| /* | |
| * Copyright 2010 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkPath.h" | |
| #include "src/core/SkRasterClip.h" | |
| #include "src/core/SkRegionPriv.h" | |
| enum MutateResult { | |
| kDoNothing_MutateResult, | |
| kReplaceClippedAgainstGlobalBounds_MutateResult, | |
| kContinue_MutateResult, | |
| }; | |
| static MutateResult mutate_conservative_op(SkRegion::Op* op, bool inverseFilled) { | |
| if (inverseFilled) { | |
| switch (*op) { | |
| case SkRegion::kIntersect_Op: | |
| case SkRegion::kDifference_Op: | |
| // These ops can only shrink the current clip. So leaving | |
| // the clip unchanged conservatively respects the contract. | |
| return kDoNothing_MutateResult; | |
| case SkRegion::kUnion_Op: | |
| case SkRegion::kReplace_Op: | |
| case SkRegion::kReverseDifference_Op: | |
| case SkRegion::kXOR_Op: { | |
| // These ops can grow the current clip up to the extents of | |
| // the input clip, which is inverse filled, so we just set | |
| // the current clip to the device bounds. | |
| *op = SkRegion::kReplace_Op; | |
| return kReplaceClippedAgainstGlobalBounds_MutateResult; | |
| } | |
| } | |
| } else { | |
| // Not inverse filled | |
| switch (*op) { | |
| case SkRegion::kIntersect_Op: | |
| case SkRegion::kUnion_Op: | |
| case SkRegion::kReplace_Op: | |
| return kContinue_MutateResult; | |
| case SkRegion::kDifference_Op: | |
| // Difference can only shrink the current clip. | |
| // Leaving clip unchanged conservatively fullfills the contract. | |
| return kDoNothing_MutateResult; | |
| case SkRegion::kReverseDifference_Op: | |
| // To reverse, we swap in the bounds with a replace op. | |
| // As with difference, leave it unchanged. | |
| *op = SkRegion::kReplace_Op; | |
| return kContinue_MutateResult; | |
| case SkRegion::kXOR_Op: | |
| // Be conservative, based on (A XOR B) always included in (A union B), | |
| // which is always included in (bounds(A) union bounds(B)) | |
| *op = SkRegion::kUnion_Op; | |
| return kContinue_MutateResult; | |
| } | |
| } | |
| SkASSERT(false); // unknown op | |
| return kDoNothing_MutateResult; | |
| } | |
| void SkConservativeClip::opRect(const SkRect& localRect, const SkMatrix& ctm, | |
| const SkIRect& devBounds, SkRegion::Op op, bool doAA) { | |
| this->applyOpParams(op, doAA ? ClipAA::kYes : ClipAA::kNo, | |
| ctm.isScaleTranslate() ? IsRect::kYes : IsRect::kNo); | |
| SkIRect ir; | |
| switch (mutate_conservative_op(&op, false)) { | |
| case kDoNothing_MutateResult: | |
| return; | |
| case kReplaceClippedAgainstGlobalBounds_MutateResult: | |
| ir = devBounds; | |
| break; | |
| case kContinue_MutateResult: { | |
| SkRect devRect; | |
| ctm.mapRect(&devRect, localRect); | |
| ir = doAA ? devRect.roundOut() : devRect.round(); | |
| } break; | |
| } | |
| this->opIRect(ir, op); | |
| } | |
| void SkConservativeClip::opRRect(const SkRRect& rrect, const SkMatrix& ctm, | |
| const SkIRect& devBounds, SkRegion::Op op, bool doAA) { | |
| this->applyOpParams(op, doAA ? ClipAA::kYes : ClipAA::kNo, | |
| (rrect.isRect() && ctm.isScaleTranslate()) ? IsRect::kYes : IsRect:: kNo); | |
| this->opRect(rrect.getBounds(), ctm, devBounds, op, doAA); | |
| } | |
