| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include "SDL_video.h" |
| #include "SDL_sysvideo.h" |
| |
| /* This is the software implementation of the YUV texture support */ |
| |
| typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture; |
| |
| SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_Texture * texture); |
| int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels, |
| int *pitch); |
| int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, |
| const void *pixels, int pitch); |
| int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, |
| int markDirty, void **pixels, int *pitch); |
| void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata); |
| int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect, |
| Uint32 target_format, int w, int h, void *pixels, |
| int pitch); |
| void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata); |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |