1. 1a85d58 Roll recipe dependencies (trivial). by recipe-roller · 10 hours ago master
  2. 77798b4 Expose 4x4 matrices on canvas in a way similar to SimpleMatrix, add example. by Nathaniel Nifong · 11 hours ago
  3. 0e6832d remove bench -- we don't exercise this class anymore by Mike Reed · 12 hours ago
  4. 16656fc Revert "Create D3D device and queue" by Leandro Lovisolo · 13 hours ago
  5. 6cc2d9f Use a hash table to quickly locate the strike by Herb Derby · 13 hours ago
  6. 7f83eec Roll recipe dependencies (trivial). by recipe-roller · 13 hours ago
  7. 2127594 Roll recipe dependencies (trivial). by recipe-roller · 14 hours ago
  8. 4d5594d Move SkDeferredDisplayList.h into include\core (take 2) by Robert Phillips · 14 hours ago
  9. 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 14 hours ago
  10. 82260fc remove unneeded include by Mike Reed · 14 hours ago
  11. bcd65f1 Reland "Multi-threaded strike cache" by Herb Derby · 14 hours ago
  12. 822f7b2 Make sure to call gl finishCallbacks if we are disconnected or deleting the GrGLGpu. by Greg Daniel · 15 hours ago
  13. 6fa4776 In SkRuntimeEffect, use a single shared Compiler instance by Brian Osman · 15 hours ago
  14. 8ff6f35 SkiaDawn: Add onBindPipeline() by Sean Gilhuly · 15 hours ago
  15. 29dc430 Create D3D device and queue by Jim Van Verth · 16 hours ago
  16. a95f10c Fail gracefully when encountering 'in fragmentProcessor' in raster backend by Brian Osman · 16 hours ago
  17. fab6198 share code around animating the rotating cube by Mike Reed · 17 hours ago
  18. 7dcb4d2 Bugs by Julia Lavrova · 17 hours ago
  19. 305033b Revert "Move SkDeferredDisplayList.h into include\core" by Robert Phillips · 17 hours ago
  20. ad3b2c9 Move SkDeferredDisplayList.h into include\core by Robert Phillips · 17 hours ago
  21. a973365 Roll recipe dependencies (trivial). by recipe-roller · 18 hours ago
  22. 415cace adopt new name convention by Mike Reed · 18 hours ago
  23. 2a7c619 switch to SkM44 by Mike Reed · 18 hours ago
  24. 09a7300 Skip rewriting headers that reference SkM44.h until we can remove the private copy of it by Mike Reed · 18 hours ago
  25. 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 19 hours ago
  26. 72126aa Make it easier to add vector versions of byte code instructions by Brian Osman · 19 hours ago
  27. 31d0dc1 [infra] Add ios-dev-image-11.4 asset by Ben Wagner · 19 hours ago
  28. 46f5c5f Make SkM44 public by Mike Reed · 20 hours ago
  29. f8f9cd8 [canvaskit] Expose bindings to particles uniforms. by Kevin Lubick · 21 hours ago
  30. bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 22 hours ago
  31. 3928466 [canvaskit] Expose parseColorString by Kevin Lubick · 23 hours ago
  32. 77521d9 Roll third_party/externals/angle2 2801bf43716e..94ec1e5f8df5 (24 commits) by skia-autoroll · 31 hours ago
  33. e420bf0 Roll third_party/externals/swiftshader 74d3f371f201..f50cc82b3bed (6 commits) by skia-autoroll · 31 hours ago
  34. 3ffa7af Split uniform and texture uptades to different methods in GrGLProgram by Chris Dalton · 35 hours ago
  35. df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 2 days ago
  36. af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 2 days ago
  37. 7fba244 Remove copies for wrap modes in GrTextureProducer. by Brian Salomon · 2 days ago
  38. 706851d Fix issue where GrQuadPerEdgeAA GP doesn't emit coord transforms by Brian Salomon · 2 days ago
  39. 6ffabbb Simplify interface to StructureElementNode. by Dominic Mazzoni · 2 days ago
  40. 1d589a5 Roll recipe dependencies (trivial). by recipe-roller · 2 days ago
  41. e6c3f9f Use scalar instead of int for offset in drop shadow filter by Michael Ludwig · 2 days ago
  42. b243b43 Make SkSL CPP code gen copy explicit coord status for cloned FPs by Brian Salomon · 2 days ago
  43. ca85b9b Add temporary header to shift clients over to include/core/SkDeferredDisplayList.h by Robert Phillips · 2 days ago
  44. 5725e9b When glSync is not available on android fake it out with EGL for our tests. by Greg Daniel · 2 days ago
  45. b10a662 GrFP::coordTransformsApplyToLocalCoords() -> GrFP::isSampledWithExplicitCoords() by Brian Salomon · 2 days ago
  46. 6207697 Bugs by Julia Lavrova · 2 days ago
  47. 0de01c0 [skottie] Clip overflowing paragraph lines by Florin Malita · 2 days ago
  48. 5e5e848 Revert "Multi-threaded strike cache" by Herb Derby · 2 days ago
  49. a6cd7c0 Multi-threaded strike cache by Herb Derby · 2 days ago