| void SkConservativeClip::opPath(const SkPath& path, const SkMatrix& ctm, const SkIRect& devBounds, | |
| SkRegion::Op op, bool doAA) { | |
| this->applyOpParams(op, doAA ? ClipAA::kYes : ClipAA::kNo, IsRect::kNo); | |
| SkIRect ir; | |
| switch (mutate_conservative_op(&op, path.isInverseFillType())) { | |
| case kDoNothing_MutateResult: | |
| return; | |
| case kReplaceClippedAgainstGlobalBounds_MutateResult: | |
| ir = devBounds; | |
| break; | |
| case kContinue_MutateResult: { | |
| SkRect bounds = path.getBounds(); | |
| ctm.mapRect(&bounds); | |
| ir = bounds.roundOut(); | |
| break; | |
| } | |
| } | |
| return this->opIRect(ir, op); | |
| } | |
| void SkConservativeClip::opRegion(const SkRegion& rgn, SkRegion::Op op) { | |
| this->applyOpParams(op, ClipAA::kNo, rgn.isRect() ? IsRect::kYes : IsRect::kNo); | |
| this->opIRect(rgn.getBounds(), op); | |
| } | |
| void SkConservativeClip::opIRect(const SkIRect& devRect, SkRegion::Op op) { | |
| this->applyOpParams(op, ClipAA::kNo, IsRect::kYes); | |
| if (SkRegion::kIntersect_Op == op) { | |
| if (!fBounds.intersect(devRect)) { | |
| fBounds.setEmpty(); | |
| } | |
| return; | |
| } | |
| // This may still create a complex region (which we would then take the bounds | |
| // Perhaps we should inline the op-logic directly to never create the rgn... | |
| SkRegion result; | |
| result.op(SkRegion(fBounds), SkRegion(devRect), op); | |
| fBounds = result.getBounds(); | |
| this->applyClipRestriction(op, &fBounds); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkRasterClip::SkRasterClip(const SkRasterClip& that) | |
| : fIsBW(that.fIsBW), fIsEmpty(that.fIsEmpty), fIsRect(that.fIsRect) | |
| , fClipRestrictionRect(that.fClipRestrictionRect), fShader(that.fShader) | |
| { | |
| AUTO_RASTERCLIP_VALIDATE(that); | |
| if (fIsBW) { | |
| fBW = that.fBW; | |
| } else { | |
| fAA = that.fAA; | |
| } | |
| SkDEBUGCODE(this->validate();) | |
| } | |
| SkRasterClip& SkRasterClip::operator=(const SkRasterClip& that) { | |
| AUTO_RASTERCLIP_VALIDATE(that); | |
| fIsBW = that.fIsBW; | |
| if (fIsBW) { | |
| fBW = that.fBW; | |
| } else { | |
| fAA = that.fAA; | |
| } | |
| fIsEmpty = that.isEmpty(); | |
| fIsRect = that.isRect(); | |
| fClipRestrictionRect = that.fClipRestrictionRect; | |
| fShader = that.fShader; | |
| SkDEBUGCODE(this->validate();) | |
| return *this; | |
| } | |
| SkRasterClip::SkRasterClip(const SkRegion& rgn) : fBW(rgn) { | |
| fIsBW = true; | |
| fIsEmpty = this->computeIsEmpty(); // bounds might be empty, so compute | |
| fIsRect = !fIsEmpty; | |
| SkDEBUGCODE(this->validate();) | |
| } | |
| SkRasterClip::SkRasterClip(const SkIRect& bounds) : fBW(bounds) { | |
| fIsBW = true; | |
| fIsEmpty = this->computeIsEmpty(); // bounds might be empty, so compute | |
| fIsRect = !fIsEmpty; | |
| SkDEBUGCODE(this->validate();) | |
| } | |
| SkRasterClip::SkRasterClip() { | |
| fIsBW = true; | |
| fIsEmpty = true; | |
| fIsRect = false; | |
| SkDEBUGCODE(this->validate();) | |
| } | |
| SkRasterClip::~SkRasterClip() { | |
| SkDEBUGCODE(this->validate();) | |
| } | |
| bool SkRasterClip::operator==(const SkRasterClip& other) const { | |
| if (fIsBW != other.fIsBW) { | |
| return false; | |
| } | |
| bool isEqual = fIsBW ? fBW == other.fBW : fAA == other.fAA; | |
