Make sure HIDAPI is initialized whenever we call HIDAPI_IsDevicePresent()
diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index c2d9519..9739742 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -918,6 +918,11 @@
 {
     SDL_HIDAPI_Device *device;
 
+    /* Make sure we're initialized, as this could be called from other drivers during startup */
+    if (HIDAPI_JoystickInit() < 0) {
+        return SDL_FALSE;
+    }
+
     /* Don't update the device list for devices we know aren't supported */
     if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version)) {
         return SDL_FALSE;
diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c
index 55b558a..ad83091 100644
--- a/src/joystick/linux/SDL_sysjoystick.c
+++ b/src/joystick/linux/SDL_sysjoystick.c
@@ -120,8 +120,6 @@
     }
 
 #ifdef SDL_JOYSTICK_HIDAPI
-    SDL_HIDAPI_JoystickDriver.Init();
-
     if (HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version)) {
         /* The HIDAPI driver is taking care of this device */
         return 0;