| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifndef _SDL_xinput_h |
| #define _SDL_xinput_h |
| |
| #ifdef HAVE_XINPUT_H |
| |
| #include "SDL_windows.h" |
| #include <xinput.h> |
| |
| #ifndef XUSER_MAX_COUNT |
| #define XUSER_MAX_COUNT 4 |
| #endif |
| #ifndef XUSER_INDEX_ANY |
| #define XUSER_INDEX_ANY 0x000000FF |
| #endif |
| #ifndef XINPUT_CAPS_FFB_SUPPORTED |
| #define XINPUT_CAPS_FFB_SUPPORTED 0x0001 |
| #endif |
| |
| #ifndef XINPUT_DEVSUBTYPE_UNKNOWN |
| #define XINPUT_DEVSUBTYPE_UNKNOWN 0x00 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_GAMEPAD |
| #define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_WHEEL |
| #define XINPUT_DEVSUBTYPE_WHEEL 0x02 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK |
| #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK |
| #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_DANCE_PAD |
| #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_GUITAR |
| #define XINPUT_DEVSUBTYPE_GUITAR 0x06 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE |
| #define XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE 0x07 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_DRUM_KIT |
| #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_GUITAR_BASS |
| #define XINPUT_DEVSUBTYPE_GUITAR_BASS 0x0B |
| #endif |
| #ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD |
| #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 |
| #endif |
| |
| #ifndef XINPUT_GAMEPAD_GUIDE |
| #define XINPUT_GAMEPAD_GUIDE 0x0400 |
| #endif |
| |
| #ifndef BATTERY_DEVTYPE_GAMEPAD |
| #define BATTERY_DEVTYPE_GAMEPAD 0x00 |
| #endif |
| #ifndef BATTERY_TYPE_WIRED |
| #define BATTERY_TYPE_WIRED 0x01 |
| #endif |
| |
| #ifndef BATTERY_TYPE_UNKNOWN |
| #define BATTERY_TYPE_UNKNOWN 0xFF |
| #endif |
| #ifndef BATTERY_LEVEL_EMPTY |
| #define BATTERY_LEVEL_EMPTY 0x00 |
| #endif |
| #ifndef BATTERY_LEVEL_LOW |
| #define BATTERY_LEVEL_LOW 0x01 |
| #endif |
| #ifndef BATTERY_LEVEL_MEDIUM |
| #define BATTERY_LEVEL_MEDIUM 0x02 |
| #endif |
| #ifndef BATTERY_LEVEL_FULL |
| #define BATTERY_LEVEL_FULL 0x03 |
| #endif |
| |
| /* typedef's for XInput structs we use */ |
| typedef struct |
| { |
| WORD wButtons; |
| BYTE bLeftTrigger; |
| BYTE bRightTrigger; |
| SHORT sThumbLX; |
| SHORT sThumbLY; |
| SHORT sThumbRX; |
| SHORT sThumbRY; |
| DWORD dwPaddingReserved; |
| } XINPUT_GAMEPAD_EX; |
| |
| typedef struct |
| { |
| DWORD dwPacketNumber; |
| XINPUT_GAMEPAD_EX Gamepad; |
| } XINPUT_STATE_EX; |
| |
| typedef struct |
| { |
| BYTE BatteryType; |
| BYTE BatteryLevel; |
| } XINPUT_BATTERY_INFORMATION_EX; |
| |
| /* Forward decl's for XInput API's we load dynamically and use if available */ |
| typedef DWORD (WINAPI *XInputGetState_t) |
| ( |
| DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */ |
| XINPUT_STATE_EX* pState /* [out] Receives the current state */ |
| ); |
| |
| typedef DWORD (WINAPI *XInputSetState_t) |
| ( |
| DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */ |
| XINPUT_VIBRATION* pVibration /* [in, out] The vibration information to send to the controller */ |
| ); |
| |
| typedef DWORD (WINAPI *XInputGetCapabilities_t) |
| ( |
| DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */ |
| DWORD dwFlags, /* [in] Input flags that identify the device type */ |
| XINPUT_CAPABILITIES* pCapabilities /* [out] Receives the capabilities */ |
| ); |
| |
| typedef DWORD (WINAPI *XInputGetBatteryInformation_t) |
| ( |
| DWORD dwUserIndex, |
| BYTE devType, |
| XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation |
| ); |
| |
| extern int WIN_LoadXInputDLL(void); |
| extern void WIN_UnloadXInputDLL(void); |
| |
| extern XInputGetState_t SDL_XInputGetState; |
| extern XInputSetState_t SDL_XInputSetState; |
| extern XInputGetCapabilities_t SDL_XInputGetCapabilities; |
| extern XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation; |
| extern DWORD SDL_XInputVersion; /* ((major << 16) & 0xFF00) | (minor & 0xFF) */ |
| |
| #define XINPUTGETSTATE SDL_XInputGetState |
| #define XINPUTSETSTATE SDL_XInputSetState |
| #define XINPUTGETCAPABILITIES SDL_XInputGetCapabilities |
| #define XINPUTGETBATTERYINFORMATION SDL_XInputGetBatteryInformation |
| |
| #endif /* HAVE_XINPUT_H */ |
| |
| #endif /* _SDL_xinput_h */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |