| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/core/SkWriteBuffer.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkData.h" | |
| #include "include/core/SkM44.h" | |
| #include "include/core/SkStream.h" | |
| #include "include/core/SkTypeface.h" | |
| #include "include/private/SkTo.h" | |
| #include "src/core/SkImagePriv.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/core/SkPaintPriv.h" | |
| #include "src/core/SkPtrRecorder.h" | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkBinaryWriteBuffer::SkBinaryWriteBuffer() | |
| : fFactorySet(nullptr) | |
| , fTFSet(nullptr) { | |
| } | |
| SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize) | |
| : fFactorySet(nullptr) | |
| , fTFSet(nullptr) | |
| , fWriter(storage, storageSize) | |
| {} | |
| SkBinaryWriteBuffer::~SkBinaryWriteBuffer() {} | |
| bool SkBinaryWriteBuffer::usingInitialStorage() const { | |
| return fWriter.usingInitialStorage(); | |
| } | |
| void SkBinaryWriteBuffer::writeByteArray(const void* data, size_t size) { | |
| fWriter.write32(SkToU32(size)); | |
| fWriter.writePad(data, size); | |
| } | |
| void SkBinaryWriteBuffer::writeBool(bool value) { | |
| fWriter.writeBool(value); | |
| } | |
| void SkBinaryWriteBuffer::writeScalar(SkScalar value) { | |
| fWriter.writeScalar(value); | |
| } | |
| void SkBinaryWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(value, count * sizeof(SkScalar)); | |
| } | |
| void SkBinaryWriteBuffer::writeInt(int32_t value) { | |
| fWriter.write32(value); | |
| } | |
| void SkBinaryWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(value, count * sizeof(int32_t)); | |
| } | |
| void SkBinaryWriteBuffer::writeUInt(uint32_t value) { | |
| fWriter.write32(value); | |
| } | |
| void SkBinaryWriteBuffer::writeString(const char* value) { | |
| fWriter.writeString(value); | |
| } | |
| void SkBinaryWriteBuffer::writeColor(SkColor color) { | |
| fWriter.write32(color); | |
| } | |
| void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(color, count * sizeof(SkColor)); | |
| } | |
| void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) { | |
| fWriter.write(&color, sizeof(SkColor4f)); | |
| } | |
| void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(color, count * sizeof(SkColor4f)); | |
| } | |
| void SkBinaryWriteBuffer::writePoint(const SkPoint& point) { | |
| fWriter.writeScalar(point.fX); | |
| fWriter.writeScalar(point.fY); | |
| } | |
| void SkBinaryWriteBuffer::writePoint3(const SkPoint3& point) { | |
| this->writePad32(&point, sizeof(SkPoint3)); | |
| } | |
| void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(point, count * sizeof(SkPoint)); | |
| } | |
| void SkBinaryWriteBuffer::write(const SkM44& matrix) { | |
| fWriter.write(SkMatrixPriv::M44ColMajor(matrix), sizeof(float) * 16); | |
| } | |
| void SkBinaryWriteBuffer::writeMatrix(const SkMatrix& matrix) { | |
| fWriter.writeMatrix(matrix); | |
| } | |
| void SkBinaryWriteBuffer::writeIRect(const SkIRect& rect) { | |
| fWriter.write(&rect, sizeof(SkIRect)); | |
| } | |
| void SkBinaryWriteBuffer::writeRect(const SkRect& rect) { | |
| fWriter.writeRect(rect); | |
| } | |
| void SkBinaryWriteBuffer::writeRegion(const SkRegion& region) { | |
| fWriter.writeRegion(region); | |
| } | |
| void SkBinaryWriteBuffer::writePath(const SkPath& path) { | |
| fWriter.writePath(path); | |
| } | |
| size_t SkBinaryWriteBuffer::writeStream(SkStream* stream, size_t length) { | |
| fWriter.write32(SkToU32(length)); | |
| size_t bytesWritten = fWriter.readFromStream(stream, length); | |
| if (bytesWritten < length) { | |
| fWriter.reservePad(length - bytesWritten); | |
| } | |
| return bytesWritten; | |
| } | |
| bool SkBinaryWriteBuffer::writeToStream(SkWStream* stream) const { | |
| return fWriter.writeToStream(stream); | |
| } | |
| #include "src/image/SkImage_Base.h" | |
| /* Format: | |
| * flags: U32 | |
| * encoded : size_32 + data[] | |
| * [subset: IRect] | |
| * [mips] : size_32 + data[] | |
| */ | |
