blob: 32b7e8e81b29f7d5995207dbe5194dfe4815d91e [file] [log] [blame]
/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ganesh/StencilMaskHelper.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/gpu/ganesh/GrStencilSettings.h"
#include "src/gpu/ganesh/SurfaceDrawContext.h"
#include "src/gpu/ganesh/effects/GrDisableColorXP.h"
#include "src/gpu/ganesh/geometry/GrShape.h"
#include "src/gpu/ganesh/geometry/GrStyledShape.h"
namespace {
////////////////////////////////////////////////////////////////////////////////
// Stencil Rules for Merging user stencil space into clip
//
///////
// Replace
static constexpr GrUserStencilSettings gUserToClipReplace(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual,
0xffff,
GrUserStencilOp::kSetClipAndReplaceUserBits,
GrUserStencilOp::kZeroClipAndUserBits,
0xffff>()
);
static constexpr GrUserStencilSettings gInvUserToClipReplace(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kEqual,
0xffff,
GrUserStencilOp::kSetClipAndReplaceUserBits,
GrUserStencilOp::kZeroClipAndUserBits,
0xffff>()
);
///////
// Intersect
static constexpr GrUserStencilSettings gUserToClipIsect(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kLessIfInClip, // "0 < userBits" is equivalent to "0 != userBits".
0xffff,
GrUserStencilOp::kSetClipAndReplaceUserBits,
GrUserStencilOp::kZeroClipAndUserBits,
0xffff>()
);
///////
// Difference
static constexpr GrUserStencilSettings gUserToClipDiff(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kEqualIfInClip,
0xffff,
GrUserStencilOp::kSetClipAndReplaceUserBits,
GrUserStencilOp::kZeroClipAndUserBits,
0xffff>()
);
///////
// Union
static constexpr GrUserStencilSettings gUserToClipUnion(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual,
0xffff,
GrUserStencilOp::kSetClipAndReplaceUserBits,
GrUserStencilOp::kKeep,
0xffff>()
);
static constexpr GrUserStencilSettings gInvUserToClipUnionPass0( // Does not zero user bits.
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kEqual,
0xffff,
GrUserStencilOp::kSetClipBit,
GrUserStencilOp::kKeep,
0x0000>()
);
///////
// Xor
static constexpr GrUserStencilSettings gUserToClipXorPass0( // Does not zero user bits.
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual,
0xffff,
GrUserStencilOp::kInvertClipBit,
GrUserStencilOp::kKeep,
0x0000>()
);
static constexpr GrUserStencilSettings gInvUserToClipXorPass0( // Does not zero user bits.
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kEqual,
0xffff,
GrUserStencilOp::kInvertClipBit,
GrUserStencilOp::kKeep,
0x0000>()
);
///////
// Reverse Diff
static constexpr GrUserStencilSettings gUserToClipRDiffPass0( // Does not zero user bits.
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual,
0xffff,
GrUserStencilOp::kInvertClipBit,
GrUserStencilOp::kZeroClipBit,
0x0000>()
);
static constexpr GrUserStencilSettings gInvUserToClipRDiffPass0( // Does not zero user bits.
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kEqual,
0xffff,
GrUserStencilOp::kInvertClipBit,
GrUserStencilOp::kZeroClipBit,
0x0000>()
);
///////
// Second pass to clear user bits (only needed sometimes)
static constexpr GrUserStencilSettings gZeroUserBits(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual,
0xffff,
GrUserStencilOp::kZero,
GrUserStencilOp::kKeep,
0xffff>()
);
static constexpr const GrUserStencilSettings* gUserToClipTable[2][1 + SkRegion::kLastOp][3] = {
{ /* Normal fill. */
{&gUserToClipDiff, nullptr, nullptr}, // kDifference_Op.
{&gUserToClipIsect, nullptr, nullptr}, // kIntersect_Op.
{&gUserToClipUnion, nullptr, nullptr}, // kUnion_Op.
{&gUserToClipXorPass0, &gZeroUserBits, nullptr}, // kXOR_Op.
{&gUserToClipRDiffPass0, &gZeroUserBits, nullptr}, // kReverseDifference_Op.
{&gUserToClipReplace, nullptr, nullptr} // kReplace_Op.
