| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkRect.h" | |
| #include "include/private/SkMalloc.h" | |
| #include "src/core/SkRectPriv.h" | |
| bool SkIRect::intersect(const SkIRect& a, const SkIRect& b) { | |
| SkIRect tmp = { | |
| std::max(a.fLeft, b.fLeft), | |
| std::max(a.fTop, b.fTop), | |
| std::min(a.fRight, b.fRight), | |
| std::min(a.fBottom, b.fBottom) | |
| }; | |
| if (tmp.isEmpty()) { | |
| return false; | |
| } | |
| *this = tmp; | |
| return true; | |
| } | |
| void SkIRect::join(const SkIRect& r) { | |
| // do nothing if the params are empty | |
| if (r.fLeft >= r.fRight || r.fTop >= r.fBottom) { | |
| return; | |
| } | |
| // if we are empty, just assign | |
| if (fLeft >= fRight || fTop >= fBottom) { | |
| *this = r; | |
| } else { | |
| if (r.fLeft < fLeft) fLeft = r.fLeft; | |
| if (r.fTop < fTop) fTop = r.fTop; | |
| if (r.fRight > fRight) fRight = r.fRight; | |
| if (r.fBottom > fBottom) fBottom = r.fBottom; | |
| } | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| void SkRect::toQuad(SkPoint quad[4]) const { | |
| SkASSERT(quad); | |
| quad[0].set(fLeft, fTop); | |
| quad[1].set(fRight, fTop); | |
| quad[2].set(fRight, fBottom); | |
| quad[3].set(fLeft, fBottom); | |
| } | |
| #include "include/private/SkNx.h" | |
| bool SkRect::setBoundsCheck(const SkPoint pts[], int count) { | |
| SkASSERT((pts && count > 0) || count == 0); | |
| if (count <= 0) { | |
| this->setEmpty(); | |
| return true; | |
| } | |
| Sk4s min, max; | |
| if (count & 1) { | |
| min = max = Sk4s(pts->fX, pts->fY, | |
| pts->fX, pts->fY); | |
| pts += 1; | |
| count -= 1; | |
| } else { | |
| min = max = Sk4s::Load(pts); | |
| pts += 2; | |
| count -= 2; | |
| } | |
| Sk4s accum = min * 0; | |
| while (count) { | |
| Sk4s xy = Sk4s::Load(pts); | |
| accum = accum * xy; | |
| min = Sk4s::Min(min, xy); | |
| max = Sk4s::Max(max, xy); | |
| pts += 2; | |
| count -= 2; | |
| } | |
| bool all_finite = (accum * 0 == 0).allTrue(); | |
| if (all_finite) { | |
| this->setLTRB(std::min(min[0], min[2]), std::min(min[1], min[3]), | |
| std::max(max[0], max[2]), std::max(max[1], max[3])); | |
| } else { | |
| this->setEmpty(); | |
| } | |
| return all_finite; | |
| } | |
| void SkRect::setBoundsNoCheck(const SkPoint pts[], int count) { | |
| if (!this->setBoundsCheck(pts, count)) { | |
| this->setLTRB(SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN); | |
| } | |
| } | |
| #define CHECK_INTERSECT(al, at, ar, ab, bl, bt, br, bb) \ | |
| SkScalar L = std::max(al, bl); \ | |
| SkScalar R = std::min(ar, br); \ | |
| SkScalar T = std::max(at, bt); \ | |
| SkScalar B = std::min(ab, bb); \ | |
| do { if (!(L < R && T < B)) return false; } while (0) | |
| // do the !(opposite) check so we return false if either arg is NaN | |
| bool SkRect::intersect(const SkRect& r) { | |
| CHECK_INTERSECT(r.fLeft, r.fTop, r.fRight, r.fBottom, fLeft, fTop, fRight, fBottom); | |
| this->setLTRB(L, T, R, B); | |
| return true; | |
| } | |
| bool SkRect::intersect(const SkRect& a, const SkRect& b) { | |
| CHECK_INTERSECT(a.fLeft, a.fTop, a.fRight, a.fBottom, b.fLeft, b.fTop, b.fRight, b.fBottom); | |
| this->setLTRB(L, T, R, B); | |
| return true; | |
| } | |
| void SkRect::join(const SkRect& r) { | |
| if (r.isEmpty()) { | |
| return; | |
| } | |
| if (this->isEmpty()) { | |
| *this = r; | |
| } else { | |
| fLeft = std::min(fLeft, r.fLeft); | |
| fTop = std::min(fTop, r.fTop); | |
| fRight = std::max(fRight, r.fRight); | |
| fBottom = std::max(fBottom, r.fBottom); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////// | |
| #include "include/core/SkString.h" | |
| #include "src/core/SkStringUtils.h" | |
| static const char* set_scalar(SkString* storage, SkScalar value, SkScalarAsStringType asType) { | |
| storage->reset(); | |
| SkAppendScalar(storage, value, asType); | |
| return storage->c_str(); | |
| } | |
| void SkRect::dump(bool asHex) const { | |
| SkScalarAsStringType asType = asHex ? kHex_SkScalarAsStringType : kDec_SkScalarAsStringType; | |
