| /** |
| * Original code: automated SDL platform test written by Edgar Simo "bobbens" |
| * Extended and updated by aschiffler at ferzkopp dot net |
| */ |
| |
| #include <stdio.h> |
| |
| #include <SDL/SDL.h> |
| |
| #include "../../include/SDL_test.h" |
| |
| #define SCREEN_W 80 |
| #define SCREEN_H 60 |
| |
| #define FACE_W img_face.width |
| #define FACE_H img_face.height |
| |
| static SDL_Renderer *renderer; |
| |
| /* Prototypes for helper functions */ |
| static int _clearScreen (void); |
| static void _compare(const char *msg, const SurfaceImage_t *s, int allowable_error); |
| static int _hasTexAlpha(void); |
| static int _hasTexColor(void); |
| static SDL_Texture *_loadTestFace(void); |
| static int _hasBlendModes(void); |
| static int _hasDrawColor(void); |
| static int _isSupported(int code); |
| |
| |
| /* Test cases */ |
| static const TestCaseReference test1 = |
| (TestCaseReference){ "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test2 = |
| (TestCaseReference){ "render_testCreateRenderer", "Tests SDL_CreateRenderer", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test3 = |
| (TestCaseReference){ "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test4 = |
| (TestCaseReference){ "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test5 = |
| (TestCaseReference){ "render_testBlit", "Tests blitting", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test6 = |
| (TestCaseReference){ "render_testBlitColour", "Tests blitting with color", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test7 = |
| (TestCaseReference){ "render_testBlitAlpha", "Tests blitting with alpha", TEST_ENABLED, 0, 0 }; |
| |
| static const TestCaseReference test8 = |
| (TestCaseReference){ "render_testBlitBlend", "Tests blitting with blending", TEST_ENABLED, 0, 0 }; |
| |
| |
| |
| /* Test suite */ |
| extern const TestCaseReference *testSuite[] = { |
| &test1, &test2, &test3, &test4, &test5, &test6, &test7, &test8, NULL |
| }; |
| |
| TestCaseReference **QueryTestSuite() { |
| return (TestCaseReference **)testSuite; |
| } |
| |
| // Fixture |
| |
| void |
| SetUp(void *arg) |
| { |
| /* Start SDL. */ |
| int ret = SDL_InitSubSystem( SDL_INIT_VIDEO ); |
| AssertTrue(ret==0, "SDL_Init(SDL_INIT_VIDEO): %s", SDL_GetError()); |
| |
| SDL_Window *w = SDL_CreateWindow( "title", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, |
| 80, 60, SDL_WINDOW_SHOWN ); |
| renderer = SDL_CreateRenderer(w, 0, 0); |
| } |
| |
| void |
| TearDown(void *arg) |
| { |
| /* Quit SDL video */ |
| SDL_QuitSubSystem(SDL_INIT_VIDEO); |
| } |
| |
| /** |
| * @brief Tests call to SDL_GetNumRenderDrivers |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_GetNumRenderDrivers |
| */ |
| int |
| render_testGetNumRenderDrivers(void *arg) |
| { |
| int n; |
| n = SDL_GetNumRenderDrivers(); |
| AssertTrue(n>=1, "Number of renderers >= 1, reported as %i", n); |
| if (n<0) { |
| AssertFail("SDL_GetNumRenderDrivers() failed: %s", SDL_GetError()); |
| } |
| } |
| |
| /** |
| * @brief Tests call to SDL_CreateRenderer |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_CreateRenderer |
| */ |
| int |
| render_testCreateRenderer(void *arg) |
| { |
| SDL_Window *window = NULL; |
| SDL_Renderer *renderer = NULL; |
| int posX = 100, posY = 100, width = 320, height = 240; |
| window = SDL_CreateWindow("Hello World", posX, posY, width, height, 0); |
| if (window != NULL) { |
| AssertPass("Window created"); |
| renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE); |
| if (renderer) { |
| AssertPass("Renderer created"); |
| SDL_DestroyRenderer(renderer); |
| } else { |
| AssertFail("Could not create renderer: %s", SDL_GetError()); |
| } |
| SDL_DestroyWindow(window); |
| } else { |
| AssertFail("Could not create window: %s", SDL_GetError()); |
| } |
| } |
| |
| |
| |
| |
| /** |
| * @brief Tests the SDL primitives for rendering. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderDrawLine |
