| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkRecords_DEFINED |
| #define SkRecords_DEFINED |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkDrawable.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkImageFilter.h" |
| #include "include/core/SkM44.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkMesh.h" |
| #include "include/core/SkPath.h" |
| #include "include/core/SkPicture.h" |
| #include "include/core/SkRRect.h" |
| #include "include/core/SkRSXform.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRegion.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTextBlob.h" |
| #include "include/core/SkVertices.h" |
| #include "src/core/SkDrawShadowInfo.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/private/chromium/Slug.h" |
| #endif |
| |
| namespace SkRecords { |
| |
| // A list of all the types of canvas calls we can record. |
| // Each of these is reified into a struct below. |
| // |
| // (We're using the macro-of-macro trick here to do several different things with the same list.) |
| // |
| // We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords |
| // types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.) |
| // |
| // Order doesn't technically matter here, but the compiler can generally generate better code if |
| // you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0. |
| #define SK_RECORD_TYPES(M) \ |
| M(NoOp) \ |
| M(Flush) \ |
| M(Restore) \ |
| M(Save) \ |
| M(SaveLayer) \ |
| M(SaveBehind) \ |
| M(SetMatrix) \ |
| M(SetM44) \ |
| M(Translate) \ |
| M(Scale) \ |
| M(Concat) \ |
| M(Concat44) \ |
| M(ClipPath) \ |
| M(ClipRRect) \ |
| M(ClipRect) \ |
| M(ClipRegion) \ |
| M(ClipShader) \ |
| M(ResetClip) \ |
| M(DrawArc) \ |
| M(DrawDrawable) \ |
| M(DrawImage) \ |
| M(DrawImageLattice) \ |
| M(DrawImageRect) \ |
| M(DrawDRRect) \ |
| M(DrawOval) \ |
| M(DrawBehind) \ |
| M(DrawPaint) \ |
| M(DrawPath) \ |
| M(DrawPatch) \ |
| M(DrawPicture) \ |
| M(DrawPoints) \ |
| M(DrawRRect) \ |
| M(DrawRect) \ |
| M(DrawRegion) \ |
| M(DrawTextBlob) \ |
| M(DrawSlug) \ |
| M(DrawAtlas) \ |
| M(DrawVertices) \ |
| M(DrawMesh) \ |
| M(DrawShadowRec) \ |
| M(DrawAnnotation) \ |
| M(DrawEdgeAAQuad) \ |
| M(DrawEdgeAAImageSet) |
| |
| |
| // Defines SkRecords::Type, an enum of all record types. |
| #define ENUM(T) T##_Type, |
| enum Type { SK_RECORD_TYPES(ENUM) }; |
| #undef ENUM |
| |
| #define ACT_AS_PTR(ptr) \ |
| operator T*() const { return ptr; } \ |
| T* operator->() const { return ptr; } |
| |
| // An Optional doesn't own the pointer's memory, but may need to destroy non-POD data. |
| template <typename T> |
| class Optional { |
| public: |
| Optional() : fPtr(nullptr) {} |
| Optional(T* ptr) : fPtr(ptr) {} |
| Optional(Optional&& o) : fPtr(o.fPtr) { |
| o.fPtr = nullptr; |
| } |
| ~Optional() { if (fPtr) fPtr->~T(); } |
| |
| ACT_AS_PTR(fPtr) |
| private: |
| T* fPtr; |
| Optional(const Optional&) = delete; |
| Optional& operator=(const Optional&) = delete; |
| }; |
| |
| // PODArray doesn't own the pointer's memory, and we assume the data is POD. |
| template <typename T> |
| class PODArray { |
| public: |
| PODArray() {} |
| PODArray(T* ptr) : fPtr(ptr) {} |
| // Default copy and assign. |
| |
| ACT_AS_PTR(fPtr) |
| private: |
| T* fPtr; |
| }; |
| |
| #undef ACT_AS_PTR |
| |
| // SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context. |
| // SkPath::cheapComputeDirection() is similar. |
| // Recording is a convenient time to cache these, or we can delay it to between record and playback. |
| struct PreCachedPath : public SkPath { |
| PreCachedPath() {} |
| PreCachedPath(const SkPath& path); |
| }; |
| |
| // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it. |
| // This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader). |
| struct TypedMatrix : public SkMatrix { |
| TypedMatrix() {} |
| TypedMatrix(const SkMatrix& matrix); |
| }; |
| |
| enum Tags { |
| kDraw_Tag = 1, // May draw something (usually named DrawFoo). |
| kHasImage_Tag = 2, // Contains an SkImage or SkBitmap. |
| kHasText_Tag = 4, // Contains text. |
| kHasPaint_Tag = 8, // May have an SkPaint field, at least optionally. |
| |
| kDrawWithPaint_Tag = kDraw_Tag | kHasPaint_Tag, |
| }; |
| |
| // A macro to make it a little easier to define a struct that can be stored in SkRecord. |
| #define RECORD(T, tags, ...) \ |
| struct T { \ |
| static const Type kType = T##_Type; \ |
| static const int kTags = tags; \ |
| __VA_ARGS__; \ |
| }; |
| |
| RECORD(NoOp, 0) |
| RECORD(Flush, 0) |
| RECORD(Restore, 0, |
| TypedMatrix matrix) |
| RECORD(Save, 0) |
| |
| RECORD(SaveLayer, kHasPaint_Tag, |
| Optional<SkRect> bounds; |
| Optional<SkPaint> paint; |
| sk_sp<const SkImageFilter> backdrop; |
| SkCanvas::SaveLayerFlags saveLayerFlags; |
| SkScalar backdropScale) |
| |
| RECORD(SaveBehind, 0, |
| Optional<SkRect> subset) |
| |
| RECORD(SetMatrix, 0, |
| TypedMatrix matrix) |
| RECORD(SetM44, 0, |
| SkM44 matrix) |
| RECORD(Concat, 0, |
| TypedMatrix matrix) |
| RECORD(Concat44, 0, |
| SkM44 matrix) |
| |
| RECORD(Translate, 0, |
| SkScalar dx; |
| SkScalar dy) |
| |
| RECORD(Scale, 0, |
| SkScalar sx; |
| SkScalar sy) |
| |
| struct ClipOpAndAA { |
| ClipOpAndAA() {} |
| ClipOpAndAA(SkClipOp op, bool aa) : fOp(static_cast<unsigned>(op)), fAA(aa) {} |
| |
| SkClipOp op() const { return static_cast<SkClipOp>(fOp); } |
| bool aa() const { return fAA != 0; } |
| |
| private: |
| unsigned fOp : 31; // This really only needs to be 3, but there's no win today to do so. |
| unsigned fAA : 1; // MSVC won't pack an enum with an bool, so we call this an unsigned. |
| }; |
| static_assert(sizeof(ClipOpAndAA) == 4, "ClipOpAndAASize"); |
| |
| RECORD(ClipPath, 0, |
| PreCachedPath path; |
| ClipOpAndAA opAA) |
| RECORD(ClipRRect, 0, |
| SkRRect rrect; |
| ClipOpAndAA opAA) |
| RECORD(ClipRect, 0, |
| SkRect rect; |
| ClipOpAndAA opAA) |
| RECORD(ClipRegion, 0, |
| SkRegion region; |
| SkClipOp op) |
| RECORD(ClipShader, 0, |
| sk_sp<SkShader> shader; |
| SkClipOp op) |
| RECORD(ResetClip, 0) |
| |
| // While not strictly required, if you have an SkPaint, it's fastest to put it first. |
| RECORD(DrawArc, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRect oval; |
| SkScalar startAngle; |
| SkScalar sweepAngle; |
| unsigned useCenter) |
| RECORD(DrawDRRect, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRRect outer; |
| SkRRect inner) |
| RECORD(DrawDrawable, kDraw_Tag, |
| Optional<SkMatrix> matrix; |
| SkRect worstCaseBounds; |
| int32_t index) |
| RECORD(DrawImage, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| sk_sp<const SkImage> image; |
| SkScalar left; |
| SkScalar top; |
| SkSamplingOptions sampling) |
