| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkShader.h" | |
| #include "include/utils/SkNWayCanvas.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| SkNWayCanvas::SkNWayCanvas(int width, int height) : INHERITED(width, height) {} | |
| SkNWayCanvas::~SkNWayCanvas() { | |
| this->removeAll(); | |
| } | |
| void SkNWayCanvas::addCanvas(SkCanvas* canvas) { | |
| if (canvas) { | |
| *fList.append() = canvas; | |
| } | |
| } | |
| void SkNWayCanvas::removeCanvas(SkCanvas* canvas) { | |
| int index = fList.find(canvas); | |
| if (index >= 0) { | |
| fList.removeShuffle(index); | |
| } | |
| } | |
| void SkNWayCanvas::removeAll() { | |
| fList.reset(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////// | |
| // These are forwarded to the N canvases we're referencing | |
| class SkNWayCanvas::Iter { | |
| public: | |
| Iter(const SkTDArray<SkCanvas*>& list) : fList(list) { | |
| fIndex = 0; | |
| } | |
| bool next() { | |
| if (fIndex < fList.count()) { | |
| fCanvas = fList[fIndex++]; | |
| return true; | |
| } | |
| return false; | |
| } | |
| SkCanvas* operator->() { return fCanvas; } | |
| SkCanvas* get() const { return fCanvas; } | |
| private: | |
| const SkTDArray<SkCanvas*>& fList; | |
| int fIndex; | |
| SkCanvas* fCanvas; | |
| }; | |
| void SkNWayCanvas::willSave() { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->save(); | |
| } | |
| this->INHERITED::willSave(); | |
| } | |
| SkCanvas::SaveLayerStrategy SkNWayCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->saveLayer(rec); | |
| } | |
| this->INHERITED::getSaveLayerStrategy(rec); | |
| // No need for a layer. | |
| return kNoLayer_SaveLayerStrategy; | |
| } | |
| bool SkNWayCanvas::onDoSaveBehind(const SkRect* bounds) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| SkCanvasPriv::SaveBehind(iter.get(), bounds); | |
| } | |
| this->INHERITED::onDoSaveBehind(bounds); | |
| return false; | |
| } | |
| void SkNWayCanvas::willRestore() { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->restore(); | |
| } | |
| this->INHERITED::willRestore(); | |
| } | |
| void SkNWayCanvas::onMarkCTM(const char* name) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->markCTM(name); | |
| } | |
| this->INHERITED::onMarkCTM(name); | |
| } | |
| void SkNWayCanvas::didConcat44(const SkM44& m) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->concat(m); | |
| } | |
| } | |
| void SkNWayCanvas::didSetM44(const SkM44& matrix) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->setMatrix(matrix); | |
| } | |
| } | |
| void SkNWayCanvas::didTranslate(SkScalar x, SkScalar y) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->translate(x, y); | |
| } | |
| } | |
| void SkNWayCanvas::didScale(SkScalar x, SkScalar y) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->scale(x, y); | |
| } | |
| } | |
| void SkNWayCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->clipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| } | |
| this->INHERITED::onClipRect(rect, op, edgeStyle); | |
| } | |
| void SkNWayCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->clipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| } | |
| this->INHERITED::onClipRRect(rrect, op, edgeStyle); | |
| } | |
| void SkNWayCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->clipPath(path, op, kSoft_ClipEdgeStyle == edgeStyle); | |
| } | |
| this->INHERITED::onClipPath(path, op, edgeStyle); | |
| } | |
| void SkNWayCanvas::onClipShader(sk_sp<SkShader> sh, SkClipOp op) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->clipShader(sh, op); | |
| } | |
| this->INHERITED::onClipShader(std::move(sh), op); | |
| } | |
| void SkNWayCanvas::onClipRegion(const SkRegion& deviceRgn, SkClipOp op) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->clipRegion(deviceRgn, op); | |
| } | |
| this->INHERITED::onClipRegion(deviceRgn, op); | |
| } | |
| void SkNWayCanvas::onDrawPaint(const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawPaint(paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawBehind(const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| SkCanvasPriv::DrawBehind(iter.get(), paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
| const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawPoints(mode, count, pts, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawRect(rect, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawRegion(region, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawOval(const SkRect& rect, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawOval(rect, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle, | |
| bool useCenter, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawArc(rect, startAngle, sweepAngle, useCenter, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawRRect(rrect, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawDRRect(outer, inner, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawPath(path, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawImage2(const SkImage* image, SkScalar left, SkScalar top, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawImage(image, left, top, sampling, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawImageRect(image, src, dst, sampling, paint, constraint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice, | |
| const SkRect& dst, SkFilterMode filter, | |
| const SkPaint* paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawImageLattice(image, lattice, dst, filter, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawAtlas2(const SkImage* image, const SkRSXform xform[], const SkRect tex[], | |
| const SkColor colors[], int count, SkBlendMode bmode, | |
| const SkSamplingOptions& sampling, const SkRect* cull, | |
| const SkPaint* paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawAtlas(image, xform, tex, colors, count, bmode, sampling, cull, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawGlyphRunList(const SkGlyphRunList& list, const SkPaint &paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->onDrawGlyphRunList(list, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint &paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawTextBlob(blob, x, y, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawPicture(picture, matrix, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawDrawable(drawable, matrix); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawVerticesObject(const SkVertices* vertices, | |
| SkBlendMode bmode, const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawVertices(vertices, bmode, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawPatch(cubics, colors, texCoords, bmode, paint); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->private_draw_shadow_rec(path, rec); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* data) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->drawAnnotation(rect, key, data); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], | |
| QuadAAFlags aa, const SkColor4f& color, SkBlendMode mode) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->experimental_DrawEdgeAAQuad(rect, clip, aa, color, mode); | |
| } | |
| } | |
| void SkNWayCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry set[], int count, | |
| const SkPoint dstClips[], const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->experimental_DrawEdgeAAImageSet( | |
| set, count, dstClips, preViewMatrices, sampling, paint, constraint); | |
| } | |
| } | |
| void SkNWayCanvas::onFlush() { | |
| Iter iter(fList); | |
| while (iter.next()) { | |
| iter->flush(); | |
| } | |
| } |