| /* | 
 |  * Copyright 2012 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "src/gpu/gl/GrGLCaps.h" | 
 |  | 
 | #include <memory> | 
 |  | 
 | #include "include/gpu/GrContextOptions.h" | 
 | #include "src/core/SkCompressedDataUtils.h" | 
 | #include "src/core/SkMathPriv.h" | 
 | #include "src/core/SkTSearch.h" | 
 | #include "src/gpu/GrBackendUtils.h" | 
 | #include "src/gpu/GrProgramDesc.h" | 
 | #include "src/gpu/GrShaderCaps.h" | 
 | #include "src/gpu/GrSurfaceProxyPriv.h" | 
 | #include "src/gpu/GrTextureProxyPriv.h" | 
 | #include "src/gpu/SkGr.h" | 
 | #include "src/gpu/gl/GrGLContext.h" | 
 | #include "src/gpu/gl/GrGLRenderTarget.h" | 
 | #include "src/gpu/gl/GrGLTexture.h" | 
 |  | 
 | #if defined(SK_BUILD_FOR_IOS) | 
 | #include <TargetConditionals.h> | 
 | #endif | 
 |  | 
 | GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions, | 
 |                    const GrGLContextInfo& ctxInfo, | 
 |                    const GrGLInterface* glInterface) : INHERITED(contextOptions) { | 
 |     fStandard = ctxInfo.standard(); | 
 |  | 
 |     fPackFlipYSupport = false; | 
 |     fTextureUsageSupport = false; | 
 |     fImagingSupport = false; | 
 |     fVertexArrayObjectSupport = false; | 
 |     fDebugSupport = false; | 
 |     fES2CompatibilitySupport = false; | 
 |     fDrawRangeElementsSupport = false; | 
 |     fBaseVertexBaseInstanceSupport = false; | 
 |     fIsCoreProfile = false; | 
 |     fBindFragDataLocationSupport = false; | 
 |     fRectangleTextureSupport = false; | 
 |     fBindUniformLocationSupport = false; | 
 |     fMipmapLevelControlSupport = false; | 
 |     fMipmapLodControlSupport = false; | 
 |     fUseBufferDataNullHint = false; | 
 |     fDoManualMipmapping = false; | 
 |     fClearToBoundaryValuesIsBroken = false; | 
 |     fClearTextureSupport = false; | 
 |     fDrawArraysBaseVertexIsBroken = false; | 
 |     fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false; | 
 |     fUseDrawInsteadOfAllRenderTargetWrites = false; | 
 |     fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false; | 
 |     fDontSetBaseOrMaxLevelForExternalTextures = false; | 
 |     fNeverDisableColorWrites = false; | 
 |     fMustSetAnyTexParameterToEnableMipmapping = false; | 
 |     fAllowBGRA8CopyTexSubImage = false; | 
 |     fDisallowDynamicMSAA = false; | 
 |     fMustResetBlendFuncBetweenDualSourceAndDisable = false; | 
 |     fBindTexture0WhenChangingTextureFBOMultisampleCount = false; | 
 |     fRebindColorAttachmentAfterCheckFramebufferStatus = false; | 
 |     fProgramBinarySupport = false; | 
 |     fProgramParameterSupport = false; | 
 |     fSamplerObjectSupport = false; | 
 |     fUseSamplerObjects = false; | 
 |     fTextureSwizzleSupport = false; | 
 |     fTiledRenderingSupport = false; | 
 |     fFBFetchRequiresEnablePerSample = false; | 
 |     fSRGBWriteControl = false; | 
 |     fSkipErrorChecks = false; | 
 |     fSupportsProtected = false; | 
 |  | 
 |     fShaderCaps = std::make_unique<GrShaderCaps>(); | 
 |  | 
 |     // All of Skia's automated testing of ANGLE and all related tuning of performance and driver | 
 |     // workarounds is oriented around the D3D backends of ANGLE. Chrome has started using Skia | 
 |     // on top of ANGLE's GL backend. In this case ANGLE is still interfacing the same underlying | 
 |     // GL driver that our performance and correctness tuning was performed on. To avoid losing | 
 |     // that we strip the ANGLE info and for the rest of caps setup pretend we're directly on top of | 
 |     // the GL driver. Note that this means that some driver workarounds are likely implemented at | 
 |     // two levels of the stack (Skia and ANGLE) but we haven't determined which. | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL) { | 
 |         this->init(contextOptions, ctxInfo.makeNonAngle(), glInterface); | 
 |         // A major caveat is that ANGLE does not allow client side arrays. | 
 |         fPreferClientSideDynamicBuffers = false; | 
 |     } else { | 
 |         this->init(contextOptions, ctxInfo, glInterface); | 
 |     } | 
 | } | 
 |  | 
 | void GrGLCaps::init(const GrContextOptions& contextOptions, | 
 |                     const GrGLContextInfo& ctxInfo, | 
 |                     const GrGLInterface* gli) { | 
 |     GrGLStandard standard = ctxInfo.standard(); | 
 |     // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | 
 |     sk_ignore_unused_variable(standard); | 
 |     GrGLVersion version = ctxInfo.version(); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         GrGLint max; | 
 |         GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); | 
 |         fMaxFragmentUniformVectors = max / 4; | 
 |         if (version >= GR_GL_VER(3, 2)) { | 
 |             GrGLint profileMask; | 
 |             GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); | 
 |             fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, | 
 |                           &fMaxFragmentUniformVectors); | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.max_fragment_uniform_vectors_32) { | 
 |         fMaxFragmentUniformVectors = std::min(fMaxFragmentUniformVectors, 32); | 
 |     } | 
 |     GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fWritePixelsRowBytesSupport = true; | 
 |         fReadPixelsRowBytesSupport = true; | 
 |         fPackFlipYSupport = false; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fWritePixelsRowBytesSupport = | 
 |                 version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_unpack_subimage"); | 
 |         fReadPixelsRowBytesSupport = | 
 |                 version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pack_subimage"); | 
 |         fPackFlipYSupport = | 
 |             ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // WebGL 2.0 has these | 
 |         fWritePixelsRowBytesSupport = version >= GR_GL_VER(2, 0); | 
 |         fReadPixelsRowBytesSupport = version >= GR_GL_VER(2, 0); | 
 |     } | 
 |     fTransferPixelsToRowBytesSupport = fWritePixelsRowBytesSupport; | 
 |  | 
 |     if (fDriverBugWorkarounds.pack_parameters_workaround_with_pack_buffer) { | 
 |         // In some cases drivers handle copying the last row incorrectly | 
 |         // when using GL_PACK_ROW_LENGTH.  Chromium handles this by iterating | 
 |         // through every row and conditionally clobbering that value, but | 
 |         // Skia already has a scratch buffer workaround when pack row length | 
 |         // is not supported, so just use that. | 
 |         fReadPixelsRowBytesSupport = false; | 
 |     } | 
 |  | 
 |     fTextureUsageSupport = GR_IS_GR_GL_ES(standard) && | 
 |                            ctxInfo.hasExtension("GL_ANGLE_texture_usage"); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fTextureBarrierSupport = version >= GR_GL_VER(4,5) || | 
 |                                  ctxInfo.hasExtension("GL_ARB_texture_barrier") || | 
 |                                  ctxInfo.hasExtension("GL_NV_texture_barrier"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fTextureBarrierSupport = false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fSampleLocationsSupport = version >= GR_GL_VER(3,2) || | 
 |                                   ctxInfo.hasExtension("GL_ARB_texture_multisample"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fSampleLocationsSupport = version >= GR_GL_VER(3,1); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fSampleLocationsSupport = false; | 
 |     } | 
 |  | 
 |     fImagingSupport = GR_IS_GR_GL(standard) && | 
 |                       ctxInfo.hasExtension("GL_ARB_imaging"); | 
 |  | 
 |     if (((GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) || | 
 |          (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0)) || | 
 |          ctxInfo.hasExtension("GL_ARB_invalidate_subdata"))) { | 
 |         fInvalidateFBType = kInvalidate_InvalidateFBType; | 
 |     } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { | 
 |         fInvalidateFBType = kDiscard_InvalidateFBType; | 
 |     } | 
 |  | 
 |     // For future reference on Desktop GL, GL_PRIMITIVE_RESTART_FIXED_INDEX appears in 4.3, and | 
 |     // GL_PRIMITIVE_RESTART (where the client must call glPrimitiveRestartIndex) appears in 3.1. | 
 |     if (GR_IS_GR_GL_ES(standard)) { | 
 |         // Primitive restart can cause a 3x slowdown on Adreno. Enable conservatively. | 
 |         // FIXME: Primitive restart would likely be a win on iOS if we had an enum value for it. | 
 |         if (ctxInfo.vendor() == GrGLVendor::kARM) { | 
 |             fUsePrimitiveRestart = version >= GR_GL_VER(3,0); | 
 |         } | 
 |     } | 
 |  | 
 |     if (ctxInfo.vendor() == GrGLVendor::kARM         || | 
 |         ctxInfo.vendor() == GrGLVendor::kImagination || | 
 |         ctxInfo.vendor() == GrGLVendor::kQualcomm ) { | 
 |         fPreferFullscreenClears = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || | 
 |                                     ctxInfo.hasExtension("GL_ARB_vertex_array_object") || | 
 |                                     ctxInfo.hasExtension("GL_APPLE_vertex_array_object"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || | 
 |                                     ctxInfo.hasExtension("GL_OES_vertex_array_object"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fVertexArrayObjectSupport = version >= GR_GL_VER(2, 0) || | 
 |                                     ctxInfo.hasExtension("GL_OES_vertex_array_object") || | 
 |                                     ctxInfo.hasExtension("OES_vertex_array_object"); | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) { | 
 |         fDebugSupport = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fDebugSupport = false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility"); | 
 |     } | 
 |     else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fES2CompatibilitySupport = true; | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fES2CompatibilitySupport = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fClientCanDisableMultisample = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fClientCanDisableMultisample = ctxInfo.hasExtension("GL_EXT_multisample_compatibility"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fClientCanDisableMultisample = false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about | 
 |         // instanced arrays, but we could make this more granular if we wanted | 
 |         fDrawInstancedSupport = | 
 |                 version >= GR_GL_VER(3, 2) || | 
 |                 (ctxInfo.hasExtension("GL_ARB_draw_instanced") && | 
 |                  ctxInfo.hasExtension("GL_ARB_instanced_arrays")); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fDrawInstancedSupport = | 
 |                 version >= GR_GL_VER(3, 0) || | 
 |                 (ctxInfo.hasExtension("GL_EXT_draw_instanced") && | 
 |                  ctxInfo.hasExtension("GL_EXT_instanced_arrays")) || | 
 |                 ctxInfo.hasExtension("GL_ANGLE_instanced_arrays"); | 
 |     }  else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // WebGL 2.0 has DrawArraysInstanced and drawElementsInstanced | 
 |         fDrawInstancedSupport = version >= GR_GL_VER(2, 0); | 
 |     } | 
 |  | 
 | #ifdef GR_DISABLE_TESSELLATION_ON_ES2 | 
 |     if (GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) { | 
 |         // Temporarily disable the tessellation path renderer on Chrome ES2 while we roll the | 
 |         // necessary Skia changes. | 
 |         fDisableTessellationPathRenderer = true; | 
 |     } | 
 | #else | 
 |     if (GR_IS_GR_GL_ES(standard) && ctxInfo.isOverCommandBuffer() && version < GR_GL_VER(3, 0)) { | 
 |         // Temporarily disable the tessellation path renderer over the ES2 command buffer. This is | 
 |         // an attempt to lower impact while we roll out tessellation in Chrome. | 
 |         fDisableTessellationPathRenderer = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         if (version >= GR_GL_VER(3, 0)) { | 
 |             fBindFragDataLocationSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended")) { | 
 |             fBindFragDataLocationSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fBindFragDataLocationSupport = false; | 
 |     } | 
 |  | 
 |     fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle") || | 
 |             ctxInfo.hasExtension("GL_ANGLE_texture_rectangle")) { | 
 |             fRectangleTextureSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fRectangleTextureSupport = ctxInfo.hasExtension("GL_ARB_texture_rectangle") || | 
 |                                    ctxInfo.hasExtension("GL_ANGLE_texture_rectangle"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fRectangleTextureSupport = false; | 
 |     } | 
 |  | 
 |     // GrCaps defaults fClampToBorderSupport to true, so disable when unsupported | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         // Clamp to border added in 1.3 | 
 |         if (version < GR_GL_VER(1, 3) && !ctxInfo.hasExtension("GL_ARB_texture_border_clamp")) { | 
 |             fClampToBorderSupport = false; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         // GLES didn't have clamp to border until 3.2, but provides several alternative extensions | 
 |         if (version < GR_GL_VER(3, 2) && !ctxInfo.hasExtension("GL_EXT_texture_border_clamp") && | 
 |             !ctxInfo.hasExtension("GL_NV_texture_border_clamp") && | 
 |             !ctxInfo.hasExtension("GL_OES_texture_border_clamp")) { | 
 |             fClampToBorderSupport = false; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // WebGL appears to only have REPEAT, CLAMP_TO_EDGE and MIRRORED_REPEAT | 
 |         fClampToBorderSupport = false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) { | 
 |             fTextureSwizzleSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (version >= GR_GL_VER(3,0)) { | 
 |             fTextureSwizzleSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fTextureSwizzleSupport = false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fMipmapLevelControlSupport = true; | 
 |         fMipmapLodControlSupport = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (version >= GR_GL_VER(3,0)) { | 
 |             fMipmapLevelControlSupport = true; | 
 |             fMipmapLodControlSupport = true; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fMipmapLevelControlSupport = false; | 
 |         fMipmapLodControlSupport = false; | 
 |     } | 
 |  | 
 |     // Chrome's command buffer will zero out a buffer if null is passed to glBufferData to avoid | 
 |     // letting an application see uninitialized memory. WebGL spec explicitly disallows null values. | 
 |     fUseBufferDataNullHint = !GR_IS_GR_WEBGL(standard) && !ctxInfo.isOverCommandBuffer(); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fClearTextureSupport = (version >= GR_GL_VER(4,4) || | 
 |                                 ctxInfo.hasExtension("GL_ARB_clear_texture")); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fClearTextureSupport = ctxInfo.hasExtension("GL_EXT_clear_texture"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fClearTextureSupport = false; | 
 |     } | 
 |  | 
 | #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 | 
 |     fSupportsAHardwareBufferImages = true; | 
 | #endif | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fSRGBWriteControl = version >= GR_GL_VER(3, 0) || | 
 |                             ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || | 
 |                             ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         // ES through 3.2 requires EXT_srgb_write_control to support toggling | 
 |         // sRGB writing for destinations. | 
 |         fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control"); | 
 |     }  // No WebGL support | 
 |  | 
 |     fSkipErrorChecks = ctxInfo.isOverCommandBuffer(); | 
 |     if (GR_IS_GR_WEBGL(standard)) { | 
 |         // Error checks are quite costly in webgl, especially in Chrome. | 
 |         fSkipErrorChecks = true; | 
 |     } | 
 |  | 
 |     // When we are abandoning the context we cannot call into GL thus we should skip any sync work. | 
 |     fMustSyncGpuDuringAbandon = false; | 
 |  | 
 |     fSupportsProtected = [&]() { | 
 |         if (!ctxInfo.hasExtension("GL_EXT_protected_textures")) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         GrGLint contextFlags; | 
 |         GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_FLAGS, &contextFlags); | 
 |         return SkToBool(contextFlags & GR_GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT); | 
 |     }(); | 
 |  | 
 |  | 
 |     /************************************************************************** | 
 |     * GrShaderCaps fields | 
 |     **************************************************************************/ | 
 |  | 
 |     // This must be called after fCoreProfile is set on the GrGLCaps | 
 |     this->initGLSL(ctxInfo, gli); | 
 |     GrShaderCaps* shaderCaps = fShaderCaps.get(); | 
 |  | 
 |     // Enable supported shader-related caps | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fDualSourceBlendingSupport = | 
 |                 (version >= GR_GL_VER(3, 3) || | 
 |                  ctxInfo.hasExtension("GL_ARB_blend_func_extended")) && | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |  | 
 |         shaderCaps->fShaderDerivativeSupport = true; | 
 |  | 
 |         shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && | 
 |             ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |  | 
 |         shaderCaps->fNonsquareMatrixSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |         shaderCaps->fInverseHyperbolicSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended"); | 
 |  | 
 |         shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || | 
 |             ctxInfo.hasExtension("GL_OES_standard_derivatives"); | 
 |  | 
 |         shaderCaps->fIntegerSupport = | 
 |                 // We use this value for GLSL ES 3.0. | 
 |                 version >= GR_GL_VER(3, 0) && | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |         shaderCaps->fNonsquareMatrixSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |         shaderCaps->fInverseHyperbolicSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || | 
 |                                                ctxInfo.hasExtension("GL_OES_standard_derivatives") || | 
 |                                                ctxInfo.hasExtension("OES_standard_derivatives"); | 
 |         shaderCaps->fIntegerSupport = (version >= GR_GL_VER(2, 0)); | 
 |         shaderCaps->fNonsquareMatrixSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |         shaderCaps->fInverseHyperbolicSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |     } | 
 |  | 
 |     if (ctxInfo.hasExtension("GL_NV_conservative_raster")) { | 
 |         fConservativeRasterSupport = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fWireframeSupport = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fRewriteSwitchStatements = | 
 |                 ctxInfo.glslGeneration() < SkSL::GLSLGeneration::k130;  // introduced in GLSL 1.3 | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         shaderCaps->fRewriteSwitchStatements = | 
 |                 ctxInfo.glslGeneration() < SkSL::GLSLGeneration::k330;  // introduced in GLSL ES3 | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         shaderCaps->fRewriteSwitchStatements = version < GR_GL_VER(2, 0);  // introduced in WebGL 2 | 
 |     } | 
 |  | 
 |     // Protect ourselves against tracking huge amounts of texture state. | 
 |     static const uint8_t kMaxSaneSamplers = 32; | 
 |     GrGLint maxSamplers; | 
 |     GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers); | 
 |     shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); | 
 |  | 
 |     // SGX and Mali GPUs have tiled architectures that have trouble with frequently changing VBOs. | 
 |     // We've measured a performance increase using non-VBO vertex data for dynamic content on these | 
 |     // GPUs. Perhaps we should read the renderer string and limit this decision to specific GPU | 
 |     // families rather than basing it on the vendor alone. | 
 |     // The Chrome command buffer blocks the use of client side buffers (but may emulate VBOs with | 
 |     // them). Client side buffers are not allowed in core profiles. | 
 |     if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | 
 |         if (!ctxInfo.isOverCommandBuffer() && !fIsCoreProfile && | 
 |             (ctxInfo.vendor() == GrGLVendor::kARM         || | 
 |              ctxInfo.vendor() == GrGLVendor::kImagination || | 
 |              ctxInfo.vendor() == GrGLVendor::kQualcomm)) { | 
 |             fPreferClientSideDynamicBuffers = true; | 
 |         } | 
 |     } // No client side arrays in WebGL https://www.khronos.org/registry/webgl/specs/1.0/#6.2 | 
 |  | 
 |     if (!contextOptions.fAvoidStencilBuffers) { | 
 |         // To reduce surface area, if we avoid stencil buffers, we also disable MSAA. | 
 |         this->initFSAASupport(contextOptions, ctxInfo, gli); | 
 |         this->initStencilSupport(ctxInfo); | 
 |     } | 
 |  | 
 |     // Setup blit framebuffer | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         if (version >= GR_GL_VER(3,0) || | 
 |             ctxInfo.hasExtension("GL_ARB_framebuffer_object") || | 
 |             ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | 
 |             fBlitFramebufferFlags = 0; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (version >= GR_GL_VER(3, 0) || | 
 |             ctxInfo.hasExtension("GL_NV_framebuffer_blit")) { | 
 |             fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag | | 
 |                                     kNoMSAADst_BlitFramebufferFlag | | 
 |                                     kRectsMustMatchForMSAASrc_BlitFramebufferFlag; | 
 |         } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") || | 
 |                    ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) { | 
 |             // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its | 
 |             // limitations. | 
 |             fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag | | 
 |                                     kResolveMustBeFull_BlitFrambufferFlag | | 
 |                                     kNoMSAADst_BlitFramebufferFlag | | 
 |                                     kNoFormatConversion_BlitFramebufferFlag | | 
 |                                     kRectsMustMatchForMSAASrc_BlitFramebufferFlag; | 
 |         } | 
 |     } // No WebGL 1.0 support for BlitFramebuffer | 
 |  | 
 |     this->initBlendEqationSupport(ctxInfo); | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO | 
 |                                             // extension includes glMapBuffer. | 
 |         if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) { | 
 |             fMapBufferFlags |= kSubset_MapFlag; | 
 |             fMapBufferType = kMapBufferRange_MapBufferType; | 
 |         } else { | 
 |             fMapBufferType = kMapBuffer_MapBufferType; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         // Unextended GLES2 doesn't have any buffer mapping. | 
 |         fMapBufferFlags = kNone_MapFlags; | 
 |         if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) { | 
 |             fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; | 
 |             fMapBufferType = kChromium_MapBufferType; | 
 |         } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) { | 
 |             fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; | 
 |             fMapBufferType = kMapBufferRange_MapBufferType; | 
 |         } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) { | 
 |             fMapBufferFlags = kCanMap_MapFlag; | 
 |             fMapBufferType = kMapBuffer_MapBufferType; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14 | 
 |         fMapBufferFlags = kNone_MapFlags; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         if (version >= GR_GL_VER(2, 1) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object") || | 
 |             ctxInfo.hasExtension("GL_EXT_pixel_buffer_object")) { | 
 |             fTransferFromBufferToTextureSupport = true; | 
 |             fTransferFromSurfaceToBufferSupport = true; | 
 |             fTransferBufferType = TransferBufferType::kARB_PBO; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (version >= GR_GL_VER(3, 0) || | 
 |             (ctxInfo.hasExtension("GL_NV_pixel_buffer_object") && | 
 |              // GL_EXT_unpack_subimage needed to support subtexture rectangles | 
 |              ctxInfo.hasExtension("GL_EXT_unpack_subimage"))) { | 
 |             fTransferFromBufferToTextureSupport = true; | 
 |             fTransferFromSurfaceToBufferSupport = true; | 
 |             if (version < GR_GL_VER(3, 0)) { | 
 |                 fTransferBufferType = TransferBufferType::kNV_PBO; | 
 |             } else { | 
 |                 fTransferBufferType = TransferBufferType::kARB_PBO; | 
 |             } | 
 | // TODO: get transfer buffers working in Chrome | 
 | //        } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) { | 
 | //            fTransferFromBufferToTextureSupport = false; | 
 | //            fTransferFromSurfaceToBufferSupport = false; | 
 | //            fTransferBufferType = TransferBufferType::kChromium; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fTransferFromBufferToTextureSupport = false; | 
 |         fTransferFromSurfaceToBufferSupport = false; | 
 |     } | 
 |  | 
 |     // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the | 
 |     // threshold to the maximum unless the client gives us a hint that map memory is cheap. | 
 |     if (fBufferMapThreshold < 0) { | 
 | #if 0 | 
 |         // We think mapping on Chromium will be cheaper once we know ahead of time how much space | 
 |         // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and | 
 |         // using a small subset. | 
 |         fBufferMapThreshold = ctxInfo.isOverCommandBuffer() ? 0 : SK_MaxS32; | 
 | #else | 
 |         fBufferMapThreshold = SK_MaxS32; | 
 | #endif | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fNPOTTextureTileSupport = true; | 
 |         fMipmapSupport = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only | 
 |         // ES3 has no limitations. | 
 |         fNPOTTextureTileSupport = version >= GR_GL_VER(3,0) || | 
 |                                   ctxInfo.hasExtension("GL_OES_texture_npot"); | 