| SkString line; | |
| if (asHex) { | |
| SkString tmp; | |
| line.printf( "SkRect::MakeLTRB(%s, /* %f */\n", set_scalar(&tmp, fLeft, asType), fLeft); | |
| line.appendf(" %s, /* %f */\n", set_scalar(&tmp, fTop, asType), fTop); | |
| line.appendf(" %s, /* %f */\n", set_scalar(&tmp, fRight, asType), fRight); | |
| line.appendf(" %s /* %f */);", set_scalar(&tmp, fBottom, asType), fBottom); | |
| } else { | |
| SkString strL, strT, strR, strB; | |
| SkAppendScalarDec(&strL, fLeft); | |
| SkAppendScalarDec(&strT, fTop); | |
| SkAppendScalarDec(&strR, fRight); | |
| SkAppendScalarDec(&strB, fBottom); | |
| line.printf("SkRect::MakeLTRB(%s, %s, %s, %s);", | |
| strL.c_str(), strT.c_str(), strR.c_str(), strB.c_str()); | |
| } | |
| SkDebugf("%s\n", line.c_str()); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////// | |
| template<typename R, typename C> | |
| static bool subtract(const R& a, const R& b, R* out) { | |
| static constexpr C kZero = C(0); | |
| if (!R::Intersects(a, b)) { | |
| // Either already empty, or subtracting the empty rect, or there's no intersection, so | |
| // in all cases the answer is A. | |
| *out = a; | |
| return true; | |
| } | |
| // 4 rectangles to consider. If the edge in A is contained in B, the resulting difference can | |
| // be represented exactly as a rectangle. Otherwise the difference is the largest subrectangle | |
| // that is disjoint from B: | |
| // 1. Left part of A: (A.left, A.top, B.left, A.bottom) | |
| // 2. Right part of A: (B.right, A.top, A.right, A.bottom) | |
| // 3. Top part of A: (A.left, A.top, A.right, B.top) | |
| // 4. Bottom part of A: (A.left, B.bottom, A.right, A.bottom) | |
| C height = a.height(); | |
| C width = a.width(); | |
| // Compute the areas of the 4 rects described above. Depending on how B intersects A, there | |
| // will be 1 to 4 positive areas: | |
| // - 4 occur when A contains B | |
| // - 3 occur when B intersects a single edge | |
| // - 2 occur when B intersects at a corner, or spans two opposing edges | |
| // - 1 occurs when B spans two opposing edges and contains a 3rd, resulting in an exact rect | |
| // - 0 occurs when B contains A, resulting in the empty rect | |
| C leftArea = kZero, rightArea = kZero, topArea = kZero, bottomArea = kZero; | |
| int positiveCount = 0; | |
| if (b.fLeft > a.fLeft) { | |
| leftArea = (b.fLeft - a.fLeft) * height; | |
| positiveCount++; | |
| } | |
| if (a.fRight > b.fRight) { | |
| rightArea = (a.fRight - b.fRight) * height; | |
| positiveCount++; | |
| } | |
| if (b.fTop > a.fTop) { | |
| topArea = (b.fTop - a.fTop) * width; | |
| positiveCount++; | |
| } | |
| if (a.fBottom > b.fBottom) { | |
| bottomArea = (a.fBottom - b.fBottom) * width; | |
| positiveCount++; | |
| } | |
| if (positiveCount == 0) { | |
| SkASSERT(b.contains(a)); | |
| *out = R::MakeEmpty(); | |
| return true; | |
| } | |
| *out = a; | |
| if (leftArea > rightArea && leftArea > topArea && leftArea > bottomArea) { | |
| // Left chunk of A, so the new right edge is B's left edge | |
| out->fRight = b.fLeft; | |
| } else if (rightArea > topArea && rightArea > bottomArea) { | |
| // Right chunk of A, so the new left edge is B's right edge | |
| out->fLeft = b.fRight; | |
| } else if (topArea > bottomArea) { | |
| // Top chunk of A, so the new bottom edge is B's top edge | |
| out->fBottom = b.fTop; | |
| } else { | |
| // Bottom chunk of A, so the new top edge is B's bottom edge | |
| SkASSERT(bottomArea > kZero); | |
| out->fTop = b.fBottom; | |
| } | |
| // If we have 1 valid area, the disjoint shape is representable as a rectangle. | |
| SkASSERT(!R::Intersects(*out, b)); | |
| return positiveCount == 1; | |
| } | |
| bool SkRectPriv::Subtract(const SkRect& a, const SkRect& b, SkRect* out) { | |
| return subtract<SkRect, SkScalar>(a, b, out); | |
| } | |
| bool SkRectPriv::Subtract(const SkIRect& a, const SkIRect& b, SkIRect* out) { | |
| return subtract<SkIRect, int>(a, b, out); | |
| } |