| * |
| */ |
| int render_testPrimitives (void *arg) |
| { |
| int ret; |
| int x, y; |
| SDL_Rect rect; |
| |
| /* Need drawcolour or just skip test. */ |
| AssertTrue(_hasDrawColor(), "hasDrawColor"); |
| |
| /* Draw a rectangle. */ |
| rect.x = 40; |
| rect.y = 0; |
| rect.w = 40; |
| rect.h = 80; |
| |
| ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| AssertEquals(ret, 0,"SDL_RenderFillRect"); |
| |
| /* Draw a rectangle. */ |
| rect.x = 10; |
| rect.y = 10; |
| rect.w = 60; |
| rect.h = 40; |
| ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect"); |
| |
| /* Draw some points like so: |
| * X.X.X.X.. |
| * .X.X.X.X. |
| * X.X.X.X.. */ |
| for (y=0; y<3; y++) { |
| x = y % 2; |
| for (; x<80; x+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderDrawPoint(renderer, x, y ); |
| AssertEquals(ret, 0, "SDL_RenderDrawPoint"); |
| } |
| } |
| |
| /* Draw some lines. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 30, 80, 30 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine"); |
| |
| /* See if it's the same. */ |
| _compare( "Primitives output not the same.", &img_primitives, ALLOWABLE_ERROR_OPAQUE ); |
| } |
| |
| |
| /** |
| * @brief Tests the SDL primitives with alpha for rendering. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect |
| */ |
| int render_testPrimitivesBlend (void *arg) |
| { |
| int ret; |
| int i, j; |
| SDL_Rect rect; |
| |
| /* Need drawcolour and blendmode or just skip test. */ |
| AssertTrue(_hasDrawColor(), "_hasDrawColor"); |
| AssertTrue(_hasBlendModes(), "_hasBlendModes"); |
| |
| /* Create some rectangles for each blend mode. */ |
| ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderFillRect(renderer, NULL ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect" ); |
| |
| rect.x = 10; |
| rect.y = 25; |
| rect.w = 40; |
| rect.h = 25; |
| ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect" ); |
| |
| rect.x = 30; |
| rect.y = 40; |
| rect.w = 45; |
| rect.h = 15; |
| ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect" ); |
| |
| rect.x = 25; |
| rect.y = 25; |
| rect.w = 25; |
| rect.h = 25; |
| ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderFillRect(renderer, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect" ); |
| |
| |
| /* Draw blended lines, lines for everyone. */ |
| for (i=0; i<SCREEN_W; i+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
| (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 ); |
| AssertEquals(ret, 0, "SDL_RenderDrawLine" ); |
| } |
| for (i=0; i<SCREEN_H; i+=2) { |
| ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
| (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i ); |
| |
| AssertEquals(ret, 0, "SDL_RenderDrawLine" ); |
| } |
| |
| /* Draw points. */ |
| for (j=0; j<SCREEN_H; j+=3) { |
| for (i=0; i<SCREEN_W; i+=3) { |
| ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor" ); |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND : |
| ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
| |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode" ); |
| |
| ret = SDL_RenderDrawPoint(renderer, i, j ); |
| AssertEquals(ret, 0, "SDL_RenderDrawPoint" ); |
| } |
| } |
| |
| /* See if it's the same. FIXME needs assert */ |
| _compare( "Blended primitives output not the same.", &img_blend, ALLOWABLE_ERROR_BLENDED ); |
| } |
| |
| |
| /** |
| * @brief Tests some blitting routines. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| int |
| render_testBlit(void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| int i, j, ni, nj; |
| |
| |
| /* Need drawcolour or just skip test. */ |
| AssertTrue(_hasDrawColor(), "_hasDrawColor)"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| AssertTrue(tface != 0, "_loadTestFace()"); |
| |
| /* Constant values. */ |
| rect.w = img_face.width; |
| rect.h = img_face.height; |
| ni = SCREEN_W - img_face.width; |
| nj = SCREEN_H - img_face.height; |