 |         // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP | 
 |         // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, | 
 |         // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to | 
 |         // to alllow arbitrary wrap modes, however. | 
 |         fMipmapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // Texture access works in the WebGL 2.0 API as in the OpenGL ES 3.0 API | 
 |         fNPOTTextureTileSupport = version >= GR_GL_VER(2,0); | 
 |         // All mipmapping and all wrapping modes are supported for non-power-of- | 
 |         // two images [in WebGL 2.0]. | 
 |         fMipmapSupport = fNPOTTextureTileSupport; | 
 |     } | 
 |  | 
 |     GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 
 |  | 
 |     if (fDriverBugWorkarounds.max_texture_size_limit_4096) { | 
 |         fMaxTextureSize = std::min(fMaxTextureSize, 4096); | 
 |     } | 
 |  | 
 |     GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 
 |     fMaxPreferredRenderTargetSize = fMaxRenderTargetSize; | 
 |  | 
 |     if (ctxInfo.vendor() == GrGLVendor::kARM) { | 
 |         // On Mali G71, RT's above 4k have been observed to incur a performance cost. | 
 |         fMaxPreferredRenderTargetSize = std::min(4096, fMaxPreferredRenderTargetSize); | 
 |     } | 
 |  | 
 |     fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | 
 |  | 
 |     // Disable scratch texture reuse on Mali and Adreno devices | 
 |     fReuseScratchTextures = (ctxInfo.vendor() != GrGLVendor::kARM); | 
 |  | 
 | #if 0 | 
 |     fReuseScratchBuffers = ctxInfo.vendor() != GrGLVendor::kARM | 
 |                            ctxInfo.vendor() != GrGLVendor::kQualcomm; | 
 | #endif | 
 |  | 
 |     if (ctxInfo.hasExtension("GL_EXT_window_rectangles")) { | 
 |         GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles); | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_WIN | 
 |     // We're assuming that on Windows Chromium we're using ANGLE. | 
 |     bool isANGLE = ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || | 
 |                    ctxInfo.isOverCommandBuffer(); | 
 |     // On ANGLE deferring flushes can lead to GPU starvation | 
 |     fPreferVRAMUseOverFlushes = !isANGLE; | 
 | #endif | 
 |  | 
 |     if (ctxInfo.isOverCommandBuffer()) { | 
 |         fMustClearUploadedBufferData = true; | 
 |     } | 
 |  | 
 |     // In a WASM build on Firefox, we see warnings like | 
 |     // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. | 
 |     // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, | 
 |     //                forcing the browser to clear it. This may be slow. | 
 |     // Setting the initial clear seems to make those warnings go away and offers a substantial | 
 |     // boost in performance in Firefox. Chrome sees a more modest increase. | 
 |     if (GR_IS_GR_WEBGL(standard)) { | 
 |         fShouldInitializeTextures = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         // ARB allows mixed size FBO attachments, EXT does not. | 
 |         if (version >= GR_GL_VER(3, 0) || | 
 |             ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 
 |             fOversizedStencilSupport = true; | 
 |         } else { | 
 |             SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         // ES 3.0 supports mixed size FBO attachments, 2.0 does not. | 
 |         fOversizedStencilSupport = version >= GR_GL_VER(3, 0); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // WebGL 1.0 has some constraints for FBO attachments: | 
 |         // https://www.khronos.org/registry/webgl/specs/1.0/index.html#6.6 | 
 |         // These constraints "no longer apply in WebGL 2" | 
 |         fOversizedStencilSupport = version >= GR_GL_VER(2, 0); | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fBaseVertexBaseInstanceSupport = version >= GR_GL_VER(4,2) || | 
 |                                          ctxInfo.hasExtension("GL_ARB_base_instance"); | 
 |         if (fBaseVertexBaseInstanceSupport) { | 
 |             fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || | 
 |                                          ctxInfo.hasExtension("GL_ARB_draw_indirect"); | 
 |             if (version >= GR_GL_VER(4,3) || ctxInfo.hasExtension("GL_ARB_multi_draw_indirect")) { | 
 |                 fMultiDrawType = MultiDrawType::kMultiDrawIndirect; | 
 |             } | 
 |         } | 
 |         fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (ctxInfo.hasExtension("GL_ANGLE_base_vertex_base_instance")) { | 
 |             fBaseVertexBaseInstanceSupport = true; | 
 |             fNativeDrawIndirectSupport = true; | 
 |             fMultiDrawType = MultiDrawType::kANGLEOrWebGL; | 
 |             // The indirect structs need to reside in CPU memory for the ANGLE version. | 
 |             fUseClientSideIndirectBuffers = true; | 
 |         } else { | 
 |             fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension("GL_EXT_base_instance"); | 
 |             // Don't support indirect draws on ES. They don't allow VAO 0. | 
 |             // | 
 |             // "An INVALID_OPERATION error is generated if zero is bound to VERTEX_ARRAY_BINDING, | 
 |             // DRAW_INDIRECT_BUFFER or to any enabled vertex array." | 
 |             // | 
 |             // https://www.khronos.org/registry/OpenGL/specs/es/3.1/es_spec_3.1.pdf | 
 |         } | 
 |         fDrawRangeElementsSupport = version >= GR_GL_VER(3,0); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension( | 
 |                 "WEBGL_draw_instanced_base_vertex_base_instance"); | 
 |         if (fBaseVertexBaseInstanceSupport && ctxInfo.hasExtension( | 
 |                 "GL_WEBGL_multi_draw_instanced_base_vertex_base_instance")) { | 
 |             fNativeDrawIndirectSupport = true; | 
 |             fMultiDrawType = MultiDrawType::kANGLEOrWebGL; | 
 |         } | 
 |         // The indirect structs need to reside in CPU memory for the WebGL version. | 
 |         fUseClientSideIndirectBuffers = true; | 
 |         fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); | 
 |     } | 
 |     // We used to disable this as a correctness workaround (http://anglebug.com/4536). Now it is | 
 |     // disabled because of poor performance (http://skbug.com/11998). | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | 
 |         fBaseVertexBaseInstanceSupport = false; | 
 |         fNativeDrawIndirectSupport = false; | 
 |         fMultiDrawType = MultiDrawType::kNone; | 
 |     } | 
 |  | 
 |     // We prefer GL sync objects but also support NV_fence_sync. The former can be | 
 |     // used to implements GrFence and GrSemaphore. The latter only implements GrFence. | 
 |     // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync | 
 |     if (GR_IS_GR_WEBGL(standard)) { | 
 |         // Only in WebGL 2.0 | 
 |         fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); | 
 |         fFenceType = FenceType::kSyncObject; | 
 |     } else if (GR_IS_GR_GL(standard) && | 
 |                (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync"))) { | 
 |         fSemaphoreSupport = fFenceSyncSupport = true; | 
 |         fFenceType = FenceType::kSyncObject; | 
 |     } else if (GR_IS_GR_GL_ES(standard) && | 
 |                (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_APPLE_sync"))) { | 
 |         fSemaphoreSupport = fFenceSyncSupport = true; | 
 |         fFenceType = FenceType::kSyncObject; | 
 |     } else if (ctxInfo.hasExtension("GL_NV_fence")) { | 
 |         // This extension can exist in GL and GL ES. We have it last because we prefer the | 
 |         // standard GLsync object implementation which also supports GPU semaphore semantics. | 
 |         fFenceSyncSupport = true; | 
 |         fFenceType = FenceType::kNVFence; | 
 |     } | 
 |  | 
 |     // Safely moving textures between contexts requires semaphores. | 
 |     fCrossContextTextureSupport = fSemaphoreSupport; | 
 |  | 
 |     // Half float vertex attributes requires GL3 or ES3 | 
 |     // It can also work with OES_VERTEX_HALF_FLOAT, but that requires a different enum. | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         // This appears to be supported in 2.0, looking at the spec. | 
 |         fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(2, 0)); | 
 |     } | 
 |  | 
 |     fDynamicStateArrayGeometryProcessorTextureSupport = true; | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fProgramBinarySupport = (version >= GR_GL_VER(4, 1)); | 
 |         fProgramParameterSupport = (version >= GR_GL_VER(4, 1)); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fProgramBinarySupport = | 
 |                 (version >= GR_GL_VER(3, 0)) || ctxInfo.hasExtension("GL_OES_get_program_binary"); | 
 |         fProgramParameterSupport = (version >= GR_GL_VER(3, 0)); | 
 |     } // Explicitly not supported in WebGL 2.0 | 
 |       // https://www.khronos.org/registry/webgl/specs/2.0/#5.4 | 
 |     if (fProgramBinarySupport) { | 
 |         GrGLint count; | 
 |         GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count); | 
 |         fProgramBinarySupport = count > 0; | 
 |     } | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         fSamplerObjectSupport = | 
 |                 version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_sampler_objects"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         fSamplerObjectSupport = version >= GR_GL_VER(3,0); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         fSamplerObjectSupport = version >= GR_GL_VER(2,0); | 
 |     } | 
 |     // We currently use sampler objects whenever they are available. | 
 |     fUseSamplerObjects = fSamplerObjectSupport; | 
 |  | 
 |     if (GR_IS_GR_GL_ES(standard)) { | 
 |         fTiledRenderingSupport = ctxInfo.hasExtension("GL_QCOM_tiled_rendering"); | 
 |     } | 
 |  | 
 |     if (ctxInfo.vendor() == GrGLVendor::kARM) { | 
 |         fShouldCollapseSrcOverToSrcWhenAble = true; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | 
 |         // https://b/195281495 | 
 |         // The TecnoSpark 3 Pro with a PowerVR GE8300 seems to have a steep dithering performance | 
 |         // cliff in the Android Framework | 
 |         fAvoidDithering = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     FormatWorkarounds formatWorkarounds; | 
 |  | 
 |     if (!contextOptions.fDisableDriverCorrectnessWorkarounds) { | 
 |         this->applyDriverCorrectnessWorkarounds(ctxInfo, contextOptions, gli, shaderCaps, | 
 |                                                 &formatWorkarounds); | 
 |     } | 
 |  | 
 |     // Requires msaa support, ES compatibility have already been detected. | 
 |     this->initFormatTable(ctxInfo, gli, formatWorkarounds); | 
 |  | 
 |     this->finishInitialization(contextOptions); | 
 |  | 
 |     // For now these two are equivalent but we could have dst read in shader via some other method. | 
 |     shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; | 
 | } | 
 |  | 
 | const char* get_glsl_version_decl_string(GrGLStandard standard, SkSL::GLSLGeneration generation, | 
 |                                          bool isCoreProfile) { | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         switch (generation) { | 
 |             case SkSL::GLSLGeneration::k110: | 
 |                 return "#version 110\n"; | 
 |             case SkSL::GLSLGeneration::k130: | 
 |                 return "#version 130\n"; | 
 |             case SkSL::GLSLGeneration::k140: | 
 |                 return "#version 140\n"; | 
 |             case SkSL::GLSLGeneration::k150: | 
 |                 if (isCoreProfile) { | 
 |                     return "#version 150\n"; | 
 |                 } else { | 
 |                     return "#version 150 compatibility\n"; | 
 |                 } | 
 |             case SkSL::GLSLGeneration::k330: | 
 |                 if (isCoreProfile) { | 
 |                     return "#version 330\n"; | 
 |                 } else { | 
 |                     return "#version 330 compatibility\n"; | 
 |                 } | 
 |             case SkSL::GLSLGeneration::k400: | 
 |                 if (isCoreProfile) { | 
 |                     return "#version 400\n"; | 
 |                 } else { | 
 |                     return "#version 400 compatibility\n"; | 
 |                 } | 
 |             case SkSL::GLSLGeneration::k420: | 
 |                 if (isCoreProfile) { | 
 |                     return "#version 420\n"; | 
 |                 } else { | 
 |                     return "#version 420 compatibility\n"; | 
 |                 } | 
 |             default: | 
 |                 break; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         switch (generation) { | 
 |             case SkSL::GLSLGeneration::k110: | 
 |                 // ES2s shader language is based on version 1.20 but is version | 
 |                 // 1.00 of the ES language. | 
 |                 return "#version 100\n"; | 
 |             case SkSL::GLSLGeneration::k330: | 
 |                 return "#version 300 es\n"; | 
 |             case SkSL::GLSLGeneration::k310es: | 
 |                 return "#version 310 es\n"; | 
 |             case SkSL::GLSLGeneration::k320es: | 
 |                 return "#version 320 es\n"; | 
 |             default: | 
 |                 break; | 
 |         } | 
 |     } | 
 |     return "<no version>"; | 
 | } | 
 |  | 
 | bool is_float_fp32(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, GrGLenum precision) { | 
 |     if (GR_IS_GR_GL(ctxInfo.standard()) && | 
 |         ctxInfo.version() < GR_GL_VER(4,1) && | 
 |         !ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { | 
 |         // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float. | 
 |         return true; | 
 |     } | 
 |     // glGetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Hopefully the | 
 |     // geometry shaders don't have lower precision than vertex and fragment. | 
 |     for (GrGLenum shader : {GR_GL_FRAGMENT_SHADER, GR_GL_VERTEX_SHADER}) { | 
 |         GrGLint range[2]; | 
 |         GrGLint bits; | 
 |         GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); | 
 |         if (range[0] < 127 || range[1] < 127 || bits < 23) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | 
 |     GrGLStandard standard = ctxInfo.standard(); | 
 |     GrGLVersion version = ctxInfo.version(); | 
 |  | 
 |     /************************************************************************** | 
 |     * Caps specific to GrShaderCaps | 
 |     **************************************************************************/ | 
 |  | 
 |     GrShaderCaps* shaderCaps = fShaderCaps.get(); | 
 |     shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration(); | 
 |     if (GR_IS_GR_GL_ES(standard)) { | 
 |         // fFBFetchRequiresEnablePerSample is not a shader cap but is initialized below to keep it | 
 |         // with related FB fetch logic. | 
 |         if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | 
 |             shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | 
 |             shaderCaps->fFBFetchSupport = true; | 
 |             shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | 
 |             shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; | 
 |             fFBFetchRequiresEnablePerSample = false; | 
 |         } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { | 
 |             // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know. | 
 |             shaderCaps->fFBFetchNeedsCustomOutput = false; | 
 |             shaderCaps->fFBFetchSupport = true; | 
 |             shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | 
 |             shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch"; | 
 |             fFBFetchRequiresEnablePerSample = false; | 
 |         } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { | 
 |             // The arm extension also requires an additional flag which we will set onResetContext. | 
 |             shaderCaps->fFBFetchNeedsCustomOutput = false; | 
 |             shaderCaps->fFBFetchSupport = true; | 
 |             shaderCaps->fFBFetchColorName = "gl_LastFragColorARM"; | 
 |             shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch"; | 
 |             fFBFetchRequiresEnablePerSample = true; | 
 |         } | 
 |         shaderCaps->fUsesPrecisionModifiers = true; | 
 |     } else if (GR_IS_GR_GL(standard)) { | 
 |         if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | 
 |             shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | 
 |             shaderCaps->fFBFetchSupport = true; | 
 |             shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; | 
 |             shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; | 
 |             fFBFetchRequiresEnablePerSample = false; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         shaderCaps->fUsesPrecisionModifiers = true; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fFlatInterpolationSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         // This is the value for GLSL ES 3.0. | 
 |         shaderCaps->fFlatInterpolationSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |     } // not sure for WebGL | 
 |  | 
 |     // Flat interpolation appears to be slow on Qualcomm GPUs (tested Adreno 405 and 530). | 
 |     // Avoid on ANGLE too, it inserts a geometry shader into the pipeline to implement flat interp. | 
 |     // Is this only true on ANGLE's D3D backends or also on the GL backend? | 
 |     shaderCaps->fPreferFlatInterpolation = shaderCaps->fFlatInterpolationSupport && | 
 |                                            ctxInfo.vendor() != GrGLVendor::kQualcomm && | 
 |                                            ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fNoPerspectiveInterpolationSupport = | 
 |             ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k130; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation") && | 
 |             ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330 /* GLSL ES 3.0 */) { | 
 |             shaderCaps->fNoPerspectiveInterpolationSupport = true; | 
 |             shaderCaps->fNoPerspectiveInterpolationExtensionString = | 
 |                 "GL_NV_shader_noperspective_interpolation"; | 
 |         } | 
 |     }  // Not sure for WebGL | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fSampleMaskSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         if (ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k320es) { | 
 |             shaderCaps->fSampleMaskSupport = true; | 
 |         } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) { | 
 |             shaderCaps->fSampleMaskSupport = true; | 
 |             shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables"; | 
 |         } | 
 |     } | 
 |  | 
 |     bool hasTessellationSupport = false; | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         hasTessellationSupport = version >= GR_GL_VER(4,0) || | 
 |                                  ctxInfo.hasExtension("GL_ARB_tessellation_shader"); | 
 |     } else if (version >= GR_GL_VER(3,2)) { | 
 |         hasTessellationSupport = true; | 
 |     } else if (ctxInfo.hasExtension("GL_OES_tessellation_shader")) { | 
 |         hasTessellationSupport = true; | 
 |         shaderCaps->fTessellationExtensionString = "GL_OES_tessellation_shader"; | 
 |     } | 
 |     if (hasTessellationSupport) { | 
 |         GR_GL_GetIntegerv(gli, GR_GL_MAX_TESS_GEN_LEVEL_OES, | 
 |                           &shaderCaps->fMaxTessellationSegments); | 
 |         // Just in case a driver returns a negative number? | 
 |         shaderCaps->fMaxTessellationSegments = std::max(0, shaderCaps->fMaxTessellationSegments); | 
 |     } | 
 |  | 
 |     shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, | 
 |                                                                   shaderCaps->fGLSLGeneration, | 
 |                                                                   fIsCoreProfile); | 
 |  | 
 |     if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         if (SkSL::GLSLGeneration::k110 == shaderCaps->fGLSLGeneration) { | 
 |             shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives"; | 
 |         } | 
 |     } // WebGL might have to check for OES_standard_derivatives | 
 |  | 
 |     if (GR_IS_GR_GL_ES(standard)) { | 
 |         shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended"; | 
 |     } | 
 |  | 
 |     if (ctxInfo.hasExtension("GL_OES_EGL_image_external")) { | 
 |         if (ctxInfo.glslGeneration() == SkSL::GLSLGeneration::k110) { | 
 |             shaderCaps->fExternalTextureSupport = true; | 
 |             shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; | 
 |         } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3") || | 
 |                    ctxInfo.hasExtension("OES_EGL_image_external_essl3")) { | 
 |             // At least one driver has been found that has this extension without the "GL_" prefix. | 
 |             shaderCaps->fExternalTextureSupport = true; | 
 |             shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; | 
 |         } | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fVertexIDSupport = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         // Desktop GLSL 3.30 == ES GLSL 3.00. | 
 |         shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fInfinitySupport = shaderCaps->fNonconstantArrayIndexSupport = true; | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         // Desktop GLSL 3.30 == ES GLSL 3.00. | 
 |         shaderCaps->fInfinitySupport = shaderCaps->fNonconstantArrayIndexSupport = | 
 |                 (ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330); | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fBitManipulationSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | 
 |     } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { | 
 |         shaderCaps->fBitManipulationSupport = | 
 |                 ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k310es; | 
 |     } | 
 |  | 
 |     shaderCaps->fFloatIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_HIGH_FLOAT); | 
 |     shaderCaps->fHalfIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_MEDIUM_FLOAT); | 
 |     shaderCaps->fHasLowFragmentPrecision = ctxInfo.renderer() == GrGLRenderer::kMali4xx; | 
 |  | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         shaderCaps->fBuiltinFMASupport = | 
 |                  ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k400; | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         shaderCaps->fBuiltinFMASupport = | 
 |                  ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k320es; | 
 |     } | 
 |  | 
 |     shaderCaps->fBuiltinDeterminantSupport = ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k150; | 
 |  | 
 |     if (GR_IS_GR_WEBGL(standard)) { | 
 |       // WebGL 1.0 doesn't support do-while loops. | 
 |       shaderCaps->fCanUseDoLoops = version >= GR_GL_VER(2, 0); | 
 |     } | 
 | } | 
 |  | 
 | void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, | 
 |                                const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | 
 |     if (GR_IS_GR_GL(ctxInfo.standard())) { | 
 |         if (ctxInfo.version() >= GR_GL_VER(3,0) || | 
 |             ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && | 
 |                    ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { | 
 |         // We prefer multisampled-render-to-texture extensions over ES3 MSAA because we've observed | 
 |         // ES3 driver bugs on at least one device with a tiled GPU (N10). | 
 |         if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { | 
 |             fMSFBOType = kES_EXT_MsToTexture_MSFBOType; | 
 |             fMSAAResolvesAutomatically = true; | 
 |         } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) { | 
 |             fMSFBOType = kES_IMG_MsToTexture_MSFBOType; | 
 |             fMSAAResolvesAutomatically = true; | 
 |         } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample")) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { | 
 |             fMSFBOType = kES_Apple_MSFBOType; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | 
 |         // No support in WebGL 1, but there is for 2.0 | 
 |         if (ctxInfo.version() >= GR_GL_VER(2,0)) { | 
 |             fMSFBOType = kStandard_MSFBOType; | 
 |         } else { | 
 |             fMSFBOType = kNone_MSFBOType; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) { | 
 |     GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); | 
 |  | 
 |     bool layoutQualifierSupport = false; | 
 |     if ((GR_IS_GR_GL(fStandard) && shaderCaps->generation() >= SkSL::GLSLGeneration::k140)  || | 
 |         (GR_IS_GR_GL_ES(fStandard) && shaderCaps->generation() >= SkSL::GLSLGeneration::k330)) { | 
 |         layoutQualifierSupport = true; | 
 |     } else if (GR_IS_GR_WEBGL(fStandard)) { | 
 |         return; | 
 |     } | 
 |  | 
 |     if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent")) { | 
 |         fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; | 
 |     } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent") && | 
 |                layoutQualifierSupport) { | 
 |         fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; | 
 |     } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced")) { | 
 |         fBlendEquationSupport = kAdvanced_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; | 
 |     } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced") && layoutQualifierSupport) { | 
 |         fBlendEquationSupport = kAdvanced_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; | 
 |     } | 
 | } | 
 |  | 
 |  | 
 | void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) { | 
 |  | 
 |     // Build up list of legal stencil formats (though perhaps not supported on | 
 |     // the particular gpu/driver) from most preferred to least. | 
 |  | 
 |     // We push back stencil formats onto the fStencilFormats array in order of most preferred to | 
 |     // least preferred. | 
 |  | 
 |     if (GR_IS_GR_GL(ctxInfo.standard())) { | 
 |         bool supportsPackedDS = | 
 |             ctxInfo.version() >= GR_GL_VER(3,0) || | 
 |             ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") || | 
 |             ctxInfo.hasExtension("GL_ARB_framebuffer_object"); | 
 |  | 
 |         // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we | 