| #ifdef SK_DEBUG | |
| if (isEqual) { | |
| SkASSERT(fIsEmpty == other.fIsEmpty); | |
| SkASSERT(fIsRect == other.fIsRect); | |
| } | |
| #endif | |
| return isEqual; | |
| } | |
| bool SkRasterClip::isComplex() const { | |
| return fIsBW ? fBW.isComplex() : !fAA.isEmpty(); | |
| } | |
| const SkIRect& SkRasterClip::getBounds() const { | |
| return fIsBW ? fBW.getBounds() : fAA.getBounds(); | |
| } | |
| bool SkRasterClip::setEmpty() { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| fIsBW = true; | |
| fBW.setEmpty(); | |
| fAA.setEmpty(); | |
| fIsEmpty = true; | |
| fIsRect = false; | |
| return false; | |
| } | |
| bool SkRasterClip::setRect(const SkIRect& rect) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| fIsBW = true; | |
| fAA.setEmpty(); | |
| fIsRect = fBW.setRect(rect); | |
| fIsEmpty = !fIsRect; | |
| return fIsRect; | |
| } | |
| ///////////////////////////////////////////////////////////////////////////////////// | |
| bool SkRasterClip::setConservativeRect(const SkRect& r, const SkIRect& clipR, bool isInverse) { | |
| SkRegion::Op op; | |
| if (isInverse) { | |
| op = SkRegion::kDifference_Op; | |
| } else { | |
| op = SkRegion::kIntersect_Op; | |
| } | |
| fBW.setRect(clipR); | |
| fBW.op(r.roundOut(), op); | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////////////// | |
| bool SkRasterClip::setPath(const SkPath& path, const SkRegion& clip, bool doAA) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| if (this->isBW() && !doAA) { | |
| (void)fBW.setPath(path, clip); | |
| } else { | |
| // TODO: since we are going to over-write fAA completely (aren't we?) | |
| // we should just clear our BW data (if any) and set fIsAA=true | |
| if (this->isBW()) { | |
| this->convertToAA(); | |
| } | |
| (void)fAA.setPath(path, &clip, doAA); | |
| } | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| bool SkRasterClip::op(const SkRRect& rrect, const SkMatrix& matrix, const SkIRect& devBounds, | |
| SkRegion::Op op, bool doAA) { | |
| SkIRect bounds(devBounds); | |
| this->applyClipRestriction(op, &bounds); | |
| return this->op(SkPath::RRect(rrect), matrix, bounds, op, doAA); | |
| } | |
| bool SkRasterClip::op(const SkPath& path, const SkMatrix& matrix, const SkIRect& devBounds, | |
| SkRegion::Op op, bool doAA) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| SkIRect bounds(devBounds); | |
| this->applyClipRestriction(op, &bounds); | |
| // base is used to limit the size (and therefore memory allocation) of the | |
| // region that results from scan converting devPath. | |
| SkRegion base; | |
| SkPath devPath; | |
| if (matrix.isIdentity()) { | |
| devPath = path; | |
| } else { | |
| path.transform(matrix, &devPath); | |
| devPath.setIsVolatile(true); | |
| } | |
| if (SkRegion::kIntersect_Op == op) { | |
| // since we are intersect, we can do better (tighter) with currRgn's | |
| // bounds, than just using the device. However, if currRgn is complex, | |
| // our region blitter may hork, so we do that case in two steps. | |
| if (this->isRect()) { | |
| // FIXME: we should also be able to do this when this->isBW(), | |
| // but relaxing the test above triggers GM asserts in | |
| // SkRgnBuilder::blitH(). We need to investigate what's going on. | |