}, /* Inverse fill. */ {
{&gUserToClipIsect, nullptr, nullptr}, // ~diff (aka isect).
{&gUserToClipDiff, nullptr, nullptr}, // ~isect (aka diff).
{&gInvUserToClipUnionPass0, &gZeroUserBits, nullptr}, // ~union.
{&gInvUserToClipXorPass0, &gZeroUserBits, nullptr}, // ~xor.
{&gInvUserToClipRDiffPass0, &gZeroUserBits, nullptr}, // ~reverse diff.
{&gInvUserToClipReplace, nullptr, nullptr} // ~replace.
}
};
///////
// Direct to Stencil
// We can render a clip element directly without first writing to the client
// portion of the clip when the fill is not inverse and the set operation will
// only modify the in/out status of samples covered by the clip element.
// this one only works if used right after stencil clip was cleared.
// Our clip mask creation code doesn't allow midstream replace ops.
static constexpr GrUserStencilSettings gReplaceClip(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kAlways,
0xffff,
GrUserStencilOp::kSetClipBit,
GrUserStencilOp::kSetClipBit,
0x0000>()
);
static constexpr GrUserStencilSettings gUnionClip(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kAlwaysIfInClip,
0xffff,
GrUserStencilOp::kKeep,
GrUserStencilOp::kSetClipBit,
0x0000>()
);
static constexpr GrUserStencilSettings gXorClip(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kAlways,
0xffff,
GrUserStencilOp::kInvertClipBit,
GrUserStencilOp::kInvertClipBit,
0x0000>()
);
static constexpr GrUserStencilSettings gDiffClip(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kAlwaysIfInClip,
0xffff,
GrUserStencilOp::kZeroClipBit,
GrUserStencilOp::kKeep,
0x0000>()
);
static constexpr const GrUserStencilSettings* gDirectDrawTable[1 + SkRegion::kLastOp][2] = {
{&gDiffClip, nullptr}, // kDifference_Op.
{nullptr, nullptr}, // kIntersect_Op.
{&gUnionClip, nullptr}, // kUnion_Op.
{&gXorClip, nullptr}, // kXOR_Op.
{nullptr, nullptr}, // kReverseDifference_Op.
{&gReplaceClip, nullptr} // kReplace_Op.
};
static_assert(0 == SkRegion::kDifference_Op);
static_assert(1 == SkRegion::kIntersect_Op);
static_assert(2 == SkRegion::kUnion_Op);
static_assert(3 == SkRegion::kXOR_Op);
static_assert(4 == SkRegion::kReverseDifference_Op);
static_assert(5 == SkRegion::kReplace_Op);
// Settings used to when not allowed to draw directly to the clip to fill the user stencil bits
// before applying the covering clip stencil passes.
static constexpr GrUserStencilSettings gDrawToStencil(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kAlways,
0xffff,
GrUserStencilOp::kIncMaybeClamp,
GrUserStencilOp::kIncMaybeClamp,
0xffff>()
);
// Get the stencil settings per-pass to achieve the given fill+region op effect on the
// stencil buffer.
//
// If drawDirectToClip comes back false, the caller must first draw the element into the user
// stencil bits, and then cover the clip area with multiple passes using the returned
// stencil settings.
// If drawDirectToClip is true, the returned array will only have one pass and the
// caller should use those stencil settings while drawing the element directly.
//
// This returns a null-terminated list of const GrUserStencilSettings*
GrUserStencilSettings const* const* get_stencil_passes(
SkRegion::Op op,
skgpu::v1::PathRenderer::StencilSupport stencilSupport,
bool fillInverted,
bool* drawDirectToClip) {
bool canRenderDirectToStencil =
skgpu::v1::PathRenderer::kNoRestriction_StencilSupport == stencilSupport;
// TODO: inverse fill + intersect op can be direct.
// TODO: this can be greatly simplified when we only need intersect and difference ops and
// none of the paths will be inverse-filled (just toggle the op instead).