 |         // require FBO support we can expect these are legal formats and don't | 
 |         // check. | 
 |         fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | 
 |         fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX16; | 
 |         if (supportsPackedDS) { | 
 |             fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | 
 |         } | 
 |     } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { | 
 |         // ES2 has STENCIL_INDEX8 without extensions but requires extensions | 
 |         // for other formats. | 
 |  | 
 |         fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | 
 |         if (ctxInfo.version() >= GR_GL_VER(3,0) || | 
 |             ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) { | 
 |             fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | 
 |         } | 
 |     } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | 
 |         fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; | 
 |         if (ctxInfo.version() >= GR_GL_VER(2,0)) { | 
 |             fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | #ifdef SK_ENABLE_DUMP_GPU | 
 | #include "src/utils/SkJSONWriter.h" | 
 |  | 
 | static const char* multi_draw_type_name(GrGLCaps::MultiDrawType multiDrawType) { | 
 |     switch (multiDrawType) { | 
 |         case GrGLCaps::MultiDrawType::kNone : return "kNone"; | 
 |         case GrGLCaps::MultiDrawType::kMultiDrawIndirect : return "kMultiDrawIndirect"; | 
 |         case GrGLCaps::MultiDrawType::kANGLEOrWebGL : return "kMultiDrawIndirect"; | 
 |     } | 
 |     SkUNREACHABLE; | 
 | } | 
 |  | 
 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { | 
 |  | 
 |     // We are called by the base class, which has already called beginObject(). We choose to nest | 
 |     // all of our caps information in a named sub-object. | 
 |     writer->beginObject("GL caps"); | 
 |  | 
 |     writer->beginArray("Stencil Formats"); | 
 |  | 
 |     for (int i = 0; i < fStencilFormats.count(); ++i) { | 
 |         writer->beginObject(nullptr, false); | 
 |         writer->appendS32("stencil bits", GrGLFormatStencilBits(fStencilFormats[i])); | 
 |         writer->appendS32("total bytes", GrGLFormatBytesPerBlock(fStencilFormats[i])); | 
 |         writer->endObject(); | 
 |     } | 
 |  | 
 |     writer->endArray(); | 
 |  | 
 |     static const char* kMSFBOExtStr[] = { | 
 |         "None", | 
 |         "Standard", | 
 |         "Apple", | 
 |         "IMG MS To Texture", | 
 |         "EXT MS To Texture", | 
 |     }; | 
 |     static_assert(0 == kNone_MSFBOType); | 
 |     static_assert(1 == kStandard_MSFBOType); | 
 |     static_assert(2 == kES_Apple_MSFBOType); | 
 |     static_assert(3 == kES_IMG_MsToTexture_MSFBOType); | 
 |     static_assert(4 == kES_EXT_MsToTexture_MSFBOType); | 
 |     static_assert(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); | 
 |  | 
 |     static const char* kInvalidateFBTypeStr[] = { | 
 |         "None", | 
 |         "Discard", | 
 |         "Invalidate", | 
 |     }; | 
 |     static_assert(0 == kNone_InvalidateFBType); | 
 |     static_assert(1 == kDiscard_InvalidateFBType); | 
 |     static_assert(2 == kInvalidate_InvalidateFBType); | 
 |     static_assert(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1); | 
 |  | 
 |     static const char* kMapBufferTypeStr[] = { | 
 |         "None", | 
 |         "MapBuffer", | 
 |         "MapBufferRange", | 
 |         "Chromium", | 
 |     }; | 
 |     static_assert(0 == kNone_MapBufferType); | 
 |     static_assert(1 == kMapBuffer_MapBufferType); | 
 |     static_assert(2 == kMapBufferRange_MapBufferType); | 
 |     static_assert(3 == kChromium_MapBufferType); | 
 |     static_assert(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1); | 
 |  | 
 |     writer->appendBool("Core Profile", fIsCoreProfile); | 
 |     writer->appendString("MSAA Type", kMSFBOExtStr[fMSFBOType]); | 
 |     writer->appendString("Invalidate FB Type", kInvalidateFBTypeStr[fInvalidateFBType]); | 
 |     writer->appendString("Map Buffer Type", kMapBufferTypeStr[fMapBufferType]); | 
 |     writer->appendString("Multi Draw Type", multi_draw_type_name(fMultiDrawType)); | 
 |     writer->appendS32("Max FS Uniform Vectors", fMaxFragmentUniformVectors); | 
 |     writer->appendBool("Pack Flip Y support", fPackFlipYSupport); | 
 |  | 
 |     writer->appendBool("Texture Usage support", fTextureUsageSupport); | 
 |     writer->appendBool("GL_ARB_imaging support", fImagingSupport); | 
 |     writer->appendBool("Vertex array object support", fVertexArrayObjectSupport); | 
 |     writer->appendBool("Debug support", fDebugSupport); | 
 |     writer->appendBool("ES2 compatibility support", fES2CompatibilitySupport); | 
 |     writer->appendBool("drawRangeElements support", fDrawRangeElementsSupport); | 
 |     writer->appendBool("Base (vertex base) instance support", fBaseVertexBaseInstanceSupport); | 
 |     writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); | 
 |     writer->appendBool("Rectangle texture support", fRectangleTextureSupport); | 
 |     writer->appendBool("Mipmap LOD control support", fMipmapLodControlSupport); | 
 |     writer->appendBool("Mipmap level control support", fMipmapLevelControlSupport); | 
 |     writer->appendBool("Use buffer data null hint", fUseBufferDataNullHint); | 
 |     writer->appendBool("Clear texture support", fClearTextureSupport); | 
 |     writer->appendBool("Program binary support", fProgramBinarySupport); | 
 |     writer->appendBool("Program parameters support", fProgramParameterSupport); | 
 |     writer->appendBool("Sampler object support", fSamplerObjectSupport); | 
 |     writer->appendBool("Using sampler objects", fUseSamplerObjects); | 
 |     writer->appendBool("Texture swizzle support", fTextureSwizzleSupport); | 
 |     writer->appendBool("Tiled rendering support", fTiledRenderingSupport); | 
 |     writer->appendBool("FB fetch requires enable per sample", fFBFetchRequiresEnablePerSample); | 
 |     writer->appendBool("sRGB Write Control", fSRGBWriteControl); | 
 |  | 
 |     writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs", | 
 |                        fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); | 
 |     writer->appendBool("Intermediate texture for all updates of textures bound to FBOs", | 
 |                        fUseDrawInsteadOfAllRenderTargetWrites); | 
 |     writer->appendBool("Max instances per draw without crashing (or zero)", | 
 |                        fMaxInstancesPerDrawWithoutCrashing); | 
 |  | 
 |     writer->beginArray("formats"); | 
 |  | 
 |     for (int i = 0; i < kGrGLColorFormatCount; ++i) { | 
 |         writer->beginObject(nullptr, false); | 
 |         writer->appendHexU32("flags", fFormatTable[i].fFlags); | 
 |         writer->appendHexU32("f_type", (uint32_t)fFormatTable[i].fFormatType); | 
 |         writer->appendHexU32("c_internal", fFormatTable[i].fCompressedInternalFormat); | 
 |         writer->appendHexU32("i_for_teximage", fFormatTable[i].fInternalFormatForTexImageOrStorage); | 
 |         writer->appendHexU32("i_for_renderbuffer", fFormatTable[i].fInternalFormatForRenderbuffer); | 
 |         writer->appendHexU32("default_ex_format", fFormatTable[i].fDefaultExternalFormat); | 
 |         writer->appendHexU32("default_ex_type", fFormatTable[i].fDefaultExternalType); | 
 |         writer->appendHexU32("default_color_type", (uint32_t)fFormatTable[i].fDefaultColorType); | 
 |  | 
 |         writer->beginArray("surface color types"); | 
 |         for (int j = 0; j < fFormatTable[i].fColorTypeInfoCount; ++j) { | 
 |             const auto& ctInfo = fFormatTable[i].fColorTypeInfos[j]; | 
 |             writer->beginObject(nullptr, false); | 
 |             writer->appendHexU32("colorType", (uint32_t)ctInfo.fColorType); | 
 |             writer->appendHexU32("flags", ctInfo.fFlags); | 
 |  | 
 |             writer->beginArray("data color types"); | 
 |             for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { | 
 |                 const auto& ioInfo = ctInfo.fExternalIOFormats[k]; | 
 |                 writer->beginObject(nullptr, false); | 
 |                 writer->appendHexU32("colorType", (uint32_t)ioInfo.fColorType); | 
 |                 writer->appendHexU32("ex_type", ioInfo.fExternalType); | 
 |                 writer->appendHexU32("ex_teximage", ioInfo.fExternalTexImageFormat); | 
 |                 writer->appendHexU32("ex_read", ioInfo.fExternalReadFormat); | 
 |                 writer->endObject(); | 
 |             } | 
 |             writer->endArray(); | 
 |             writer->endObject(); | 
 |         } | 
 |         writer->endArray(); | 
 |         writer->endObject(); | 
 |     } | 
 |  | 
 |     writer->endArray(); | 
 |     writer->endObject(); | 
 | } | 
 | #else | 
 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { } | 
 | #endif | 
 |  | 
 | void GrGLCaps::getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, | 
 |                                                 GrGLenum* externalType) const { | 
 |     const auto& info = this->getFormatInfo(surfaceFormat); | 
 |     *externalType = info.fDefaultExternalType; | 
 |     *externalFormat = info.fDefaultExternalFormat; | 
 | } | 
 |  | 
 | void GrGLCaps::getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, | 
 |                                                            GrGLenum* externalFormat, | 
 |                                                            GrGLenum* externalType, | 
 |                                                            GrColorType* colorType) const { | 
 |     const auto& info = this->getFormatInfo(format); | 
 |     *externalType = info.fDefaultExternalType; | 
 |     *externalFormat = info.fDefaultExternalFormat; | 
 |     *colorType = info.fDefaultColorType; | 
 | } | 
 |  | 
 | void GrGLCaps::getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, | 
 |                                                    GrColorType surfaceColorType, | 
 |                                                    GrColorType memoryColorType, | 
 |                                                    GrGLenum* externalFormat, | 
 |                                                    GrGLenum* externalType) const { | 
 |     this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, | 
 |                             kTexImage_ExternalFormatUsage, externalFormat, externalType); | 
 | } | 
 |  | 
 | void GrGLCaps::getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, | 
 |                                    GrColorType memoryColorType, GrGLenum* externalFormat, | 
 |                                    GrGLenum* externalType) const { | 
 |     this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, | 
 |                             kReadPixels_ExternalFormatUsage, externalFormat, externalType); | 
 | } | 
 |  | 
 | void GrGLCaps::getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, | 
 |                                  GrColorType memoryColorType, ExternalFormatUsage usage, | 
 |                                  GrGLenum* externalFormat, GrGLenum* externalType) const { | 
 |     SkASSERT(externalFormat && externalType); | 
 |     *externalFormat = this->getFormatInfo(surfaceFormat).externalFormat( | 
 |             surfaceColorType, memoryColorType, usage); | 
 |     *externalType = this->getFormatInfo(surfaceFormat).externalType( | 
 |             surfaceColorType, memoryColorType); | 
 | } | 
 |  | 
 | void GrGLCaps::setStencilFormatIndexForFormat(GrGLFormat format, int index) { | 
 |     SkASSERT(!this->hasStencilFormatBeenDeterminedForFormat(format)); | 
 |     this->getFormatInfo(format).fStencilFormatIndex = | 
 |             index < 0 ? FormatInfo::kUnsupported_StencilFormatIndex : index; | 
 | } | 
 |  | 
 | void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) { | 
 |     int idx = static_cast<int>(colorType); | 
 |     SkASSERT(fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown); | 
 |     fColorTypeToFormatTable[idx] = format; | 
 | } | 
 |  | 
 | void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, | 
 |                                const FormatWorkarounds& formatWorkarounds) { | 
 |     GrGLStandard standard = ctxInfo.standard(); | 
 |     // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | 
 |     sk_ignore_unused_variable(standard); | 
 |     GrGLVersion version = ctxInfo.version(); | 
 |  | 
 |     uint32_t nonMSAARenderFlags = FormatInfo::kFBOColorAttachment_Flag; | 
 |     uint32_t msaaRenderFlags = nonMSAARenderFlags; | 
 |     if (kNone_MSFBOType != fMSFBOType) { | 
 |         msaaRenderFlags |= FormatInfo::kFBOColorAttachmentWithMSAA_Flag; | 
 |     } | 
 |  | 
 |     bool texStorageSupported = false; | 
 |     if (GR_IS_GR_GL(standard)) { | 
 |         // The EXT version can apply to either GL or GLES. | 
 |         texStorageSupported = version >= GR_GL_VER(4,2) || | 
 |                               ctxInfo.hasExtension("GL_ARB_texture_storage") || | 
 |                               ctxInfo.hasExtension("GL_EXT_texture_storage"); | 
 |     } else if (GR_IS_GR_GL_ES(standard)) { | 
 |         texStorageSupported = version >= GR_GL_VER(3,0) || | 
 |                               ctxInfo.hasExtension("GL_EXT_texture_storage"); | 
 |     } else if (GR_IS_GR_WEBGL(standard)) { | 
 |         texStorageSupported = version >= GR_GL_VER(2,0); | 
 |     } | 
 |     if (fDriverBugWorkarounds.disable_texture_storage) { | 
 |         texStorageSupported = false; | 
 |     } | 
 | #ifdef SK_BUILD_FOR_ANDROID | 
 |     // crbug.com/945506. Telemetry reported a memory usage regression for Android Go Chrome/WebView | 
 |     // when using glTexStorage2D. This appears to affect OOP-R (so not just over command buffer). | 
 |     if (!formatWorkarounds.fDontDisableTexStorageOnAndroid) { | 
 |         texStorageSupported = false; | 
 |     } | 
 | #endif | 
 |  | 
 |     // ES 2.0 requires that the internal/external formats match so we can't use sized internal | 
 |     // formats for glTexImage until ES 3.0. TODO: Support sized internal formats in WebGL2. | 
 |     bool texImageSupportsSizedInternalFormat = | 
 |             (GR_IS_GR_GL(standard) || (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))); | 
 |  | 
 |     // for now we don't support floating point MSAA on ES | 
 |     uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? msaaRenderFlags : nonMSAARenderFlags; | 
 |  | 
 |     for (int i = 0; i < kGrColorTypeCnt; ++i) { | 
 |         fColorTypeToFormatTable[i] = GrGLFormat::kUnknown; | 
 |     } | 
 |  | 
 |     /////////////////////////////////////////////////////////////////////////// | 
 |  | 
 |     GrGLenum halfFloatType = GR_GL_HALF_FLOAT; | 
 |     if ((GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) || | 
 |         (GR_IS_GR_WEBGL(standard) && version < GR_GL_VER(2, 0))) { | 
 |         halfFloatType = GR_GL_HALF_FLOAT_OES; | 
 |     } | 
 |  | 
 |     // Format: RGBA8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kRGBA_8888; | 
 |         info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || | 
 |                 ctxInfo.hasExtension("GL_ARM_rgba8")) { | 
 |                 info.fFlags |= msaaRenderFlags; | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGBA8 : GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         bool supportsBGRAColorType = GR_IS_GR_GL(standard) && | 
 |                 (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); | 
 |         info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; | 
 |         info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |         int ctIdx = 0; | 
 |         // Format: RGBA8, Surface: kRGBA_8888 | 
 |         { | 
 |             auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |             ctInfo.fColorType = GrColorType::kRGBA_8888; | 
 |             ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |             this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8); | 
 |  | 
 |             // External IO ColorTypes: | 
 |             ctInfo.fExternalIOFormatCount = 2; | 
 |             ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                     ctInfo.fExternalIOFormatCount); | 
 |             int ioIdx = 0; | 
 |             // Format: RGBA8, Surface: kRGBA_8888, Data: kRGBA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |             } | 
 |             // Format: RGBA8, Surface: kRGBA_8888, Data: kBGRA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kBGRA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = 0;  // TODO: Enable this on non-ES GL | 
 |                 ioFormat.fExternalReadFormat = | 
 |                         formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | 
 |                 // Not guaranteed by ES/WebGL. | 
 |                 ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |             } | 
 |         } | 
 |  | 
 |         // Format: RGBA8, Surface: kBGRA_8888 | 
 |         if (supportsBGRAColorType) { | 
 |             auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |             ctInfo.fColorType = GrColorType::kBGRA_8888; | 
 |             ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |             this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8); | 
 |  | 
 |             // External IO ColorTypes: | 
 |             ctInfo.fExternalIOFormatCount = 2; | 
 |             ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                     ctInfo.fExternalIOFormatCount); | 
 |             int ioIdx = 0; | 
 |             // Format: RGBA8, Surface: kBGRA_8888, Data: kBGRA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kBGRA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | 
 |                 ioFormat.fExternalReadFormat = | 
 |                         formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | 
 |                 // Not guaranteed by ES/WebGL. | 
 |                 ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |             } | 
 |  | 
 |             // Format: RGBA8, Surface: kBGRA_8888, Data: kRGBA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = 0; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |             } | 
 |         } | 
 |  | 
 |         // Format: RGBA8, Surface: kRGB_888x | 
 |         { | 
 |             auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |             ctInfo.fColorType = GrColorType::kRGB_888x; | 
 |             ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | 
 |             ctInfo.fReadSwizzle = GrSwizzle::RGB1(); | 
 |  | 
 |             // External IO ColorTypes: | 
 |             ctInfo.fExternalIOFormatCount = 1; | 
 |             ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                     ctInfo.fExternalIOFormatCount); | 
 |             int ioIdx = 0; | 
 |             // Format: RGBA8, Surface: kRGB_888x, Data: kRGBA_888x | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGB_888x; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: R8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kR8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_R8; | 
 |         info.fDefaultExternalFormat = GR_GL_RED; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kR_8; | 
 |         bool r8Support = false; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             r8Support = ctxInfo.version() >= GR_GL_VER(2, 0); | 
 |         } | 
 |         if (formatWorkarounds.fDisallowR8ForPowerVRSGX54x) { | 
 |             r8Support = false; | 
 |         } | 
 |  | 
 |         if (r8Support) { | 
 |             info.fFlags |= FormatInfo::kTexturable_Flag | 
 |                         |  FormatInfo::kTransfers_Flag | 
 |                         |  msaaRenderFlags; | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_R8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_R8 : GR_GL_RED; | 
 |         } | 
 |  | 
 |         if (r8Support) { | 
 |             info.fColorTypeInfoCount = 2; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: R8, Surface: kAlpha_8 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kAlpha_8; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 ctInfo.fReadSwizzle = GrSwizzle("000r"); | 
 |                 ctInfo.fWriteSwizzle = GrSwizzle("a000"); | 
 |                 this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: R8, Surface: kAlpha_8, Data: kAlpha_8 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_8; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RED; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RED; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: R8, Surface: kAlpha_8, Data: kAlpha_8xxx | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_8xxx; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |  | 
 |             // Format: R8, Surface: kGray_8 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kGray_8; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | 
 |                 ctInfo.fReadSwizzle = GrSwizzle("rrr1"); | 
 |                 this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: R8, Surface: kGray_8, Data: kGray_8 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kGray_8; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RED; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RED; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: R8, Surface: kGray_8, Data: kGray_8xxx | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kGray_8xxx; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: ALPHA8 | 
 |     { | 
 |         bool alpha8IsValidForGL = GR_IS_GR_GL(standard) && | 
 |                 (!fIsCoreProfile || version <= GR_GL_VER(3, 0)); | 
 |         bool alpha8IsValidForGLES = GR_IS_GR_GL_ES(standard); | 
 |         bool alpha8IsValidForWebGL = GR_IS_GR_WEBGL(standard); | 
 |  | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kALPHA8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         // GL_EXT_texture_storage adds GL_ALPHA8 for texture storage. However, ES3 has glTexStorage | 
 |         // but does not have GL_ALPHA8 (and requires a sized internal format for glTexStorage). | 
 |         // WebGL never has GL_ALPHA8. | 
 |         bool alpha8SizedEnumSupported = | 
 |                 alpha8IsValidForGL || | 
 |                 (alpha8IsValidForGLES && ctxInfo.hasExtension("GL_EXT_texture_storage")); | 
 |         bool alpha8TexStorageSupported = alpha8SizedEnumSupported && texStorageSupported; | 
 |  | 
 |         bool alpha8IsRenderable = false; | 
 |         if (alpha8IsValidForGL) { | 
 |             // Core profile removes ALPHA8 support. | 
 |             // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable. | 
 |             alpha8IsRenderable = ctxInfo.version() >= GR_GL_VER(3, 0) || | 
 |                                  ctxInfo.hasExtension("GL_ARB_framebuffer_object"); | 
 |         } | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_ALPHA8; | 
 |         info.fDefaultExternalFormat = GR_GL_ALPHA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kAlpha_8; | 
 |         if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         } | 
 |         if (alpha8IsRenderable && alpha8IsValidForGL) { | 
 |             // We will use ALPHA8 to create MSAA renderbuffers. | 
 |             SkASSERT(alpha8SizedEnumSupported); | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } | 
 |         if (alpha8TexStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; | 
 |         } else { | 
 |             // Even if GL_ALPHA8 is added to ES by GL_EXT_texture_storage it doesn't become legal | 
 |             // for glTexImage2D. | 
 |             if (!GR_IS_GR_GL_ES(standard) && texImageSupportsSizedInternalFormat && | 
 |                 alpha8SizedEnumSupported) { | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; | 
 |             } else { | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA; | 
 |             } | 
 |         } | 
 |  | 
 |         if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: ALPHA8, Surface: kAlpha_8 | 
 |             { | 
 |                 if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { | 
 |                     auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                     ctInfo.fColorType = GrColorType::kAlpha_8; | 
 |                     ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | | 
 |                                     ColorTypeInfo::kRenderable_Flag; | 
 |                     int idx = static_cast<int>(GrColorType::kAlpha_8); | 
 |                     if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | 
 |                         this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kALPHA8); | 
 |                     } | 
 |  | 
 |                     // External IO ColorTypes: | 
 |                     ctInfo.fExternalIOFormatCount = 2; | 
 |                     ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                             ctInfo.fExternalIOFormatCount); | 
 |                     int ioIdx = 0; | 
 |                     // Format: ALPHA8, Surface: kAlpha_8, Data: kAlpha_8 | 
 |                     { | 
 |                         auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                         ioFormat.fColorType = GrColorType::kAlpha_8; | 
 |                         ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                         ioFormat.fExternalTexImageFormat = GR_GL_ALPHA; | 
 |                         ioFormat.fExternalReadFormat = GR_GL_ALPHA; | 
 |                         // Not guaranteed by ES/WebGL. | 
 |                         ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                     } | 
 |  | 
 |                     // Format: ALPHA8, Surface: kAlpha_8, Data: kRGBA_8888 | 
 |                     { | 
 |                         auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                         ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                         ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                         ioFormat.fExternalTexImageFormat = 0; | 
 |                         ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                     } | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: LUMINANCE8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8; | 
 |         info.fDefaultExternalFormat = GR_GL_LUMINANCE; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kGray_8; | 
 |         bool lum8Supported = false; | 
 |         bool lum8SizedFormatSupported = false; | 
 |         if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { | 