  50. 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 2 days ago
  51. 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 2 days ago
  52. 979b223 Add private GrContext::compile API (take 2) by Robert Phillips · 2 days ago
  53. 57a3ded Revert "Add private GrContext::compile API" by Robert Phillips · 2 days ago
  54. bd3de19 clean up leftovers from 3d samples by Mike Reed · 2 days ago
  55. 0cd68ab Add private GrContext::compile API by Robert Phillips · 2 days ago
  56. 291f340 Add new gpu sink for DDLs by Robert Phillips · 2 days ago
  57. 9d4e31d rm Sk3D.h -- long live SkMat4 by Mike Reed · 2 days ago
  58. 2c2db27 Roll third_party/externals/angle2 fa9eff37c38a..2801bf43716e (16 commits) by skia-autoroll · 2 days ago
  59. a509735 Roll third_party/externals/swiftshader 8def9063c4fd..74d3f371f201 (1 commits) by skia-autoroll · 2 days ago
  60. ed1ff23 Roll recipe dependencies (trivial). by recipe-roller · 2 days ago
  61. a3e8266 [skottie] Add warning for missing text/paragraph box by Florin Malita · 2 days ago
  62. b6c2bb0 Turn off mip map support in GrDawnCaps by Sean Gilhuly · 2 days ago
  63. e1a81ba move SkVec2 into shared header by Mike Reed · 3 days ago
  64. 2382366 simplify rotation calc by Mike Reed · 3 days ago
  65. 9baef35 Have SkStrikeCache track memory usage by Herb Derby · 3 days ago
  66. c024391 Reland "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 3 days ago
  67. 9d42df8 Roll recipe dependencies (trivial). by recipe-roller · 3 days ago
  68. 7dfb46e Re-land: Support adding attributes to PDF document structure nodes. by Dominic Mazzoni · 3 days ago
  69. d2d4c5e Add GrD3DGpu and GrD3DCaps. by Jim Van Verth · 3 days ago
  70. dc2b15e Remove a GL optimization that disabled large scissors by Chris Dalton · 3 days ago
  71. a6350f0 Roll recipe dependencies (trivial). by recipe-roller · 3 days ago
  72. e3f57a4 Revert "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 3 days ago
  73. 9bd3d98 Roll recipe dependencies (trivial). by recipe-roller · 3 days ago
  74. 5263837 add fling to rotating cube by Mike Reed · 3 days ago
  75. cf7c7e3 Add SkSLCompiler::toHLSL, using SPIRV-Cross by Brian Osman · 3 days ago
  76. c7a9a07 Bug fixes by Julia Lavrova · 3 days ago
  77. 28abea5 dip our toes into c++11 style [[attributes]] by Mike Klein · 3 days ago
  78. 55a3ea0 Fix compilation of Dawn backend after GrMesh/GrPrimitiveType change by Corentin Wallez · 3 days ago
  79. 212bf07 layout/relayout with different widths and justification by Julia Lavrova · 3 days ago
  80. 5a5fe79 Improve the mechanism to suppress warning messages during testing by Chris Dalton · 3 days ago
  81. 71275fc Reland "Manage renderCmdEncoder over lifetime of GrMtlOpsRenderPass." by Jim Van Verth · 3 days ago
  82. 5f1ad0d rm release swiftshader msan bots by Mike Klein · 3 days ago
  83. d3b3bf3 Reland "Move runtime shader/colorfilter into SkRuntimeEffect.cpp" by Brian Osman · 3 days ago
  84. f0d5ea1 Clip-only tiling in Viewer by Florin Malita · 3 days ago
  85. 4156d33 Switch SPIRV-Cross to use third_party GN template by Brian Osman · 3 days ago
  86. 86b4388 Revert "Support adding attributes to PDF document structure nodes." by Mike Reed · 3 days ago
  87. ba9e817 allow client to pass null if there are no uniforms by Mike Reed · 3 days ago
  88. c5ff41f Roll third_party/externals/angle2 c8676d4ba37d..fa9eff37c38a (11 commits) by skia-autoroll · 3 days ago
  89. a037445 Roll third_party/externals/swiftshader 0bbf7ba9f909..8def9063c4fd (2 commits) by skia-autoroll · 3 days ago
  90. 0ea9fac Roll ../src 0f78b5868284..f5ddd865c430 (448 commits) by skia-autoroll · 3 days ago
  91. 33b1ecc Use careful_memcpy in case one of the args is null by Mike Reed · 3 days ago
  92. b5ea378 Move memory usage calculation to SkStrikeCache::Strike by Herb Derby · 3 days ago
  93. d0d033a GrBicubicEffect uses GrTextureEffect. by Brian Salomon · 3 days ago
  94. cfdfb22 remove -Wno-bad-function-cast by Mike Klein · 3 days ago
  95. a9609ea turn on -Wreturn-std-move-in-c++11 by Mike Klein · 3 days ago
  96. 799a23c Have SkScalerCache return memory used by Herb Derby · 3 days ago
  97. fe6fe6c Revert "allow client to pass null if there are no uniforms" by Brian Osman · 4 days ago
  98. 70f24af Fix path to GN on Windows when running presubmit hooks by Brian Osman · 4 days ago
  99. f6a0b45 Store ProgramDesc on DDLs alongside the GrProgramInfo by Robert Phillips · 4 days ago
  100. 0185eb1 allow client to pass null if there are no uniforms by Mike Reed · 4 days ago