SkASSERT((unsigned)op <= SkRegion::kLastOp);
if (canRenderDirectToStencil && !fillInverted) {
GrUserStencilSettings const* const* directPass = gDirectDrawTable[op];
if (directPass[0]) {
*drawDirectToClip = true;
return directPass;
}
}
*drawDirectToClip = false;
return gUserToClipTable[fillInverted][op];
}
void draw_stencil_rect(skgpu::v1::SurfaceDrawContext* sdc,
const GrHardClip& clip,
const GrUserStencilSettings* ss,
const SkMatrix& matrix,
const SkRect& rect, GrAA aa) {
GrPaint paint;
paint.setXPFactory(GrDisableColorXPFactory::Get());
sdc->stencilRect(&clip, ss, std::move(paint), aa, matrix, rect);
}
void draw_path(GrRecordingContext* rContext,
skgpu::v1::SurfaceDrawContext* sdc,
skgpu::v1::PathRenderer* pr,
const GrHardClip& clip,
const SkIRect& bounds,
const GrUserStencilSettings* ss,
const SkMatrix& matrix,
const GrStyledShape& shape,
GrAA aa) {
GrPaint paint;
paint.setXPFactory(GrDisableColorXPFactory::Get());
// kMSAA is the only type of AA that's possible on a stencil buffer.
GrAAType pathAAType = aa == GrAA::kYes ? GrAAType::kMSAA : GrAAType::kNone;
skgpu::v1::PathRenderer::DrawPathArgs args{rContext,
std::move(paint),
ss,
sdc,
&clip,
&bounds,
&matrix,
&shape,
pathAAType,
false};
pr->drawPath(args);
}
void stencil_path(GrRecordingContext* rContext,
skgpu::v1::SurfaceDrawContext* sdc,
skgpu::v1::PathRenderer* pr,
const GrFixedClip& clip,
const SkMatrix& matrix,
const GrStyledShape& shape,
GrAA aa) {
skgpu::v1::PathRenderer::StencilPathArgs args;
args.fContext = rContext;
args.fSurfaceDrawContext = sdc;
args.fClip = &clip;
args.fClipConservativeBounds = &clip.scissorRect();
args.fViewMatrix = &matrix;
args.fShape = &shape;
args.fDoStencilMSAA = aa;
pr->stencilPath(args);
}
GrAA supported_aa(skgpu::v1::SurfaceDrawContext* sdc, GrAA aa) {
return GrAA(sdc->numSamples() > 1 || sdc->canUseDynamicMSAA());
}
} // namespace
namespace skgpu::v1 {
StencilMaskHelper::StencilMaskHelper(GrRecordingContext* rContext,
SurfaceDrawContext* sdc)
: fContext(rContext)
, fSDC(sdc)
, fClip(sdc->dimensions()) {
}
bool StencilMaskHelper::init(const SkIRect& bounds, uint32_t genID,
const GrWindowRectangles& windowRects, int numFPs) {
if (!fSDC->mustRenderClip(genID, bounds, numFPs)) {
return false;
}
fClip.setStencilClip(genID);
// Should have caught bounds not intersecting the render target much earlier in clip application
SkAssertResult(fClip.fixedClip().setScissor(bounds));
if (!windowRects.empty()) {
fClip.fixedClip().setWindowRectangles(
windowRects, GrWindowRectsState::Mode::kExclusive);
}
fNumFPs = numFPs;
return true;
}
void StencilMaskHelper::drawRect(const SkRect& rect,
const SkMatrix& matrix,
SkRegion::Op op,
GrAA aa) {
if (rect.isEmpty()) {
return;
}
bool drawDirectToClip;
auto passes = get_stencil_passes(op, PathRenderer::kNoRestriction_StencilSupport,
false, &drawDirectToClip);
aa = supported_aa(fSDC, aa);
if (!drawDirectToClip) {
// Draw to client stencil bits first
draw_stencil_rect(fSDC, fClip.fixedClip(), &gDrawToStencil, matrix, rect, aa);
}
// Now modify the clip bit (either by rendering directly), or by covering the bounding box
// of the clip
for (GrUserStencilSettings const* const* pass = passes; *pass; ++pass) {
if (drawDirectToClip) {
draw_stencil_rect(fSDC, fClip, *pass, matrix, rect, aa);
} else {
draw_stencil_rect(fSDC, fClip, *pass, SkMatrix::I(),
SkRect::Make(fClip.fixedClip().scissorRect()), aa);
}
}
}
bool StencilMaskHelper::drawPath(const SkPath& path,
const SkMatrix& matrix,
SkRegion::Op op,
GrAA aa) {
if (path.isEmpty()) {
return true;
}
// drawPath follows a similar approach to drawRect(), where we either draw directly to the clip
// bit or first draw to client bits and then apply a cover pass. The complicating factor is that
// we rely on path rendering and how the chosen path renderer uses the stencil buffer.