 |             lum8Supported = true; | 
 |             lum8SizedFormatSupported = true; | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             lum8Supported = true; | 
 |             // Even on ES3 this extension is required to define LUMINANCE8. | 
 |             lum8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             lum8Supported = true; | 
 |         } | 
 |         if (lum8Supported) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         } | 
 |         if (texStorageSupported && lum8SizedFormatSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; | 
 |         } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; | 
 |         } | 
 |         // We are not enabling attaching to an FBO for LUMINANCE8 mostly because of confusion in the | 
 |         // spec. For GLES it does not seem to ever support LUMINANCE8 being color-renderable. For GL | 
 |         // versions less than 3.0 it is provided by GL_ARB_framebuffer_object. However, the original | 
 |         // version of that extension did not add LUMINANCE8, but was added in a later revsion. So | 
 |         // even the presence of that extension does not guarantee support. GL 3.0 and higher (core | 
 |         // or compatibility) do not list LUMINANCE8 as color-renderable (which is strange since the | 
 |         // GL_ARB_framebuffer_object extension was meant to bring 3.0 functionality to lower | 
 |         // versions). | 
 |  | 
 |         if (lum8Supported) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: LUMINANCE8, Surface: kGray_8 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kGray_8; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | 
 |                 int idx = static_cast<int>(GrColorType::kGray_8); | 
 |                 if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | 
 |                     this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kLUMINANCE8); | 
 |                 } | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: LUMINANCE8, Surface: kGray_8, Data: kGray_8 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kGray_8; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                 } | 
 |  | 
 |                 // Format: LUMINANCE8, Surface: kGray_8, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: LUMINANCE8_ALPHA8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8_ALPHA8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8_ALPHA8; | 
 |         info.fDefaultExternalFormat = GR_GL_LUMINANCE_ALPHA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kGrayAlpha_88; | 
 |         bool la8Supported = false; | 
 |         bool la8SizedFormatSupported = false; | 
 |         if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { | 
 |             la8Supported = true; | 
 |             la8SizedFormatSupported = true; | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             la8Supported = true; | 
 |             // Even on ES3 this extension is required to define LUMINANCE8_ALPHA8. | 
 |             la8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             la8Supported = true; | 
 |         } | 
 |         if (la8Supported) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         } | 
 |         if (texStorageSupported && la8SizedFormatSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; | 
 |         } else if (texImageSupportsSizedInternalFormat && la8SizedFormatSupported) { | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE_ALPHA; | 
 |         } | 
 |         // See note in LUMINANCE8 section about not attaching to framebuffers. | 
 |  | 
 |         if (la8Supported) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: LUMINANCE8_ALPHA8, Surface: kGrayAlpha_88 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kGrayAlpha_88; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | 
 |                 int idx = static_cast<int>(GrColorType::kGrayAlpha_88); | 
 |                 if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | 
 |                     this->setColorTypeFormat(GrColorType::kGrayAlpha_88, | 
 |                                              GrGLFormat::kLUMINANCE8_ALPHA8); | 
 |                 } | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kGrayAlpha_88 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kGrayAlpha_88; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE_ALPHA; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                 } | 
 |  | 
 |                 // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     // Format: BGRA8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kBGRA8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |  | 
 |         // We currently only use the renderbuffer format when allocating msaa renderbuffers, so we | 
 |         // are making decisions here based on that use case. The GL_EXT_texture_format_BGRA8888 | 
 |         // extension adds BGRA color renderbuffer support for ES 2.0, but this does not guarantee | 
 |         // support for MSAA renderbuffers. Additionally, the renderable support was added in a later | 
 |         // revision of the extension. So it is possible for older drivers to support the extension | 
 |         // but only an early revision of it without renderable support. We have no way of | 
 |         // distinguishing between the two. The GL_APPLE_texture_format_BGRA8888 does not add support | 
 |         // for BGRA color renderbuffers at all. Ideally, for both cases we would use RGBA8 for our | 
 |         // format for the MSAA buffer. In the GL_EXT_texture_format_BGRA8888 case we can still | 
 |         // make the resolve BGRA and which will work for glBlitFramebuffer for resolving which just | 
 |         // requires the src and dst be bindable to FBOs. However, we can't do this in the current | 
 |         // world since some devices (e.g. chromium & angle) require the formats in glBlitFramebuffer | 
 |         // to match. We don't have a way to really check this during resolve since we only actually | 
 |         // have GrBackendFormat that is shared by the GrGLRenderTarget. We always set the | 
 |         // renderbuffer format to RGBA8 but disable MSAA unless we have the APPLE extension. | 
 |         // Once we break those up into different surface we can revisit doing this change. | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; | 
 |  | 
 |         info.fDefaultExternalFormat = GR_GL_BGRA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kBGRA_8888; | 
 |  | 
 |         GrGLenum bgraTexImageFormat; | 
 |         // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image | 
 |         // as a base format. Which base format depends on which extension is used. | 
 |         if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { | 
 |             // GL_EXT_texture_format_BGRA8888: | 
 |             //      This extension adds GL_BGRA as an unsized internal format. However, it is | 
 |             //      written against ES 2.0 and therefore doesn't define a GL_BGRA8 as ES 2.0 doesn't | 
 |             //      have sized internal formats. See later where we check for tex storage BGRA8 | 
 |             //      support. | 
 |             bgraTexImageFormat = GR_GL_BGRA; | 
 |         } else { | 
 |             // GL_APPLE_texture_format_BGRA8888: | 
 |             //     ES 2.0: the extension makes BGRA an external format but not an internal format. | 
 |             //     ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format | 
 |             //             for glTexImage (just for glTexStorage). | 
 |             bgraTexImageFormat = GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         // TexStorage requires using a sized internal format and BGRA8 is only supported if we have | 
 |         // the GL_APPLE_texture_format_BGRA8888 extension or if we have GL_EXT_texture_storage and | 
 |         // GL_EXT_texture_format_BGRA8888. | 
 |         bool supportsBGRATexStorage = false; | 
 |  | 
 |         if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { | 
 |                 info.fFlags = FormatInfo::kTexturable_Flag | 
 |                             | FormatInfo::kTransfers_Flag | 
 |                             | nonMSAARenderFlags; | 
 |                 // GL_EXT_texture storage has defined interactions with | 
 |                 // GL_EXT_texture_format_BGRA8888. However, ES3 supports glTexStorage but | 
 |                 // without GL_EXT_texture_storage it does not allow the BGRA8 sized internal format. | 
 |                 if (ctxInfo.hasExtension("GL_EXT_texture_storage") && | 
 |                     !formatWorkarounds.fDisableBGRATextureStorageForIntelWindowsES) { | 
 |                     supportsBGRATexStorage = true; | 
 |                 } | 
 |             } else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { | 
 |                 // This APPLE extension introduces complexity on ES2. It leaves the internal format | 
 |                 // as RGBA, but allows BGRA as the external format. From testing, it appears that | 
 |                 // the driver remembers the external format when the texture is created (with | 
 |                 // TexImage). If you then try to upload data in the other swizzle (with | 
 |                 // TexSubImage), it fails. We could work around this, but it adds even more state | 
 |                 // tracking to code that is already too tricky. Instead, we opt not to support BGRA | 
 |                 // on ES2 with this extension. This also side-steps some ambiguous interactions with | 
 |                 // the texture storage extension. | 
 |                 if (version >= GR_GL_VER(3,0)) { | 
 |                     // The APPLE extension doesn't explicitly make this renderable, but | 
 |                     // internally it appears to use RGBA8, which we'll patch up below. | 
 |                     info.fFlags = FormatInfo::kTexturable_Flag | 
 |                                 | FormatInfo::kTransfers_Flag | 
 |                                 | msaaRenderFlags; | 
 |                     supportsBGRATexStorage = true; | 
 |                 } | 
 |             } | 
 |         } | 
 |         if (texStorageSupported && supportsBGRATexStorage) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_BGRA8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = bgraTexImageFormat; | 
 |         } | 
 |  | 
 |         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: BGRA8, Surface: kBGRA_8888 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kBGRA_8888; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: BGRA8, Surface: kBGRA_8888, Data: kBGRA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kBGRA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = | 
 |                             formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: BGRA8, Surface: kBGRA_8888, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGB565 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB565); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGB565; | 
 |         info.fDefaultExternalFormat = GR_GL_RGB; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; | 
 |         info.fDefaultColorType = GrColorType::kBGR_565; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { | 
 |                 info.fFlags = FormatInfo::kTexturable_Flag | 
 |                             | FormatInfo::kTransfers_Flag | 
 |                             | msaaRenderFlags; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | 
 |                         | FormatInfo::kTransfers_Flag | 
 |                         | msaaRenderFlags; | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | 
 |                         | FormatInfo::kTransfers_Flag | 
 |                         | msaaRenderFlags; | 
 |         } | 
 |         // 565 is not a sized internal format on desktop GL. So on desktop with | 
 |         // 565 we always use an unsized internal format to let the system pick | 
 |         // the best sized format to convert the 565 data to. Since TexStorage | 
 |         // only allows sized internal formats we disallow it. | 
 |         // | 
 |         // TODO: As of 4.2, regular GL supports 565. This logic is due for an | 
 |         // update. | 
 |         if (texStorageSupported && GR_IS_GR_GL_ES(standard)) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGB565; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGB565 : GR_GL_RGB; | 
 |         } | 
 |  | 
 |         if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: RGB565, Surface: kBGR_565 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kBGR_565; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGB565, Surface: kBGR_565, Data: kBGR_565 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kBGR_565; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGB; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGB; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: RGB565, Surface: kBGR_565, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGBA16F | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16F); | 
 |         info.fFormatType = FormatType::kFloat; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBA16F; | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         info.fDefaultExternalType = halfFloatType; | 
 |         info.fDefaultColorType = GrColorType::kRGBA_F16; | 
 |         bool rgba16FTextureSupport = false; | 
 |         bool rgba16FRenderTargetSupport = false; | 
 |  | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0)) { | 
 |                 rgba16FTextureSupport = true; | 
 |                 rgba16FRenderTargetSupport = true; | 
 |             } else if (ctxInfo.hasExtension("GL_ARB_texture_float")) { | 
 |                 rgba16FTextureSupport = true; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0)) { | 
 |                 rgba16FTextureSupport = true; | 
 |                 rgba16FRenderTargetSupport = | 
 |                         version >= GR_GL_VER(3, 2) || | 
 |                         ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | 
 |                         ctxInfo.hasExtension("GL_EXT_color_buffer_float"); | 
 |             } else if (ctxInfo.hasExtension("GL_OES_texture_half_float") && | 
 |                        ctxInfo.hasExtension("GL_OES_texture_half_float_linear")) { | 
 |                 rgba16FTextureSupport = true; | 
 |                 rgba16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             if (version >= GR_GL_VER(2, 0)) { | 
 |                 rgba16FTextureSupport = true; | 
 |                 rgba16FRenderTargetSupport = | 
 |                         ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | 
 |                         ctxInfo.hasExtension("EXT_color_buffer_half_float") || | 
 |                         ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | 
 |                         ctxInfo.hasExtension("EXT_color_buffer_float"); | 
 |             } else if ((ctxInfo.hasExtension("GL_OES_texture_half_float") || | 
 |                         ctxInfo.hasExtension("OES_texture_half_float")) && | 
 |                        (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") || | 
 |                         ctxInfo.hasExtension("OES_texture_half_float_linear"))) { | 
 |                 rgba16FTextureSupport = true; | 
 |                 // We don't check for EXT_color_buffer_float as it's only defined for WebGL 2. | 
 |                 rgba16FRenderTargetSupport = | 
 |                         ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | 
 |                         ctxInfo.hasExtension("EXT_color_buffer_half_float"); | 
 |             } | 
 |         } | 
 |  | 
 |         if (rgba16FTextureSupport) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |             if (rgba16FRenderTargetSupport) { | 
 |                 info.fFlags |= fpRenderFlags; | 
 |             } | 
 |         } | 
 |         if (texStorageSupported && !formatWorkarounds.fDisableRGBA16FTexStorageForCrBug1008003) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16F; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGBA16F : GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         if (rgba16FTextureSupport) { | 
 |             uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |  | 
 |             info.fColorTypeInfoCount = 2; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: RGBA16F, Surface: kRGBA_F16 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGBA_F16; | 
 |                 ctInfo.fFlags = flags; | 
 |                 this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F16 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F16; | 
 |                     ioFormat.fExternalType = halfFloatType; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F32 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F32; | 
 |                     ioFormat.fExternalType = GR_GL_FLOAT; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |  | 
 |             // Format: RGBA16F, Surface: kRGBA_F16_Clamped | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGBA_F16_Clamped; | 
 |                 ctInfo.fFlags = flags; | 
 |                 this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F16_Clamped | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F16_Clamped; | 
 |                     ioFormat.fExternalType = halfFloatType; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F32 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F32; | 
 |                     ioFormat.fExternalType = GR_GL_FLOAT; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: R16F | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16F); | 
 |         info.fFormatType = FormatType::kFloat; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_R16F; | 
 |         info.fDefaultExternalFormat = GR_GL_RED; | 
 |         info.fDefaultExternalType = halfFloatType; | 
 |         info.fDefaultColorType = GrColorType::kR_F16; | 
 |         bool r16FTextureSupport = false; | 
 |         bool r16FRenderTargetSupport = false; | 
 |  | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg")) { | 
 |                 r16FTextureSupport = true; | 
 |                 r16FRenderTargetSupport = true; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             // It seems possible that a combination of GL_EXT_texture_rg and | 
 |             // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely | 
 |             // clear. The latter mentions interaction but that may only be for renderbuffers as | 
 |             // neither adds the texture format explicitly. | 
 |             // GL_OES_texture_format_half_float makes no reference to RED formats. | 
 |             if (version >= GR_GL_VER(3, 0)) { | 
 |                 r16FTextureSupport = true; | 
 |                 r16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || | 
 |                                           ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | 
 |                                           ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             if (version >= GR_GL_VER(2, 0)) { | 
 |                 r16FTextureSupport = true; | 
 |                 r16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | 
 |                                           ctxInfo.hasExtension("EXT_color_buffer_float"); | 
 |             } | 
 |         } | 
 |  | 
 |         if (r16FTextureSupport) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |             if (r16FRenderTargetSupport) { | 
 |                 info.fFlags |= fpRenderFlags; | 
 |             } | 
 |         } | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_R16F; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_R16F : GR_GL_RED; | 
 |         } | 
 |  | 
 |         if (r16FTextureSupport) { | 
 |             // Format: R16F, Surface: kAlpha_F16 | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kAlpha_F16; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 ctInfo.fReadSwizzle = GrSwizzle("000r"); | 
 |                 ctInfo.fWriteSwizzle = GrSwizzle("a000"); | 
 |                 this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F16 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_F16; | 
 |                     ioFormat.fExternalType = halfFloatType; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RED; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RED; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F32xxx | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_F32xxx; | 
 |                     ioFormat.fExternalType = GR_GL_FLOAT; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: LUMINANCE16F | 
 |     { | 
 |         // NOTE: We disallow lum16f on ES devices if linear filtering modes are not | 
 |         // supported. This is for simplicity, but a more granular approach is possible. | 
 |         bool lum16FSupported = false; | 
 |         bool lum16FSizedFormatSupported = false; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (!fIsCoreProfile && ctxInfo.hasExtension("GL_ARB_texture_float")) { | 
 |                 lum16FSupported = true; | 
 |                 lum16FSizedFormatSupported = true; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") && | 
 |                 ctxInfo.hasExtension("GL_OES_texture_half_float")) { | 
 |                 lum16FSupported = true; | 
 |                 // Even on ES3 this extension is required to define LUMINANCE16F. | 
 |                 lum16FSizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); | 
 |             } | 
 |         } // No WebGL support | 
 |  | 
 |         if (formatWorkarounds.fDisableLuminance16F) { | 
 |             lum16FSupported = false; | 
 |         } | 
 |  | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE16F); | 
 |         info.fFormatType = FormatType::kFloat; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE16F; | 
 |         info.fDefaultExternalFormat = GR_GL_LUMINANCE; | 
 |         info.fDefaultExternalType = halfFloatType; | 
 |         info.fDefaultColorType = GrColorType::kGray_F16; | 
 |  | 
 |         if (lum16FSupported) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |  | 
 |             if (texStorageSupported && lum16FSizedFormatSupported) { | 
 |                 info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; | 
 |             } else if (texImageSupportsSizedInternalFormat && lum16FSizedFormatSupported) { | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; | 
 |             } else { | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; | 
 |             } | 
 |  | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: LUMINANCE16F, Surface: kAlpha_F16 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kAlpha_F16; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; | 
 |                 ctInfo.fReadSwizzle = GrSwizzle("000r"); | 
 |                 ctInfo.fWriteSwizzle = GrSwizzle("aaa0"); | 
 |  | 
 |                 int idx = static_cast<int>(GrColorType::kAlpha_F16); | 
 |                 if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | 
 |                     this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kLUMINANCE16F); | 
 |                 } | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kAlpha_F16 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_F16; | 
 |                     ioFormat.fExternalType = halfFloatType; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                 } | 
 |  | 
 |                 // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kRGBA_F32 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F32; | 
 |                     ioFormat.fExternalType = GR_GL_FLOAT; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGBx8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBX8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBX8; | 
 |         info.fDefaultExternalFormat = GR_GL_RGB; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kRGB_888x; | 
 |  | 
 |         bool supportsRGBXTexStorage = false; | 
 |  | 
 |         if (GR_IS_GR_GL_ES(standard) && ctxInfo.hasExtension("GL_ANGLE_rgbx_internal_format")) { | 
 |             info.fFlags = | 
 |                     FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag | msaaRenderFlags; | 
 |             supportsRGBXTexStorage = true; | 
 |         } | 
 |  | 
 |         if (texStorageSupported && supportsRGBXTexStorage) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: RGBX8, Surface: kRGB_888x | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGB_888x; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGBX8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGBX8, Surface: kRGB_888x, Data: kRGB_888x | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGB_888x; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGB; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                 } | 
 |  | 
 |                 // Format: RGBX8, Surface: kRGB_888x, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGB8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGB8; | 
 |         info.fDefaultExternalFormat = GR_GL_RGB; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kRGB_888; | 
 |         info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             // Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be | 
 |             // a supported render buffer format. Since we usually use render buffers for MSAA on | 
 |             // non-ES GL we don't support MSAA for GL_RGB8. On 4.2+ we could check using | 
 |             // glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if | 
 |             // this becomes an issue. | 
 |             info.fFlags |= nonMSAARenderFlags; | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             // 3.0 and the extension support this as a render buffer format. | 
 |             if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8")) { | 
 |                 info.fFlags |= msaaRenderFlags; | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             // WebGL seems to support RBG8 | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGB8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGB8 : GR_GL_RGB; | 
 |         } | 
 |  | 
 |         info.fColorTypeInfoCount = 1; | 
 |         info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |         int ctIdx = 0; | 
 |         // Format: RGB8, Surface: kRGB_888x | 
 |         { | 
 |             auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |             ctInfo.fColorType = GrColorType::kRGB_888x; | 
