| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkBitmap.h" | |
| #include "src/core/SkDraw.h" | |
| #include "src/core/SkFontPriv.h" | |
| #include "src/core/SkMatrixProvider.h" | |
| #include "src/core/SkPaintPriv.h" | |
| #include "src/core/SkRasterClip.h" | |
| #include "src/core/SkScalerCache.h" | |
| #include "src/core/SkScalerContext.h" | |
| #include "src/core/SkUtils.h" | |
| #include <climits> | |
| // disable warning : local variable used without having been initialized | |
| #if defined _WIN32 | |
| #pragma warning ( push ) | |
| #pragma warning ( disable : 4701 ) | |
| #endif | |
| //////////////////////////////////////////////////////////////////////////////////////////////////// | |
| static bool check_glyph_position(SkPoint position) { | |
| // Prevent glyphs from being drawn outside of or straddling the edge of device space. | |
| // Comparisons written a little weirdly so that NaN coordinates are treated safely. | |
| auto gt = [](float a, int b) { return !(a <= (float)b); }; | |
| auto lt = [](float a, int b) { return !(a >= (float)b); }; | |
| return !(gt(position.fX, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || | |
| lt(position.fX, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)) || | |
| gt(position.fY, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || | |
| lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/))); | |
| } | |
| void SkDraw::paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const { | |
| // The size used for a typical blitter. | |
| SkSTArenaAlloc<3308> alloc; | |
| SkBlitter* blitter = | |
| SkBlitter::Choose(fDst, *fMatrixProvider, paint, &alloc, false, fRC->clipShader()); | |
| if (fCoverage) { | |
| blitter = alloc.make<SkPairBlitter>( | |
| blitter, | |
| SkBlitter::Choose( | |
| *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); | |
| } | |
| SkAAClipBlitterWrapper wrapper{*fRC, blitter}; | |
| blitter = wrapper.getBlitter(); | |
| bool useRegion = fRC->isBW() && !fRC->isRect(); | |
| if (useRegion) { | |
| for (auto [variant, pos] : drawables->drawable()) { | |
| SkGlyph* glyph = variant.glyph(); | |
| if (check_glyph_position(pos)) { | |
| SkMask mask = glyph->mask(pos); | |
| SkRegion::Cliperator clipper(fRC->bwRgn(), mask.fBounds); | |
| if (!clipper.done()) { | |
| if (SkMask::kARGB32_Format == mask.fFormat) { | |
| SkBitmap bm; | |
| bm.installPixels(SkImageInfo::MakeN32Premul(mask.fBounds.size()), | |
| mask.fImage, | |
| mask.fRowBytes); | |
| this->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), paint); | |
| } else { | |
| const SkIRect& cr = clipper.rect(); | |
| do { | |
| blitter->blitMask(mask, cr); | |
| clipper.next(); | |
| } while (!clipper.done()); | |
| } | |
| } | |
| } | |
| } | |
| } else { | |
| SkIRect clipBounds = fRC->isBW() ? fRC->bwRgn().getBounds() | |
| : fRC->aaRgn().getBounds(); | |
| for (auto [variant, pos] : drawables->drawable()) { | |
| SkGlyph* glyph = variant.glyph(); | |
| if (check_glyph_position(pos)) { | |
| SkMask mask = glyph->mask(pos); | |
| SkIRect storage; | |
| const SkIRect* bounds = &mask.fBounds; | |
| // this extra test is worth it, assuming that most of the time it succeeds | |
| // since we can avoid writing to storage | |
| if (!clipBounds.containsNoEmptyCheck(mask.fBounds)) { | |
| if (!storage.intersect(mask.fBounds, clipBounds)) { | |
| continue; | |
| } | |
| bounds = &storage; | |
| } | |
| if (SkMask::kARGB32_Format == mask.fFormat) { | |
| SkBitmap bm; | |
| bm.installPixels(SkImageInfo::MakeN32Premul(mask.fBounds.size()), | |
| mask.fImage, | |
| mask.fRowBytes); | |
| this->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), paint); | |
| } else { | |
| blitter->blitMask(mask, *bounds); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| void SkDraw::paintPaths(SkDrawableGlyphBuffer* drawables, | |
| SkScalar scale, | |
| SkPoint origin, | |
| const SkPaint& paint) const { | |
| for (auto [variant, pos] : drawables->drawable()) { | |
| const SkPath* path = variant.path(); | |
| SkMatrix m; | |
| SkPoint translate = origin + pos; | |
| m.setScaleTranslate(scale, scale, translate.x(), translate.y()); | |
| this->drawPath(*path, paint, &m, false); | |
| } | |
| } | |
| void SkDraw::drawGlyphRunList(const SkGlyphRunList& glyphRunList, | |
| const SkPaint& paint, | |
| SkGlyphRunListPainter* glyphPainter) const { | |
| SkDEBUGCODE(this->validate();) | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| glyphPainter->drawForBitmapDevice(glyphRunList, paint, fMatrixProvider->localToDevice(), this); | |
| } | |
| #if defined _WIN32 | |
| #pragma warning ( pop ) | |
| #endif | |