aa = supported_aa(fSDC, aa);
GrAAType pathAAType = aa == GrAA::kYes ? GrAAType::kMSAA : GrAAType::kNone;
// This will be used to determine whether the clip shape can be rendered into the
// stencil with arbitrary stencil settings.
PathRenderer::StencilSupport stencilSupport;
// Make path canonical with regards to fill type (inverse handled by stencil settings).
bool fillInverted = path.isInverseFillType();
SkTCopyOnFirstWrite<SkPath> clipPath(path);
if (fillInverted) {
clipPath.writable()->toggleInverseFillType();
}
GrStyledShape shape(*clipPath, GrStyle::SimpleFill());
SkASSERT(!shape.inverseFilled());
PathRenderer::CanDrawPathArgs canDrawArgs;
canDrawArgs.fCaps = fContext->priv().caps();
canDrawArgs.fProxy = fSDC->asRenderTargetProxy();
canDrawArgs.fClipConservativeBounds = &fClip.fixedClip().scissorRect();
canDrawArgs.fViewMatrix = &matrix;
canDrawArgs.fShape = &shape;
canDrawArgs.fPaint = nullptr;
canDrawArgs.fSurfaceProps = &fSDC->surfaceProps();
canDrawArgs.fAAType = pathAAType;
canDrawArgs.fHasUserStencilSettings = false;
auto pr = fContext->priv().drawingManager()->getPathRenderer(
canDrawArgs, false, PathRendererChain::DrawType::kStencil, &stencilSupport);
if (!pr) {
return false;
}
bool drawDirectToClip;
auto passes = get_stencil_passes(op, stencilSupport, fillInverted, &drawDirectToClip);
// Write to client bits if necessary
if (!drawDirectToClip) {
if (stencilSupport == PathRenderer::kNoRestriction_StencilSupport) {
draw_path(fContext, fSDC, pr, fClip.fixedClip(), fClip.fixedClip().scissorRect(),
&gDrawToStencil, matrix, shape, aa);
} else {
stencil_path(fContext, fSDC, pr, fClip.fixedClip(), matrix, shape, aa);
}
}
// Now modify the clip bit (either by rendering directly), or by covering the bounding box
// of the clip
for (GrUserStencilSettings const* const* pass = passes; *pass; ++pass) {
if (drawDirectToClip) {
draw_path(fContext, fSDC, pr, fClip, fClip.fixedClip().scissorRect(),
*pass, matrix, shape, aa);
} else {
draw_stencil_rect(fSDC, fClip, *pass, SkMatrix::I(),
SkRect::Make(fClip.fixedClip().scissorRect()), aa);
}
}
return true;
}
bool StencilMaskHelper::drawShape(const GrShape& shape,
const SkMatrix& matrix,
SkRegion::Op op,
GrAA aa) {
if (shape.isRect() && !shape.inverted()) {
this->drawRect(shape.rect(), matrix, op, aa);
return true;
} else {
SkPath p;
shape.asPath(&p);
return this->drawPath(p, matrix, op, aa);
}
}
void StencilMaskHelper::clear(bool insideStencil) {
if (fClip.fixedClip().hasWindowRectangles()) {
// Use a draw to benefit from window rectangles when resetting the stencil buffer; for
// large buffers with MSAA this can be significant.
draw_stencil_rect(fSDC, fClip.fixedClip(),
GrStencilSettings::SetClipBitSettings(insideStencil), SkMatrix::I(),
SkRect::Make(fClip.fixedClip().scissorRect()), GrAA::kNo);
} else {
fSDC->clearStencilClip(fClip.fixedClip().scissorRect(), insideStencil);
}
}
void StencilMaskHelper::finish() {
fSDC->setLastClip(fClip.stencilStackID(), fClip.fixedClip().scissorRect(), fNumFPs);
}
} // namespace skgpu::v1