 |             ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |  | 
 |             int idx = static_cast<int>(GrColorType::kRGB_888x); | 
 |             if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { | 
 |                 this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8); | 
 |             } | 
 |  | 
 |             // External IO ColorTypes: | 
 |             ctInfo.fExternalIOFormatCount = 2; | 
 |             ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                     ctInfo.fExternalIOFormatCount); | 
 |             int ioIdx = 0; | 
 |             // Format: RGB8, Surface: kRGB_888x, Data: kRGB_888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGB_888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = GR_GL_RGB; | 
 |                 ioFormat.fExternalReadFormat = 0; | 
 |             } | 
 |  | 
 |             // Format: RGB8, Surface: kRGB_888x, Data: kRGBA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = 0; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RG8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RG8; | 
 |         info.fDefaultExternalFormat = GR_GL_RG; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kRG_88; | 
 |         bool rg8Support = false; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             rg8Support = version >= GR_GL_VER(2, 0); | 
 |         } | 
 |         if (rg8Support) { | 
 |             info.fFlags |= FormatInfo::kTexturable_Flag | 
 |                         |  FormatInfo::kTransfers_Flag | 
 |                         |  msaaRenderFlags; | 
 |             if (texStorageSupported) { | 
 |                 info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |                 info.fInternalFormatForTexImageOrStorage = GR_GL_RG8; | 
 |             } | 
 |         } | 
 |         if (!(info.fFlags & FormatInfo::kUseTexStorage_Flag)) { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RG8 : GR_GL_RG; | 
 |         } | 
 |         if (rg8Support) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: RG8, Surface: kRG_88 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRG_88; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RG8, Surface: kRG_88, Data: kRG_88 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRG_88; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RG; | 
 |                     ioFormat.fExternalReadFormat = 0; | 
 |                     if (GR_IS_GR_GL(standard) && !formatWorkarounds.fDisallowDirectRG8ReadPixels) { | 
 |                         ioFormat.fExternalReadFormat = GR_GL_RG; | 
 |                     } | 
 |                 } | 
 |  | 
 |                 // Format: RG8, Surface: kRG_88, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGB10_A2 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB10_A2); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGB10_A2; | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | 
 |         info.fDefaultColorType = GrColorType::kRGBA_1010102; | 
 |         if (GR_IS_GR_GL(standard) || | 
 |            (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | 
 |                         | FormatInfo::kTransfers_Flag | 
 |                         | msaaRenderFlags; | 
 |         } else if (GR_IS_GR_GL_ES(standard) && | 
 |                    ctxInfo.hasExtension("GL_EXT_texture_type_2_10_10_10_REV")) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         } // No WebGL support | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGB10_A2; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGB10_A2 : GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { | 
 |             bool supportsBGRAColorType = GR_IS_GR_GL(standard) && | 
 |                     (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); | 
 |  | 
 |             info.fColorTypeInfoCount = supportsBGRAColorType ? 2 : 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: RGB10_A2, Surface: kRGBA_1010102 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGBA_1010102; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_1010102 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_1010102; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |             //------------------------------------------------------------------ | 
 |             // Format: RGB10_A2, Surface: kBGRA_1010102 | 
 |             if (supportsBGRAColorType) { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kBGRA_1010102; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kBGRA_1010102, GrGLFormat::kRGB10_A2); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kBGRA_1010102 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kBGRA_1010102; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_BGRA; | 
 |                     ioFormat.fExternalReadFormat = | 
 |                             formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGBA4 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA4); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBA4; | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; | 
 |         info.fDefaultColorType = GrColorType::kABGR_4444; | 
 |         info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(4, 2)) { | 
 |                 info.fFlags |= msaaRenderFlags; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             info.fFlags |= msaaRenderFlags; | 
 |         } | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA4; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGBA4 : GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         info.fColorTypeInfoCount = 1; | 
 |         info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |         int ctIdx = 0; | 
 |         // Format: RGBA4, Surface: kABGR_4444 | 
 |         { | 
 |             auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |             ctInfo.fColorType = GrColorType::kABGR_4444; | 
 |             ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |             this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4); | 
 |  | 
 |             // External IO ColorTypes: | 
 |             ctInfo.fExternalIOFormatCount = 2; | 
 |             ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                     ctInfo.fExternalIOFormatCount); | 
 |             int ioIdx = 0; | 
 |             // Format: RGBA4, Surface: kABGR_4444, Data: kABGR_4444 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kABGR_4444; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; | 
 |                 ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 // Not guaranteed by ES/WebGL. | 
 |                 ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |             } | 
 |  | 
 |             // Format: RGBA4, Surface: kABGR_4444, Data: kRGBA_8888 | 
 |             { | 
 |                 auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                 ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                 ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                 ioFormat.fExternalTexImageFormat = 0; | 
 |                 ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: SRGB8_ALPHA8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kSRGB8_ALPHA8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_SRGB8_ALPHA8; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; | 
 |         info.fDefaultColorType = GrColorType::kRGBA_8888_SRGB; | 
 |  | 
 |         // We may modify the default external format below. | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         bool srgb8Alpha8TexStorageSupported = texStorageSupported; | 
 |         bool srgb8Alpha8TextureSupport = false; | 
 |         bool srgb8Alpha8RenderTargetSupport = false; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0)) { | 
 |                 srgb8Alpha8TextureSupport = true; | 
 |                 srgb8Alpha8RenderTargetSupport = true; | 
 |             } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { | 
 |                 srgb8Alpha8TextureSupport = true; | 
 |                 if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || | 
 |                     ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { | 
 |                     srgb8Alpha8RenderTargetSupport = true; | 
 |                 } | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_sRGB")) { | 
 |                 srgb8Alpha8TextureSupport = true; | 
 |                 srgb8Alpha8RenderTargetSupport = true; | 
 |             } | 
 |             if (version < GR_GL_VER(3, 0)) { | 
 |                 // ES 2.0 requires that the external format matches the internal format. | 
 |                 info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; | 
 |                 // There is no defined interaction between GL_EXT_sRGB and GL_EXT_texture_storage. | 
 |                 srgb8Alpha8TexStorageSupported = false; | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             // sRGB extension should be on most WebGL 1.0 contexts, although sometimes under 2 | 
 |             // names. | 
 |             if (version >= GR_GL_VER(2, 0) || ctxInfo.hasExtension("GL_EXT_sRGB") || | 
 |                 ctxInfo.hasExtension("EXT_sRGB")) { | 
 |                 srgb8Alpha8TextureSupport = true; | 
 |                 srgb8Alpha8RenderTargetSupport = true; | 
 |             } | 
 |             if (version < GR_GL_VER(2, 0)) { | 
 |                 // WebGL 1.0 requires that the external format matches the internal format. | 
 |                 info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; | 
 |                 // There is no extension to WebGL 1 that adds glTexStorage. | 
 |                 SkASSERT(!srgb8Alpha8TexStorageSupported); | 
 |             } | 
 |         } | 
 |  | 
 |         if (srgb8Alpha8TextureSupport) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |             if (srgb8Alpha8RenderTargetSupport) { | 
 |                 info.fFlags |= formatWorkarounds.fDisableSRGBRenderWithMSAAForMacAMD | 
 |                                        ? nonMSAARenderFlags | 
 |                                        : msaaRenderFlags; | 
 |             } | 
 |         } | 
 |         if (srgb8Alpha8TexStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_SRGB8_ALPHA8; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_SRGB8_ALPHA8 : GR_GL_SRGB_ALPHA; | 
 |         } | 
 |  | 
 |         if (srgb8Alpha8TextureSupport) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGBA_8888_SRGB; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 1; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |  | 
 |                 // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB, Data: kRGBA_8888_SRGB | 
 |                 { | 
 |                     // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. | 
 |                     // Thus, the external format is GL_RGBA. See below for note about ES2.0 and | 
 |                     // glTex[Sub]Image. | 
 |                     GrGLenum texImageExternalFormat = GR_GL_RGBA; | 
 |  | 
 |                     // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the | 
 |                     // <format> param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and | 
 |                     // <format> params to match. Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the | 
 |                     // <format> param. On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the | 
 |                     // <format> param to glTexImage. | 
 |                     if (GR_IS_GR_GL_ES(standard) && version == GR_GL_VER(2,0)) { | 
 |                         texImageExternalFormat = GR_GL_SRGB_ALPHA; | 
 |                     } | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888_SRGB; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = texImageExternalFormat; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: COMPRESSED_RGB8_BC1 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_BC1); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | 
 |         if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | 
 |             if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { | 
 |                 info.fFlags = FormatInfo::kTexturable_Flag; | 
 |             } | 
 |         } // No WebGL support | 
 |  | 
 |         // There are no support GrColorTypes for this format | 
 |     } | 
 |  | 
 |     // Format: COMPRESSED_RGBA8_BC1 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGBA8_BC1); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; | 
 |         if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { | 
 |             if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { | 
 |                 info.fFlags = FormatInfo::kTexturable_Flag; | 
 |             } | 
 |         } // No WebGL support | 
 |  | 
 |           // There are no support GrColorTypes for this format | 
 |     } | 
 |  | 
 |     // Format: COMPRESSED_RGB8_ETC2 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_ETC2); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB8_ETC2; | 
 |         if (!formatWorkarounds.fDisallowETC2Compression) { | 
 |             if (GR_IS_GR_GL(standard)) { | 
 |                 if (version >= GR_GL_VER(4, 3) || | 
 |                     ctxInfo.hasExtension("GL_ARB_ES3_compatibility")) { | 
 |                     info.fFlags = FormatInfo::kTexturable_Flag; | 
 |                 } | 
 |             } else if (GR_IS_GR_GL_ES(standard)) { | 
 |                 if (version >= GR_GL_VER(3, 0) || | 
 |                     ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture")) { | 
 |                     info.fFlags = FormatInfo::kTexturable_Flag; | 
 |                 } | 
 |             } // No WebGL support | 
 |         } | 
 |  | 
 |         // There are no support GrColorTypes for this format | 
 |     } | 
 |  | 
 |     // Format: COMPRESSED_ETC1_RGB8 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_ETC1_RGB8); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_ETC1_RGB8; | 
 |         if (GR_IS_GR_GL_ES(standard)) { | 
 |             if (ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) { | 
 |                 info.fFlags = FormatInfo::kTexturable_Flag; | 
 |             } | 
 |         } // No GL or WebGL support | 
 |  | 
 |         // There are no support GrColorTypes for this format | 
 |     } | 
 |  | 
 |     // Format: R16 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_R16; | 
 |         info.fDefaultExternalFormat = GR_GL_RED; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | 
 |         info.fDefaultColorType = GrColorType::kR_16; | 
 |         bool r16Supported = false; | 
 |         if (!formatWorkarounds.fDisallowTextureUnorm16) { | 
 |             if (GR_IS_GR_GL(standard)) { | 
 |                 r16Supported = version >= GR_GL_VER(3, 0) || | 
 |                                ctxInfo.hasExtension("GL_ARB_texture_rg"); | 
 |             } else if (GR_IS_GR_GL_ES(standard)) { | 
 |                 r16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | 
 |             }  // No WebGL support | 
 |         } | 
 |  | 
 |         if (r16Supported) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | 
 |             if (!formatWorkarounds.fDisallowUnorm16Transfers) { | 
 |                 info.fFlags |= FormatInfo::kTransfers_Flag; | 
 |             } | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_R16; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_R16 : GR_GL_RED; | 
 |         } | 
 |  | 
 |         if (r16Supported) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: R16, Surface: kAlpha_16 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kAlpha_16; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 ctInfo.fReadSwizzle = GrSwizzle("000r"); | 
 |                 ctInfo.fWriteSwizzle = GrSwizzle("a000"); | 
 |                 this->setColorTypeFormat(GrColorType::kAlpha_16, GrGLFormat::kR16); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: R16, Surface: kAlpha_16, Data: kAlpha_16 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_16; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RED; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RED; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: R16, Surface: kAlpha_16, Data: kAlpha_8xxx | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kAlpha_8xxx; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RG16 | 
 |     { | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |         info.fInternalFormatForTexImageOrStorage = | 
 |                 texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RG16; | 
 |         info.fDefaultExternalFormat = GR_GL_RG; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | 
 |         info.fDefaultColorType = GrColorType::kRG_1616; | 
 |         bool rg16Supported = false; | 
 |         if (!formatWorkarounds.fDisallowTextureUnorm16) { | 
 |             if (GR_IS_GR_GL(standard)) { | 
 |                 rg16Supported = version >= GR_GL_VER(3, 0) || | 
 |                                 ctxInfo.hasExtension("GL_ARB_texture_rg"); | 
 |             } else if (GR_IS_GR_GL_ES(standard)) { | 
 |                 rg16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | 
 |             }  // No WebGL support | 
 |         } | 
 |  | 
 |         if (rg16Supported) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | 
 |             if (!formatWorkarounds.fDisallowUnorm16Transfers) { | 
 |                 info.fFlags |= FormatInfo::kTransfers_Flag; | 
 |             } | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RG16; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; | 
 |         } | 
 |  | 
 |         if (rg16Supported) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: GR_GL_RG16, Surface: kRG_1616 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRG_1616; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRG_1616 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRG_1616; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RG; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RG; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format: RGBA16 | 
 |     { | 
 |         bool rgba16Support = false; | 
 |         if (!formatWorkarounds.fDisallowTextureUnorm16) { | 
 |             if (GR_IS_GR_GL(standard)) { | 
 |                 rgba16Support = version >= GR_GL_VER(3, 0); | 
 |             } else if (GR_IS_GR_GL_ES(standard)) { | 
 |                 rgba16Support = ctxInfo.hasExtension("GL_EXT_texture_norm16"); | 
 |             }  // No WebGL support | 
 |         } | 
 |  | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16); | 
 |         info.fFormatType = FormatType::kNormalizedFixedPoint; | 
 |  | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RGBA16; | 
 |         info.fDefaultExternalFormat = GR_GL_RGBA; | 
 |         info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; | 
 |         info.fDefaultColorType = GrColorType::kRGBA_16161616; | 
 |         if (rgba16Support) { | 
 |             info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; | 
 |             if (!formatWorkarounds.fDisallowUnorm16Transfers) { | 
 |                 info.fFlags |= FormatInfo::kTransfers_Flag; | 
 |             } | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RGBA16 : GR_GL_RGBA; | 
 |         } | 
 |  | 
 |         if (rgba16Support) { | 
 |             // Format: GR_GL_RGBA16, Surface: kRGBA_16161616 | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRGBA_16161616; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_16161616 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_16161616; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RGBA; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_8888 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_8888; | 
 |                     ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Format:RG16F | 
 |     { | 
 |         bool rg16FTextureSupport = false; | 
 |         bool rg16FRenderTargetSupport = false; | 
 |         if (GR_IS_GR_GL(standard)) { | 
 |             if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float")) { | 
 |                 rg16FTextureSupport = true; | 
 |                 rg16FRenderTargetSupport = true; | 
 |             } | 
 |         } else if (GR_IS_GR_GL_ES(standard)) { | 
 |             // It seems possible that a combination of GL_EXT_texture_rg and | 
 |             // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely | 
 |             // clear. The latter mentions interaction but that may only be for renderbuffers as | 
 |             // neither adds the texture format explicitly. | 
 |             // GL_OES_texture_format_half_float makes no reference to RG formats. | 
 |             if (version >= GR_GL_VER(3, 0)) { | 
 |                 rg16FTextureSupport = true; | 
 |                 rg16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || | 
 |                                            ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | 
 |                                            ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); | 
 |             } | 
 |         } else if (GR_IS_GR_WEBGL(standard)) { | 
 |             if (version >= GR_GL_VER(2, 0)) { | 
 |                 rg16FTextureSupport = true; | 
 |                 rg16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || | 
 |                                            ctxInfo.hasExtension("EXT_color_buffer_half_float") || | 
 |                                            ctxInfo.hasExtension("GL_EXT_color_buffer_float") || | 
 |                                            ctxInfo.hasExtension("EXT_color_buffer_float"); | 
 |             } | 
 |         } | 
 |  | 
 |         FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16F); | 
 |         info.fFormatType = FormatType::kFloat; | 
 |         info.fInternalFormatForRenderbuffer = GR_GL_RG16F; | 
 |         info.fDefaultExternalFormat = GR_GL_RG; | 
 |         info.fDefaultExternalType = halfFloatType; | 
 |         info.fDefaultColorType = GrColorType::kRG_F16; | 
 |         if (rg16FTextureSupport) { | 
 |             info.fFlags |= FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; | 
 |             if (rg16FRenderTargetSupport) { | 
 |                 info.fFlags |= fpRenderFlags; | 
 |             } | 
 |         } | 
 |  | 
 |         if (texStorageSupported) { | 
 |             info.fFlags |= FormatInfo::kUseTexStorage_Flag; | 
 |             info.fInternalFormatForTexImageOrStorage = GR_GL_RG16F; | 
 |         } else { | 
 |             info.fInternalFormatForTexImageOrStorage = | 
 |                     texImageSupportsSizedInternalFormat ? GR_GL_RG16F : GR_GL_RG; | 
 |         } | 
 |  | 
 |         if (rg16FTextureSupport) { | 
 |             info.fColorTypeInfoCount = 1; | 
 |             info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); | 
 |             int ctIdx = 0; | 
 |             // Format: GR_GL_RG16F, Surface: kRG_F16 | 
 |             { | 
 |                 auto& ctInfo = info.fColorTypeInfos[ctIdx++]; | 
 |                 ctInfo.fColorType = GrColorType::kRG_F16; | 
 |                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; | 
 |                 this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F); | 
 |  | 
 |                 // External IO ColorTypes: | 
 |                 ctInfo.fExternalIOFormatCount = 2; | 
 |                 ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( | 
 |                         ctInfo.fExternalIOFormatCount); | 
 |                 int ioIdx = 0; | 
 |                 // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRG_F16 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRG_F16; | 
 |                     ioFormat.fExternalType = halfFloatType; | 
 |                     ioFormat.fExternalTexImageFormat = GR_GL_RG; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RG; | 
 |                     // Not guaranteed by ES/WebGL. | 
 |                     ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); | 
 |                 } | 
 |  | 
 |                 // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRGBA_F32 | 
 |                 { | 
 |                     auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; | 
 |                     ioFormat.fColorType = GrColorType::kRGBA_F32; | 
 |                     ioFormat.fExternalType = GR_GL_FLOAT; | 
 |                     ioFormat.fExternalTexImageFormat = 0; | 
 |                     ioFormat.fExternalReadFormat = GR_GL_RGBA; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     this->setupSampleCounts(ctxInfo, gli); | 
 |  | 
 | #ifdef SK_DEBUG | 
 |     for (int i = 0; i < kGrGLColorFormatCount; ++i) { | 
 |         if (GrGLFormat::kUnknown == static_cast<GrGLFormat>(i)) { | 
 |             continue; | 
 |         } | 
 |         const auto& formatInfo = fFormatTable[i]; | 
 |         // Make sure we didn't set fbo attachable with msaa and not fbo attachable. | 
 |         SkASSERT(!((formatInfo.fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) && | 
 |                   !(formatInfo.fFlags & FormatInfo::kFBOColorAttachment_Flag))); | 
 |  | 
 |         // Make sure we set all the formats' FormatType | 
 |         SkASSERT(formatInfo.fFormatType != FormatType::kUnknown); | 
 |  | 
 |         // Make sure if we added a ColorTypeInfo we filled it out | 
 |         for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) { | 
 |             const auto& ctInfo = formatInfo.fColorTypeInfos[j]; | 
 |             SkASSERT(ctInfo.fColorType != GrColorType::kUnknown); | 
 |             // Seems silly to add a color type if we don't support any flags on it. | 
 |             SkASSERT(ctInfo.fFlags); | 
 |             // Make sure if we added any ExternalIOFormats we filled it out | 
 |             for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { | 
 |                 const auto& ioInfo = ctInfo.fExternalIOFormats[k]; | 
 |                 SkASSERT(ioInfo.fColorType != GrColorType::kUnknown); | 
 |             } | 
 |         } | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 | void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | 
 |     GrGLStandard standard = ctxInfo.standard(); | 
 |     // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set | 
 |     sk_ignore_unused_variable(standard); | 
 |     GrGLVersion version = ctxInfo.version(); | 
 |  | 
 |     for (int i = 0; i < kGrGLColorFormatCount; ++i) { | 
 |         if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) { | 
 |             // We assume that MSAA rendering is supported only if we support non-MSAA rendering. | 
