| /* | |
| * Copyright 2008 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkPathEffect.h" | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRasterHandleAllocator.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTextBlob.h" | |
| #include "include/core/SkVertices.h" | |
| #include "include/effects/SkRuntimeEffect.h" | |
| #include "include/private/SkTo.h" | |
| #include "include/utils/SkNoDrawCanvas.h" | |
| #include "src/core/SkArenaAlloc.h" | |
| #include "src/core/SkBitmapDevice.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| #include "src/core/SkClipOpPriv.h" | |
| #include "src/core/SkClipStack.h" | |
| #include "src/core/SkColorFilterBase.h" | |
| #include "src/core/SkDraw.h" | |
| #include "src/core/SkGlyphRun.h" | |
| #include "src/core/SkImageFilterCache.h" | |
| #include "src/core/SkImageFilter_Base.h" | |
| #include "src/core/SkLatticeIter.h" | |
| #include "src/core/SkMSAN.h" | |
| #include "src/core/SkMarkerStack.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/core/SkMatrixUtils.h" | |
| #include "src/core/SkPaintPriv.h" | |
| #include "src/core/SkRasterClip.h" | |
| #include "src/core/SkSpecialImage.h" | |
| #include "src/core/SkStrikeCache.h" | |
| #include "src/core/SkTLazy.h" | |
| #include "src/core/SkTextFormatParams.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/core/SkVerticesPriv.h" | |
| #include "src/image/SkImage_Base.h" | |
| #include "src/image/SkSurface_Base.h" | |
| #include "src/utils/SkPatchUtils.h" | |
| #include <memory> | |
| #include <new> | |
| #if SK_SUPPORT_GPU | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "src/gpu/SkGr.h" | |
| #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) | |
| # include "src/gpu/GrRenderTarget.h" | |
| # include "src/gpu/GrRenderTargetProxy.h" | |
| # include "src/gpu/GrSurfaceDrawContext.h" | |
| #endif | |
| #endif | |
| #define RETURN_ON_NULL(ptr) do { if (nullptr == (ptr)) return; } while (0) | |
| #define RETURN_ON_FALSE(pred) do { if (!(pred)) return; } while (0) | |
| // This is a test: static_assert with no message is a c++17 feature, | |
| // and std::max() is constexpr only since the c++14 stdlib. | |
| static_assert(std::max(3,4) == 4); | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| /* | |
| * Return true if the drawing this rect would hit every pixels in the canvas. | |
| * | |
| * Returns false if | |
| * - rect does not contain the canvas' bounds | |
| * - paint is not fill | |
| * - paint would blur or otherwise change the coverage of the rect | |
| */ | |
| bool SkCanvas::wouldOverwriteEntireSurface(const SkRect* rect, const SkPaint* paint, | |
| ShaderOverrideOpacity overrideOpacity) const { | |
| static_assert((int)SkPaintPriv::kNone_ShaderOverrideOpacity == | |
| (int)kNone_ShaderOverrideOpacity, | |
| "need_matching_enums0"); | |
| static_assert((int)SkPaintPriv::kOpaque_ShaderOverrideOpacity == | |
| (int)kOpaque_ShaderOverrideOpacity, | |
| "need_matching_enums1"); | |
| static_assert((int)SkPaintPriv::kNotOpaque_ShaderOverrideOpacity == | |
| (int)kNotOpaque_ShaderOverrideOpacity, | |
| "need_matching_enums2"); | |
| const SkISize size = this->getBaseLayerSize(); | |
| const SkRect bounds = SkRect::MakeIWH(size.width(), size.height()); | |
| // if we're clipped at all, we can't overwrite the entire surface | |
| { | |
| const SkBaseDevice* base = this->baseDevice(); | |
| const SkBaseDevice* top = this->topDevice(); | |
| if (base != top) { | |
| return false; // we're in a saveLayer, so conservatively don't assume we'll overwrite | |
| } | |
| if (!base->clipIsWideOpen()) { | |
| return false; | |
| } | |
| } | |
| if (rect) { | |
| if (!this->getTotalMatrix().isScaleTranslate()) { | |
| return false; // conservative | |
| } | |
| SkRect devRect; | |
| this->getTotalMatrix().mapRectScaleTranslate(&devRect, *rect); | |
| if (!devRect.contains(bounds)) { | |
| return false; | |
| } | |
| } | |
| if (paint) { | |
| SkPaint::Style paintStyle = paint->getStyle(); | |
| if (!(paintStyle == SkPaint::kFill_Style || | |
| paintStyle == SkPaint::kStrokeAndFill_Style)) { | |
| return false; | |
| } | |
| if (paint->getMaskFilter() || paint->getPathEffect() || paint->getImageFilter()) { | |
| return false; // conservative | |
| } | |
| } | |
| return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // experimental for faster tiled drawing... | |
| //#define SK_TRACE_SAVERESTORE | |
| #ifdef SK_TRACE_SAVERESTORE | |
| static int gLayerCounter; | |
| static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } | |
| static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } | |
| static int gRecCounter; | |
| static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); } | |
| static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); } | |
| static int gCanvasCounter; | |
| static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); } | |
| static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); } | |
| #else | |
| #define inc_layer() | |
| #define dec_layer() | |
| #define inc_rec() | |
| #define dec_rec() | |
| #define inc_canvas() | |
| #define dec_canvas() | |
| #endif | |
| void SkCanvas::predrawNotify(bool willOverwritesEntireSurface) { | |
| if (fSurfaceBase) { | |
| fSurfaceBase->aboutToDraw(willOverwritesEntireSurface | |
| ? SkSurface::kDiscard_ContentChangeMode | |
| : SkSurface::kRetain_ContentChangeMode); | |
| } | |
| } | |
| void SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint, | |
| ShaderOverrideOpacity overrideOpacity) { | |
| if (fSurfaceBase) { | |
| SkSurface::ContentChangeMode mode = SkSurface::kRetain_ContentChangeMode; | |
| // Since willOverwriteAllPixels() may not be complete free to call, we only do so if | |
| // there is an outstanding snapshot, since w/o that, there will be no copy-on-write | |
| // and therefore we don't care which mode we're in. | |
| // | |
| if (fSurfaceBase->outstandingImageSnapshot()) { | |
| if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) { | |
| mode = SkSurface::kDiscard_ContentChangeMode; | |
| } | |
| } | |
| fSurfaceBase->aboutToDraw(mode); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| namespace { | |
| // Canvases maintain a sparse stack of layers, where the top-most layer receives the drawing, | |
| // clip, and matrix commands. There is a layer per call to saveLayer() using the | |
| // kFullLayer_SaveLayerStrategy. | |
| struct Layer { | |
| sk_sp<SkBaseDevice> fDevice; | |
| sk_sp<SkImageFilter> fImageFilter; // applied to layer *before* being drawn by paint | |
| SkPaint fPaint; | |
| Layer(sk_sp<SkBaseDevice> device, sk_sp<SkImageFilter> imageFilter, const SkPaint& paint) | |
| : fDevice(std::move(device)) | |