| |
| /* Loop blit. */ |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderCopy"); |
| } |
| } |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| /* See if it's the same. FIXME needs assert */ |
| _compare( "Blit output not the same.", &img_blit, ALLOWABLE_ERROR_OPAQUE ); |
| } |
| |
| /** |
| * @brief Blits doing colour tests. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitColour (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| int i, j, ni, nj; |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| |
| AssertTrue(tface != 0, "_loadTestFace()"); |
| |
| /* Constant values. */ |
| rect.w = img_face.width; |
| rect.h = img_face.height; |
| ni = SCREEN_W - img_face.width; |
| nj = SCREEN_H - img_face.height; |
| |
| /* Test blitting with colour mod. */ |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set colour mod. */ |
| ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
| AssertEquals(ret, 0, "SDL_SetTextureColorMod"); |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderCopy"); |
| } |
| } |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| /* See if it's the same. */ |
| _compare( "Blit output not the same (using SDL_SetTextureColorMod).", |
| &img_blitColour, ALLOWABLE_ERROR_OPAQUE ); |
| } |
| |
| /** |
| * @brief Tests blitting with alpha. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitAlpha (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| int i, j, ni, nj; |
| |
| /* Need alpha or just skip test. */ |
| AssertTrue(_hasTexAlpha(), "render_hasTexAlpha"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| AssertTrue(tface != 0, "_loadTestFace()"); |
| |
| /* Constant values. */ |
| rect.w = img_face.width; |
| rect.h = img_face.height; |
| ni = SCREEN_W - img_face.width; |
| nj = SCREEN_H - img_face.height; |
| |
| /* Test blitting with alpha mod. */ |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i ); |
| AssertEquals(ret, 0, "SDL_SetTextureAlphaMod"); |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderCopy"); |
| } |
| } |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| /* See if it's the same. */ |
| _compare( "Blit output not the same (using SDL_SetSurfaceAlphaMod).", |
| &img_blitAlpha, ALLOWABLE_ERROR_BLENDED ); |
| } |
| |
| /** |
| * @brief Tests a blend mode. Helper. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy |
| */ |
| static void |
| _testBlitBlendMode( SDL_Texture * tface, int mode ) |
| { |
| int ret; |
| int i, j, ni, nj; |
| SDL_Rect rect; |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Steps to take. */ |
| ni = SCREEN_W - FACE_W; |
| nj = SCREEN_H - FACE_H; |
| |
| /* Constant values. */ |
| rect.w = FACE_W; |
| rect.h = FACE_H; |
| |
| /* Test blend mode. */ |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| /* Set blend mode. */ |
| ret = SDL_SetTextureBlendMode( tface, mode ); |
| AssertEquals(ret, 0, "SDL_SetTextureBlendMode"); |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderCopy"); |
| } |
| } |
| } |
| |
| |
| /** |
| * @brief Tests some more blitting routines. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| int |
| render_testBlitBlend (void *arg) |
| { |
| int ret; |
| SDL_Rect rect; |
| SDL_Texture *tface; |
| int i, j, ni, nj; |
| int mode; |
| |
| AssertTrue(_hasBlendModes(), "_hasBlendModes"); |
| AssertTrue(_hasTexColor(), "_hasTexColor"); |
| AssertTrue(_hasTexAlpha(), "_hasTexAlpha"); |
| |
| /* Create face surface. */ |
| tface = _loadTestFace(); |
| AssertTrue(tface != 0, "render_loadTestFace()"); |
| |
| /* Steps to take. */ |
| ni = SCREEN_W - FACE_W; |
| nj = SCREEN_H - FACE_H; |
| |
| /* Constant values. */ |
| rect.w = img_face.width; |
| rect.h = img_face.height; |
| |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, 100 ); |
| AssertEquals(ret, 0, "SDL_SetTextureAlphaMod"); |
| |
| /* Test None. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_NONE ); |
| /* See if it's the same. */ |