 |             SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags); | 
 |             if ((GR_IS_GR_GL(standard) && | 
 |                   (version >= GR_GL_VER(4,2) || | 
 |                    ctxInfo.hasExtension("GL_ARB_internalformat_query"))) || | 
 |                 (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) { | 
 |                 int count; | 
 |                 GrGLFormat grGLFormat = static_cast<GrGLFormat>(i); | 
 |                 GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); | 
 |                 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, | 
 |                                           GR_GL_NUM_SAMPLE_COUNTS, 1, &count); | 
 |                 if (count) { | 
 |                     std::unique_ptr<int[]> temp(new int[count]); | 
 |                     GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, | 
 |                                               count, temp.get()); | 
 |                     // GL has a concept of MSAA rasterization with a single sample but we do not. | 
 |                     if (count && temp[count - 1] == 1) { | 
 |                         --count; | 
 |                         SkASSERT(!count || temp[count -1] > 1); | 
 |                     } | 
 |                     fFormatTable[i].fColorSampleCounts.setCount(count+1); | 
 |                     // We initialize our supported values with 1 (no msaa) and reverse the order | 
 |                     // returned by GL so that the array is ascending. | 
 |                     fFormatTable[i].fColorSampleCounts[0] = 1; | 
 |                     for (int j = 0; j < count; ++j) { | 
 | #if defined(SK_BUILD_FOR_IOS) && TARGET_OS_SIMULATOR | 
 |                         // The iOS simulator is reporting incorrect values for sample counts, | 
 |                         // so force them to be a power of 2. | 
 |                         fFormatTable[i].fColorSampleCounts[j+1] = SkPrevPow2(temp[count - j - 1]); | 
 | #else | 
 |                         fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; | 
 | #endif | 
 |                     } | 
 |                 } | 
 |             } else { | 
 |                 // Fake out the table using some semi-standard counts up to the max allowed sample | 
 |                 // count. | 
 |                 int maxSampleCnt = 1; | 
 |                 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { | 
 |                     GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); | 
 |                 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { | 
 |                     GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); | 
 |                 } | 
 |                 // Chrome has a mock GL implementation that returns 0. | 
 |                 maxSampleCnt = std::max(1, maxSampleCnt); | 
 |  | 
 |                 static constexpr int kDefaultSamples[] = {1, 2, 4, 8}; | 
 |                 int count = SK_ARRAY_COUNT(kDefaultSamples); | 
 |                 for (; count > 0; --count) { | 
 |                     if (kDefaultSamples[count - 1] <= maxSampleCnt) { | 
 |                         break; | 
 |                     } | 
 |                 } | 
 |                 if (count > 0) { | 
 |                     fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples); | 
 |                 } | 
 |             } | 
 |         } else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) { | 
 |             fFormatTable[i].fColorSampleCounts.setCount(1); | 
 |             fFormatTable[i].fColorSampleCounts[0] = 1; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | bool GrGLCaps::canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, | 
 |                                   const GrTextureType* dstTypeIfTexture, | 
 |                                   GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, | 
 |                                   const GrTextureType* srcTypeIfTexture) const { | 
 |     // When it comes to format types and component sizes the gl spec is fairly complex as | 
 |     // requirements differ depending on many properties (e.g. if the internalFormat was created with | 
 |     // a sized format or not). These affect the rules about which format types can be copied to | 
 |     // which other types. For now we are being more restrictive and requiring that the types must | 
 |     // match exactly. | 
 |     if (this->getFormatDefaultExternalType(dstFormat) != | 
 |         this->getFormatDefaultExternalType(srcFormat)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Either both the src and dst formats need to be SRGB or both need to not be SRGB | 
 |     if (GrGLFormatIsSRGB(dstFormat) != GrGLFormatIsSRGB(srcFormat)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (GR_IS_GR_GL_ES(fStandard)) { | 
 |         // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage | 
 |         // and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. | 
 |         // ANGLE, for one, does not allow it. However, we've found it works on some drivers and | 
 |         // avoids bugs with using glBlitFramebuffer. | 
 |         if ((dstFormat == GrGLFormat::kBGRA8 || srcFormat == GrGLFormat::kBGRA8) && | 
 |             !fAllowBGRA8CopyTexSubImage) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         // Table 3.9 of the ES2 spec and 3.16 of ES3 spec indicates the supported internal base | 
 |         // formats with CopyTexSubImage. Each base format can be copied to itself or formats with | 
 |         // less channels. | 
 |         uint32_t dstChannels = GrGLFormatChannels(dstFormat); | 
 |         uint32_t srcChannels = GrGLFormatChannels(srcFormat); | 
 |         if (!dstChannels || !srcChannels) { | 
 |             // The formats don't represent color channels (i.e. may be depth stencil) | 
 |             return false; | 
 |         } | 
 |         // The dst channels have to be a subset of the srcChannels, except R, RG, or RGB, channels | 
 |         // can go to LUM. (See expansion of Table 3.9 in EXT_texture_rg). | 
 |         if ((dstChannels & srcChannels) != srcChannels) { | 
 |             if (dstChannels == kGray_SkColorChannelFlag || | 
 |                 dstChannels == kGrayAlpha_SkColorChannelFlags) { | 
 |                 // The dst can't have gray if the src is alpha-only. | 
 |                 if (srcChannels == kAlpha_SkColorChannelFlag) { | 
 |                     return false; | 
 |                 } | 
 |             } else { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // CopyTexSubImage is invalid or doesn't copy what we want when we have msaa render buffers. | 
 |     if (dstHasMSAARenderBuffer || srcHasMSAARenderBuffer) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     // CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a | 
 |     // texture. | 
 |     if (!dstTypeIfTexture) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no | 
 |     // mirroring is required | 
 |     return this->canFormatBeFBOColorAttachment(srcFormat) && | 
 |            (!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) && | 
 |            *dstTypeIfTexture != GrTextureType::kExternal; | 
 | } | 
 |  | 
 | bool GrGLCaps::canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, | 
 |                              const GrTextureType* dstTypeIfTexture, | 
 |                              GrGLFormat srcFormat, int srcSampleCnt, | 
 |                              const GrTextureType* srcTypeIfTexture, | 
 |                              const SkRect& srcBounds, bool srcBoundsExact, | 
 |                              const SkIRect& srcRect, const SkIPoint& dstPoint) const { | 
 |     auto blitFramebufferFlags = fBlitFramebufferFlags; | 
 |     if (!this->canFormatBeFBOColorAttachment(dstFormat) || | 
 |         !this->canFormatBeFBOColorAttachment(srcFormat)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) { | 
 |         return false; | 
 |     } | 
 |     if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { | 
 |         if (srcSampleCnt > 1) { | 
 |             if (1 == dstSampleCnt) { | 
 |                 return false; | 
 |             } | 
 |             if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { | 
 |         if (dstSampleCnt > 1) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |  | 
 |     if (GrGLCaps::kNoFormatConversion_BlitFramebufferFlag & blitFramebufferFlags) { | 
 |         if (srcFormat != dstFormat) { | 
 |             return false; | 
 |         } | 
 |     } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { | 
 |         if (srcSampleCnt > 1 && srcFormat != dstFormat) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |  | 
 |     if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { | 
 |         if (srcSampleCnt > 1) { | 
 |             if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | bool GrGLCaps::canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable) const { | 
 |     return this->isFormatRenderable(dstFormat, 1) && srcIsTexturable; | 
 | } | 
 |  | 
 | static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& glCaps) { | 
 |     const GrRenderTargetProxy* rt = surf->asRenderTargetProxy(); | 
 |     if (!rt) { | 
 |         return false; | 
 |     } | 
 |     // A RT has a separate MSAA renderbuffer if: | 
 |     // 1) It's multisampled | 
 |     // 2) We're using an extension with separate MSAA renderbuffers | 
 |     // 3) It's not FBO 0, which is special and always auto-resolves | 
 |     return rt->numSamples() > 1 && | 
 |            glCaps.usesMSAARenderBuffers() && | 
 |            !rt->glRTFBOIDIs0(); | 
 | } | 
 |  | 
 | bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, | 
 |                                 const SkIRect& srcRect, const SkIPoint& dstPoint) const { | 
 |     int dstSampleCnt = 0; | 
 |     int srcSampleCnt = 0; | 
 |     if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) { | 
 |         dstSampleCnt = rtProxy->numSamples(); | 
 |     } | 
 |     if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) { | 
 |         srcSampleCnt = rtProxy->numSamples(); | 
 |     } | 
 |     SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy())); | 
 |     SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy())); | 
 |  | 
 |     const GrTextureProxy* dstTex = dst->asTextureProxy(); | 
 |     const GrTextureProxy* srcTex = src->asTextureProxy(); | 
 |  | 
 |     GrTextureType dstTexType; | 
 |     GrTextureType* dstTexTypePtr = nullptr; | 
 |     GrTextureType srcTexType; | 
 |     GrTextureType* srcTexTypePtr = nullptr; | 
 |     if (dstTex) { | 
 |         dstTexType = dstTex->textureType(); | 
 |         dstTexTypePtr = &dstTexType; | 
 |     } | 
 |     if (srcTex) { | 
 |         srcTexType = srcTex->textureType(); | 
 |         srcTexTypePtr = &srcTexType; | 
 |     } | 
 |  | 
 |     auto dstFormat = dst->backendFormat().asGLFormat(); | 
 |     auto srcFormat = src->backendFormat().asGLFormat(); | 
 |     return this->canCopyTexSubImage(dstFormat, has_msaa_render_buffer(dst, *this), dstTexTypePtr, | 
 |                                     srcFormat, has_msaa_render_buffer(src, *this), srcTexTypePtr) || | 
 |            this->canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, srcFormat, srcSampleCnt, | 
 |                                srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(), srcRect, | 
 |                                dstPoint) || | 
 |            this->canCopyAsDraw(dstFormat, SkToBool(srcTex)); | 
 | } | 
 |  | 
 | GrCaps::DstCopyRestrictions GrGLCaps::getDstCopyRestrictions(const GrRenderTargetProxy* src, | 
 |                                                              GrColorType colorType) const { | 
 |     // If the src is a texture, we can implement the blit as a draw assuming the config is | 
 |     // renderable. | 
 |     if (src->asTextureProxy() && !this->isFormatAsColorTypeRenderable(colorType, | 
 |                                                                       src->backendFormat())) { | 
 |         return {}; | 
 |     } | 
 |  | 
 |     if (const auto* texProxy = src->asTextureProxy()) { | 
 |         if (texProxy->textureType() == GrTextureType::kExternal) { | 
 |             // Not supported for FBO blit or CopyTexSubImage. Caller will have to fall back to a | 
 |             // draw (if the source is also a texture). | 
 |             return {}; | 
 |         } | 
 |     } | 
 |  | 
 |     // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are | 
 |     // possible and we return false to fallback to creating a render target dst for render-to- | 
 |     // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo | 
 |     // creation. It isn't clear that avoiding temporary fbo creation is actually optimal. | 
 |     DstCopyRestrictions blitFramebufferRestrictions = {}; | 
 |     if (src->numSamples() > 1 && | 
 |         (fBlitFramebufferFlags & kResolveMustBeFull_BlitFrambufferFlag)) { | 
 |         blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; | 
 |         blitFramebufferRestrictions.fMustCopyWholeSrc = true; | 
 |         // Mirroring causes rects to mismatch later, don't allow it. | 
 |     } else if (src->numSamples() > 1 && (fBlitFramebufferFlags & | 
 |                                          kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { | 
 |         blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; | 
 |     } | 
 |  | 
 |     auto srcFormat = src->backendFormat().asGLFormat(); | 
 |     // Check for format issues with glCopyTexSubImage2D | 
 |     if (srcFormat == GrGLFormat::kBGRA8) { | 
 |         // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit | 
 |         // then we set up for that, otherwise fail. | 
 |         if (this->canFormatBeFBOColorAttachment(srcFormat)) { | 
 |             return blitFramebufferRestrictions; | 
 |         } | 
 |         // Caller will have to use a draw. | 
 |         return {}; | 
 |     } | 
 |  | 
 |     { | 
 |         bool srcIsMSAARenderbuffer = src->numSamples() > 1 && | 
 |                                      this->usesMSAARenderBuffers(); | 
 |         if (srcIsMSAARenderbuffer) { | 
 |             // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO | 
 |             // blit or fail. | 
 |             if (this->canFormatBeFBOColorAttachment(srcFormat)) { | 
 |                 return blitFramebufferRestrictions; | 
 |             } | 
 |             // Caller will have to use a draw. | 
 |             return {}; | 
 |         } | 
 |     } | 
 |  | 
 |     // We'll do a CopyTexSubImage, no restrictions. | 
 |     return {}; | 
 | } | 
 |  | 
 | void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo, | 
 |                                                  const GrContextOptions& contextOptions, | 
 |                                                  const GrGLInterface* glInterface, | 
 |                                                  GrShaderCaps* shaderCaps, | 
 |                                                  FormatWorkarounds* formatWorkarounds) { | 
 |     // A driver bug on the nexus 6 causes incorrect dst copies when invalidate is called beforehand. | 
 |     // Thus we are disabling this extension for now on Adreno4xx devices. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno430       || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || | 
 |         fDriverBugWorkarounds.disable_discard_framebuffer) { | 
 |         fInvalidateFBType = kNone_InvalidateFBType; | 
 |     } | 
 |  | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kIntelCherryView) { | 
 |         // When running DMSAA_dst_read_with_existing_barrier with DMSAA disabled on linux Intel | 
 |         // HD405, the test fails when using texture barriers. Oddly the gpu doing the draw which | 
 |         // uses the barrier correctly. It is the next draw, which does not use or need a barrier, | 
 |         // that is blending with a dst as if the barrier draw didn't happen. Since this GPU is not | 
 |         // that important to us and this driver bug could probably manifest itself in the wild, we | 
 |         // are just disabling texture barrier support for the gpu. | 
 |         fTextureBarrierSupport = false; | 
 |     } | 
 |  | 
 |     // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between | 
 |     // 340.96 and 367.57. | 
 |     if (GR_IS_GR_GL(ctxInfo.standard()) && ctxInfo.driver() == GrGLDriver::kNVIDIA && | 
 |         ctxInfo.driverVersion() < GR_GL_DRIVER_VER(367, 57, 0)) { | 
 |         fClearTextureSupport = false; | 
 |     } | 
 |  | 
 |     // glBlitFramebuffer seems to produce incorrect results on QC, Mali400, and Tegra3 but | 
 |     // glCopyTexSubImage2D works (even though there is no extension that specifically allows it). | 
 |     if (ctxInfo.vendor()   == GrGLVendor::kQualcomm  || | 
 |         ctxInfo.renderer() == GrGLRenderer::kMali4xx || | 
 |         ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | 
 |         fAllowBGRA8CopyTexSubImage = true; | 
 |     } | 
 |  | 
 |     // http://anglebug.com/6030 | 
 |     if (fMSFBOType == kES_EXT_MsToTexture_MSFBOType && | 
 |         ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | 
 |         fDisallowDynamicMSAA = true; | 
 |     } | 
 |  | 
 |     // http://skbug.com/12081 | 
 |     if (GR_IS_GR_WEBGL(ctxInfo.standard())) { | 
 |         fDisallowDynamicMSAA = true; | 
 |     } | 
 |  | 
 | #if defined(__has_feature) | 
 | #if defined(SK_BUILD_FOR_MAC) && __has_feature(thread_sanitizer) | 
 |     // See skbug.com/7058 | 
 |     fMapBufferType = kNone_MapBufferType; | 
 |     fMapBufferFlags = kNone_MapFlags; | 
 |     fTransferFromBufferToTextureSupport = false; | 
 |     fTransferFromSurfaceToBufferSupport = false; | 
 |     fTransferBufferType = TransferBufferType::kNone; | 
 | #endif | 
 | #endif | 
 |  | 
 |     // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where | 
 |     // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug | 
 |     // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's | 
 |     // unclear whether this really affects a wide range of devices. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | 
 |         ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0, 0)) { | 
 |         fMapBufferType = kNone_MapBufferType; | 
 |         fMapBufferFlags = kNone_MapFlags; | 
 |         fTransferFromBufferToTextureSupport = false; | 
 |         fTransferFromSurfaceToBufferSupport = false; | 
 |         fTransferBufferType = TransferBufferType::kNone; | 
 |     } | 
 |  | 
 |     // The TransferPixelsToTexture test fails on ANGLE D3D9 and D3D11 if this is enabled. | 
 |     // https://anglebug.com/5542 | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || | 
 |         ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | 
 |         fTransferPixelsToRowBytesSupport = false; | 
 |     } | 
 |  | 
 |     // Using MIPs on this GPU seems to be a source of trouble. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { | 
 |         fMipmapSupport = false; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_ANDROID | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { | 
 |         // Flutter found glTexSubImage2D for GL_RED is much slower than GL_ALPHA on the | 
 |         // "MC18 PERSONAL SHOPPER" | 
 |         formatWorkarounds->fDisallowR8ForPowerVRSGX54x = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     if (ctxInfo.isOverCommandBuffer() && ctxInfo.version() >= GR_GL_VER(3,0)) { | 
 |         formatWorkarounds->fDisallowTextureUnorm16 = true;  // http://crbug.com/1224108 | 
 |         formatWorkarounds->fDisallowETC2Compression = true;  // http://crbug.com/1224111 | 
 |         fTransferFromSurfaceToBufferSupport = false;  // http://crbug.com/1224138 | 
 |  | 
 |         // http://crbug.com/1224117 | 
 |         fMapBufferFlags = kNone_MapFlags; | 
 |         fMapBufferType = kNone_MapBufferType; | 
 |     } | 
 |  | 
 |     // https://b.corp.google.com/issues/143074513 | 
 |     // https://skbug.com/11152 | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno615 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno620) { | 
 |         fMSFBOType = kNone_MSFBOType; | 
 |         fMSAAResolvesAutomatically = false; | 
 |     } | 
 |  | 
 | #ifndef SK_BUILD_FOR_IOS | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x   || | 
 |         ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue || | 
 |         (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && !ctxInfo.isOverCommandBuffer())) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // A lot of GPUs have trouble with full screen clears (skbug.com/7195) | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAMDRadeonHD7xxx || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M4xx) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_MAC | 
 |     // crbug.com/768134 - On MacBook Pros, the Intel Iris Pro doesn't always perform | 
 |     // full screen clears | 
 |     // crbug.com/773107 - On MacBook Pros, a wide range of Intel GPUs don't always | 
 |     // perform full screen clears. | 
 |     // Update on 4/4/2018 - This appears to be fixed on driver 10.30.12 on a macOS 10.13.2 on a | 
 |     // Retina MBP Early 2015 with Iris 6100. It is possibly fixed on earlier drivers as well. | 
 |     // crbug.com/1039912 - Crash rate in glClear spiked after OS update, affecting mostly | 
 |     //   Broadwell on 10.13+ | 
 |     if (ctxInfo.vendor() == GrGLVendor::kIntel && | 
 |         (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(10, 30, 12) || | 
 |          ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell)) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |     } | 
 |     // crbug.com/969609 - NVIDIA on Mac sometimes segfaults during glClear in chrome. It seems | 
 |     // mostly concentrated in 10.13/14, GT 650Ms, driver 12+. But there are instances of older | 
 |     // drivers and GTX 775s, so we'll start with a broader workaround. | 
 |     if (ctxInfo.vendor() == GrGLVendor::kNVIDIA) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // See crbug.com/755871. This could probably be narrowed to just partial clears as the driver | 
 |     // bugs seems to involve clearing too much and not skipping the clear. | 
 |     // See crbug.com/768134. This is also needed for full clears and was seen on an nVidia K620 | 
 |     // but only for D3D11 ANGLE. | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |     } | 
 |  | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | 
 |         // This is known to be fixed sometime between driver 145.0 and 219.0 | 
 |         if (ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0, 0)) { | 
 |             fPerformStencilClearsAsDraws = true; | 
 |         } | 
 |         // This is known to be fixed sometime between driver 129.0 and 145.0 on Nexus 6P. | 
 |         // On driver 129 on Android M it fails the unit tests called WritePixelsPendingIO without | 
 |         // the workaround. It passes on Android N with driver 145 without the workaround. | 
 |         // skbug.com/11834 | 
 |         if (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(145, 0, 0)) { | 
 |             fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; | 
 |         } | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.gl_clear_broken) { | 
 |         fPerformColorClearsAsDraws = true; | 
 |         fPerformStencilClearsAsDraws = true; | 
 |     } | 
 |  | 
 |     if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { | 
 |         // It appears that all the Adreno GPUs have less than optimal performance when | 
 |         // drawing w/ large index buffers. | 
 |         fAvoidLargeIndexBufferDraws = true; | 
 |     } | 
 |  | 
 |     // This was reproduced on the following configurations: | 
 |     // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0 | 
 |     // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0 | 
 |     // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0 | 
 |     // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0 | 
 |     // and not produced on: | 
 |     // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0 | 
 |     // The particular lines that get dropped from test images varies across different devices. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | 
 |         ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0, 0)) { | 
 |         fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true; | 
 |     } | 
 |  | 
 |     // TODO: Don't apply this on iOS? | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | 
 |         // Our Chromebook with GrGLRenderer::kPowerVRRogue crashes on large instanced draws. The | 
 |         // current minimum number of instances observed to crash is somewhere between 2^14 and 2^15. | 
 |         // Keep the number of instances below 1000, just to be safe. | 
 |         fMaxInstancesPerDrawWithoutCrashing = 999; | 
 |     } else if (fDriverBugWorkarounds.disallow_large_instanced_draw) { | 
 |         fMaxInstancesPerDrawWithoutCrashing = 0x4000000; | 
 |     } | 
 |  | 
 | #ifndef SK_BUILD_FOR_IOS | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | 
 |         // We saw this bug on a TecnoSpark 3 Pro with a PowerVR GE8300. | 
 |         // GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" | 
 |         // Possibly this could be more limited by driver version or HW generation. | 
 |         // When using samplers, we are seeing a bug where the gpu is sometimes not sampling the | 
 |         // correct mip level data. A workaround to this issue is that when binding a texture we also | 
 |         // set some texture state, and it seems like any inividual state works (e.g. min/mag filter, | 
 |         // base level, max level, etc.). Currently we just set the min filter level every time we | 
 |         // bind a texture as the workaround. | 
 |         fMustSetAnyTexParameterToEnableMipmapping = true; | 
 |         // ColorTypeBackendAllocationTest failed for kAlpha_8 and kGray_8 when using | 
 |         // GL_UNPACK_ROW_LENGTH. Perhaps this could be a more limited workaround by applying | 
 |         // only to single channel 8 bit unorm formats but we only have a monolithic query for this | 
 |         // support at present. | 
 |         fWritePixelsRowBytesSupport = false; | 
 |         // TransferPixelsToTextureTest fails for all color types on | 
 |         // TecnoSpark 3 Pro with a PowerVR GE8300, GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" | 
 |         // if GL_UNPACK_ROW_LENGTH is used. | 
 |         fTransferPixelsToRowBytesSupport = false; | 
