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 | 		<TITLE>Using SDL with Microsoft Visual C++</TITLE> | 
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 | 		<H1> | 
 | 			Using SDL with Microsoft Visual C++ | 
 | 		</H1> | 
 | 		<H3> | 
 | 			by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net"> | 
 | 				James Turk</A> | 
 | 		</H3> | 
 | 		<p> | 
 | 			You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself. | 
 | 		</p> | 
 | 		<H3> | 
 | 			Building SDL | 
 | 		</H3> | 
 | 		<P> | 
 | 			Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE. | 
 | 		</P> | 
 | 		<P> | 
 | 			There are different solution files for the various | 
 | 			versions of the IDE. Please use the appropriate version | 
 | 			2008, 2010, 2012 or 2013. | 
 | 		</P> | 
 | 		<P> | 
 | 			Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files. | 
 | 		</P> | 
 | 		<P> | 
 | 			This is done by right clicking on each project in turn (Projects are listed in  | 
 | 			the Workspace panel in the FileView tab), and selecting "Build". | 
 | 		</P> | 
 | 		<P> | 
 | 			You may get a few warnings, but you should not get any errors. You do have to  | 
 | 			have at least the DirectX 9 SDK installed, however. The latest  | 
 | 			version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>. | 
 | 		</P> | 
 | 		<P> | 
 | 			Later, we will refer to the following .lib and .dll files that have just been  | 
 | 			generated: | 
 | 		</P> | 
 | 		<ul> | 
 |     <li> SDL2.dll</li> | 
 |     <li> SDL2.lib</li> | 
 |     <li> SDL2main.lib</li> | 
 |     </ul> | 
 | 		<P> | 
 | 			Search for these using the Windows Find (Windows-F) utility inside the VisualC directory. | 
 | 		</P> | 
 | 		<H3> | 
 | 			Creating a Project with SDL | 
 | 		</H3> | 
 | 		<P> | 
 | 			Create a project as a Win32 Application. | 
 | 		</P> | 
 | 		<P> | 
 | 			Create a C++ file for your project. | 
 | 		</P> | 
 | 		<P> | 
 | 			Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++  | 
 | 				tab|Code Generation|Runtime Library </CODE>. | 
 | 		</P> | 
 | 		<P> | 
 | 			Add the SDL <CODE>include</CODE> directory to your list of includes in the  | 
 | 			menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE> | 
 | 			. | 
 | 			<br> | 
 | 			<STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to  | 
 | 					add the include and library directories to the list that VC7 keeps. Do this by  | 
 | 					selecting Tools|Options|Projects|VC++ Directories and under the "Show  | 
 | 					Directories For:" dropbox select "Include Files", and click the "New Directory  | 
 | 					Icon" and add the [SDLROOT]\include directory (e.g. If you installed to  | 
 | 					c:\SDL\ add c:\SDL\include). Proceed to change the  | 
 | 					dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG> | 
 | 		</P> | 
 | 			<P> | 
 | 				The "include directory" I am referring to is the <CODE>include</CODE> folder  | 
 | 				within the main SDL directory (the one that this HTML file located within). | 
 | 			</P> | 
 | 			<P> | 
 | 				Now we're going to use the files that we had created earlier in the Build SDL  | 
 | 				step. | 
 | 			</P> | 
 | 			<P> | 
 | 				Copy the following files into your Project directory: | 
 | 			</P> | 
 | 			<ul> | 
 |      <li> SDL2.dll</li> | 
 |      </ul> | 
 | 			<P> | 
 | 				Add the following files to your project (It is not necessary to copy them to  | 
 | 				your project directory): | 
 | 			</P> | 
 | 			<ul> | 
 |      <li> SDL2.lib </li> | 
 |      <li> SDL2main.lib</li> | 
 |      </ul> | 
 | 			<P> | 
 | 				(To add them to your project, right click on your project, and select "Add  | 
 | 				files to project") | 
 | 			</P> | 
 | 		<P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more  | 
 | 					desirable to add them to the linker options: Project|Properties|Linker|Command  | 
 | 					Line and type the names of the libraries to link with in the "Additional  | 
 | 					Options:" box.  Note: This must be done for each build  | 
 | 					configuration (e.g. Release,Debug).</FONT></STRONG></P> | 
 | 		<H3> | 
 | 			SDL 101, First Day of Class | 
 | 		</H3> | 
 | 		<P> | 
 | 			Now create the basic body of your project. The body of your program should take  | 
 | 			the following form: | 
 | 			<PRE><CODE> | 
 | #include "SDL.h" | 
 |  | 
 | int main( int argc, char* argv[] ) | 
 | { | 
 |   // Body of the program goes here. | 
 |   return 0; | 
 | } | 
 | 			</CODE></PRE> | 
 | 		<P></P> | 
 | 		<H3> | 
 | 			That's it! | 
 | 		</H3> | 
 | 		<P> | 
 | 			I hope that this document has helped you get through the most difficult part of  | 
 | 			using the SDL: installing it. Suggestions for improvements to this document  | 
 | 			should be sent to the writers of this document. | 
 | 		</P> | 
 | 		<P> | 
 | 			Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. | 
 | 		</P> | 
 | 		<P> | 
 | 			This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org"> | 
 | 				Sam Lantinga</A>. | 
 | 		</P> | 
 | 		<P> | 
 | 			Later, it was converted to HTML and expanded into the document that you see  | 
 | 			today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>. | 
 | 		</P> | 
 | 		<P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A> | 
 | 		</P> | 
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