| _compare( "Blit blending output not the same (using SDL_BLENDMODE_NONE).", |
| &img_blendNone, ALLOWABLE_ERROR_OPAQUE ); //FIXME add assert |
| |
| |
| /* Test Blend. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND ); |
| _compare( "Blit blending output not the same (using SDL_BLENDMODE_BLEND).", |
| &img_blendBlend, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert |
| |
| |
| /* Test Add. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); |
| |
| _compare( "Blit blending output not the same (using SDL_BLENDMODE_ADD).", |
| &img_blendAdd, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert |
| |
| /* Test Mod. */ |
| _testBlitBlendMode( tface, SDL_BLENDMODE_MOD); |
| |
| _compare( "Blit blending output not the same (using SDL_BLENDMODE_MOD).", |
| &img_blendMod, ALLOWABLE_ERROR_BLENDED ); |
| |
| /* Clear surface. */ |
| _clearScreen(); |
| |
| /* Loop blit. */ |
| for (j=0; j <= nj; j+=4) { |
| for (i=0; i <= ni; i+=4) { |
| |
| /* Set colour mod. */ |
| ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
| AssertEquals(ret, 0, "SDL_SetTextureColorMod"); |
| |
| /* Set alpha mod. */ |
| ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i ); |
| AssertEquals(ret, 0, "SDL_SetTextureAlphaMod"); |
| |
| /* Crazy blending mode magic. */ |
| mode = (i/4*j/4) % 4; |
| if (mode==0) mode = SDL_BLENDMODE_NONE; |
| else if (mode==1) mode = SDL_BLENDMODE_BLEND; |
| else if (mode==2) mode = SDL_BLENDMODE_ADD; |
| else if (mode==3) mode = SDL_BLENDMODE_MOD; |
| ret = SDL_SetTextureBlendMode( tface, mode ); |
| AssertEquals(ret, 0, "SDL_SetTextureBlendMode"); |
| |
| /* Blitting. */ |
| rect.x = i; |
| rect.y = j; |
| ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
| AssertEquals(ret, 0, "SDL_RenderCopy"); |
| } |
| } |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| /* Check to see if matches. */ |
| _compare( "Blit blending output not the same (using SDL_BLENDMODE_*).", |
| &img_blendAll, ALLOWABLE_ERROR_BLENDED); // FIXME add assert |
| } |
| |
| |
| |
| /** |
| * @brief Checks to see if functionality is supported. Helper function. |
| */ |
| static int |
| _isSupported( int code ) |
| { |
| return (code == 0); |
| } |
| |
| /** |
| * @brief Test to see if we can vary the draw colour. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawColor |
| */ |
| static int |
| _hasDrawColor (void) |
| { |
| int ret, fail; |
| Uint8 r, g, b, a; |
| |
| fail = 0; |
| |
| /* Set colour. */ |
| ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| /* Restore natural. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Something failed, consider not available. */ |
| if (fail) |
| return 0; |
| /* Not set properly, consider failed. */ |
| else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Test to see if we can vary the blend mode. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode |
| * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawBlendMode |
| */ |
| static int |
| _hasBlendModes (void) |
| { |
| int fail; |
| int ret; |
| SDL_BlendMode mode; |
| |
| fail = 0; |
| |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_BLEND); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_ADD); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_MOD); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = (mode != SDL_BLENDMODE_NONE); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| return !fail; |
| } |
| |
| |
| /** |
| * @brief Loads the test face. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom |
| * http://wiki.libsdl.org/moin.cgi/SDL_CreateTextureFromSurface |
| */ |
| static SDL_Texture * |
| _loadTestFace(void) |
| { |
| SDL_Surface *face; |
| SDL_Texture *tface; |
| |
| /* Create face surface. */ |
| face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data, |
| img_face.width, img_face.height, 32, img_face.width*4, |
| #if (SDL_BYTEORDER == SDL_BIG_ENDIAN) |
| 0xff000000, /* Red bit mask. */ |
