|  | .TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" | 
|  | .SH "NAME" | 
|  | SDL_DisplayFormat\- Convert a surface to the display format | 
|  | .SH "SYNOPSIS" | 
|  | .PP | 
|  | \fB#include "SDL\&.h" | 
|  | .sp | 
|  | \fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR); | 
|  | .SH "DESCRIPTION" | 
|  | .PP | 
|  | This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR | 
|  | .PP | 
|  | If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&. | 
|  | .PP | 
|  | If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&. | 
|  | .SH "RETURN VALUE" | 
|  | .PP | 
|  | If the conversion fails or runs out of memory, it returns \fBNULL\fR | 
|  | .SH "SEE ALSO" | 
|  | .PP | 
|  | \fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR | 
|  | ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |