| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include <windows.h> |
| |
| #include "../../core/windows/SDL_windows.h" |
| #include "../SDL_sysurl.h" |
| |
| int |
| SDL_SYS_OpenURL(const char *url) |
| { |
| WCHAR *wurl = WIN_UTF8ToStringW(url); |
| if (!wurl) { |
| return SDL_OutOfMemory(); |
| } |
| auto strurl = ref new Platform::String(wurl); |
| SDL_free(wurl); |
| |
| auto uri = ref new Windows::Foundation::Uri(strurl); |
| Windows::System::Launcher::LaunchUriAsync(uri); |
| return 0; // oh well, we're not waiting on an async task here. |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |
| |