| #if 0 // Disabled until updated to use current API. |
| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=e311cdd451edacec33b50cc22a4dd5dc |
| REG_FIDDLE(Path_lineTo, 256, 100, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setTextSize(72); |
| canvas->drawString("#", 120, 80, paint); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(5); |
| SkPath path; |
| SkPoint hash[] = {{58, 28}, {43, 80}, {37, 45}, {85, 45}}; |
| SkVector offsets[] = {{0, 0}, {17, 0}, {0, 0}, {-5, 17}}; |
| unsigned o = 0; |
| for (unsigned i = 0; i < std::size(hash); i += 2) { |
| for (unsigned j = 0; j < 2; o++, j++) { |
| path.moveTo(hash[i].fX + offsets[o].fX, hash[i].fY + offsets[o].fY); |
| path.lineTo(hash[i + 1].fX + offsets[o].fX, hash[i + 1].fY + offsets[o].fY); |
| } |
| } |
| canvas->drawPath(path, paint); |
| } |
| } // END FIDDLE |
| #endif // Disabled until updated to use current API. |