blob: 69139ad54de9ad0d2e159705340eed60c407d201 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBBoxRecord.h"
#include "SkPatchUtils.h"
SkBBoxRecord::~SkBBoxRecord() {
fSaveStack.deleteAll();
}
void SkBBoxRecord::drawOval(const SkRect& rect, const SkPaint& paint) {
if (this->transformBounds(rect, &paint)) {
INHERITED::drawOval(rect, paint);
}
}
void SkBBoxRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
if (this->transformBounds(rrect.rect(), &paint)) {
INHERITED::drawRRect(rrect, paint);
}
}
void SkBBoxRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
if (this->transformBounds(rect, &paint)) {
INHERITED::drawRect(rect, paint);
}
}
void SkBBoxRecord::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
const SkPaint& paint) {
if (this->transformBounds(outer.rect(), &paint)) {
this->INHERITED::onDrawDRRect(outer, inner, paint);
}
}
void SkBBoxRecord::drawPath(const SkPath& path, const SkPaint& paint) {
if (path.isInverseFillType()) {
// If path is inverse filled, use the current clip bounds as the
// path's device-space bounding box.
SkIRect clipBounds;
if (this->getClipDeviceBounds(&clipBounds)) {
this->handleBBox(SkRect::Make(clipBounds));
INHERITED::drawPath(path, paint);
}
} else if (this->transformBounds(path.getBounds(), &paint)) {
INHERITED::drawPath(path, paint);
}
}
void SkBBoxRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) {
SkRect bbox;
bbox.set(pts, SkToInt(count));
// Small min width value, just to ensure hairline point bounding boxes aren't empty.
// Even though we know hairline primitives are drawn one pixel wide, we do not use a
// minimum of 1 because the playback scale factor is unknown at record time. Later
// outsets will take care of adding additional padding for antialiasing and rounding out
// to integer device coordinates, guaranteeing that the rasterized pixels will be included
// in the computed bounds.
// Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently
// done in the recording coordinate space, which is wrong.
// http://code.google.com/p/skia/issues/detail?id=1021
static const SkScalar kMinWidth = 0.01f;
SkScalar halfStrokeWidth = SkMaxScalar(paint.getStrokeWidth(), kMinWidth) / 2;
bbox.outset(halfStrokeWidth, halfStrokeWidth);
if (this->transformBounds(bbox, &paint)) {
INHERITED::drawPoints(mode, count, pts, paint);
}
}
void SkBBoxRecord::drawPaint(const SkPaint& paint) {
SkRect bbox;
if (this->getClipBounds(&bbox)) {
if (this->transformBounds(bbox, &paint)) {
INHERITED::drawPaint(paint);
}
}
}
void SkBBoxRecord::clear(SkColor color) {
SkISize size = this->getDeviceSize();
SkRect bbox = {0, 0, SkIntToScalar(size.width()), SkIntToScalar(size.height())};
this->handleBBox(bbox);
INHERITED::clear(color);
}
void SkBBoxRecord::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint& paint) {
SkRect bbox;
paint.measureText(text, byteLength, &bbox);
SkPaint::FontMetrics metrics;
paint.getFontMetrics(&metrics);
// Vertical and aligned text need to be offset
if (paint.isVerticalText()) {
SkScalar h = bbox.fBottom - bbox.fTop;
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
bbox.fTop -= h / 2;
bbox.fBottom -= h / 2;
}
// Pad top and bottom with max extents from FontMetrics
bbox.fBottom += metrics.fBottom;
bbox.fTop += metrics.fTop;
} else {
SkScalar w = bbox.fRight - bbox.fLeft;
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
bbox.fLeft -= w / 2;
bbox.fRight -= w / 2;
} else if (paint.getTextAlign() == SkPaint::kRight_Align) {
bbox.fLeft -= w;
bbox.fRight -= w;
}
// Set vertical bounds to max extents from font metrics
bbox.fTop = metrics.fTop;
bbox.fBottom = metrics.fBottom;
}
// Pad horizontal bounds on each side by half of max vertical extents (this is sort of
// arbitrary, but seems to produce reasonable results, if there were a way of getting max
// glyph X-extents to pad by, that may be better here, but FontMetrics fXMin and fXMax seem
// incorrect on most platforms (too small in Linux, never even set in Windows).