| return this->setPath(devPath, this->bwRgn(), doAA); | |
| } else { | |
| base.setRect(this->getBounds()); | |
| SkRasterClip clip; | |
| clip.setPath(devPath, base, doAA); | |
| return this->op(clip, op); | |
| } | |
| } else { | |
| base.setRect(bounds); | |
| if (SkRegion::kReplace_Op == op) { | |
| return this->setPath(devPath, base, doAA); | |
| } else { | |
| SkRasterClip clip; | |
| clip.setPath(devPath, base, doAA); | |
| return this->op(clip, op); | |
| } | |
| } | |
| } | |
| bool SkRasterClip::setPath(const SkPath& path, const SkIRect& clip, bool doAA) { | |
| SkRegion tmp; | |
| tmp.setRect(clip); | |
| return this->setPath(path, tmp, doAA); | |
| } | |
| bool SkRasterClip::op(const SkIRect& rect, SkRegion::Op op) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| fIsBW ? fBW.op(rect, op) : fAA.op(rect, op); | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| bool SkRasterClip::op(const SkRegion& rgn, SkRegion::Op op) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| if (fIsBW) { | |
| (void)fBW.op(rgn, op); | |
| } else { | |
| SkAAClip tmp; | |
| tmp.setRegion(rgn); | |
| (void)fAA.op(tmp, op); | |
| } | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| bool SkRasterClip::op(const SkRasterClip& clip, SkRegion::Op op) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| clip.validate(); | |
| if (this->isBW() && clip.isBW()) { | |
| (void)fBW.op(clip.fBW, op); | |
| } else { | |
| SkAAClip tmp; | |
| const SkAAClip* other; | |
| if (this->isBW()) { | |
| this->convertToAA(); | |
| } | |
| if (clip.isBW()) { | |
| tmp.setRegion(clip.bwRgn()); | |
| other = &tmp; | |
| } else { | |
| other = &clip.aaRgn(); | |
| } | |
| (void)fAA.op(*other, op); | |
| } | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| bool SkRasterClip::op(sk_sp<SkShader> sh) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| if (!fShader) { | |
| fShader = sh; | |
| } else { | |
| fShader = SkShaders::Blend(SkBlendMode::kSrcIn, sh, fShader); | |
| } | |
| return !this->isEmpty(); | |
| } | |
| /** | |
| * Our antialiasing currently has a granularity of 1/4 of a pixel along each | |
| * axis. Thus we can treat an axis coordinate as an integer if it differs | |
| * from its nearest int by < half of that value (1.8 in this case). | |
| */ | |
| static bool nearly_integral(SkScalar x) { | |
| static const SkScalar domain = SK_Scalar1 / 4; | |
| static const SkScalar halfDomain = domain / 2; | |
| x += halfDomain; | |
| return x - SkScalarFloorToScalar(x) < domain; | |
| } | |
| bool SkRasterClip::op(const SkRect& localRect, const SkMatrix& matrix, const SkIRect& devBounds, | |
| SkRegion::Op op, bool doAA) { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| SkRect devRect; | |
| const bool isScaleTrans = matrix.isScaleTranslate(); | |
| if (!isScaleTrans) { | |
| SkPath path; | |
| path.addRect(localRect); | |
| path.setIsVolatile(true); | |
| return this->op(path, matrix, devBounds, op, doAA); | |
| } | |
| matrix.mapRect(&devRect, localRect); | |
| if (fIsBW && doAA) { | |
| // check that the rect really needs aa, or is it close enought to | |
| // integer boundaries that we can just treat it as a BW rect? | |