 |     } | 
 | #endif | 
 |  | 
 |     // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | 
 |         fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; | 
 |         fUseDrawInsteadOfAllRenderTargetWrites = true; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_MAC | 
 |     static constexpr bool isMAC = true; | 
 | #else | 
 |     static constexpr bool isMAC = false; | 
 | #endif | 
 |  | 
 | #ifdef SK_BUILD_FOR_ANDROID | 
 |     // Older versions of Android have problems with setting GL_TEXTURE_BASE_LEVEL or | 
 |     // GL_TEXTURE_MAX_LEVEL on GL_TEXTURE_EXTERTNAL_OES textures. We just leave them as is and hope | 
 |     // the client never changes them either. | 
 |     fDontSetBaseOrMaxLevelForExternalTextures = true; | 
 |     // PowerVR can crash setting the levels on Android up to Q for any texture? | 
 |     // https://crbug.com/1123874 | 
 |     if (ctxInfo.vendor() == GrGLVendor::kImagination) { | 
 |         fMipmapLevelControlSupport =  false; | 
 |     } | 
 | #endif | 
 |  | 
 |     // We support manual mip-map generation (via iterative downsampling draw calls). This fixes | 
 |     // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using | 
 |     // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally, | 
 |     // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary: | 
 |     if (fMipmapLevelControlSupport && | 
 |         !ctxInfo.isOverCommandBuffer() &&  // http://crbug.com/1224110 | 
 |         (contextOptions.fDoManualMipmapping                 || | 
 |          ctxInfo.vendor()  == GrGLVendor::kIntel            || | 
 |          (ctxInfo.driver() == GrGLDriver::kNVIDIA && isMAC) || | 
 |          ctxInfo.vendor()  == GrGLVendor::kATI)) { | 
 |         fDoManualMipmapping = true; | 
 |     } | 
 |  | 
 |     // See http://crbug.com/710443 | 
 | #ifdef SK_BUILD_FOR_MAC | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell) { | 
 |         fClearToBoundaryValuesIsBroken = true; | 
 |     } | 
 | #endif | 
 |     if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { | 
 |         fDrawArraysBaseVertexIsBroken = true; | 
 |     } | 
 |  | 
 |     // https://b.corp.google.com/issues/188410972 | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kVirgl) { | 
 |         fDrawInstancedSupport = false; | 
 |     } | 
 |  | 
 |     // http://anglebug.com/4538 | 
 |     if (fBaseVertexBaseInstanceSupport && !fDrawInstancedSupport) { | 
 |         fBaseVertexBaseInstanceSupport = false; | 
 |         fNativeDrawIndirectSupport = false; | 
 |         fMultiDrawType = MultiDrawType::kNone; | 
 |     } | 
 |  | 
 |     // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the | 
 |     // Galaxy S7. | 
 |     // TODO: Once this is fixed we can update the check here to look at a driver version number too. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other) { | 
 |         shaderCaps->fFBFetchSupport = false; | 
 |     } | 
 |  | 
 |     // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation error "Calls to any | 
 |     // function that may require a gradient calculation inside a conditional block may return | 
 |     // undefined results". This appears to be an issue with the 'any' call since even the simple | 
 |     // "result=black; if (any()) result=white;" code fails to compile. | 
 |     shaderCaps->fCanUseAnyFunctionInShader = (ctxInfo.vendor() != GrGLVendor::kImagination); | 
 |  | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | 
 |         // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), | 
 |         // so we must do the abs first in a separate expression. | 
 |         shaderCaps->fCanUseMinAndAbsTogether = false; | 
 |  | 
 |         // Tegra3 fract() seems to trigger undefined behavior for negative values, so we | 
 |         // must avoid this condition. | 
 |         shaderCaps->fCanUseFractForNegativeValues = false; | 
 |  | 
 |         // Seeing crashes on Tegra3 with inlined functions that have early returns. Looks like the | 
 |         // do { ... break; } while (false); construct is causing a crash in the driver. | 
 |         shaderCaps->fCanUseDoLoops = false; | 
 |     } | 
 |  | 
 |     // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int | 
 |     // thus must us -1.0 * %s.x to work correctly | 
 |     if (ctxInfo.vendor() == GrGLVendor::kIntel) { | 
 |         shaderCaps->fMustForceNegatedAtanParamToFloat = true; | 
 |     } | 
 |  | 
 | #if defined(SK_BUILD_FOR_MAC) | 
 |     if (ctxInfo.vendor() == GrGLVendor::kATI) { | 
 |         // The Radeon GLSL compiler on Mac gets confused by ldexp(..., -x). | 
 |         // Convert to ldexp(..., x * -1). | 
 |         // http://skbug.com/12076 | 
 |         shaderCaps->fMustForceNegatedLdexpParamToMultiply = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // On some Intel GPUs there is an issue where the driver outputs bogus values in the shader | 
 |     // when floor and abs are called on the same line. Thus we must execute an Op between them to | 
 |     // make sure the compiler doesn't re-inline them even if we break the calls apart. | 
 |     if (ctxInfo.vendor() == GrGLVendor::kIntel) { | 
 |         shaderCaps->fMustDoOpBetweenFloorAndAbs = true; | 
 |     } | 
 |  | 
 |     // On Adreno devices with framebuffer fetch support, there is a bug where they always return | 
 |     // the original dst color when reading the outColor even after being written to. By using a | 
 |     // local outColor we can work around this bug. | 
 |     if (shaderCaps->fFBFetchSupport && ctxInfo.vendor() == GrGLVendor::kQualcomm) { | 
 |         shaderCaps->fRequiresLocalOutputColorForFBFetch = true; | 
 |     } | 
 |  | 
 |     // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform | 
 |     // color, and that uniform contains an opaque color, and the output of the shader is only based | 
 |     // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce | 
 |     // that the shader always outputs opaque values. In that case, it appears to remove the shader | 
 |     // based blending code it normally injects, turning SrcOver into Src. To fix this, we always | 
 |     // insert an extra bit of math on the uniform that confuses the compiler just enough... | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kMaliT) { | 
 |         shaderCaps->fMustObfuscateUniformColor = true; | 
 |     } | 
 |  | 
 |     // On Mali G series GPUs, applying transfer functions in the fragment shader with half-floats | 
 |     // produces answers that are much less accurate than expected/required. This forces full floats | 
 |     // for some intermediate values to get acceptable results. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kMaliG) { | 
 |         fShaderCaps->fColorSpaceMathNeedsFloat = true; | 
 |     } | 
 |  | 
 |     // On Mali 400 there is a bug using dFd* in the x direction. So we avoid using it when possible. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kMali4xx) { | 
 |         fShaderCaps->fAvoidDfDxForGradientsWhenPossible = true; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_WIN | 
 |     // Check for ANGLE on Windows, so we can workaround a bug in D3D itself (anglebug.com/2098). | 
 |     // | 
 |     // Basically, if a shader has a construct like: | 
 |     // | 
 |     // float x = someCondition ? someValue : 0; | 
 |     // float2 result = (0 == x) ? float2(x, x) | 
 |     //                          : float2(2 * x / x, 0); | 
 |     // | 
 |     // ... the compiler will produce an error 'NaN and infinity literals not allowed', even though | 
 |     // we've explicitly guarded the division with a check against zero. This manifests in much | 
 |     // more complex ways in some of our shaders, so we use this caps bit to add an epsilon value | 
 |     // to the denominator of divisions, even when we've added checks that the denominator isn't 0. | 
 |     if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || ctxInfo.isOverCommandBuffer()) { | 
 |         shaderCaps->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // The Adreno 5xx and 6xx produce incorrect results when comparing a pair of matrices. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno615 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno630 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno640 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno6xx_other) { | 
 |         shaderCaps->fRewriteMatrixComparisons = true; | 
 |     } | 
 |  | 
 |     // We've seen Adreno 3xx devices produce incorrect (flipped) values for gl_FragCoord, in some | 
 |     // (rare) situations. It's sporadic, and mostly on older drivers. Additionally, old Adreno | 
 |     // compilers (see crbug.com/skia/4078) crash when accessing .zw of gl_FragCoord, so just bypass | 
 |     // using gl_FragCoord at all to get around it. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { | 
 |         shaderCaps->fCanUseFragCoord = false; | 
 |     } | 
 |  | 
 |     // gl_FragCoord has an incorrect subpixel offset on legacy Tegra hardware. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { | 
 |         shaderCaps->fCanUseFragCoord = false; | 
 |     } | 
 |  | 
 |     // On Mali G71, mediump ints don't appear capable of representing every integer beyond +/-2048. | 
 |     // (Are they implemented with fp16?) | 
 |     if (ctxInfo.vendor() == GrGLVendor::kARM) { | 
 |         shaderCaps->fIncompleteShortIntPrecision = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.add_and_true_to_loop_condition) { | 
 |         shaderCaps->fAddAndTrueToLoopCondition = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.unfold_short_circuit_as_ternary_operation) { | 
 |         shaderCaps->fUnfoldShortCircuitAsTernary = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.emulate_abs_int_function) { | 
 |         shaderCaps->fEmulateAbsIntFunction = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.rewrite_do_while_loops) { | 
 |         shaderCaps->fRewriteDoWhileLoops = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.remove_pow_with_constant_exponent) { | 
 |         shaderCaps->fRemovePowWithConstantExponent = true; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.disable_dual_source_blending_support) { | 
 |         shaderCaps->fDualSourceBlendingSupport = false; | 
 |     } | 
 |  | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | 
 |         shaderCaps->fMustWriteToFragColor = true; | 
 |     } | 
 |  | 
 |     // Disabling advanced blend on various platforms with major known issues. We also block Chrome | 
 |     // command buffer for now until its own denylists can be updated. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno430       || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno530       || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | 
 |         ctxInfo.driver()   == GrGLDriver::kIntel             || | 
 |         ctxInfo.isOverCommandBuffer()                        || | 
 |         ctxInfo.vendor()   == GrGLVendor::kARM /* http://skbug.com/11906 */) { | 
 |         fBlendEquationSupport = kBasic_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | 
 |     } | 
 |  | 
 |     // Non-coherent advanced blend has an issue on NVIDIA pre 337.00. | 
 |     if (ctxInfo.driver() == GrGLDriver::kNVIDIA && | 
 |         ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337, 00, 0) && | 
 |         kAdvanced_BlendEquationSupport == fBlendEquationSupport) { | 
 |         fBlendEquationSupport = kBasic_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | 
 |     } | 
 |  | 
 |     if (fDriverBugWorkarounds.disable_blend_equation_advanced) { | 
 |         fBlendEquationSupport = kBasic_BlendEquationSupport; | 
 |         shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; | 
 |     } | 
 |  | 
 |     if (this->advancedBlendEquationSupport()) { | 
 |         if (ctxInfo.driver() == GrGLDriver::kNVIDIA && | 
 |             ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355, 00, 0)) { | 
 |             // Disable color-dodge and color-burn on pre-355.00 NVIDIA. | 
 |             fAdvBlendEqDisableFlags |= (1 << kColorDodge_GrBlendEquation) | | 
 |                                     (1 << kColorBurn_GrBlendEquation); | 
 |         } | 
 |         if (ctxInfo.vendor() == GrGLVendor::kARM) { | 
 |             // Disable color-burn on ARM until the fix is released. | 
 |             fAdvBlendEqDisableFlags |= (1 << kColorBurn_GrBlendEquation); | 
 |         } | 
 |     } | 
 |  | 
 |     // On Adreno 5xx devices, there is a bug where we first draw using dual source blending. Thus | 
 |     // the dst blend func references the dst. Then the next draw we disable blending. However, on | 
 |     // the second draw the driver has a bug where it tries to access the second color output again. | 
 |     // This is fixed by reseting the blend function to anything that does not reference src2 when we | 
 |     // disable blending. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno640) { | 
 |         fMustResetBlendFuncBetweenDualSourceAndDisable = true; | 
 |     } | 
 |  | 
 |     // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 | 
 |     // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 | 
 |     // extension to be enabled, even when using ESSL3. Enabling both extensions fixes both cases. | 
 |     // skbug.com/7713 | 
 |     if (ctxInfo.hasExtension("GL_OES_EGL_image_external") && | 
 |         ctxInfo.glslGeneration() >= SkSL::GLSLGeneration::k330 && | 
 |         !shaderCaps->fExternalTextureSupport) { // i.e. Missing the _essl3 extension | 
 |         shaderCaps->fExternalTextureSupport = true; | 
 |         shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; | 
 |         shaderCaps->fSecondExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_IOS | 
 |     // iOS drivers appear to implement TexSubImage by creating a staging buffer, and copying | 
 |     // UNPACK_ROW_LENGTH * height bytes. That's unsafe in several scenarios, and the simplest fix | 
 |     // is to just disable the feature. | 
 |     // https://github.com/flutter/flutter/issues/16718 | 
 |     // https://bugreport.apple.com/web/?problemID=39948888 | 
 |     fWritePixelsRowBytesSupport = false; | 
 |     // This affects all iOS devices for transfering from a PBO as well (presumably the issue is in | 
 |     // the GL->Metal layer). | 
 |     fTransferPixelsToRowBytesSupport = false; | 
 | #endif | 
 |  | 
 |     if (ctxInfo.vendor()   == GrGLVendor::kIntel       ||  // IntelIris640 drops draws completely. | 
 |         ctxInfo.renderer() == GrGLRenderer::kMaliT     ||  // Some curves appear flat on GalaxyS6. | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other ||  // We get garbage on Adreno405. | 
 |         ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) {  // D3D9 conic strokes fail. | 
 |         fDisableTessellationPathRenderer = true; | 
 |     } | 
 |     // We found that on Wembley devices (PowerVR GE8320) that using tessellation path renderer would | 
 |     // cause lots of rendering errors where it seemed like vertices were in the wrong place. This | 
 |     // led to lots of GMs drawing nothing (e.g. dashing4) or lots of garbage. The Wembley devices | 
 |     // were running Android 12 with a driver version of 1.13. We previously had TecnoSpark devices | 
 |     // with the same GPU running on Android P (driver 1.10) which did not have this issue. We don't | 
 |     // know when the bug appeared in the driver so for now we disable tessellation path renderer for | 
 |     // all matching gpus regardless of driver version. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | 
 |         fDisableTessellationPathRenderer = true; | 
 |     } | 
 |  | 
 |     // http://skbug.com/9739 | 
 |     bool isNVIDIAPascal = | 
 |             ctxInfo.driver() == GrGLDriver::kNVIDIA                              && | 
 |             ctxInfo.hasExtension("GL_NV_conservative_raster_pre_snap_triangles") &&  // Pascal+. | 
 |             !ctxInfo.hasExtension("GL_NV_conservative_raster_underestimation");      // Volta+. | 
 |     if (isNVIDIAPascal && ctxInfo.driverVersion() < GR_GL_DRIVER_VER(440, 00, 0)) { | 
 |         if (GR_IS_GR_GL(ctxInfo.standard())) { | 
 |             // glMemoryBarrier wasn't around until version 4.2. | 
 |             if (ctxInfo.version() >= GR_GL_VER(4,2)) { | 
 |                 fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; | 
 |             } else { | 
 |                 shaderCaps->fMaxTessellationSegments = 0; | 
 |             } | 
 |         } else { | 
 |             // glMemoryBarrier wasn't around until es version 3.1. | 
 |             if (ctxInfo.version() >= GR_GL_VER(3,1)) { | 
 |                 fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; | 
 |             } else { | 
 |                 shaderCaps->fMaxTessellationSegments = 0; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     if (ctxInfo.driver() == GrGLDriver::kQualcomm) { | 
 |         // Qualcomm fails to link programs with tessellation and does not give an error message. | 
 |         // http://skbug.com/9740 | 
 |         shaderCaps->fMaxTessellationSegments = 0; | 
 |     } | 
 |  | 
 | #ifdef SK_BUILD_FOR_WIN | 
 |     // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot. | 
 |     if (ctxInfo.driver() == GrGLDriver::kIntel || | 
 |         (ctxInfo.angleVendor()  == GrGLVendor::kIntel && | 
 |          ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { | 
 |         fNativeDrawIndexedIndirectIsBroken = true; | 
 |         fUseClientSideIndirectBuffers = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { | 
 |         fNeverDisableColorWrites = true; | 
 |         shaderCaps->fMustWriteToFragColor = true; | 
 |     } | 
 |  | 
 |     // It appears that Qualcomm drivers don't actually support | 
 |     // GL_NV_shader_noperspective_interpolation in ES 3.00 or 3.10 shaders, only 3.20. | 
 |     // https://crbug.com/986581 | 
 |     if (ctxInfo.vendor() == GrGLVendor::kQualcomm && | 
 |         SkSL::GLSLGeneration::k320es != ctxInfo.glslGeneration()) { | 
 |         shaderCaps->fNoPerspectiveInterpolationSupport = false; | 
 |     } | 
 |  | 
 |     // We disable srgb write control for Adreno4xx devices. | 
 |     // see: https://bug.skia.org/5329 | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { | 
 |         fSRGBWriteControl = false; | 
 |     } | 
 |  | 
 |     // MacPro devices with AMD cards fail to create MSAA sRGB render buffers. | 
 | #if defined(SK_BUILD_FOR_MAC) | 
 |     if (ctxInfo.vendor() == GrGLVendor::kATI) { | 
 |         formatWorkarounds->fDisableSRGBRenderWithMSAAForMacAMD = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // Command buffer fails glTexSubImage2D with type == GL_HALF_FLOAT_OES if a GL_RGBA16F texture | 
 |     // is created with glTexStorage2D. See crbug.com/1008003. | 
 |     formatWorkarounds->fDisableRGBA16FTexStorageForCrBug1008003 = | 
 |             ctxInfo.isOverCommandBuffer() && ctxInfo.version() < GR_GL_VER(3, 0); | 
 |  | 
 | #if defined(SK_BUILD_FOR_WIN) | 
 |     // On Intel Windows ES contexts it seems that using texture storage with BGRA causes | 
 |     // problems with cross-context SkImages. | 
 |     formatWorkarounds->fDisableBGRATextureStorageForIntelWindowsES = | 
 |             ctxInfo.driver() == GrGLDriver::kIntel && GR_IS_GR_GL_ES(ctxInfo.standard()); | 
 | #endif | 
 |  | 
 |     // On the Intel Iris 6100, interacting with LUM16F seems to confuse the driver. After | 
 |     // writing to/reading from a LUM16F texture reads from/writes to other formats behave | 
 |     // erratically. | 
 |     // All Adrenos claim to support LUM16F but don't appear to actually do so. | 
 |     // The failing devices/gpus were: Nexus5/Adreno330, Nexus5x/Adreno418, Pixel/Adreno530, | 
 |     // Pixel2XL/Adreno540 and Pixel3/Adreno630 | 
 |     formatWorkarounds->fDisableLuminance16F = ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell || | 
 |                                               ctxInfo.vendor()   == GrGLVendor::kQualcomm; | 
 |  | 
 | #ifdef SK_BUILD_FOR_MAC | 
 |     // On a MacBookPro 11.5 running MacOS 10.13 with a Radeon M370X the TransferPixelsFrom test | 
 |     // fails when transferring out from a GL_RG8 texture using GL_RG/GL_UNSIGNED_BYTE. | 
 |     // The same error also occurs in MacOS 10.15 with a Radeon Pro 5300M. | 
 |     formatWorkarounds->fDisallowDirectRG8ReadPixels = | 
 |             ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M3xx  || | 
 |             ctxInfo.renderer() == GrGLRenderer::kAMDRadeonPro5xxx || | 
 |             ctxInfo.renderer() == GrGLRenderer::kAMDRadeonProVegaxx; | 
 | #endif | 
 |  | 
 | #ifdef SK_BUILD_FOR_ANDROID | 
 |     // We don't usually use glTexStorage() on Android for performance reasons. (crbug.com/945506). | 
 |     // On a NVIDIA Shield TV running Android 7.0 creating a texture with glTexImage2D() with | 
 |     // internal format GL_LUMINANCE8 fails. However, it succeeds with glTexStorage2D(). | 
 |     // | 
 |     // Additionally, on the Nexus 9 running Android 6.0.1 formats added by GL_EXT_texture_rg and | 
 |     // GL_EXT_texture_norm16 cause errors if they are created with glTexImage2D() with | 
 |     // an unsized internal format. We wouldn't normally do that but Chrome can limit us | 
 |     // artificially to ES2. (crbug.com/1003481) | 
 |     if (ctxInfo.vendor() == GrGLVendor::kNVIDIA) { | 
 |         formatWorkarounds->fDontDisableTexStorageOnAndroid = true; | 
 |     } | 
 | #endif | 
 |  | 
 |     // https://github.com/flutter/flutter/issues/38700 | 
 |     if (ctxInfo.driver() == GrGLDriver::kAndroidEmulator) { | 
 |         shaderCaps->fNoDefaultPrecisionForExternalSamplers = true; | 
 |     } | 
 |  | 
 |     // http://skbug.com/9491: Nexus5 produces rendering artifacts when we use QCOM_tiled_rendering. | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { | 
 |         fTiledRenderingSupport = false; | 
 |     } | 
 |     // https://github.com/flutter/flutter/issues/47164 | 
 |     // https://github.com/flutter/flutter/issues/47804 | 
 |     if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || | 
 |                                    !glInterface->fFunctions.fEndTiling)) { | 
 |         // Some devices expose the QCOM tiled memory extension string but don't actually provide the | 
 |         // start and end tiling functions (see above flutter bugs). To work around this, the funcs | 
 |         // are marked optional in the interface generator, but we turn off the tiled rendering cap | 
 |         // if they aren't provided. This disabling is in driver workarounds so that SKQP will still | 
 |         // fail on devices that advertise the extension w/o the functions. | 
 |         fTiledRenderingSupport = false; | 
 |     } | 
 |  | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { | 
 |         formatWorkarounds->fDisallowBGRA8ReadPixels = true; | 
 |     } | 
 |  | 
 |     // We disable MSAA for all Intel GPUs. Before Gen9, performance was very bad. Even with Gen9, | 
 |     // we've seen driver crashes in the wild. We don't have data on Gen11 yet. | 
 |     // (crbug.com/527565, crbug.com/983926) | 
 |     if ((ctxInfo.vendor() == GrGLVendor::kIntel || | 
 |          ctxInfo.angleVendor() == GrGLVendor::kIntel) && | 
 |          (ctxInfo.renderer() < GrGLRenderer::kIntelIceLake || | 
 |           !contextOptions.fAllowMSAAOnNewIntel)) { | 
 |          fMSFBOType = kNone_MSFBOType; | 
 |     } | 
 |  | 
 |     // ANGLE doesn't support do-while loops. | 
 |     if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown) { | 
 |         shaderCaps->fCanUseDoLoops = false; | 
 |     } | 
 |  | 
 |     // ANGLE's D3D9 backend + AMD GPUs are flaky with program binary caching (skbug.com/10395) | 
 |     if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 && | 
 |         ctxInfo.angleVendor()  == GrGLVendor::kATI) { | 
 |         fProgramBinarySupport = false; | 
 |     } | 
 |  | 
 |     // Two Adreno 530 devices (LG G6 and OnePlus 3T) appear to have driver bugs that are corrupting | 
 |     // SkSL::Program memory. To get better/different crash reports, disable node-pooling, so that | 
 |     // program allocations aren't reused.  (crbug.com/1147008, crbug.com/1164271) | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kAdreno530) { | 
 |         shaderCaps->fUseNodePools = false; | 
 |     } | 
 |  | 
 |     // skbug.com/11204. Avoid recursion issue in SurfaceContext::writePixels. | 
 |     if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { | 
 |         fReuseScratchTextures = false; | 
 |     } | 
 |  | 
 |     // skbug.com/11935. Don't reorder on these GPUs in GL on old drivers. | 
 |     if ((ctxInfo.renderer() == GrGLRenderer::kAdreno620 || | 
 |         ctxInfo.renderer() == GrGLRenderer::kAdreno640) && | 
 |         ctxInfo.driverVersion() < GR_GL_DRIVER_VER(571, 0, 0)) { | 
 |         fAvoidReorderingRenderTasks = true; | 
 |     } | 
 |  | 
 |     // http://skbug.com/11965 | 
 |     if (ctxInfo.renderer() == GrGLRenderer::kGoogleSwiftShader) { | 
 |         fShaderCaps->fVertexIDSupport = false; | 
 |     } | 
 |  | 
 |     // http://crbug.com/1197152 | 
 |     // http://b/187364475 | 
 |     // We could limit this < 1.13 on ChromeOS but we don't really have a good way to detect | 
 |     // ChromeOS from here. | 
 |     if (ctxInfo.renderer()      == GrGLRenderer::kPowerVRRogue && | 
 |         ctxInfo.driver()        == GrGLDriver::kImagination    && | 
 |         ctxInfo.driverVersion() <  GR_GL_DRIVER_VER(1, 16, 0)) { | 
 |         fShaderCaps->fShaderDerivativeSupport = false; | 
 |     } | 
 |  | 
 |     if (ctxInfo.driver() == GrGLDriver::kFreedreno) { | 
 |         formatWorkarounds->fDisallowUnorm16Transfers = true; | 
 |     } | 
 |  | 
 |     // If we keep rebind the same texture to an FBO's color attachment but changing between MSAA and | 
 |     // non-MSAA we get corruption in the texture contents. Binding texture 0 and then rebinding the | 
 |     // original texture avoids this. | 
 |     // This was found on Nexus 5, Android 6.0.1, build M4B30Z | 
 |     // GL_VENDOR  : "Qualcomm" | 
 |     // GL_RENDERER: "Adreno (TM) 330" | 
 |     // GL_VERSION : "OpenGL ES 3.0 V@127.0 AU@  (GIT@I96aee987eb)" | 
 |     // | 
 |     // We also so alpha blending issues on these GMs skbug_9819, p3_ovals, p3 on Mali-Gxx devices | 
 |     // The GM issues were observed on a Galaxy S9 running Android 10: | 
 |     // GL_VERSION : "OpenGL ES 3.2 v1.r19p0-01rel0.###other-sha0123456789ABCDEF0###" | 
 |     // GL_RENDERER: "Mali-G72" | 