| void SkBinaryWriteBuffer::writeImage(const SkImage* image) { | |
| uint32_t flags = 0; | |
| const SkMipmap* mips = as_IB(image)->onPeekMips(); | |
| if (mips) { | |
| flags |= SkWriteBufferImageFlags::kHasMipmap; | |
| } | |
| this->write32(flags); | |
| sk_sp<SkData> data; | |
| if (fProcs.fImageProc) { | |
| data = fProcs.fImageProc(const_cast<SkImage*>(image), fProcs.fImageCtx); | |
| } | |
| if (!data) { | |
| data = image->encodeToData(); | |
| } | |
| this->writeDataAsByteArray(data.get()); | |
| if (flags & SkWriteBufferImageFlags::kHasMipmap) { | |
| this->writeDataAsByteArray(mips->serialize().get()); | |
| } | |
| } | |
| void SkBinaryWriteBuffer::writeTypeface(SkTypeface* obj) { | |
| // Write 32 bits (signed) | |
| // 0 -- default font | |
| // >0 -- index | |
| // <0 -- custom (serial procs) | |
| if (obj == nullptr) { | |
| fWriter.write32(0); | |
| } else if (fProcs.fTypefaceProc) { | |
| auto data = fProcs.fTypefaceProc(obj, fProcs.fTypefaceCtx); | |
| if (data) { | |
| size_t size = data->size(); | |
| if (!SkTFitsIn<int32_t>(size)) { | |
| size = 0; // fall back to default font | |
| } | |
| int32_t ssize = SkToS32(size); | |
| fWriter.write32(-ssize); // negative to signal custom | |
| if (size) { | |
| this->writePad32(data->data(), size); | |
| } | |
| return; | |
| } | |
| // no data means fall through for std behavior | |
| } | |
| fWriter.write32(fTFSet ? fTFSet->add(obj) : 0); | |
| } | |
| void SkBinaryWriteBuffer::writePaint(const SkPaint& paint) { | |
| SkPaintPriv::Flatten(paint, *this); | |
| } | |
| void SkBinaryWriteBuffer::setFactoryRecorder(sk_sp<SkFactorySet> rec) { | |
| fFactorySet = std::move(rec); | |
| } | |
| void SkBinaryWriteBuffer::setTypefaceRecorder(sk_sp<SkRefCntSet> rec) { | |
| fTFSet = std::move(rec); | |
| } | |
| void SkBinaryWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { | |
| if (nullptr == flattenable) { | |
| this->write32(0); | |
| return; | |
| } | |
| /* | |
| * We can write 1 of 2 versions of the flattenable: | |
| * | |
| * 1. index into fFactorySet: This assumes the writer will later resolve the function-ptrs | |
| * into strings for its reader. SkPicture does exactly this, by writing a table of names | |
| * (matching the indices) up front in its serialized form. | |
| * | |
| * 2. string name of the flattenable or index into fFlattenableDict: We store the string to | |
| * allow the reader to specify its own factories after write time. In order to improve | |
| * compression, if we have already written the string, we write its index instead. | |
| */ | |
| if (SkFlattenable::Factory factory = flattenable->getFactory(); factory && fFactorySet) { | |
| this->write32(fFactorySet->add(factory)); | |
| } else { | |
| const char* name = flattenable->getTypeName(); | |
| SkASSERT(name); | |
| SkASSERT(0 != strcmp("", name)); | |
| if (uint32_t* indexPtr = fFlattenableDict.find(name)) { | |
| // We will write the index as a 32-bit int. We want the first byte | |
| // that we send to be zero - this will act as a sentinel that we | |
| // have an index (not a string). This means that we will send the | |
| // the index shifted left by 8. The remaining 24-bits should be | |
| // plenty to store the index. Note that this strategy depends on | |
| // being little endian, and type names being non-empty. | |
| SkASSERT(0 == *indexPtr >> 24); | |
| this->write32(*indexPtr << 8); | |
| } else { | |
| this->writeString(name); | |
| fFlattenableDict.set(name, fFlattenableDict.count() + 1); | |
| } | |
| } | |
| // make room for the size of the flattened object | |
| (void)fWriter.reserve(sizeof(uint32_t)); | |
| // record the current size, so we can subtract after the object writes. | |
| size_t offset = fWriter.bytesWritten(); | |
| // now flatten the object | |
| flattenable->flatten(*this); | |
| size_t objSize = fWriter.bytesWritten() - offset; | |
| // record the obj's size | |
| fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | |
| } |