| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(color_filter_vs_colorFilterImageFilter_saveLayer, 256, 128, false, 3) { |
| sk_sp<SkColorFilter> saturate() { |
| SkScalar colorMatrix[20] = {1.75, 0, 0, 0, 0, |
| 0, 1.75, 0, 0, 0, |
| 0, 0, 1.75, 0, 0, |
| 0, 0, 0, 1, 0}; |
| return SkColorFilters::Matrix(colorMatrix); |
| } |
| |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| paint.setColorFilter(saturate()); |
| canvas->drawImageRect(image, {0, 0, 128, 128}, SkSamplingOptions(), &paint); |
| |
| SkPaint paint2; |
| paint2.setImageFilter(SkImageFilters::ColorFilter(saturate(), nullptr)); |
| SkAutoCanvasRestore autoCanvasRestore(canvas, false); |
| canvas->saveLayer(nullptr, &paint2); |
| canvas->drawImageRect(image, {128, 0, 256, 128}, SkSamplingOptions()); |
| } |
| } // END FIDDLE |