blob: 2a59a96197595cf063c50eb6720569338943bdf7 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/graphite/PaintParams.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkShader.h"
#include "src/core/SkBlenderBase.h"
#include "src/core/SkColorFilterBase.h"
#include "src/gpu/graphite/KeyContext.h"
#include "src/gpu/graphite/KeyHelpers.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#include "src/gpu/graphite/PipelineData.h"
#include "src/gpu/graphite/Uniform.h"
#include "src/shaders/SkShaderBase.h"
namespace skgpu::graphite {
PaintParams::PaintParams(const SkColor4f& color,
sk_sp<SkBlender> finalBlender,
sk_sp<SkShader> shader,
sk_sp<SkColorFilter> colorFilter,
sk_sp<SkBlender> primitiveBlender,
bool skipColorXform)
: fColor(color)
, fFinalBlender(std::move(finalBlender))
, fShader(std::move(shader))
, fColorFilter(std::move(colorFilter))
, fPrimitiveBlender(std::move(primitiveBlender))
, fSkipColorXform(skipColorXform) {}
PaintParams::PaintParams(const SkPaint& paint,
sk_sp<SkBlender> primitiveBlender,
bool skipColorXform)
: fColor(paint.getColor4f())
, fFinalBlender(paint.refBlender())
, fShader(paint.refShader())
, fColorFilter(paint.refColorFilter())
, fPrimitiveBlender(std::move(primitiveBlender))
, fSkipColorXform(skipColorXform) {}
PaintParams::PaintParams(const PaintParams& other) = default;
PaintParams::~PaintParams() = default;
PaintParams& PaintParams::operator=(const PaintParams& other) = default;
std::optional<SkBlendMode> PaintParams::asFinalBlendMode() const {
return fFinalBlender ? as_BB(fFinalBlender)->asBlendMode()
: SkBlendMode::kSrcOver;
}
sk_sp<SkBlender> PaintParams::refFinalBlender() const { return fFinalBlender; }
sk_sp<SkShader> PaintParams::refShader() const { return fShader; }
sk_sp<SkColorFilter> PaintParams::refColorFilter() const { return fColorFilter; }
sk_sp<SkBlender> PaintParams::refPrimitiveBlender() const { return fPrimitiveBlender; }
void PaintParams::toKey(const KeyContext& keyContext,
PaintParamsKeyBuilder* builder,
PipelineDataGatherer* gatherer) const {
// TODO: figure out how we can omit this block when the Paint's color isn't used.
SolidColorShaderBlock::BeginBlock(keyContext, builder, gatherer,
fColor.makeOpaque().premul());
builder->endBlock();
if (fShader) {
as_SB(fShader)->addToKey(keyContext, builder, gatherer);
}
if (fPrimitiveBlender) {
as_BB(fPrimitiveBlender)->addToKey(keyContext, builder, gatherer,
/* primitiveColorBlender= */ true);
}
// Apply the paint's alpha value.
auto alphaColorFilter = SkColorFilters::Blend({0, 0, 0, fColor[3]},
/*colorSpace*/nullptr,
SkBlendMode::kDstIn);
if (alphaColorFilter) {
as_CFB(alphaColorFilter)->addToKey(keyContext, builder, gatherer);
}
if (fColorFilter) {
as_CFB(fColorFilter)->addToKey(keyContext, builder, gatherer);
}
if (fFinalBlender) {
as_BB(fFinalBlender)->addToKey(keyContext, builder, gatherer,
/* primitiveColorBlender= */false);
} else {
BlendModeBlock::BeginBlock(keyContext, builder, gatherer, SkBlendMode::kSrcOver);
builder->endBlock();
}
SkASSERT(builder->sizeInBytes() > 0);
}
} // namespace skgpu::graphite