| /* | 
 |   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> | 
 |  | 
 |   This software is provided 'as-is', without any express or implied | 
 |   warranty.  In no event will the authors be held liable for any damages | 
 |   arising from the use of this software. | 
 |  | 
 |   Permission is granted to anyone to use this software for any purpose, | 
 |   including commercial applications, and to alter it and redistribute it | 
 |   freely. | 
 | */ | 
 |  | 
 | /* Simple program:  draw as many random objects on the screen as possible */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <time.h> | 
 |  | 
 | #include "SDL_test_common.h" | 
 |  | 
 | #define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0) | 
 | #define NUM_OBJECTS 100 | 
 |  | 
 | static SDLTest_CommonState *state; | 
 | static int num_objects; | 
 | static SDL_bool cycle_color; | 
 | static SDL_bool cycle_alpha; | 
 | static int cycle_direction = 1; | 
 | static int current_alpha = 255; | 
 | static int current_color = 255; | 
 | static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; | 
 |  | 
 | void | 
 | DrawPoints(SDL_Renderer * renderer) | 
 | { | 
 |     int i; | 
 |     int x, y; | 
 |     SDL_Rect viewport; | 
 |  | 
 |     /* Query the sizes */ | 
 |     SDL_RenderGetViewport(renderer, &viewport); | 
 |  | 
 |     for (i = 0; i < num_objects * 4; ++i) { | 
 |         /* Cycle the color and alpha, if desired */ | 
 |         if (cycle_color) { | 
 |             current_color += cycle_direction; | 
 |             if (current_color < 0) { | 
 |                 current_color = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_color > 255) { | 
 |                 current_color = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         if (cycle_alpha) { | 
 |             current_alpha += cycle_direction; | 
 |             if (current_alpha < 0) { | 
 |                 current_alpha = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_alpha > 255) { | 
 |                 current_alpha = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color, | 
 |                                (Uint8) current_color, (Uint8) current_alpha); | 
 |  | 
 |         x = rand() % viewport.w; | 
 |         y = rand() % viewport.h; | 
 |         SDL_RenderDrawPoint(renderer, x, y); | 
 |     } | 
 | } | 
 |  | 
 | #define MAX_LINES 16 | 
 | int num_lines = 0; | 
 | SDL_Rect lines[MAX_LINES]; | 
 | static int | 
 | add_line(int x1, int y1, int x2, int y2) | 
 | { | 
 |     if (num_lines >= MAX_LINES) | 
 |         return 0; | 
 |     if ((x1 == x2) && (y1 == y2)) | 
 |         return 0; | 
 |  | 
 |     SDL_Log("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2); | 
 |     lines[num_lines].x = x1; | 
 |     lines[num_lines].y = y1; | 
 |     lines[num_lines].w = x2; | 
 |     lines[num_lines].h = y2; | 
 |  | 
 |     return ++num_lines; | 
 | } | 
 |  | 
 |  | 
 | void | 
 | DrawLines(SDL_Renderer * renderer) | 
 | { | 
 |     int i; | 
 |     SDL_Rect viewport; | 
 |  | 
 |     /* Query the sizes */ | 
 |     SDL_RenderGetViewport(renderer, &viewport); | 
 |  | 
 |     SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255); | 
 |  | 
 |     for (i = 0; i < num_lines; ++i) { | 
 |         if (i == -1) { | 
 |             SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1); | 
 |             SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0); | 
 |             SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2); | 
 |             SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1); | 
 |         } else { | 
 |             SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | #define MAX_RECTS 16 | 
 | int num_rects = 0; | 
 | SDL_Rect rects[MAX_RECTS]; | 
 | static int | 
 | add_rect(int x1, int y1, int x2, int y2) | 
 | { | 
 |     if (num_rects >= MAX_RECTS) | 
 |         return 0; | 
 |     if ((x1 == x2) || (y1 == y2)) | 
 |         return 0; | 
 |  | 
 |     if (x1 > x2) | 
 |         SWAP(int, x1, x2); | 
 |     if (y1 > y2) | 
 |         SWAP(int, y1, y2); | 
 |  | 
 |     SDL_Log("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2, | 
 |            x2 - x1, y2 - y1); | 
 |  | 
 |     rects[num_rects].x = x1; | 
 |     rects[num_rects].y = y1; | 
 |     rects[num_rects].w = x2 - x1; | 
 |     rects[num_rects].h = y2 - y1; | 
 |  | 
 |     return ++num_rects; | 
 | } | 
 |  | 
 | static void | 
 | DrawRects(SDL_Renderer * renderer) | 
 | { | 
 |     SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255); | 
 |     SDL_RenderFillRects(renderer, rects, num_rects); | 
 | } | 
 |  | 
 | static void | 
 | DrawRectLineIntersections(SDL_Renderer * renderer) | 
 | { | 
 |     int i, j; | 
 |  | 
 |     SDL_SetRenderDrawColor(renderer, 0, 255, 55, 255); | 
 |  | 
 |     for (i = 0; i < num_rects; i++) | 
 |         for (j = 0; j < num_lines; j++) { | 
 |             int x1, y1, x2, y2; | 
 |             SDL_Rect r; | 
 |  | 
 |             r = rects[i]; | 
 |             x1 = lines[j].x; | 
 |             y1 = lines[j].y; | 
 |             x2 = lines[j].w; | 
 |             y2 = lines[j].h; | 
 |  | 
 |             if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) { | 
 |                 SDL_RenderDrawLine(renderer, x1, y1, x2, y2); | 
 |             } | 
 |         } | 
 | } | 
 |  | 
 | static void | 
 | DrawRectRectIntersections(SDL_Renderer * renderer) | 
 | { | 
 |     int i, j; | 
 |  | 
 |     SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255); | 
 |  | 
 |     for (i = 0; i < num_rects; i++) | 