 |     // GL_VENDOR  : "ARM" | 
 |     // and a P30 running Android 9: | 
 |     // GL_VERSION : "OpenGL ES 3.2 v1.r16p0-01rel0.4aee637066427cbcd25297324dba15f5" | 
 |     // GL_RENDERER: "Mali-G76" | 
 |     // GL_VENDOR  : "ARM" | 
 |     // but *not* a Galaxy S20 running Android 10: | 
 |     // GL_VERSION : "OpenGL ES 3.2 v1.r20p0-01rel0.###other-sha0123456789ABCDEF0###" | 
 |     // GL_RENDERER: "Mali-G77" | 
 |     // GL_VENDOR  : "ARM" | 
 |     // It's unclear if the difference is driver version or Bifrost vs Valhall. The workaround is | 
 |     // fairly trivial so just applying to all Bifrost and Valhall. | 
 |     if ((ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && | 
 |          ctxInfo.driver()   == GrGLDriver::kQualcomm) || | 
 |         (ctxInfo.renderer() == GrGLRenderer::kMaliG)) { | 
 |         fBindTexture0WhenChangingTextureFBOMultisampleCount = true; | 
 |     } | 
 |  | 
 |     // skbug.com/12640 | 
 |     // We found that on the Galaxy S7 the TransferPixelsTo test would fail after adding | 
 |     // glCheckFramebufferStatus() checks when making new FBOs. Note that the returned status was | 
 |     // GL_FRAMEBUFFER_COMPLETE. Switching the color binding to ID 0 and back to the original | 
 |     // afterwards works around the issue. | 
 |     // GL_VENDOR  : "ARM" | 
 |     // GL_RENDERER: "Mali-T880" | 
 |     // GL_VERSION : "OpenGL ES 3.2 v1.r22p0-01rel0.f294e54ceb2cb2d81039204fa4b0402e" | 
 |     // | 
 |     // This *didn't* reproduce on a Kevin ChromeOS device: | 
 |     // GL_VENDOR  : "ARM" | 
 |     // GL_RENDERER: "Mali-T860" | 
 |     // GL_VERSION : "OpenGL ES 3.2 v1.r26p0-01rel0.217d2597f6bd19b169343737782e56e3" | 
 |     if (ctxInfo.renderer()      == GrGLRenderer::kMaliT && | 
 |         ctxInfo.driver()        == GrGLDriver::kARM     && | 
 |         ctxInfo.driverVersion()  < GR_GL_DRIVER_VER(1, 26, 0)) { | 
 |         fRebindColorAttachmentAfterCheckFramebufferStatus = true; | 
 |     } | 
 | } | 
 |  | 
 | void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { | 
 |     if (options.fDisableDriverCorrectnessWorkarounds) { | 
 |         SkASSERT(!fDoManualMipmapping); | 
 |         SkASSERT(!fClearToBoundaryValuesIsBroken); | 
 |         SkASSERT(0 == fMaxInstancesPerDrawWithoutCrashing); | 
 |         SkASSERT(!fDrawArraysBaseVertexIsBroken); | 
 |         SkASSERT(!fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); | 
 |         SkASSERT(!fUseDrawInsteadOfAllRenderTargetWrites); | 
 |         SkASSERT(!fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines); | 
 |         SkASSERT(!fDontSetBaseOrMaxLevelForExternalTextures); | 
 |         SkASSERT(!fNeverDisableColorWrites); | 
 |     } | 
 |     if (options.fShaderCacheStrategy < GrContextOptions::ShaderCacheStrategy::kBackendBinary) { | 
 |         fProgramBinarySupport = false; | 
 |     } | 
 |  | 
 |     switch (options.fSkipGLErrorChecks) { | 
 |         case GrContextOptions::Enable::kNo: | 
 |             fSkipErrorChecks = false; | 
 |             break; | 
 |         case GrContextOptions::Enable::kYes: | 
 |             fSkipErrorChecks = true; | 
 |             break; | 
 |         case GrContextOptions::Enable::kDefault: | 
 |             break; | 
 |     } | 
 | } | 
 |  | 
 | bool GrGLCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const { | 
 |     if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { | 
 |         if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { | 
 |             if (tex->hasBaseLevelBeenBoundToFBO()) { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |     } | 
 |     if (auto rt = surface->asRenderTarget()) { | 
 |         if (fUseDrawInsteadOfAllRenderTargetWrites) { | 
 |             return false; | 
 |         } | 
 |         if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { | 
 |             return false; | 
 |         } | 
 |         return SkToBool(surface->asTexture()); | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | GrCaps::SurfaceReadPixelsSupport GrGLCaps::surfaceSupportsReadPixels( | 
 |         const GrSurface* surface) const { | 
 |     if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { | 
 |         // We don't support reading pixels directly from EXTERNAL textures as it would require | 
 |         // binding the texture to a FBO. For now we also disallow reading back directly | 
 |         // from compressed textures. | 
 |         if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { | 
 |             return SurfaceReadPixelsSupport::kCopyToTexture2D; | 
 |         } | 
 |     } else if (auto rt = static_cast<const GrGLRenderTarget*>(surface->asRenderTarget())) { | 
 |         // glReadPixels does not allow reading back from a MSAA framebuffer. If the underlying | 
 |         // GrSurface doesn't have a second FBO to resolve to then we must make a copy. | 
 |         if (rt->numSamples() > 1 && !rt->asTexture()) { | 
 |             return SurfaceReadPixelsSupport::kCopyToTexture2D; | 
 |         } | 
 |     } | 
 |     return SurfaceReadPixelsSupport::kSupported; | 
 | } | 
 |  | 
 | size_t offset_alignment_for_transfer_buffer(GrGLenum externalType) { | 
 |     // This switch is derived from a table titled "Pixel data type parameter values and the | 
 |     // corresponding GL data types" in the OpenGL spec (Table 8.2 in OpenGL 4.5). | 
 |     switch (externalType) { | 
 |         case GR_GL_UNSIGNED_BYTE:                   return sizeof(GrGLubyte); | 
 |         case GR_GL_BYTE:                            return sizeof(GrGLbyte); | 
 |         case GR_GL_UNSIGNED_SHORT:                  return sizeof(GrGLushort); | 
 |         case GR_GL_SHORT:                           return sizeof(GrGLshort); | 
 |         case GR_GL_UNSIGNED_INT:                    return sizeof(GrGLuint); | 
 |         case GR_GL_INT:                             return sizeof(GrGLint); | 
 |         case GR_GL_HALF_FLOAT:                      return sizeof(GrGLhalf); | 
 |         case GR_GL_HALF_FLOAT_OES:                  return sizeof(GrGLhalf); | 
 |         case GR_GL_FLOAT:                           return sizeof(GrGLfloat); | 
 |         case GR_GL_UNSIGNED_SHORT_5_6_5:            return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_SHORT_4_4_4_4:          return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_SHORT_5_5_5_1:          return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_INT_2_10_10_10_REV:     return sizeof(GrGLuint); | 
 | #if 0  // GL types we currently don't use. Here for future reference. | 
 |         case GR_GL_UNSIGNED_BYTE_3_3_2:             return sizeof(GrGLubyte); | 
 |         case GR_GL_UNSIGNED_BYTE_2_3_3_REV:         return sizeof(GrGLubyte); | 
 |         case GR_GL_UNSIGNED_SHORT_5_6_5_REV:        return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_SHORT_4_4_4_4_REV:      return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_SHORT_1_5_5_5_REV:      return sizeof(GrGLushort); | 
 |         case GR_GL_UNSIGNED_INT_8_8_8_8:            return sizeof(GrGLuint); | 
 |         case GR_GL_UNSIGNED_INT_8_8_8_8_REV:        return sizeof(GrGLuint); | 
 |         case GR_GL_UNSIGNED_INT_10_10_10_2:         return sizeof(GrGLuint); | 
 |         case GR_GL_UNSIGNED_INT_24_8:               return sizeof(GrGLuint); | 
 |         case GR_GL_UNSIGNED_INT_10F_11F_11F_REV:    return sizeof(GrGLuint); | 
 |         case GR_GL_UNSIGNED_INT_5_9_9_9_REV:        return sizeof(GrGLuint); | 
 |         // This one is not corresponding to a GL data type and the spec just says it is 4. | 
 |         case GR_GL_FLOAT_32_UNSIGNED_INT_24_8_REV:  return 4; | 
 | #endif | 
 |         default:                                    return 0; | 
 |     } | 
 | } | 
 |  | 
 | GrCaps::SupportedRead GrGLCaps::onSupportedReadPixelsColorType( | 
 |         GrColorType srcColorType, const GrBackendFormat& srcBackendFormat, | 
 |         GrColorType dstColorType) const { | 
 |  | 
 |     SkImage::CompressionType compression = GrBackendFormatToCompressionType(srcBackendFormat); | 
 |     if (compression != SkImage::CompressionType::kNone) { | 
 |         return {SkCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x | 
 |                                                        : GrColorType::kRGBA_8888, | 
 |                 0}; | 
 |     } | 
 |  | 
 |     // We first try to find a supported read pixels GrColorType that matches the requested | 
 |     // dstColorType. If that doesn't exists we will use any valid read pixels GrColorType. | 
 |     GrCaps::SupportedRead fallbackRead = {GrColorType::kUnknown, 0}; | 
 |     const auto& formatInfo = this->getFormatInfo(srcBackendFormat.asGLFormat()); | 
 |     bool foundSrcCT = false; | 
 |     for (int i = 0; !foundSrcCT && i < formatInfo.fColorTypeInfoCount; ++i) { | 
 |         if (formatInfo.fColorTypeInfos[i].fColorType == srcColorType) { | 
 |             const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; | 
 |             foundSrcCT = true; | 
 |             for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { | 
 |                 const auto& ioInfo = ctInfo.fExternalIOFormats[j]; | 
 |                 if (ioInfo.fExternalReadFormat != 0) { | 
 |                     if (formatInfo.fHaveQueriedImplementationReadSupport || | 
 |                         !ioInfo.fRequiresImplementationReadQuery) { | 
 |                         GrGLenum transferOffsetAlignment = 0; | 
 |                         if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { | 
 |                             transferOffsetAlignment = | 
 |                                     offset_alignment_for_transfer_buffer(ioInfo.fExternalType); | 
 |                         } | 
 |                         if (ioInfo.fColorType == dstColorType) { | 
 |                             return {dstColorType, transferOffsetAlignment}; | 
 |                         } | 
 |                         // Currently we just pick the first supported format that we find as our | 
 |                         // fallback. | 
 |                         if (fallbackRead.fColorType == GrColorType::kUnknown) { | 
 |                             fallbackRead = {ioInfo.fColorType, transferOffsetAlignment}; | 
 |                         } | 
 |                     } | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     return fallbackRead; | 
 | } | 
 |  | 
 | GrCaps::SupportedWrite GrGLCaps::supportedWritePixelsColorType(GrColorType surfaceColorType, | 
 |                                                                const GrBackendFormat& surfaceFormat, | 
 |                                                                GrColorType srcColorType) const { | 
 |     // We first try to find a supported write pixels GrColorType that matches the data's | 
 |     // srcColorType. If that doesn't exists we will use any supported GrColorType. | 
 |     GrColorType fallbackCT = GrColorType::kUnknown; | 
 |     const auto& formatInfo = this->getFormatInfo(surfaceFormat.asGLFormat()); | 
 |     bool foundSurfaceCT = false; | 
 |     size_t transferOffsetAlignment = 0; | 
 |     if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { | 
 |         transferOffsetAlignment = 1; | 
 |     } | 
 |     for (int i = 0; !foundSurfaceCT && i < formatInfo.fColorTypeInfoCount; ++i) { | 
 |         if (formatInfo.fColorTypeInfos[i].fColorType == surfaceColorType) { | 
 |             const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; | 
 |             foundSurfaceCT = true; | 
 |             for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { | 
 |                 const auto& ioInfo = ctInfo.fExternalIOFormats[j]; | 
 |                 if (ioInfo.fExternalTexImageFormat != 0) { | 
 |                     if (ioInfo.fColorType == srcColorType) { | 
 |                         return {srcColorType, transferOffsetAlignment}; | 
 |                     } | 
 |                     // Currently we just pick the first supported format that we find as our | 
 |                     // fallback. | 
 |                     if (fallbackCT == GrColorType::kUnknown) { | 
 |                         fallbackCT = ioInfo.fColorType; | 
 |                     } | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     return {fallbackCT, transferOffsetAlignment}; | 
 | } | 
 |  | 
 | bool GrGLCaps::onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget& backendRT) const { | 
 |     GrGLFramebufferInfo fbInfo; | 
 |     SkAssertResult(backendRT.getGLFramebufferInfo(&fbInfo)); | 
 |     // Window Rectangles are not supported for FBO 0; | 
 |     return fbInfo.fFBOID != 0; | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatSRGB(const GrBackendFormat& format) const { | 
 |     return format.asGLFormat() == GrGLFormat::kSRGB8_ALPHA8; | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatTexturable(const GrBackendFormat& format, GrTextureType textureType) const { | 
 |     if (textureType == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | 
 |         return false; | 
 |     } | 
 |     return this->isFormatTexturable(format.asGLFormat()); | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatTexturable(GrGLFormat format) const { | 
 |     const FormatInfo& info = this->getFormatInfo(format); | 
 |     return SkToBool(info.fFlags & FormatInfo::kTexturable_Flag); | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, | 
 |                                              int sampleCount) const { | 
 |     if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | 
 |         return false; | 
 |     } | 
 |     if (format.textureType() == GrTextureType::kExternal) { | 
 |         return false; | 
 |     } | 
 |     auto f = format.asGLFormat(); | 
 |     const FormatInfo& info = this->getFormatInfo(f); | 
 |     if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     return this->isFormatRenderable(f, sampleCount); | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const { | 
 |     if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { | 
 |         return false; | 
 |     } | 
 |     if (format.textureType() == GrTextureType::kExternal) { | 
 |         return false; | 
 |     } | 
 |     return this->isFormatRenderable(format.asGLFormat(), sampleCount); | 
 | } | 
 |  | 
 | int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrGLFormat format) const { | 
 |     const FormatInfo& info = this->getFormatInfo(format); | 
 |  | 
 |     int count = info.fColorSampleCounts.count(); | 
 |     if (!count) { | 
 |         return 0; | 
 |     } | 
 |  | 
 |     requestedCount = std::max(1, requestedCount); | 
 |     if (1 == requestedCount) { | 
 |         return info.fColorSampleCounts[0] == 1 ? 1 : 0; | 
 |     } | 
 |  | 
 |     for (int sampleCount : info.fColorSampleCounts) { | 
 |         if (sampleCount >= requestedCount) { | 
 |             if (fDriverBugWorkarounds.max_msaa_sample_count_4) { | 
 |                 sampleCount = std::min(sampleCount, 4); | 
 |             } | 
 |             return sampleCount; | 
 |         } | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | int GrGLCaps::maxRenderTargetSampleCount(GrGLFormat format) const { | 
 |     const FormatInfo& info = this->getFormatInfo(format); | 
 |     const auto& table = info.fColorSampleCounts; | 
 |     if (!table.count()) { | 
 |         return 0; | 
 |     } | 
 |     int count = table[table.count() - 1]; | 
 |     if (fDriverBugWorkarounds.max_msaa_sample_count_4) { | 
 |         count = std::min(count, 4); | 
 |     } | 
 |     return count; | 
 | } | 
 |  | 
 | bool GrGLCaps::canFormatBeFBOColorAttachment(GrGLFormat format) const { | 
 |     return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kFBOColorAttachment_Flag); | 
 | } | 
 |  | 
 | bool GrGLCaps::isFormatCopyable(const GrBackendFormat& format) const { | 
 |     // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage | 
 |     // requires the src to be an FBO attachment, blit requires both src and dst to be FBO | 
 |     // attachments, and draw requires the dst to be an FBO attachment. Thus to copy from and to | 
 |     // the same config, we need that config to be bindable to an FBO. | 
 |     return this->canFormatBeFBOColorAttachment(format.asGLFormat()); | 
 | } | 
 |  | 
 | bool GrGLCaps::formatSupportsTexStorage(GrGLFormat format) const { | 
 |     return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kUseTexStorage_Flag); | 
 | } | 
 |  | 
 | bool GrGLCaps::shouldQueryImplementationReadSupport(GrGLFormat format) const { | 
 |     const auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); | 
 |     if (!formatInfo.fHaveQueriedImplementationReadSupport) { | 
 |         // Check whether we will actually learn anything useful. | 
 |         bool needQuery = false; | 
 |         for (int i = 0; i < formatInfo.fColorTypeInfoCount && !needQuery; ++i) { | 
 |             const auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; | 
 |             for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { | 
 |                 if (surfCTInfo.fExternalIOFormats[j].fRequiresImplementationReadQuery) { | 
 |                     needQuery = true; | 
 |                     break; | 
 |                 } | 
 |             } | 
 |         } | 
 |         if (!needQuery) { | 
 |             // Pretend we already checked it. | 
 |             const_cast<FormatInfo&>(formatInfo).fHaveQueriedImplementationReadSupport = true; | 
 |         } | 
 |     } | 
 |     return !formatInfo.fHaveQueriedImplementationReadSupport; | 
 | } | 
 |  | 
 | void GrGLCaps::didQueryImplementationReadSupport(GrGLFormat format, | 
 |                                                  GrGLenum readFormat, | 
 |                                                  GrGLenum readType) const { | 
 |     auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); | 
 |     for (int i = 0; i < formatInfo.fColorTypeInfoCount; ++i) { | 
 |         auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; | 
 |         for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { | 
 |             auto& readCTInfo = surfCTInfo.fExternalIOFormats[j]; | 
 |             if (readCTInfo.fRequiresImplementationReadQuery) { | 
 |                 if (readCTInfo.fExternalReadFormat != readFormat || | 
 |                     readCTInfo.fExternalType != readType) { | 
 |                     // Don't zero out fExternalType. It's also used for writing data to the texture! | 
 |                     readCTInfo.fExternalReadFormat = 0; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     formatInfo.fHaveQueriedImplementationReadSupport = true; | 
 | } | 
 |  | 
 | bool GrGLCaps::onAreColorTypeAndFormatCompatible(GrColorType ct, | 
 |                                                  const GrBackendFormat& format) const { | 
 |     GrGLFormat glFormat = format.asGLFormat(); | 
 |     const auto& info = this->getFormatInfo(glFormat); | 
 |     for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | 
 |         if (info.fColorTypeInfos[i].fColorType == ct) { | 
 |             return true; | 
 |         } | 
 |     } | 
 |     return false; | 
 | } | 
 |  | 
 | GrBackendFormat GrGLCaps::onGetDefaultBackendFormat(GrColorType ct) const { | 
 |     auto format = this->getFormatFromColorType(ct); | 
 |     if (format == GrGLFormat::kUnknown) { | 
 |         return {}; | 
 |     } | 
 |     return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); | 
 | } | 
 |  | 
 | GrBackendFormat GrGLCaps::getBackendFormatFromCompressionType( | 
 |         SkImage::CompressionType compressionType) const { | 
 |     switch (compressionType) { | 
 |         case SkImage::CompressionType::kNone: | 
 |             return {}; | 
 |         case SkImage::CompressionType::kETC2_RGB8_UNORM: | 
 |             // if ETC2 is available default to that format | 
 |             if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_ETC2)) { | 
 |                 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); | 
 |             } | 
 |             if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_ETC1_RGB8)) { | 
 |                 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); | 
 |             } | 
 |             return {}; | 
 |         case SkImage::CompressionType::kBC1_RGB8_UNORM: | 
 |             if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_BC1)) { | 
 |                 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | 
 |                                                GR_GL_TEXTURE_2D); | 
 |             } | 
 |             return {}; | 
 |         case SkImage::CompressionType::kBC1_RGBA8_UNORM: | 
 |             if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGBA8_BC1)) { | 
 |                 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, | 
 |                                                GR_GL_TEXTURE_2D); | 
 |             } | 
 |             return {}; | 
 |     } | 
 |  | 
 |     SkUNREACHABLE; | 
 | } | 
 |  | 
 | GrSwizzle GrGLCaps::onGetReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const { | 
 |     GrGLFormat glFormat = format.asGLFormat(); | 
 |     const auto& info = this->getFormatInfo(glFormat); | 
 |     for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | 
 |         const auto& ctInfo = info.fColorTypeInfos[i]; | 
 |         if (ctInfo.fColorType == colorType) { | 
 |             return ctInfo.fReadSwizzle; | 
 |         } | 
 |     } | 
 |     SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", | 
 |                  (int)colorType, (int)glFormat); | 
 |     return {}; | 
 | } | 
 |  | 
 | GrSwizzle GrGLCaps::getWriteSwizzle(const GrBackendFormat& format, GrColorType colorType) const { | 
 |     const auto& info = this->getFormatInfo(format.asGLFormat()); | 
 |     for (int i = 0; i < info.fColorTypeInfoCount; ++i) { | 
 |         const auto& ctInfo = info.fColorTypeInfos[i]; | 
 |         if (ctInfo.fColorType == colorType) { | 
 |             return ctInfo.fWriteSwizzle; | 
 |         } | 
 |     } | 
 |     SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", | 
 |                  (int)colorType, (int)format.asGLFormat()); | 
 |     return {}; | 
 | } | 
 |  | 
 | GrDstSampleFlags GrGLCaps::onGetDstSampleFlagsForProxy(const GrRenderTargetProxy* rt) const { | 
 |     if (rt->asTextureProxy()) { | 
 |         return GrDstSampleFlags::kRequiresTextureBarrier; | 
 |     } | 
 |     return GrDstSampleFlags::kNone; | 
 | } | 
 |  | 
 | bool GrGLCaps::onSupportsDynamicMSAA(const GrRenderTargetProxy* rtProxy) const { | 
 |     return !fDisallowDynamicMSAA; | 
 | } | 
 |  | 
 | uint64_t GrGLCaps::computeFormatKey(const GrBackendFormat& format) const { | 
 |     auto glFormat = format.asGLFormat(); | 
 |     return (uint64_t)(glFormat); | 
 | } | 
 |  | 
 | GrProgramDesc GrGLCaps::makeDesc(GrRenderTarget* /* rt */, | 
 |                                  const GrProgramInfo& programInfo, | 
 |                                  ProgramDescOverrideFlags overrideFlags) const { | 
 |     SkASSERT(overrideFlags == ProgramDescOverrideFlags::kNone); | 
 |     GrProgramDesc desc; | 
 |     GrProgramDesc::Build(&desc, programInfo, *this); | 
 |     return desc; | 
 | } | 
 |  | 
 | #if GR_TEST_UTILS | 
 | std::vector<GrCaps::TestFormatColorTypeCombination> GrGLCaps::getTestingCombinations() const { | 
 |     std::vector<GrCaps::TestFormatColorTypeCombination> combos = { | 
 |         { GrColorType::kAlpha_8, | 
 |           GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kAlpha_8, | 
 |           GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kBGR_565, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kABGR_4444, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_8888, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_8888_SRGB, | 
 |           GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGB_888x, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGB_888x, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGB_888x, | 
 |           GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGB_888x, | 
 |           GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGB_888x, | 
 |           GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_8888, | 
 |           GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRG_88, | 
 |           GrBackendFormat::MakeGL(GR_GL_RG8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_1010102, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kGray_8, | 
 |           GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kGray_8, | 
 |           GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kGrayAlpha_88, | 
 |           GrBackendFormat::MakeGL(GR_GL_LUMINANCE8_ALPHA8, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kAlpha_F16, | 
 |           GrBackendFormat::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kAlpha_F16, | 
 |           GrBackendFormat::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_F16, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_F16_Clamped, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kAlpha_16, | 
 |           GrBackendFormat::MakeGL(GR_GL_R16, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRG_1616, | 
 |           GrBackendFormat::MakeGL(GR_GL_RG16, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRGBA_16161616, | 
 |           GrBackendFormat::MakeGL(GR_GL_RGBA16, GR_GL_TEXTURE_2D) }, | 
 |         { GrColorType::kRG_F16, | 
 |           GrBackendFormat::MakeGL(GR_GL_RG16F, GR_GL_TEXTURE_2D) }, | 
 |     }; | 
 |  | 
 |     if (GR_IS_GR_GL(fStandard)) { | 
 |         combos.push_back({ GrColorType::kBGRA_8888, | 
 |                            GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }); | 
 |         combos.push_back({ GrColorType::kBGRA_1010102, | 
 |                            GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }); | 
 |     } else { | 
 |         SkASSERT(GR_IS_GR_GL_ES(fStandard) || GR_IS_GR_WEBGL(fStandard)); | 
 |  | 
 |         combos.push_back({ GrColorType::kBGRA_8888, | 
 |                            GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }); | 
 |     } | 
 |     if (this->rectangleTextureSupport()) { | 
 |         size_t count2D = combos.size(); | 
 |         for (size_t i = 0; i < count2D; ++i) { | 
 |             auto combo2D = combos[i]; | 
 |             GrGLenum formatEnum = GrGLFormatToEnum(combo2D.fFormat.asGLFormat()); | 
 |             combos.push_back({combo2D.fColorType, | 
 |                               GrBackendFormat::MakeGL(formatEnum, GR_GL_TEXTURE_RECTANGLE)}); | 
 |         } | 
 |     } | 
 |     return combos; | 
 | } | 
 | #endif |