| |
| /* Query the sizes */ |
| SDL_RenderGetViewport(screen, &viewport); |
| |
| SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE); |
| for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { |
| if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { |
| DrawRect(screen, i * 34, viewport.h - 34, 32, 32); |
| } |
| } |
| |
| SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE); |
| for (i = 0; i < SDL_JoystickNumAxes(joystick) / 2; ++i) { |
| /* Draw the X/Y axis */ |
| int x, y; |
| x = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 0)) + 32768); |
| x *= viewport.w ; |
| x /= 65535; |
| if (x < 0) { |
| x = 0; |
| } else if (x > (viewport.w - 16)) { |
| x = viewport.w - 16; |
| } |
| y = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 1)) + 32768); |
| y *= viewport.h; |
| y /= 65535; |
| if (y < 0) { |
| y = 0; |
| } else if (y > (viewport.h - 16)) { |
| y = viewport.h - 16; |
| } |
| |
| DrawRect(screen, x, y, 16, 16); |
| } |
| |
| SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE); |
| for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) { |
| /* Derive the new position */ |
| int x = viewport.w/2; |
| int y = viewport.h/2; |
| const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i); |
| |
| if (hat_pos & SDL_HAT_UP) { |
| y = 0; |
| } else if (hat_pos & SDL_HAT_DOWN) { |
| y = viewport.h-8; |
| } |
| |
| if (hat_pos & SDL_HAT_LEFT) { |
| x = 0; |
| } else if (hat_pos & SDL_HAT_RIGHT) { |
| x = viewport.w-8; |
| } |
| |
| DrawRect(screen, x, y, 8, 8); |
| } |
| |
| SDL_RenderPresent(screen); |
| } |
| } |
| } |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| const char *name; |
| int i, joy=-1; |
| SDL_Joystick *joystick; |
| |
| /* Initialize SDL (Note: video is required to start event loop) */ |
| if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { |
| fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| exit(1); |
| } |
| |
| /* Initialize test framework */ |
| state = CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); |
| if (!state) { |
| fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| return 1; |
| } |
| |
| /* Print information about the joysticks */ |
| printf("There are %d joysticks attached\n", SDL_NumJoysticks()); |
| for (i = 0; i < SDL_NumJoysticks(); ++i) { |
| name = SDL_JoystickName(i); |
| printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); |
| joystick = SDL_JoystickOpen(i); |
| if (joystick == NULL) { |
| fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i, |
| SDL_GetError()); |
| } else { |
| printf(" axes: %d\n", SDL_JoystickNumAxes(joystick)); |
| printf(" balls: %d\n", SDL_JoystickNumBalls(joystick)); |
| printf(" hats: %d\n", SDL_JoystickNumHats(joystick)); |
| printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); |
| SDL_JoystickClose(joystick); |
| } |
| } |
| |
| for (i = 1; i < argc;) { |
| int consumed; |
| |
| consumed = CommonArg(state, i); |
| if (consumed == 0) { |
| consumed = -1; |
| if (SDL_isdigit(*argv[i])) { |
| joy = SDL_atoi(argv[i]); |
| consumed = 1; |
| } |
| } |
| if (consumed < 0) { |
| return 1; |
| } |
| i += consumed; |
| } |
| if (!CommonInit(state)) { |
| return 2; |
| } |
| |
| if (joy > -1) { |
| joystick = SDL_JoystickOpen(joy); |
| if (joystick == NULL) { |
| printf("Couldn't open joystick %d: %s\n", joy, |
| SDL_GetError()); |
| } else { |
| WatchJoystick(joystick); |
| SDL_JoystickClose(joystick); |
| } |
| } |
| SDL_QuitSubSystem(SDL_INIT_JOYSTICK); |
| CommonQuit(state); |
| |
| return (0); |
| } |