| if (nearly_integral(devRect.fLeft) && nearly_integral(devRect.fTop) && | |
| nearly_integral(devRect.fRight) && nearly_integral(devRect.fBottom)) { | |
| doAA = false; | |
| } | |
| } | |
| if (fIsBW && !doAA) { | |
| SkIRect ir; | |
| devRect.round(&ir); | |
| this->applyClipRestriction(op, &ir); | |
| (void)fBW.op(ir, op); | |
| } else { | |
| if (fIsBW) { | |
| this->convertToAA(); | |
| } | |
| this->applyClipRestriction(op, &devRect); | |
| (void)fAA.op(devRect, op, doAA); | |
| } | |
| return this->updateCacheAndReturnNonEmpty(); | |
| } | |
| void SkRasterClip::translate(int dx, int dy, SkRasterClip* dst) const { | |
| if (nullptr == dst) { | |
| return; | |
| } | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| if (this->isEmpty()) { | |
| dst->setEmpty(); | |
| return; | |
| } | |
| if (0 == (dx | dy)) { | |
| *dst = *this; | |
| return; | |
| } | |
| dst->fIsBW = fIsBW; | |
| if (fIsBW) { | |
| fBW.translate(dx, dy, &dst->fBW); | |
| dst->fAA.setEmpty(); | |
| } else { | |
| fAA.translate(dx, dy, &dst->fAA); | |
| dst->fBW.setEmpty(); | |
| } | |
| dst->updateCacheAndReturnNonEmpty(); | |
| } | |
| bool SkRasterClip::quickContains(const SkIRect& ir) const { | |
| return fIsBW ? fBW.quickContains(ir) : fAA.quickContains(ir); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| const SkRegion& SkRasterClip::forceGetBW() { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| if (!fIsBW) { | |
| fBW.setRect(fAA.getBounds()); | |
| } | |
| return fBW; | |
| } | |
| void SkRasterClip::convertToAA() { | |
| AUTO_RASTERCLIP_VALIDATE(*this); | |
| SkASSERT(fIsBW); | |
| fAA.setRegion(fBW); | |
| fIsBW = false; | |
| // since we are being explicitly asked to convert-to-aa, we pass false so we don't "optimize" | |
| // ourselves back to BW. | |
| (void)this->updateCacheAndReturnNonEmpty(false); | |
| } | |
| #ifdef SK_DEBUG | |
| void SkRasterClip::validate() const { | |
| // can't ever assert that fBW is empty, since we may have called forceGetBW | |
| if (fIsBW) { | |
| SkASSERT(fAA.isEmpty()); | |
| } | |
| SkRegionPriv::Validate(fBW); | |
| fAA.validate(); | |
| SkASSERT(this->computeIsEmpty() == fIsEmpty); | |
| SkASSERT(this->computeIsRect() == fIsRect); | |
| } | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper() { | |
| SkDEBUGCODE(fClipRgn = nullptr;) | |
| SkDEBUGCODE(fBlitter = nullptr;) | |
| } | |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkRasterClip& clip, | |
| SkBlitter* blitter) { | |
| this->init(clip, blitter); | |
| } | |
| SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkAAClip* aaclip, | |
| SkBlitter* blitter) { | |
| SkASSERT(blitter); | |
| SkASSERT(aaclip); | |
| fBWRgn.setRect(aaclip->getBounds()); | |
| fAABlitter.init(blitter, aaclip); | |
| // now our return values | |
| fClipRgn = &fBWRgn; | |
| fBlitter = &fAABlitter; | |
| } | |
| void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { | |
| SkASSERT(blitter); | |
| if (clip.isBW()) { | |
| fClipRgn = &clip.bwRgn(); | |
| fBlitter = blitter; | |
| } else { | |
| const SkAAClip& aaclip = clip.aaRgn(); | |
| fBWRgn.setRect(aaclip.getBounds()); | |
| fAABlitter.init(blitter, &aaclip); | |
| // now our return values | |
| fClipRgn = &fBWRgn; | |
| fBlitter = &fAABlitter; | |
| } | |
| } |