| 0x00ff0000, /* Green bit mask. */ |
| 0x0000ff00, /* Blue bit mask. */ |
| 0x000000ff /* Alpha bit mask. */ |
| #else |
| 0x000000ff, /* Red bit mask. */ |
| 0x0000ff00, /* Green bit mask. */ |
| 0x00ff0000, /* Blue bit mask. */ |
| 0xff000000 /* Alpha bit mask. */ |
| #endif |
| ); |
| if (face == NULL) |
| return 0; |
| tface = SDL_CreateTextureFromSurface(renderer, face); |
| SDL_FreeSurface(face); |
| |
| return tface; |
| } |
| |
| |
| /** |
| * @brief Test to see if can set texture colour mode. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_GetTextureColorMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| static int |
| _hasTexColor (void) |
| { |
| int fail; |
| int ret; |
| SDL_Texture *tface; |
| Uint8 r, g, b; |
| |
| /* Get test face. */ |
| tface = _loadTestFace(); |
| if (tface == 0) |
| return 0; |
| |
| /* See if supported. */ |
| fail = 0; |
| ret = SDL_SetTextureColorMod( tface, 100, 100, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| if (fail) |
| return 0; |
| else if ((r != 100) || (g != 100) || (b != 100)) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Test to see if we can vary the alpha of the texture. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_GetTextureAlphaMod |
| * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture |
| */ |
| static int |
| _hasTexAlpha(void) |
| { |
| int fail; |
| int ret; |
| SDL_Texture *tface; |
| Uint8 a; |
| |
| /* Get test face. */ |
| tface = _loadTestFace(); |
| if (tface == 0) |
| return 0; |
| |
| /* See if supported. */ |
| fail = 0; |
| ret = SDL_SetTextureAlphaMod( tface, 100 ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| ret = SDL_GetTextureAlphaMod( tface, &a ); |
| if (!_isSupported(ret)) |
| fail = 1; |
| |
| /* Clean up. */ |
| SDL_DestroyTexture( tface ); |
| |
| if (fail) |
| return 0; |
| else if (a != 100) |
| return 0; |
| return 1; |
| } |
| |
| /** |
| * @brief Compares screen pixels with image pixels. Helper function. |
| * |
| * @param msg Message on failure. |
| * @param s Image to compare against. |
| * @return 0 on success. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderReadPixels |
| * http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom |
| * http://wiki.libsdl.org/moin.cgi/SDL_FreeSurface |
| */ |
| static void |
| _compare(const char *msg, const SurfaceImage_t *s, int allowable_error) |
| { |
| int ret; |
| SDL_Rect rect; |
| Uint8 pix[4*80*60]; |
| SDL_Surface *testsur; |
| |
| /* Read pixels. */ |
| /* Explicitly specify the rect in case the window isn't expected size... */ |
| rect.x = 0; |
| rect.y = 0; |
| rect.w = 80; |
| rect.h = 60; |
| ret = SDL_RenderReadPixels(renderer, &rect, FORMAT, pix, 80*4 ); |
| AssertEquals(ret, 0, "SDL_RenderReadPixels failed"); |
| |
| /* Create surface. */ |
| testsur = SDL_CreateRGBSurfaceFrom( pix, 80, 60, 32, 80*4, |
| RMASK, GMASK, BMASK, AMASK); |
| AssertTrue(testsur!=NULL, "SDL_CreateRGBSurface failed"); |
| /* Compare surface. */ |
| ret = surface_compare( testsur, s, allowable_error ); |
| AssertEquals(ret, 0, "surface_compare failed"); |
| |
| /* Clean up. */ |
| SDL_FreeSurface( testsur ); |
| } |
| |
| /** |
| * @brief Clears the screen. Helper function. |
| * |
| * \sa |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor |
| * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect |
| * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode |
| */ |
| static int |
| _clearScreen(void) |
| { |
| int ret; |
| |
| /* Set colour. */ |
| ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| /* Clear screen. */ |
| ret = SDL_RenderFillRect(renderer, NULL ); |
| AssertEquals(ret, 0, "SDL_RenderFillRect"); |
| |
| /* Set defaults. */ |
| ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawBlendMode"); |
| |
| ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE ); |
| AssertEquals(ret, 0, "SDL_SetRenderDrawColor"); |
| |
| return 0; |
| } |