| , fImageFilter(std::move(imageFilter)) | |
| , fPaint(paint) { | |
| SkASSERT(fDevice); | |
| // Any image filter should have been pulled out and stored in 'imageFilter' so that 'paint' | |
| // can be used as-is to draw the result of the filter to the dst device. | |
| SkASSERT(!fPaint.getImageFilter()); | |
| } | |
| }; | |
| // Encapsulate state needed to restore from saveBehind() | |
| struct BackImage { | |
| sk_sp<SkSpecialImage> fImage; | |
| SkIPoint fLoc; | |
| }; | |
| enum class CheckForOverwrite : bool { | |
| kNo = false, | |
| kYes = true | |
| }; | |
| } // namespace | |
| /* This is the record we keep for each save/restore level in the stack. | |
| Since a level optionally copies the matrix and/or stack, we have pointers | |
| for these fields. If the value is copied for this level, the copy is | |
| stored in the ...Storage field, and the pointer points to that. If the | |
| value is not copied for this level, we ignore ...Storage, and just point | |
| at the corresponding value in the previous level in the stack. | |
| */ | |
| class SkCanvas::MCRec { | |
| public: | |
| // If not null, this MCRec corresponds with the saveLayer() record that made the layer. | |
| // The base "layer" is not stored here, since it is stored inline in SkCanvas and has no | |
| // restoration behavior. | |
| std::unique_ptr<Layer> fLayer; | |
| // This points to the device of the top-most layer (which may be lower in the stack), or | |
| // to the canvas's fBaseDevice. The MCRec does not own the device. | |
| SkBaseDevice* fDevice; | |
| std::unique_ptr<BackImage> fBackImage; | |
| SkM44 fMatrix; | |
| int fDeferredSaveCount; | |
| MCRec(SkBaseDevice* device) | |
| : fLayer(nullptr) | |
| , fDevice(device) | |
| , fBackImage(nullptr) | |
| , fDeferredSaveCount(0) { | |
| SkASSERT(fDevice); | |
| fMatrix.setIdentity(); | |
| inc_rec(); | |
| } | |
| MCRec(const MCRec& prev) | |
| : fLayer(nullptr) | |
| , fDevice(prev.fDevice) | |
| , fMatrix(prev.fMatrix) | |
| , fDeferredSaveCount(0) { | |
| SkASSERT(fDevice); | |
| inc_rec(); | |
| } | |
| ~MCRec() { | |
| dec_rec(); | |
| } | |
| void newLayer(sk_sp<SkBaseDevice> layerDevice, sk_sp<SkImageFilter> filter, | |
| const SkPaint& restorePaint) { | |
| SkASSERT(!fBackImage); | |
| fLayer = std::make_unique<Layer>(std::move(layerDevice), std::move(filter), restorePaint); | |
| fDevice = fLayer->fDevice.get(); | |
| } | |
| void reset(SkBaseDevice* device) { | |
| SkASSERT(!fLayer); | |
| SkASSERT(device); | |
| SkASSERT(fDeferredSaveCount == 0); | |
| fDevice = device; | |
| fMatrix.setIdentity(); | |
| } | |
| }; | |
| class SkCanvas::AutoUpdateQRBounds { | |
| public: | |
| explicit AutoUpdateQRBounds(SkCanvas* canvas) : fCanvas(canvas) { | |
| // pre-condition, fQuickRejectBounds and other state should be valid before anything | |
| // modifies the device's clip. | |
| fCanvas->validateClip(); | |
| } | |
| ~AutoUpdateQRBounds() { | |
| fCanvas->fQuickRejectBounds = fCanvas->computeDeviceClipBounds(); | |
| // post-condition, we should remain valid after re-computing the bounds | |
| fCanvas->validateClip(); | |
| } | |
| private: | |
| SkCanvas* fCanvas; | |
| AutoUpdateQRBounds(AutoUpdateQRBounds&&) = delete; | |
| AutoUpdateQRBounds(const AutoUpdateQRBounds&) = delete; | |
| AutoUpdateQRBounds& operator=(AutoUpdateQRBounds&&) = delete; | |
| AutoUpdateQRBounds& operator=(const AutoUpdateQRBounds&) = delete; | |
| }; | |
| ///////////////////////////////////////////////////////////////////////////// | |
| // Attempts to convert an image filter to its equivalent color filter, which if possible, modifies | |
| // the paint to compose the image filter's color filter into the paint's color filter slot. | |
| // Returns true if the paint has been modified. | |
| // Requires the paint to have an image filter and the copy-on-write be initialized. | |
| static bool image_to_color_filter(SkPaint* paint) { | |
| SkASSERT(SkToBool(paint) && paint->getImageFilter()); | |
| SkColorFilter* imgCFPtr; | |
| if (!paint->getImageFilter()->asAColorFilter(&imgCFPtr)) { | |
| return false; | |
| } | |
| sk_sp<SkColorFilter> imgCF(imgCFPtr); | |
| SkColorFilter* paintCF = paint->getColorFilter(); | |
| if (paintCF) { | |
| // The paint has both a colorfilter(paintCF) and an imagefilter-that-is-a-colorfilter(imgCF) | |
| // and we need to combine them into a single colorfilter. | |
| imgCF = imgCF->makeComposed(sk_ref_sp(paintCF)); | |
| } | |
| paint->setColorFilter(std::move(imgCF)); | |
| paint->setImageFilter(nullptr); | |
| return true; | |
| } | |
| /** | |
| * We implement ImageFilters for a given draw by creating a layer, then applying the | |
| * imagefilter to the pixels of that layer (its backing surface/image), and then | |
| * we call restore() to xfer that layer to the main canvas. | |
| * | |
| * 1. SaveLayer (with a paint containing the current imagefilter and xfermode) | |
| * 2. Generate the src pixels: | |
| * Remove the imagefilter and the xfermode from the paint that we (AutoDrawLooper) | |
| * return (fPaint). We then draw the primitive (using srcover) into a cleared | |
| * buffer/surface. | |
| * 3. Restore the layer created in #1 | |
| * The imagefilter is passed the buffer/surface from the layer (now filled with the | |
| * src pixels of the primitive). It returns a new "filtered" buffer, which we | |
| * draw onto the previous layer using the xfermode from the original paint. | |
| */ | |
| class AutoLayerForImageFilter { | |
| public: | |
| // "rawBounds" is the original bounds of the primitive about to be drawn, unmodified by the | |
| // paint. It's used to determine the size of the offscreen layer for filters. | |
| // If null, the clip will be used instead. | |
| // | |
| // Draw functions should use layer->paint() instead of the passed-in paint. | |
| AutoLayerForImageFilter(SkCanvas* canvas, | |
| const SkPaint& paint, | |
| const SkRect* rawBounds = nullptr, | |
| CheckForOverwrite checkOverwrite = CheckForOverwrite::kNo, | |
| SkCanvas::ShaderOverrideOpacity overrideOpacity = | |
| SkCanvas::kNone_ShaderOverrideOpacity) | |
| : fPaint(paint) | |
| , fCanvas(canvas) | |
| , fTempLayerForImageFilter(false) { | |
| SkDEBUGCODE(fSaveCount = canvas->getSaveCount();) | |
| if (checkOverwrite == CheckForOverwrite::kYes) { | |
| canvas->predrawNotify(rawBounds, &fPaint, overrideOpacity); | |
| } else { | |
| canvas->predrawNotify(); | |
| } | |
| if (fPaint.getImageFilter() && !image_to_color_filter(&fPaint)) { | |
| // The draw paint has an image filter that couldn't be simplified to an equivalent | |
| // color filter, so we have to inject an automatic saveLayer(). | |
| SkPaint restorePaint; | |