| RECORD(DrawImageLattice, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| sk_sp<const SkImage> image; |
| int xCount; |
| PODArray<int> xDivs; |
| int yCount; |
| PODArray<int> yDivs; |
| int flagCount; |
| PODArray<SkCanvas::Lattice::RectType> flags; |
| PODArray<SkColor> colors; |
| SkIRect src; |
| SkRect dst; |
| SkFilterMode filter) |
| RECORD(DrawImageRect, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| sk_sp<const SkImage> image; |
| SkRect src; |
| SkRect dst; |
| SkSamplingOptions sampling; |
| SkCanvas::SrcRectConstraint constraint) |
| RECORD(DrawOval, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRect oval) |
| RECORD(DrawPaint, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint) |
| RECORD(DrawBehind, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint) |
| RECORD(DrawPath, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| PreCachedPath path) |
| RECORD(DrawPicture, kDraw_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| sk_sp<const SkPicture> picture; |
| TypedMatrix matrix) |
| RECORD(DrawPoints, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkCanvas::PointMode mode; |
| unsigned count; |
| PODArray<SkPoint> pts) |
| RECORD(DrawRRect, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRRect rrect) |
| RECORD(DrawRect, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRect rect) |
| RECORD(DrawRegion, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkRegion region) |
| RECORD(DrawTextBlob, kDraw_Tag|kHasText_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| sk_sp<const SkTextBlob> blob; |
| SkScalar x; |
| SkScalar y) |
| #if SK_SUPPORT_GPU |
| RECORD(DrawSlug, kDraw_Tag|kHasText_Tag, |
| sk_sp<const sktext::gpu::Slug> slug) |
| #else |
| RECORD(DrawSlug, 0) |
| #endif |
| RECORD(DrawPatch, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| PODArray<SkPoint> cubics; |
| PODArray<SkColor> colors; |
| PODArray<SkPoint> texCoords; |
| SkBlendMode bmode) |
| RECORD(DrawAtlas, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| sk_sp<const SkImage> atlas; |
| PODArray<SkRSXform> xforms; |
| PODArray<SkRect> texs; |
| PODArray<SkColor> colors; |
| int count; |
| SkBlendMode mode; |
| SkSamplingOptions sampling; |
| Optional<SkRect> cull) |
| RECORD(DrawVertices, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| sk_sp<SkVertices> vertices; |
| SkBlendMode bmode) |
| #ifdef SK_ENABLE_SKSL |
| RECORD(DrawMesh, kDraw_Tag|kHasPaint_Tag, |
| SkPaint paint; |
| SkMesh mesh; |
| sk_sp<SkBlender> blender) |
| #else |
| RECORD(DrawMesh, 0) |
| #endif |
| RECORD(DrawShadowRec, kDraw_Tag, |
| PreCachedPath path; |
| SkDrawShadowRec rec) |
| RECORD(DrawAnnotation, 0, // TODO: kDraw_Tag, skia:5548 |
| SkRect rect; |
| SkString key; |
| sk_sp<SkData> value) |
| RECORD(DrawEdgeAAQuad, kDraw_Tag, |
| SkRect rect; |
| PODArray<SkPoint> clip; |
| SkCanvas::QuadAAFlags aa; |
| SkColor4f color; |
| SkBlendMode mode) |
| RECORD(DrawEdgeAAImageSet, kDraw_Tag|kHasImage_Tag|kHasPaint_Tag, |
| Optional<SkPaint> paint; |
| SkAutoTArray<SkCanvas::ImageSetEntry> set; |
| int count; |
| PODArray<SkPoint> dstClips; |
| PODArray<SkMatrix> preViewMatrices; |
| SkSamplingOptions sampling; |
| SkCanvas::SrcRectConstraint constraint) |
| #undef RECORD |
| |
| } // namespace SkRecords |
| |
| #endif//SkRecords_DEFINED |