Android: don't allow multiple instance of SDLActivity
Default launch mode (standard) allows multiple instances of the SDLActivity.
( https://developer.android.com/guide/topics/manifest/activity-element#lmode )
Not sure this is intended in SDL as this doesn't work. There are static
variables in Java, in C code which make this impossible (allow one android_window) and
also Audio print errors.
There is also some code added in onDestroy as if it would be able to
re-initialize: https://hg.libsdl.org/SDL/rev/56e9c709db7e
Bug Android activity life-cycle seems to show there is not transition to get out
of onDestroy()
https://developer.android.com/reference/android/app/Activity#ActivityLifecycle
( can be tested with "adb shell am start my.package.org/.MainActivity"
and "adb shell am start -n my.package.org/.MainActivity" )
Send me a message if there are real use-case for this !
diff --git a/android-project/app/src/main/AndroidManifest.xml b/android-project/app/src/main/AndroidManifest.xml
index 25730cf..e994e46 100644
--- a/android-project/app/src/main/AndroidManifest.xml
+++ b/android-project/app/src/main/AndroidManifest.xml
@@ -54,6 +54,8 @@
<activity android:name="SDLActivity"
android:label="@string/app_name"
+ android:alwaysRetainTaskState="true"
+ android:launchMode="singleInstance"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
>
<intent-filter>
diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
index 71db555..ac8515d 100644
--- a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
+++ b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -386,8 +386,6 @@
if (SDLActivity.mBrokenLibraries) {
super.onDestroy();
- // Reset everything in case the user re opens the app
- SDLActivity.initialize();
return;
}
@@ -405,15 +403,9 @@
} catch(Exception e) {
Log.v(TAG, "Problem stopping thread: " + e);
}
- SDLActivity.mSDLThread = null;
-
- //Log.v(TAG, "Finished waiting for SDL thread");
}
super.onDestroy();
-
- // Reset everything in case the user re opens the app
- SDLActivity.initialize();
}
@Override
@@ -1711,12 +1703,12 @@
return;
}
- /* Surface is ready */
- SDLActivity.mIsSurfaceReady = true;
-
/* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
SDLActivity.onNativeSurfaceChanged();
+ /* Surface is ready */
+ SDLActivity.mIsSurfaceReady = true;
+
SDLActivity.mNextNativeState = SDLActivity.NativeState.RESUMED;
SDLActivity.handleNativeState();
}