| restorePaint.setImageFilter(fPaint.refImageFilter()); | |
| restorePaint.setBlender(fPaint.refBlender()); | |
| // Remove the restorePaint fields from our "working" paint | |
| fPaint.setImageFilter(nullptr); | |
| fPaint.setBlendMode(SkBlendMode::kSrcOver); | |
| SkRect storage; | |
| if (rawBounds && fPaint.canComputeFastBounds()) { | |
| // Make rawBounds include all paint outsets except for those due to image filters. | |
| // At this point, fPaint's image filter has been moved to 'restorePaint'. | |
| SkASSERT(!fPaint.getImageFilter()); | |
| rawBounds = &fPaint.computeFastBounds(*rawBounds, &storage); | |
| } | |
| (void)canvas->internalSaveLayer(SkCanvas::SaveLayerRec(rawBounds, &restorePaint), | |
| SkCanvas::kFullLayer_SaveLayerStrategy); | |
| fTempLayerForImageFilter = true; | |
| } | |
| } | |
| ~AutoLayerForImageFilter() { | |
| if (fTempLayerForImageFilter) { | |
| fCanvas->internalRestore(); | |
| } | |
| SkASSERT(fCanvas->getSaveCount() == fSaveCount); | |
| } | |
| const SkPaint& paint() const { return fPaint; } | |
| private: | |
| SkPaint fPaint; | |
| SkCanvas* fCanvas; | |
| bool fTempLayerForImageFilter; | |
| SkDEBUGCODE(int fSaveCount;) | |
| }; | |
| //////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::resetForNextPicture(const SkIRect& bounds) { | |
| this->restoreToCount(1); | |
| // We're peering through a lot of structs here. Only at this scope do we | |
| // know that the device is a SkNoPixelsDevice. | |
| SkASSERT(fBaseDevice->isNoPixelsDevice()); | |
| static_cast<SkNoPixelsDevice*>(fBaseDevice.get())->resetForNextPicture(bounds); | |
| fMCRec->reset(fBaseDevice.get()); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| void SkCanvas::init(sk_sp<SkBaseDevice> device) { | |
| // SkCanvas.h declares internal storage for the hidden struct MCRec, and this | |
| // assert ensure it's sufficient. <= is used because the struct has pointer fields, so the | |
| // declared size is an upper bound across architectures. When the size is smaller, more stack | |
| static_assert(sizeof(MCRec) <= kMCRecSize); | |
| if (!device) { | |
| device = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeEmpty(), fProps); | |
| } | |
| // From this point on, SkCanvas will always have a device | |
| SkASSERT(device); | |
| fSaveCount = 1; | |
| fMCRec = new (fMCStack.push_back()) MCRec(device.get()); | |
| fMarkerStack = sk_make_sp<SkMarkerStack>(); | |
| // The root device and the canvas should always have the same pixel geometry | |
| SkASSERT(fProps.pixelGeometry() == device->surfaceProps().pixelGeometry()); | |
| device->androidFramework_setDeviceClipRestriction(&fClipRestrictionRect); | |
| device->setMarkerStack(fMarkerStack.get()); | |
| fSurfaceBase = nullptr; | |
| fBaseDevice = std::move(device); | |
| fScratchGlyphRunBuilder = std::make_unique<SkGlyphRunBuilder>(); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| SkCanvas::SkCanvas() | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps() | |
| { | |
| inc_canvas(); | |
| this->init(nullptr); | |
| } | |
| SkCanvas::SkCanvas(int width, int height, const SkSurfaceProps* props) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps(SkSurfacePropsCopyOrDefault(props)) | |
| { | |
| inc_canvas(); | |
| this->init(sk_make_sp<SkNoPixelsDevice>( | |
| SkIRect::MakeWH(std::max(width, 0), std::max(height, 0)), fProps)); | |
| } | |
| SkCanvas::SkCanvas(const SkIRect& bounds) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps() | |
| { | |
| inc_canvas(); | |
| SkIRect r = bounds.isEmpty() ? SkIRect::MakeEmpty() : bounds; | |
| this->init(sk_make_sp<SkNoPixelsDevice>(r, fProps)); | |
| } | |
| SkCanvas::SkCanvas(sk_sp<SkBaseDevice> device) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps(device->surfaceProps()) | |
| { | |
| inc_canvas(); | |
| this->init(device); | |
| } | |
| SkCanvas::SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps(props) | |
| { | |
| inc_canvas(); | |
| sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, nullptr, nullptr)); | |
| this->init(device); | |
| } | |
| SkCanvas::SkCanvas(const SkBitmap& bitmap, std::unique_ptr<SkRasterHandleAllocator> alloc, | |
| SkRasterHandleAllocator::Handle hndl) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps() | |
| , fAllocator(std::move(alloc)) | |
| { | |
| inc_canvas(); | |
| sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, hndl, nullptr)); | |
| this->init(device); | |
| } | |
| SkCanvas::SkCanvas(const SkBitmap& bitmap) : SkCanvas(bitmap, nullptr, nullptr) {} | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| SkCanvas::SkCanvas(const SkBitmap& bitmap, ColorBehavior) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fProps(), fAllocator(nullptr) | |
| { | |
| inc_canvas(); | |
| SkBitmap tmp(bitmap); | |
| *const_cast<SkImageInfo*>(&tmp.info()) = tmp.info().makeColorSpace(nullptr); | |
| sk_sp<SkBaseDevice> device(new SkBitmapDevice(tmp, fProps, nullptr, nullptr)); | |
| this->init(device); | |
| } | |
| #endif | |
| SkCanvas::~SkCanvas() { | |
| // free up the contents of our deque | |
| this->restoreToCount(1); // restore everything but the last | |
| this->internalRestore(); // restore the last, since we're going away | |
| dec_canvas(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::flush() { | |
| this->onFlush(); | |
| } | |
| void SkCanvas::onFlush() { | |
| #if SK_SUPPORT_GPU | |
| auto dContext = GrAsDirectContext(this->recordingContext()); | |
| if (dContext) { | |
| dContext->flushAndSubmit(); | |
| } | |
| #endif | |
| } | |
| SkSurface* SkCanvas::getSurface() const { | |
| return fSurfaceBase; | |
| } | |
| SkISize SkCanvas::getBaseLayerSize() const { | |
| return this->baseDevice()->imageInfo().dimensions(); | |
| } | |
| SkBaseDevice* SkCanvas::topDevice() const { | |
| SkASSERT(fMCRec->fDevice); | |
| return fMCRec->fDevice; | |
| } | |
| GrSurfaceDrawContext* SkCanvas::topDeviceSurfaceDrawContext() { | |
| return this->topDevice()->surfaceDrawContext(); | |
| } | |
| GrRenderTargetProxy* SkCanvas::topDeviceTargetProxy() { | |
| return this->topDevice()->targetProxy(); | |
| } | |
| bool SkCanvas::readPixels(const SkPixmap& pm, int x, int y) { | |
| return pm.addr() && this->baseDevice()->readPixels(pm, x, y); | |
| } | |
| bool SkCanvas::readPixels(const SkImageInfo& dstInfo, void* dstP, size_t rowBytes, int x, int y) { | |
| return this->readPixels({ dstInfo, dstP, rowBytes}, x, y); | |
| } | |
| bool SkCanvas::readPixels(const SkBitmap& bm, int x, int y) { | |
| SkPixmap pm; | |
| return bm.peekPixels(&pm) && this->readPixels(pm, x, y); | |
| } | |
| bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) { | |
| SkPixmap pm; | |