SkScalar pad = (metrics.fBottom - metrics.fTop) / 2;
bbox.fLeft -= pad;
bbox.fRight += pad;
bbox.fLeft += x;
bbox.fRight += x;
bbox.fTop += y;
bbox.fBottom += y;
if (this->transformBounds(bbox, &paint)) {
INHERITED::onDrawText(text, byteLength, x, y, paint);
}
}
void SkBBoxRecord::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint) {
SkRect bbox = {left, top, left + bitmap.width(), top + bitmap.height()};
if (this->transformBounds(bbox, paint)) {
INHERITED::drawBitmap(bitmap, left, top, paint);
}
}
void SkBBoxRecord::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint,
DrawBitmapRectFlags flags) {
if (this->transformBounds(dst, paint)) {
INHERITED::drawBitmapRectToRect(bitmap, src, dst, paint, flags);
}
}
void SkBBoxRecord::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat,
const SkPaint* paint) {
SkMatrix m = mat;
SkRect bbox = {0, 0, SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())};
m.mapRect(&bbox);
if (this->transformBounds(bbox, paint)) {
INHERITED::drawBitmapMatrix(bitmap, mat, paint);
}
}
void SkBBoxRecord::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint) {
if (this->transformBounds(dst, paint)) {
INHERITED::drawBitmapNine(bitmap, center, dst, paint);
}
}
// Hack to work-around https://code.google.com/p/chromium/issues/detail?id=373785
// This logic assums that 'pad' is enough to add to the left and right to account for
// big glyphs. For the font in question (a logo font) the glyphs is much wider than just
// the pointsize (approx 3x wider).
// As a temp work-around, we scale-up pad.
// A more correct fix might be to add fontmetrics.fMaxX, but we don't have that value in hand
// at the moment, and (possibly) the value in the font may not be accurate (but who knows).
//
static SkScalar hack_373785_amend_pad(SkScalar pad) {
return pad * 4;
}
void SkBBoxRecord::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
const SkPaint& paint) {
SkRect bbox;
bbox.set(pos, paint.countText(text, byteLength));
SkPaint::FontMetrics metrics;
paint.getFontMetrics(&metrics);
bbox.fTop += metrics.fTop;
bbox.fBottom += metrics.fBottom;
// pad on left and right by half of max vertical glyph extents
SkScalar pad = (metrics.fTop - metrics.fBottom) / 2;
pad = hack_373785_amend_pad(pad);
bbox.fLeft += pad;
bbox.fRight -= pad;
if (this->transformBounds(bbox, &paint)) {
INHERITED::onDrawPosText(text, byteLength, pos, paint);
}
}
void SkBBoxRecord::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
SkScalar constY, const SkPaint& paint) {
size_t numChars = paint.countText(text, byteLength);
if (numChars == 0) {
return;
}
const SkFlatData* flatPaintData = this->getFlatPaintData(paint);
WriteTopBot(paint, *flatPaintData);
SkScalar top = flatPaintData->topBot()[0];
SkScalar bottom = flatPaintData->topBot()[1];
SkScalar pad = top - bottom;
SkRect bbox;
bbox.fLeft = SK_ScalarMax;
bbox.fRight = SK_ScalarMin;
for (size_t i = 0; i < numChars; ++i) {
if (xpos[i] < bbox.fLeft) {
bbox.fLeft = xpos[i];
}
if (xpos[i] > bbox.fRight) {
bbox.fRight = xpos[i];
}
}
// pad horizontally by max glyph height
pad = hack_373785_amend_pad(pad);
bbox.fLeft += pad;
bbox.fRight -= pad;
bbox.fTop = top + constY;
bbox.fBottom = bottom + constY;
if (!this->transformBounds(bbox, &paint)) {
return;
}
// This is the equivalent of calling:
// INHERITED::drawPosTextH(text, byteLength, xpos, constY, paint);
// but we filled our flat paint beforehand so that we could get font metrics.
drawPosTextHImpl(text, byteLength, xpos, constY, paint, flatPaintData);
}
void SkBBoxRecord::drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) {
SkRect bbox;
bbox.set(SkIRect::MakeXYWH(left, top, bitmap.width(), bitmap.height()));
this->handleBBox(bbox); // directly call handleBBox, matrix is ignored
INHERITED::drawSprite(bitmap, left, top, paint);
}
void SkBBoxRecord::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
const SkMatrix* matrix, const SkPaint& paint) {
SkRect bbox = path.getBounds();
SkPaint::FontMetrics metrics;
paint.getFontMetrics(&metrics);
// pad out all sides by the max glyph height above baseline
SkScalar pad = metrics.fTop;
bbox.fLeft += pad;
bbox.fRight -= pad;
bbox.fTop += pad;
bbox.fBottom -= pad;
if (this->transformBounds(bbox, &paint)) {
INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint);
}
}
void SkBBoxRecord::drawVertices(VertexMode mode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xfer,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
SkRect bbox;
bbox.set(vertices, vertexCount);
if (this->transformBounds(bbox, &paint)) {
INHERITED::drawVertices(mode, vertexCount, vertices, texs,
colors, xfer, indices, indexCount, paint);
}
}
void SkBBoxRecord::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
const SkPoint texCoords[4], SkXfermode* xmode,
const SkPaint& paint) {
SkRect bbox;
bbox.set(cubics, SkPatchUtils::kNumCtrlPts);
if (this->transformBounds(bbox, &paint)) {
INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint);
}
}
void SkBBoxRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
const SkPaint* paint) {
SkRect bounds = SkRect::MakeWH(SkIntToScalar(picture->width()),
SkIntToScalar(picture->height()));
// todo: wonder if we should allow passing an optional matrix to transformBounds so we don't
// end up transforming the rect twice.
if (matrix) {
matrix->mapRect(&bounds);
}
if (this->transformBounds(bounds, paint)) {
this->INHERITED::onDrawPicture(picture, matrix, paint);
}
}
void SkBBoxRecord::willSave() {
fSaveStack.push(NULL);
this->INHERITED::willSave();
}
SkCanvas::SaveLayerStrategy SkBBoxRecord::willSaveLayer(const SkRect* bounds,
const SkPaint* paint,
SaveFlags flags) {
// Image filters can affect the effective bounds of primitives drawn inside saveLayer().
// Copy the paint so we can compute the modified bounds in transformBounds().
fSaveStack.push(paint && paint->getImageFilter() ? new SkPaint(*paint) : NULL);
return this->INHERITED::willSaveLayer(bounds, paint, flags);
}
void SkBBoxRecord::willRestore() {
delete fSaveStack.top();
fSaveStack.pop();
this->INHERITED::willRestore();
}
bool SkBBoxRecord::transformBounds(const SkRect& bounds, const SkPaint* paint) {
SkRect outBounds = bounds;
outBounds.sort();
if (paint) {
// account for stroking, path effects, shadows, etc
if (paint->canComputeFastBounds()) {
SkRect temp;
outBounds = paint->computeFastBounds(outBounds, &temp);
} else {
// set bounds to current clip
if (!this->getClipBounds(&outBounds)) {
// current clip is empty
return false;
}
}
}
for (int i = fSaveStack.count() - 1; i >= 0; --i) {
const SkPaint* paint = fSaveStack.getAt(i);
if (paint && paint->canComputeFastBounds()) {
SkRect temp;
outBounds = paint->computeFastBounds(outBounds, &temp);
}
}
if (!outBounds.isEmpty() && !this->quickReject(outBounds)) {
this->getTotalMatrix().mapRect(&outBounds);
this->handleBBox(outBounds);
return true;
}
return false;
}