| uniform half2 h2; |
| uniform half3 h3; |
| uniform half4 h4; |
| uniform float2 f2; |
| uniform float3 f3; |
| uniform float4 f4; |
| void main() { |
| sk_FragColor = half4(outerProduct(f2, f2)[1].xyyy); |
| sk_FragColor = half4(outerProduct(f3, f3)[2].xyzz); |
| sk_FragColor = half4(outerProduct(f4, f4)[3]); |
| sk_FragColor = half4(outerProduct(f3, f2)[1].xyzz); |
| sk_FragColor = half4(outerProduct(f2, f3)[2].xyyy); |
| sk_FragColor = half4(outerProduct(f4, f2)[1]); |
| sk_FragColor = half4(outerProduct(f2, f4)[3].xyyy); |
| sk_FragColor = half4(outerProduct(f4, f3)[2]); |
| sk_FragColor = half4(outerProduct(f3, f4)[3].xyzz); |
| sk_FragColor = outerProduct(h2, h2)[1].xyyy; |
| sk_FragColor = outerProduct(h3, h3)[2].xyzz; |
| sk_FragColor = outerProduct(h4, h4)[3]; |
| sk_FragColor = outerProduct(h3, h2)[1].xyzz; |
| sk_FragColor = outerProduct(h2, h3)[2].xyyy; |
| sk_FragColor = outerProduct(h4, h2)[1]; |
| sk_FragColor = outerProduct(h2, h4)[3].xyyy; |
| sk_FragColor = outerProduct(h4, h3)[2]; |
| sk_FragColor = outerProduct(h3, h4)[3].xyzz; |
| } |