| if (bitmap.peekPixels(&pm)) { | |
| return this->writePixels(pm.info(), pm.addr(), pm.rowBytes(), x, y); | |
| } | |
| return false; | |
| } | |
| bool SkCanvas::writePixels(const SkImageInfo& srcInfo, const void* pixels, size_t rowBytes, | |
| int x, int y) { | |
| SkBaseDevice* device = this->baseDevice(); | |
| // This check gives us an early out and prevents generation ID churn on the surface. | |
| // This is purely optional: it is a subset of the checks performed by SkWritePixelsRec. | |
| SkIRect srcRect = SkIRect::MakeXYWH(x, y, srcInfo.width(), srcInfo.height()); | |
| if (!srcRect.intersect({0, 0, device->width(), device->height()})) { | |
| return false; | |
| } | |
| // Tell our owning surface to bump its generation ID. | |
| const bool completeOverwrite = | |
| srcRect.size() == SkISize::Make(device->width(), device->height()); | |
| this->predrawNotify(completeOverwrite); | |
| // This can still fail, most notably in the case of a invalid color type or alpha type | |
| // conversion. We could pull those checks into this function and avoid the unnecessary | |
| // generation ID bump. But then we would be performing those checks twice, since they | |
| // are also necessary at the bitmap/pixmap entry points. | |
| return device->writePixels({srcInfo, pixels, rowBytes}, x, y); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::checkForDeferredSave() { | |
| if (fMCRec->fDeferredSaveCount > 0) { | |
| this->doSave(); | |
| } | |
| } | |
| int SkCanvas::getSaveCount() const { | |
| #ifdef SK_DEBUG | |
| int count = 0; | |
| SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart); | |
| for (;;) { | |
| const MCRec* rec = (const MCRec*)iter.next(); | |
| if (!rec) { | |
| break; | |
| } | |
| count += 1 + rec->fDeferredSaveCount; | |
| } | |
| SkASSERT(count == fSaveCount); | |
| #endif | |
| return fSaveCount; | |
| } | |
| int SkCanvas::save() { | |
| fSaveCount += 1; | |
| fMCRec->fDeferredSaveCount += 1; | |
| return this->getSaveCount() - 1; // return our prev value | |
| } | |
| void SkCanvas::doSave() { | |
| this->willSave(); | |
| SkASSERT(fMCRec->fDeferredSaveCount > 0); | |
| fMCRec->fDeferredSaveCount -= 1; | |
| this->internalSave(); | |
| } | |
| void SkCanvas::restore() { | |
| if (fMCRec->fDeferredSaveCount > 0) { | |
| SkASSERT(fSaveCount > 1); | |
| fSaveCount -= 1; | |
| fMCRec->fDeferredSaveCount -= 1; | |
| } else { | |
| // check for underflow | |
| if (fMCStack.count() > 1) { | |
| this->willRestore(); | |
| SkASSERT(fSaveCount > 1); | |
| fSaveCount -= 1; | |
| this->internalRestore(); | |
| this->didRestore(); | |
| } | |
| } | |
| } | |
| void SkCanvas::restoreToCount(int count) { | |
| // safety check | |
| if (count < 1) { | |
| count = 1; | |
| } | |
| int n = this->getSaveCount() - count; | |
| for (int i = 0; i < n; ++i) { | |
| this->restore(); | |
| } | |
| } | |
| void SkCanvas::internalSave() { | |
| fMCRec = new (fMCStack.push_back()) MCRec(*fMCRec); | |
| this->topDevice()->save(); | |
| } | |
| int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { | |
| return this->saveLayer(SaveLayerRec(bounds, paint, 0)); | |
| } | |
| int SkCanvas::saveLayer(const SaveLayerRec& rec) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (rec.fPaint && rec.fPaint->nothingToDraw()) { | |
| // no need for the layer (or any of the draws until the matching restore() | |
| this->save(); | |
| this->clipRect({0,0,0,0}); | |
| } else { | |
| SaveLayerStrategy strategy = this->getSaveLayerStrategy(rec); | |
| fSaveCount += 1; | |
| this->internalSaveLayer(rec, strategy); | |
| } | |
| return this->getSaveCount() - 1; | |
| } | |
| int SkCanvas::only_axis_aligned_saveBehind(const SkRect* bounds) { | |
| if (bounds && !this->getLocalClipBounds().intersects(*bounds)) { | |
| // Assuming clips never expand, if the request bounds is outside of the current clip | |
| // there is no need to copy/restore the area, so just devolve back to a regular save. | |
| this->save(); | |
| } else { | |
| bool doTheWork = this->onDoSaveBehind(bounds); | |
| fSaveCount += 1; | |
| this->internalSave(); | |
| if (doTheWork) { | |
| this->internalSaveBehind(bounds); | |
| } | |
| } | |
| return this->getSaveCount() - 1; | |
| } | |
| // In our current design/features, we should never have a layer (src) in a different colorspace | |
| // than its parent (dst), so we assert that here. This is called out from other asserts, in case | |
| // we add some feature in the future to allow a given layer/imagefilter to operate in a specific | |
| // colorspace. | |
| static void check_drawdevice_colorspaces(SkColorSpace* src, SkColorSpace* dst) { | |
| SkASSERT(src == dst); | |
| } | |
| // Helper function to compute the center reference point used for scale decomposition under | |
| // non-linear transformations. | |
| static bool compute_decomposition_center(const SkMatrix& dstToLocal, | |
| const skif::ParameterSpace<SkRect>* contentBounds, | |
| const skif::DeviceSpace<SkIRect>& targetOutput, | |
| skif::ParameterSpace<SkPoint>* out) { | |
| // Will use the inverse and center of the device bounds if the content bounds aren't provided. | |
| SkRect rect = contentBounds ? SkRect(*contentBounds) : SkRect::Make(SkIRect(targetOutput)); | |
| SkPoint center = {rect.centerX(), rect.centerY()}; | |
| if (!contentBounds) { | |
| // Theoretically, the inverse transform could put center's homogeneous coord behind W = 0, | |
| // but that case is handled automatically in DecomposeCTM later. | |
| dstToLocal.mapPoints(¢er, 1); | |
| } | |
| *out = skif::ParameterSpace<SkPoint>(center); | |
| return true; | |
| } | |
| // Compute suitable transformations and layer bounds for a new layer that will be used as the source | |
| // input into 'filter' before being drawn into 'dst' via the returned skif::Mapping. | |
| // Null filters are permitted and act as the identity. The returned mapping will be compatible with | |
| // the image filter. | |
| // | |
| // Returns an empty rect if the layer wouldn't draw anything after filtering. | |
| static std::pair<skif::Mapping, skif::LayerSpace<SkIRect>> get_layer_mapping_and_bounds( | |
| const SkImageFilter* filter, | |
| const SkMatrix& localToDst, | |
| const skif::DeviceSpace<SkIRect>& targetOutput, | |
| const skif::ParameterSpace<SkRect>* contentBounds = nullptr, | |
| bool mustCoverDst = true) { | |
| skif::ParameterSpace<SkPoint> center; | |
| SkMatrix dstToLocal; | |
| if (!localToDst.isFinite() || | |
| !localToDst.invert(&dstToLocal) || | |
| !compute_decomposition_center(dstToLocal, contentBounds, targetOutput, ¢er)) { | |
| return {{}, skif::LayerSpace<SkIRect>(SkIRect::MakeEmpty())}; | |
| } | |
| // *after* possibly getting a representative point from the provided content bounds, it might | |
| // be necessary to discard the bounds for subsequent layer calculations. | |
| if (mustCoverDst) { | |
| contentBounds = nullptr; | |
| } | |
| // Determine initial mapping and a reasonable maximum dimension to prevent layer-to-device | |
| // transforms with perspective and skew from triggering excessive buffer allocations. | |
| skif::Mapping mapping = skif::Mapping::DecomposeCTM(localToDst, filter, center); | |
| // Perspective and skew could exceed this since mapping.deviceToLayer(targetOutput) is | |
| // theoretically unbounded under those conditions. Under a 45 degree rotation, a layer needs to | |
| // be 2X larger per side of the prior device in order to fully cover it. We use the max of that | |
| // and 2048 for a reasonable upper limit (this allows small layers under extreme transforms to | |
| // use more relative resolution than a larger layer). | |
| static const int kMinDimThreshold = 2048; | |
| int maxLayerDim = std::max(Sk64_pin_to_s32(2 * std::max(SkIRect(targetOutput).width64(), | |
| SkIRect(targetOutput).height64())), | |
| kMinDimThreshold); | |
| skif::LayerSpace<SkIRect> layerBounds; | |
| if (filter) { | |
| layerBounds = as_IFB(filter)->getInputBounds(mapping, targetOutput, contentBounds); | |
| // When a filter is involved, the layer size may be larger than the default maxLayerDim due | |
| // to required inputs for filters (e.g. a displacement map with a large radius). | |
| if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) { | |
| skif::Mapping idealMapping(SkMatrix::I(), mapping.layerMatrix()); | |
| auto idealLayerBounds = as_IFB(filter)->getInputBounds(idealMapping, targetOutput, | |
| contentBounds); | |
| maxLayerDim = std::max(std::max(idealLayerBounds.width(), idealLayerBounds.height()), | |
| maxLayerDim); | |
| } | |
| } else { | |
| layerBounds = mapping.deviceToLayer(targetOutput); | |
| if (contentBounds) { | |
| // For better or for worse, user bounds currently act as a hard clip on the layer's | |
| // extent (i.e., they implement the CSS filter-effects 'filter region' feature). | |
| skif::LayerSpace<SkIRect> knownBounds = mapping.paramToLayer(*contentBounds).roundOut(); | |
| if (!layerBounds.intersect(knownBounds)) { | |
| layerBounds = skif::LayerSpace<SkIRect>(SkIRect::MakeEmpty()); | |
| } | |
| } | |
| } | |
| if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) { | |
| skif::LayerSpace<SkIRect> newLayerBounds( | |
| SkIRect::MakeWH(std::min(layerBounds.width(), maxLayerDim), | |
| std::min(layerBounds.height(), maxLayerDim))); | |
| SkMatrix adjust = SkMatrix::MakeRectToRect(SkRect::Make(SkIRect(layerBounds)), | |
| SkRect::Make(SkIRect(newLayerBounds)), | |
| SkMatrix::kFill_ScaleToFit); | |
| if (!mapping.adjustLayerSpace(adjust)) { | |
| layerBounds = skif::LayerSpace<SkIRect>(SkIRect::MakeEmpty()); | |
| } else { | |
| layerBounds = newLayerBounds; | |
| } | |
| } | |
| return {mapping, layerBounds}; | |
| } | |
| static SkImageInfo make_layer_info(const SkImageInfo& prev, int w, int h, bool f16) { | |
| SkColorType ct = f16 ? SkColorType::kRGBA_F16_SkColorType : prev.colorType(); | |
| if (!f16 && | |
| prev.bytesPerPixel() <= 4 && | |
| prev.colorType() != kRGBA_8888_SkColorType && | |
| prev.colorType() != kBGRA_8888_SkColorType) { | |
| // "Upgrade" A8, G8, 565, 4444, 1010102, 101010x, and 888x to 8888, | |
| // ensuring plenty of alpha bits for the layer, perhaps losing some color bits in return. | |
| ct = kN32_SkColorType; | |
| } | |
| return SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType, prev.refColorSpace()); | |
| } | |
| static bool draw_layer_as_sprite(const SkMatrix& matrix, const SkISize& size) { | |
| // Assume anti-aliasing and highest valid filter mode (linear) for drawing layers and image | |
| // filters. If the layer can be drawn as a sprite, these can be downgraded. | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| SkSamplingOptions sampling{SkFilterMode::kLinear}; | |
| return SkTreatAsSprite(matrix, size, sampling, paint); | |
| } | |
| void SkCanvas::internalDrawDeviceWithFilter(SkBaseDevice* src, | |
| SkBaseDevice* dst, | |
| const SkImageFilter* filter, | |
| const SkPaint& paint, | |
| DeviceCompatibleWithFilter compat) { | |
| check_drawdevice_colorspaces(dst->imageInfo().colorSpace(), | |
| src->imageInfo().colorSpace()); | |
| // 'filter' sees the src device's buffer as the implicit input image, and processes the image | |
| // in this device space (referred to as the "layer" space). However, the filter | |
| // parameters need to respect the current matrix, which is not necessarily the local matrix that | |
| // was set on 'src' (e.g. because we've popped src off the stack already). | |
| // TODO (michaelludwig): Stay in SkM44 once skif::Mapping supports SkM44 instead of SkMatrix. | |
| SkMatrix localToSrc = (src->globalToDevice() * fMCRec->fMatrix).asM33(); | |
| SkISize srcDims = src->imageInfo().dimensions(); | |
| // Whether or not we need to make a transformed tmp image from 'src', and what that transform is | |
| bool needsIntermediateImage = false; | |
| SkMatrix srcToIntermediate; | |
| skif::Mapping mapping; | |
| skif::LayerSpace<SkIRect> requiredInput; | |
| if (compat == DeviceCompatibleWithFilter::kYes) { | |
| // Just use the relative transform from src to dst and the src's whole image, since | |
| // internalSaveLayer should have already determined what was necessary. | |
| mapping = skif::Mapping(src->getRelativeTransform(*dst), localToSrc); | |
| requiredInput = skif::LayerSpace<SkIRect>(SkIRect::MakeSize(srcDims)); | |
| SkASSERT(!requiredInput.isEmpty()); | |
| } else { | |
| // Compute the image filter mapping by decomposing the local->device matrix of dst and | |
| // re-determining the required input. | |
| std::tie(mapping, requiredInput) = get_layer_mapping_and_bounds( | |
| filter, dst->localToDevice(), skif::DeviceSpace<SkIRect>(dst->devClipBounds())); | |
| if (requiredInput.isEmpty()) { | |
| return; | |
| } | |
| // The above mapping transforms from local to dst's device space, where the layer space | |
| // represents the intermediate buffer. Now we need to determine the transform from src to | |
| // intermediate to prepare the input to the filter. | |
| if (!localToSrc.invert(&srcToIntermediate)) { | |
| return; | |
| } | |
| srcToIntermediate.postConcat(mapping.layerMatrix()); | |
| if (draw_layer_as_sprite(srcToIntermediate, srcDims)) { | |
| // src differs from intermediate by just an integer translation, so it can be applied | |
| // automatically when taking a subset of src if we update the mapping. | |
| skif::LayerSpace<SkIPoint> srcOrigin({(int) srcToIntermediate.getTranslateX(), | |
| (int) srcToIntermediate.getTranslateY()}); | |
| mapping.applyOrigin(srcOrigin); | |
| requiredInput.offset(-srcOrigin); | |
| } else { | |
| // The contents of 'src' will be drawn to an intermediate buffer using srcToIntermediate | |
| // and that buffer will be the input to the image filter. | |
| needsIntermediateImage = true; | |
| } | |
| } | |
| sk_sp<SkSpecialImage> filterInput; | |
| if (!needsIntermediateImage) { | |
| // The src device can be snapped directly | |
| skif::LayerSpace<SkIRect> srcSubset(SkIRect::MakeSize(srcDims)); | |
| if (srcSubset.intersect(requiredInput)) { | |
| filterInput = src->snapSpecial(SkIRect(srcSubset)); | |
| // TODO: For now image filter input images need to have a (0,0) origin. The required | |
| // input's top left has been baked into srcSubset so we use that as the image origin. | |
| mapping.applyOrigin(srcSubset.topLeft()); | |
| } | |
| } else { | |
| // We need to produce a temporary image that is equivalent to 'src' but transformed to | |
| // a coordinate space compatible with the image filter | |
| SkASSERT(compat == DeviceCompatibleWithFilter::kUnknown); | |
| SkRect srcRect; | |
| if (!SkMatrixPriv::InverseMapRect(srcToIntermediate, &srcRect, | |
| SkRect::Make(SkIRect(requiredInput)))) { | |
| return; | |
| } | |
| SkIRect srcSubset = srcRect.roundOut(); | |
| sk_sp<SkSpecialImage> srcImage; | |
| if (srcSubset.intersect(SkIRect::MakeSize(srcDims)) && | |
| (srcImage = src->snapSpecial(srcSubset))) { | |
| // Make a new surface and draw 'srcImage' into it with the srcToIntermediate transform | |
| // to produce the final input image for the filter | |
| SkBaseDevice::CreateInfo info(make_layer_info(src->imageInfo(), requiredInput.width(), | |
| requiredInput.height(), false), | |
| SkPixelGeometry::kUnknown_SkPixelGeometry, | |
| SkBaseDevice::TileUsage::kNever_TileUsage, | |
| false, fAllocator.get()); | |
| sk_sp<SkBaseDevice> intermediateDevice(src->onCreateDevice(info, &paint)); | |
| if (!intermediateDevice) { | |
| return; | |
| } | |
| intermediateDevice->setOrigin(SkM44(srcToIntermediate), | |
| requiredInput.left(), requiredInput.top()); | |
| SkMatrix offsetLocalToDevice = intermediateDevice->localToDevice(); | |
| offsetLocalToDevice.preTranslate(srcSubset.left(), srcSubset.top()); | |
| // We draw with non-AA bilinear since we cover the destination but definitely don't have | |
| // a pixel-aligned transform. | |
| intermediateDevice->drawSpecial(srcImage.get(), offsetLocalToDevice, | |
| SkSamplingOptions{SkFilterMode::kLinear}, {}); | |
| filterInput = intermediateDevice->snapSpecial(); | |
| // TODO: Like the non-intermediate case, we need to apply the image origin. | |
| mapping.applyOrigin(requiredInput.topLeft()); | |
| } | |
| } | |
| if (filterInput) { | |
| const bool use_nn = draw_layer_as_sprite(mapping.deviceMatrix(), | |
| filterInput->subset().size()); | |
| SkSamplingOptions sampling{use_nn ? SkFilterMode::kNearest : SkFilterMode::kLinear}; | |
| if (filter) { | |
| dst->drawFilteredImage(mapping, filterInput.get(), filter, sampling, paint); | |
| } else { | |
| dst->drawSpecial(filterInput.get(), mapping.deviceMatrix(), sampling, paint); | |
| } | |
| } | |
| } | |
| // This is similar to image_to_color_filter used by AutoLayerForImageFilter, but with key changes: | |
| // - image_to_color_filter requires the entire image filter DAG to be represented as a color filter | |
| // that does not affect transparent black (SkImageFilter::asAColorFilter) | |
| // - when that is met, the image filter's CF is composed around any CF that was on the draw's paint | |
| // since for a draw, the color filtering happens before any image filtering | |
| // - optimize_layer_filter only applies to the last node and does not care about transparent black | |
| // since a layer is being made regardless (SkImageFilter::isColorFilterNode) | |
| // - any extracted CF is composed inside the restore paint's CF because image filters are evaluated | |
| // before the color filter of a restore paint for layers. | |
| // | |
| // Assumes that 'filter', and thus its inputs, will remain owned by the caller. Modifies 'paint' | |
| // to have the updated color filter and returns the image filter to evaluate on restore. | |
| // | |
| // FIXME: skbug.com/12083 - we modify 'coversDevice' here because for now, only the color filter | |
| // produced from an image filter node is checked for affecting transparent black, even though it's | |
| // better in the long run to have any CF that affects transparent black expand to the clip. | |
| static const SkImageFilter* optimize_layer_filter(const SkImageFilter* filter, SkPaint* paint, | |
| bool* coversDevice=nullptr) { | |
| SkASSERT(paint); | |
| SkColorFilter* cf; | |
| if (filter && filter->isColorFilterNode(&cf)) { | |
| sk_sp<SkColorFilter> inner(cf); | |
| if (paint->getAlphaf() < 1.f) { | |
| // The paint's alpha is applied after the image filter but before the paint's color | |
| // filter. If there is transparency, we have to apply it between the two filters. | |
| // FIXME: The Blend CF should allow composing directly at construction. | |
| inner = SkColorFilters::Compose( | |
| SkColorFilters::Blend(/* src */ paint->getColor(), SkBlendMode::kDstIn), | |
| /* dst */ std::move(inner)); | |
| paint->setAlphaf(1.f); | |
| } | |
| // Check if the once-wrapped color filter affects transparent black *before* we combine | |
| // it with any original color filter on the paint. | |
| if (coversDevice) { | |
| *coversDevice = as_CFB(inner)->affectsTransparentBlack(); | |
| } | |
| paint->setColorFilter(SkColorFilters::Compose(paint->refColorFilter(), std::move(inner))); | |
| SkASSERT(filter->countInputs() == 1); | |
| return filter->getInput(0); | |
| } else { | |
| if (coversDevice) { | |
| *coversDevice = false; | |
| } | |
| return filter; | |
| } | |
| } | |
| // If there is a backdrop filter, or if the restore paint has a color filter that affects | |
| // transparent black, then the new layer must be sized such that it covers the entire device | |
| // clip bounds of the prior device (otherwise edges of the temporary layer would be visible). | |
| // See skbug.com/8783 | |
| static bool must_cover_prior_device(const SkImageFilter* backdrop, | |
| const SkPaint& restorePaint) { | |
| // FIXME(michaelludwig) - see skbug.com/12083, once clients do not depend on user bounds for | |
| // clipping a layer visually, we can respect the fact that the color filter affects transparent | |
| // black and should cover the device. | |
| return SkToBool(backdrop); // || | |
| // (restorePaint.getColorFilter() && | |
| // as_CFB(restorePaint.getColorFilter())->affectsTransparentBlack()); | |
| } | |
| void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy strategy) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // Do this before we create the layer. We don't call the public save() since that would invoke a | |
| // possibly overridden virtual. | |
| this->internalSave(); | |
| if (this->isClipEmpty()) { | |
| // Early out if the layer wouldn't draw anything | |
| return; | |
| } | |
| // Build up the paint for restoring the layer, taking only the pieces of rec.fPaint that are | |
| // relevant. Filtering is automatically chosen in internalDrawDeviceWithFilter based on the | |
| // device's coordinate space. | |
| SkPaint restorePaint(rec.fPaint ? *rec.fPaint : SkPaint()); | |
| restorePaint.setMaskFilter(nullptr); // mask filters are ignored for saved layers | |
| restorePaint.setImageFilter(nullptr); // the image filter is held separately | |
| // Smooth non-axis-aligned layer edges; this automatically downgrades to non-AA for aligned | |
| // layer restores. This is done to match legacy behavior where the post-applied MatrixTransform | |
| // bilerp also smoothed cropped edges. See skbug.com/11252 | |
| restorePaint.setAntiAlias(true); | |
| bool optimizedCFAffectsTransparent; | |
| const SkImageFilter* filter = optimize_layer_filter( | |
| rec.fPaint ? rec.fPaint->getImageFilter() : nullptr, &restorePaint, | |
| &optimizedCFAffectsTransparent); | |
| // Size the new layer relative to the prior device, which may already be aligned for filters. | |
| SkBaseDevice* priorDevice = this->topDevice(); | |
| skif::Mapping newLayerMapping; | |
| skif::LayerSpace<SkIRect> layerBounds; | |
| std::tie(newLayerMapping, layerBounds) = get_layer_mapping_and_bounds( | |
| filter, priorDevice->localToDevice(), | |
| skif::DeviceSpace<SkIRect>(priorDevice->devClipBounds()), | |
| skif::ParameterSpace<SkRect>::Optional(rec.fBounds), | |
| must_cover_prior_device(rec.fBackdrop, restorePaint) || optimizedCFAffectsTransparent); | |
| if (layerBounds.isEmpty()) { | |
| // The filtered content of the layer would not draw anything, so skip the layer | |
| AutoUpdateQRBounds aqr(this); | |
| priorDevice->clipRect(SkRect::MakeEmpty(), SkClipOp::kIntersect, /* aa */ false); | |
| return; | |
| } | |
| sk_sp<SkBaseDevice> newDevice; | |
| if (strategy == kFullLayer_SaveLayerStrategy) { | |
| SkASSERT(!layerBounds.isEmpty()); | |
| SkImageInfo info = make_layer_info(priorDevice->imageInfo(), | |
| layerBounds.width(), layerBounds.height(), | |
| SkToBool(rec.fSaveLayerFlags & kF16ColorType)); | |
| if (rec.fSaveLayerFlags & kF16ColorType) { | |
| info = info.makeColorType(kRGBA_F16_SkColorType); | |
| } | |
| SkASSERT(info.alphaType() != kOpaque_SkAlphaType); | |
| SkPixelGeometry geo = rec.fSaveLayerFlags & kPreserveLCDText_SaveLayerFlag | |
| ? fProps.pixelGeometry() | |
| : kUnknown_SkPixelGeometry; | |
| const bool trackCoverage = SkToBool( | |
| rec.fSaveLayerFlags & kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag); | |
| const auto createInfo = SkBaseDevice::CreateInfo(info, geo, SkBaseDevice::kNever_TileUsage, | |
| trackCoverage, fAllocator.get()); | |
| // Use the original paint as a hint so that it includes the image filter | |
| newDevice.reset(priorDevice->onCreateDevice(createInfo, rec.fPaint)); | |
| } | |
| bool initBackdrop = (rec.fSaveLayerFlags & kInitWithPrevious_SaveLayerFlag) || rec.fBackdrop; | |
| if (!newDevice) { | |
| // Either we weren't meant to allocate a full layer, or the full layer creation failed. | |
| // Using an explicit NoPixelsDevice lets us reflect what the layer state would have been | |
| // on success (or kFull_LayerStrategy) while squashing draw calls that target something that | |
| // doesn't exist. | |
| newDevice = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeWH(layerBounds.width(), | |
| layerBounds.height()), | |
| fProps, this->imageInfo().refColorSpace()); | |
| initBackdrop = false; | |
| } | |
| // Configure device to match determined mapping for any image filters. | |
| // The setDeviceCoordinateSystem applies the prior device's global transform since | |
| // 'newLayerMapping' only defines the transforms between the two devices and it must be updated | |
| // to the global coordinate system. | |
| newDevice->setMarkerStack(fMarkerStack.get()); | |
| newDevice->setDeviceCoordinateSystem(priorDevice->deviceToGlobal() * | |
| SkM44(newLayerMapping.deviceMatrix()), | |
| SkM44(newLayerMapping.layerMatrix()), | |
| layerBounds.left(), layerBounds.top()); | |
| newDevice->androidFramework_setDeviceClipRestriction(&fClipRestrictionRect); | |
| if (initBackdrop) { | |
| SkPaint backdropPaint; | |
| const SkImageFilter* backdropFilter = optimize_layer_filter(rec.fBackdrop, &backdropPaint); | |
| // The new device was constructed to be compatible with 'filter', not necessarily | |
| // 'rec.fBackdrop', so allow DrawDeviceWithFilter to transform the prior device contents | |
| // if necessary to evaluate the backdrop filter. If no filters are involved, then the | |
| // devices differ by integer translations and are always compatible. | |
| auto compat = (filter || backdropFilter) ? DeviceCompatibleWithFilter::kUnknown | |
| : DeviceCompatibleWithFilter::kYes; | |
| this->internalDrawDeviceWithFilter(priorDevice, // src | |
| newDevice.get(), // dst | |
| backdropFilter, | |
| backdropPaint, | |
| compat); | |
| } | |
| fMCRec->newLayer(std::move(newDevice), sk_ref_sp(filter), restorePaint); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha) { | |
| if (0xFF == alpha) { | |
| return this->saveLayer(bounds, nullptr); | |
| } else { | |
| SkPaint tmpPaint; | |
| tmpPaint.setAlpha(alpha); | |
| return this->saveLayer(bounds, &tmpPaint); | |
| } | |
| } | |
| void SkCanvas::internalSaveBehind(const SkRect* localBounds) { | |
| SkBaseDevice* device = this->topDevice(); | |
| // Map the local bounds into the top device's coordinate space (this is not | |
| // necessarily the full global CTM transform). | |
| SkIRect devBounds; | |
| if (localBounds) { | |
| SkRect tmp; | |
| device->localToDevice().mapRect(&tmp, *localBounds); | |
| if (!devBounds.intersect(tmp.round(), device->devClipBounds())) { | |
| devBounds.setEmpty(); | |
| } | |
| } else { | |
| devBounds = device->devClipBounds(); | |
| } | |
| if (devBounds.isEmpty()) { | |
| return; | |
| } | |
| // This is getting the special image from the current device, which is then drawn into (both by | |
| // a client, and the drawClippedToSaveBehind below). Since this is not saving a layer, with its | |