 |         for (j = i + 1; j < num_rects; j++) { | 
 |             SDL_Rect r; | 
 |             if (SDL_IntersectRect(&rects[i], &rects[j], &r)) { | 
 |                 SDL_RenderFillRect(renderer, &r); | 
 |             } | 
 |         } | 
 | } | 
 |  | 
 | int | 
 | main(int argc, char *argv[]) | 
 | { | 
 |     int mouse_begin_x = -1, mouse_begin_y = -1; | 
 |     int i, done; | 
 |     SDL_Event event; | 
 |     Uint32 then, now, frames; | 
 |  | 
 |     /* Enable standard application logging */ | 
 |     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); | 
 |  | 
 |     /* Initialize parameters */ | 
 |     num_objects = NUM_OBJECTS; | 
 |  | 
 |     /* Initialize test framework */ | 
 |     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | 
 |     if (!state) { | 
 |         return 1; | 
 |     } | 
 |     for (i = 1; i < argc;) { | 
 |         int consumed; | 
 |  | 
 |         consumed = SDLTest_CommonArg(state, i); | 
 |         if (consumed == 0) { | 
 |             consumed = -1; | 
 |             if (SDL_strcasecmp(argv[i], "--blend") == 0) { | 
 |                 if (argv[i + 1]) { | 
 |                     if (SDL_strcasecmp(argv[i + 1], "none") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_NONE; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_BLEND; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_ADD; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_MOD; | 
 |                         consumed = 2; | 
 |                     } | 
 |                 } | 
 |             } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { | 
 |                 cycle_color = SDL_TRUE; | 
 |                 consumed = 1; | 
 |             } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { | 
 |                 cycle_alpha = SDL_TRUE; | 
 |                 consumed = 1; | 
 |             } else if (SDL_isdigit(*argv[i])) { | 
 |                 num_objects = SDL_atoi(argv[i]); | 
 |                 consumed = 1; | 
 |             } | 
 |         } | 
 |         if (consumed < 0) { | 
 |             SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n", | 
 |                     argv[0], SDLTest_CommonUsage(state)); | 
 |             return 1; | 
 |         } | 
 |         i += consumed; | 
 |     } | 
 |     if (!SDLTest_CommonInit(state)) { | 
 |         return 2; | 
 |     } | 
 |  | 
 |     /* Create the windows and initialize the renderers */ | 
 |     for (i = 0; i < state->num_windows; ++i) { | 
 |         SDL_Renderer *renderer = state->renderers[i]; | 
 |         SDL_SetRenderDrawBlendMode(renderer, blendMode); | 
 |         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | 
 |         SDL_RenderClear(renderer); | 
 |     } | 
 |  | 
 |     srand(time(NULL)); | 
 |  | 
 |     /* Main render loop */ | 
 |     frames = 0; | 
 |     then = SDL_GetTicks(); | 
 |     done = 0; | 
 |     while (!done) { | 
 |         /* Check for events */ | 
 |         ++frames; | 
 |         while (SDL_PollEvent(&event)) { | 
 |             SDLTest_CommonEvent(state, &event, &done); | 
 |             switch (event.type) { | 
 |             case SDL_MOUSEBUTTONDOWN: | 
 |                 mouse_begin_x = event.button.x; | 
 |                 mouse_begin_y = event.button.y; | 
 |                 break; | 
 |             case SDL_MOUSEBUTTONUP: | 
 |                 if (event.button.button == 3) | 
 |                     add_line(mouse_begin_x, mouse_begin_y, event.button.x, | 
 |                              event.button.y); | 
 |                 if (event.button.button == 1) | 
 |                     add_rect(mouse_begin_x, mouse_begin_y, event.button.x, | 
 |                              event.button.y); | 
 |                 break; | 
 |             case SDL_KEYDOWN: | 
 |                 switch (event.key.keysym.sym) { | 
 |                 case 'l': | 
 |                     if (event.key.keysym.mod & KMOD_SHIFT) | 
 |                         num_lines = 0; | 
 |                     else | 
 |                         add_line(rand() % 640, rand() % 480, rand() % 640, | 
 |                                  rand() % 480); | 
 |                     break; | 
 |                 case 'r': | 
 |                     if (event.key.keysym.mod & KMOD_SHIFT) | 
 |                         num_rects = 0; | 
 |                     else | 
 |                         add_rect(rand() % 640, rand() % 480, rand() % 640, | 
 |                                  rand() % 480); | 
 |                     break; | 
 |                 } | 
 |                 break; | 
 |             default: | 
 |                 break; | 
 |             } | 
 |         } | 
 |         for (i = 0; i < state->num_windows; ++i) { | 
 |             SDL_Renderer *renderer = state->renderers[i]; | 
 |             SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | 
 |             SDL_RenderClear(renderer); | 
 |  | 
 |             DrawRects(renderer); | 
 |             DrawPoints(renderer); | 
 |             DrawRectRectIntersections(renderer); | 
 |             DrawLines(renderer); | 
 |             DrawRectLineIntersections(renderer); | 
 |  | 
 |             SDL_RenderPresent(renderer); | 
 |         } | 
 |     } | 
 |  | 
 |     SDLTest_CommonQuit(state); | 
 |  | 
 |     /* Print out some timing information */ | 
 |     now = SDL_GetTicks(); | 
 |     if (now > then) { | 
 |         double fps = ((double) frames * 1000) / (now - then); | 
 |         SDL_Log("%2.2f frames per second\n", fps); | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | /* vi: set ts=4 sw=4 expandtab: */ |