| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #if !SDL_RENDER_DISABLED |
| |
| #include "SDL_draw.h" |
| #include "SDL_blendpoint.h" |
| |
| |
| static int |
| SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY_BLEND_RGB555(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY_ADD_RGB555(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY_MOD_RGB555(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY_RGB555(x, y); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY_BLEND_RGB565(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY_ADD_RGB565(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY_MOD_RGB565(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY_RGB565(x, y); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY_BLEND_RGB888(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY_ADD_RGB888(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY_MOD_RGB888(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY_RGB888(x, y); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, |
| Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY_BLEND_ARGB8888(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY_ADD_ARGB8888(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY_MOD_ARGB8888(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY_ARGB8888(x, y); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_PixelFormat *fmt = dst->format; |
| unsigned inva = 0xff - a; |
| |
| switch (fmt->BytesPerPixel) { |
| case 2: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY2_BLEND_RGB(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY2_ADD_RGB(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY2_MOD_RGB(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY2_RGB(x, y); |
| break; |
| } |
| return 0; |
| case 4: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY4_BLEND_RGB(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY4_ADD_RGB(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY4_MOD_RGB(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY4_RGB(x, y); |
| break; |
| } |
| return 0; |
| default: |
| return SDL_Unsupported(); |
| } |
| } |
| |
| static int |
| SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_PixelFormat *fmt = dst->format; |
| unsigned inva = 0xff - a; |
| |
| switch (fmt->BytesPerPixel) { |
| case 4: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| DRAW_SETPIXELXY4_BLEND_RGBA(x, y); |
| break; |
| case SDL_BLENDMODE_ADD: |
| DRAW_SETPIXELXY4_ADD_RGBA(x, y); |
| break; |
| case SDL_BLENDMODE_MOD: |
| DRAW_SETPIXELXY4_MOD_RGBA(x, y); |
| break; |
| default: |
| DRAW_SETPIXELXY4_RGBA(x, y); |
| break; |
| } |
| return 0; |
| default: |
| return SDL_Unsupported(); |
| } |
| } |
| |
| int |
| SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, |
| Uint8 g, Uint8 b, Uint8 a) |
| { |
| if (!dst) { |
| return SDL_SetError("Passed NULL destination surface"); |
| } |
| |
| /* This function doesn't work on surfaces < 8 bpp */ |
| if (dst->format->BitsPerPixel < 8) { |
| return SDL_SetError("SDL_BlendPoint(): Unsupported surface format"); |
| } |
| |
| /* Perform clipping */ |
| if (x < dst->clip_rect.x || y < dst->clip_rect.y || |
| x >= (dst->clip_rect.x + dst->clip_rect.w) || |
| y >= (dst->clip_rect.y + dst->clip_rect.h)) { |
| return 0; |
| } |
| |
| if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| r = DRAW_MUL(r, a); |
| g = DRAW_MUL(g, a); |
| b = DRAW_MUL(b, a); |
| } |
| |
| switch (dst->format->BitsPerPixel) { |
| case 15: |
| switch (dst->format->Rmask) { |
| case 0x7C00: |
| return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a); |
| } |
| break; |
| case 16: |
| switch (dst->format->Rmask) { |
| case 0xF800: |
| return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a); |
| } |
| break; |
| case 32: |
| switch (dst->format->Rmask) { |
| case 0x00FF0000: |
| if (!dst->format->Amask) { |
| return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b, a); |
| } else { |
| return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a); |
| } |
| /* break; -Wunreachable-code-break */ |
| } |
| break; |
| default: |
| break; |
| } |
| |
| if (!dst->format->Amask) { |
| return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a); |
| } else { |
| return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a); |
| } |
| } |
| |
| int |
| SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| int minx, miny; |
| int maxx, maxy; |
| int i; |
| int x, y; |
| int (*func)(SDL_Surface * dst, int x, int y, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; |
| int status = 0; |
| |
| if (!dst) { |
| return SDL_SetError("Passed NULL destination surface"); |
| } |
| |
| /* This function doesn't work on surfaces < 8 bpp */ |
| if (dst->format->BitsPerPixel < 8) { |
| return SDL_SetError("SDL_BlendPoints(): Unsupported surface format"); |
| } |
| |
| if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| r = DRAW_MUL(r, a); |
| g = DRAW_MUL(g, a); |
| b = DRAW_MUL(b, a); |
| } |
| |
| /* FIXME: Does this function pointer slow things down significantly? */ |
| switch (dst->format->BitsPerPixel) { |
| case 15: |
| switch (dst->format->Rmask) { |
| case 0x7C00: |
| func = SDL_BlendPoint_RGB555; |
| break; |
| } |
| break; |
| case 16: |
| switch (dst->format->Rmask) { |
| case 0xF800: |
| func = SDL_BlendPoint_RGB565; |
| break; |
| } |
| break; |
| case 32: |
| switch (dst->format->Rmask) { |
| case 0x00FF0000: |
| if (!dst->format->Amask) { |
| func = SDL_BlendPoint_RGB888; |
| } else { |
| func = SDL_BlendPoint_ARGB8888; |
| } |
| break; |
| } |
| break; |
| default: |
| break; |
| } |
| |
| if (!func) { |
| if (!dst->format->Amask) { |
| func = SDL_BlendPoint_RGB; |
| } else { |
| func = SDL_BlendPoint_RGBA; |
| } |
| } |
| |
| minx = dst->clip_rect.x; |
| maxx = dst->clip_rect.x + dst->clip_rect.w - 1; |
| miny = dst->clip_rect.y; |
| maxy = dst->clip_rect.y + dst->clip_rect.h - 1; |
| |
| for (i = 0; i < count; ++i) { |
| x = points[i].x; |
| y = points[i].y; |
| |
| if (x < minx || x > maxx || y < miny || y > maxy) { |
| continue; |
| } |
| status = func(dst, x, y, blendMode, r, g, b, a); |
| } |
| return status; |
| } |
| |
| #endif /* !SDL_RENDER_DISABLED */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |