| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_BUILTIN_TYPES |
| #define SKSL_BUILTIN_TYPES |
| |
| #include <memory> |
| |
| #include "src/sksl/ir/SkSLType.h" |
| |
| namespace SkSL { |
| |
| /** |
| * Contains the built-in, core types for SkSL. |
| */ |
| class BuiltinTypes { |
| public: |
| BuiltinTypes(); |
| |
| const std::unique_ptr<Type> fFloat; |
| const std::unique_ptr<Type> fFloat2; |
| const std::unique_ptr<Type> fFloat3; |
| const std::unique_ptr<Type> fFloat4; |
| |
| const std::unique_ptr<Type> fHalf; |
| const std::unique_ptr<Type> fHalf2; |
| const std::unique_ptr<Type> fHalf3; |
| const std::unique_ptr<Type> fHalf4; |
| |
| const std::unique_ptr<Type> fInt; |
| const std::unique_ptr<Type> fInt2; |
| const std::unique_ptr<Type> fInt3; |
| const std::unique_ptr<Type> fInt4; |
| |
| const std::unique_ptr<Type> fUInt; |
| const std::unique_ptr<Type> fUInt2; |
| const std::unique_ptr<Type> fUInt3; |
| const std::unique_ptr<Type> fUInt4; |
| |
| const std::unique_ptr<Type> fShort; |
| const std::unique_ptr<Type> fShort2; |
| const std::unique_ptr<Type> fShort3; |
| const std::unique_ptr<Type> fShort4; |
| |
| const std::unique_ptr<Type> fUShort; |
| const std::unique_ptr<Type> fUShort2; |
| const std::unique_ptr<Type> fUShort3; |
| const std::unique_ptr<Type> fUShort4; |
| |
| const std::unique_ptr<Type> fBool; |
| const std::unique_ptr<Type> fBool2; |
| const std::unique_ptr<Type> fBool3; |
| const std::unique_ptr<Type> fBool4; |
| |
| const std::unique_ptr<Type> fInvalid; |
| const std::unique_ptr<Type> fPoison; |
| const std::unique_ptr<Type> fVoid; |
| const std::unique_ptr<Type> fFloatLiteral; |
| const std::unique_ptr<Type> fIntLiteral; |
| |
| const std::unique_ptr<Type> fFloat2x2; |
| const std::unique_ptr<Type> fFloat2x3; |
| const std::unique_ptr<Type> fFloat2x4; |
| const std::unique_ptr<Type> fFloat3x2; |
| const std::unique_ptr<Type> fFloat3x3; |
| const std::unique_ptr<Type> fFloat3x4; |
| const std::unique_ptr<Type> fFloat4x2; |
| const std::unique_ptr<Type> fFloat4x3; |
| const std::unique_ptr<Type> fFloat4x4; |
| |
| const std::unique_ptr<Type> fHalf2x2; |
| const std::unique_ptr<Type> fHalf2x3; |
| const std::unique_ptr<Type> fHalf2x4; |
| const std::unique_ptr<Type> fHalf3x2; |
| const std::unique_ptr<Type> fHalf3x3; |
| const std::unique_ptr<Type> fHalf3x4; |
| const std::unique_ptr<Type> fHalf4x2; |
| const std::unique_ptr<Type> fHalf4x3; |
| const std::unique_ptr<Type> fHalf4x4; |
| |
| const std::unique_ptr<Type> fVec2; |
| const std::unique_ptr<Type> fVec3; |
| const std::unique_ptr<Type> fVec4; |
| |
| const std::unique_ptr<Type> fIVec2; |
| const std::unique_ptr<Type> fIVec3; |
| const std::unique_ptr<Type> fIVec4; |
| |
| const std::unique_ptr<Type> fBVec2; |
| const std::unique_ptr<Type> fBVec3; |
| const std::unique_ptr<Type> fBVec4; |
| |
| const std::unique_ptr<Type> fMat2; |
| const std::unique_ptr<Type> fMat3; |
| const std::unique_ptr<Type> fMat4; |
| |
| const std::unique_ptr<Type> fMat2x2; |
| const std::unique_ptr<Type> fMat2x3; |
| const std::unique_ptr<Type> fMat2x4; |
| const std::unique_ptr<Type> fMat3x2; |
| const std::unique_ptr<Type> fMat3x3; |
| const std::unique_ptr<Type> fMat3x4; |
| const std::unique_ptr<Type> fMat4x2; |
| const std::unique_ptr<Type> fMat4x3; |
| const std::unique_ptr<Type> fMat4x4; |
| |
| const std::unique_ptr<Type> fTexture2D; |
| const std::unique_ptr<Type> fTextureExternalOES; |
| const std::unique_ptr<Type> fTexture2DRect; |
| |
| const std::unique_ptr<Type> fReadWriteTexture2D; |
| const std::unique_ptr<Type> fReadOnlyTexture2D; |
| const std::unique_ptr<Type> fWriteOnlyTexture2D; |
| |
| const std::unique_ptr<Type> fGenTexture2D; |
| const std::unique_ptr<Type> fReadableTexture2D; |
| const std::unique_ptr<Type> fWritableTexture2D; |
| |
| const std::unique_ptr<Type> fSampler2D; |
| const std::unique_ptr<Type> fSamplerExternalOES; |
| const std::unique_ptr<Type> fSampler2DRect; |
| |
| const std::unique_ptr<Type> fSampler; |
| |
| const std::unique_ptr<Type> fSubpassInput; |
| const std::unique_ptr<Type> fSubpassInputMS; |
| |
| const std::unique_ptr<Type> fGenType; |
| const std::unique_ptr<Type> fGenHType; |
| const std::unique_ptr<Type> fGenIType; |
| const std::unique_ptr<Type> fGenUType; |
| const std::unique_ptr<Type> fGenBType; |
| |
| const std::unique_ptr<Type> fMat; |
| const std::unique_ptr<Type> fHMat; |
| const std::unique_ptr<Type> fSquareMat; |
| const std::unique_ptr<Type> fSquareHMat; |
| |
| const std::unique_ptr<Type> fVec; |
| |
| const std::unique_ptr<Type> fHVec; |
| const std::unique_ptr<Type> fDVec; |
| const std::unique_ptr<Type> fIVec; |
| const std::unique_ptr<Type> fUVec; |
| const std::unique_ptr<Type> fSVec; |
| const std::unique_ptr<Type> fUSVec; |
| const std::unique_ptr<Type> fByteVec; |
| const std::unique_ptr<Type> fUByteVec; |
| |
| const std::unique_ptr<Type> fBVec; |
| |
| const std::unique_ptr<Type> fSkCaps; |
| |
| const std::unique_ptr<Type> fColorFilter; |
| const std::unique_ptr<Type> fShader; |
| const std::unique_ptr<Type> fBlender; |
| |
| const std::unique_ptr<Type> fAtomicUInt; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |