Emscripten: call emscripten_sample_gamepad_data
diff --git a/src/joystick/emscripten/SDL_sysjoystick.c b/src/joystick/emscripten/SDL_sysjoystick.c
index cf9e7d9..92b831a 100644
--- a/src/joystick/emscripten/SDL_sysjoystick.c
+++ b/src/joystick/emscripten/SDL_sysjoystick.c
@@ -189,13 +189,16 @@
     EmscriptenGamepadEvent gamepadState;
 
     numjoysticks = 0;
-    numjs = emscripten_get_num_gamepads();
+
+    retval = emscripten_sample_gamepad_data();
 
     /* Check if gamepad is supported by browser */
-    if (numjs == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
+    if (retval == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
         return SDL_SetError("Gamepads not supported");
     }
 
+    numjs = emscripten_get_num_gamepads();
+
     /* handle already connected gamepads */
     if (numjs > 0) {
         for(i = 0; i < numjs; i++) {
@@ -335,6 +338,8 @@
     SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
     int i, result, buttonState;
 
+    emscripten_sample_gamepad_data();
+
     if (item) {
         result = emscripten_get_gamepad_status(item->index, &gamepadState);
         if( result == EMSCRIPTEN_RESULT_SUCCESS) {