blob: 6b1469b9107e8e49fbdd97a0510394739597983a [file] [log] [blame]
/*#pragma settings NoInline*/
uniform half2 ah, bh;
uniform float2 af, bf;
void main() {
sk_FragColor.x = cross_length_2d(ah, bh);
sk_FragColor.y = half(cross_length_2d(af, bf));
}