blob: 7a936110c2e691ceb273031780647851dc876d5a [file] [log] [blame]
uniform half4 colorRed, colorGreen;
half4 main(float2 coords) {
half4 color = colorRed;
const int three = 3;
const int3 vecFour = int3(4);
switch (int(colorGreen.g)) {
case vecFour.000x.y: break; // case 0
case int4(1, 2, 3, 4).x: color = colorGreen; break; // case 1
case int(max(-5.5, 2.0)): break; // case 2
case three: break; // case 3
case vecFour.yz01.x: break; // case 4
case 2 * 3 - 1: break; // case 5
default: break;
}
return color;
}