| // own device, we need to explicitly copy the back image contents so that its original content | |
| // is available when we splat it back later during restore. | |
| auto backImage = device->snapSpecial(devBounds, /* copy */ true); | |
| if (!backImage) { | |
| return; | |
| } | |
| // we really need the save, so we can wack the fMCRec | |
| this->checkForDeferredSave(); | |
| fMCRec->fBackImage = | |
| std::make_unique<BackImage>(BackImage{std::move(backImage), devBounds.topLeft()}); | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kClear); | |
| this->drawClippedToSaveBehind(paint); | |
| } | |
| void SkCanvas::internalRestore() { | |
| SkASSERT(fMCStack.count() != 0); | |
| // now detach these from fMCRec so we can pop(). Gets freed after its drawn | |
| std::unique_ptr<Layer> layer = std::move(fMCRec->fLayer); | |
| std::unique_ptr<BackImage> backImage = std::move(fMCRec->fBackImage); | |
| fMarkerStack->restore(fMCRec); | |
| // now do the normal restore() | |
| fMCRec->~MCRec(); // balanced in save() | |
| fMCStack.pop_back(); | |
| fMCRec = (MCRec*) fMCStack.back(); | |
| if (!fMCRec) { | |
| // This was the last record, restored during the destruction of the SkCanvas | |
| return; | |
| } | |
| this->topDevice()->restore(fMCRec->fMatrix); | |
| if (backImage) { | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kDstOver); | |
| this->topDevice()->drawSpecial(backImage->fImage.get(), | |
| SkMatrix::Translate(backImage->fLoc), | |
| SkSamplingOptions(), | |
| paint); | |
| } | |
| // Draw the layer's device contents into the now-current older device. We can't call public | |
| // draw functions since we don't want to record them. | |
| if (layer && !layer->fDevice->isNoPixelsDevice()) { | |
| layer->fDevice->setImmutable(); | |
| // Don't go through AutoLayerForImageFilter since device draws are so closely tied to | |
| // internalSaveLayer and internalRestore. | |
| this->predrawNotify(); | |
| SkBaseDevice* dstDev = this->topDevice(); | |
| if (layer->fImageFilter) { | |
| this->internalDrawDeviceWithFilter(layer->fDevice.get(), // src | |
| dstDev, // dst | |
| layer->fImageFilter.get(), | |
| layer->fPaint, | |
| DeviceCompatibleWithFilter::kYes); | |
| } else { | |
| // NOTE: We don't just call internalDrawDeviceWithFilter with a null filter | |
| // because we want to take advantage of overridden drawDevice functions for | |
| // document-based devices. | |
| SkSamplingOptions sampling; | |
| dstDev->drawDevice(layer->fDevice.get(), sampling, layer->fPaint); | |
| } | |
| } | |
| // Update the quick-reject bounds in case the restore changed the top device or the | |
| // removed save record had included modifications to the clip stack. | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| this->validateClip(); | |
| } | |
| sk_sp<SkSurface> SkCanvas::makeSurface(const SkImageInfo& info, const SkSurfaceProps* props) { | |
| if (nullptr == props) { | |
| props = &fProps; | |
| } | |
| return this->onNewSurface(info, *props); | |
| } | |
| sk_sp<SkSurface> SkCanvas::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) { | |
| return this->baseDevice()->makeSurface(info, props); | |
| } | |
| SkImageInfo SkCanvas::imageInfo() const { | |
| return this->onImageInfo(); | |
| } | |
| SkImageInfo SkCanvas::onImageInfo() const { | |
| return this->baseDevice()->imageInfo(); | |
| } | |
| bool SkCanvas::getProps(SkSurfaceProps* props) const { | |
| return this->onGetProps(props); | |
| } | |
| bool SkCanvas::onGetProps(SkSurfaceProps* props) const { | |
| if (props) { | |
| *props = fProps; | |
| } | |
| return true; | |
| } | |
| bool SkCanvas::peekPixels(SkPixmap* pmap) { | |
| return this->onPeekPixels(pmap); | |
| } | |
| bool SkCanvas::onPeekPixels(SkPixmap* pmap) { | |
| return this->baseDevice()->peekPixels(pmap); | |
| } | |
| void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin) { | |
| SkPixmap pmap; | |
| if (!this->onAccessTopLayerPixels(&pmap)) { | |
| return nullptr; | |
| } | |
| if (info) { | |
| *info = pmap.info(); | |
| } | |
| if (rowBytes) { | |
| *rowBytes = pmap.rowBytes(); | |
| } | |
| if (origin) { | |
| // If the caller requested the origin, they presumably are expecting the returned pixels to | |
| // be axis-aligned with the root canvas. If the top level device isn't axis aligned, that's | |
| // not the case. Until we update accessTopLayerPixels() to accept a coord space matrix | |
| // instead of an origin, just don't expose the pixels in that case. Note that this means | |
| // that layers with complex coordinate spaces can still report their pixels if the caller | |
| // does not ask for the origin (e.g. just to dump its output to a file, etc). | |
| if (this->topDevice()->isPixelAlignedToGlobal()) { | |
| *origin = this->topDevice()->getOrigin(); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| return pmap.writable_addr(); | |
| } | |
| bool SkCanvas::onAccessTopLayerPixels(SkPixmap* pmap) { | |
| return this->topDevice()->accessPixels(pmap); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::translate(SkScalar dx, SkScalar dy) { | |
| if (dx || dy) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preTranslate(dx, dy); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| this->didTranslate(dx,dy); | |
| } | |
| } | |
| void SkCanvas::scale(SkScalar sx, SkScalar sy) { | |
| if (sx != 1 || sy != 1) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preScale(sx, sy); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| this->didScale(sx, sy); | |
| } | |
| } | |
| void SkCanvas::rotate(SkScalar degrees) { | |
| SkMatrix m; | |
| m.setRotate(degrees); | |
| this->concat(m); | |
| } | |
| void SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py) { | |
| SkMatrix m; | |
| m.setRotate(degrees, px, py); | |
| this->concat(m); | |
| } | |
| void SkCanvas::skew(SkScalar sx, SkScalar sy) { | |
| SkMatrix m; | |
| m.setSkew(sx, sy); | |
| this->concat(m); | |
| } | |
| void SkCanvas::concat(const SkMatrix& matrix) { | |
| if (matrix.isIdentity()) { | |
| return; | |
| } | |
| this->concat(SkM44(matrix)); | |
| } | |
| void SkCanvas::internalConcat44(const SkM44& m) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preConcat(m); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| } | |
| void SkCanvas::concat(const SkM44& m) { | |
| this->internalConcat44(m); | |
| // notify subclasses | |
| this->didConcat44(m); | |
| } | |
| void SkCanvas::internalSetMatrix(const SkM44& m) { | |
| fMCRec->fMatrix = m; | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| } | |
| void SkCanvas::setMatrix(const SkMatrix& matrix) { | |
| this->setMatrix(SkM44(matrix)); | |
| } | |
| void SkCanvas::setMatrix(const SkM44& m) { | |
| this->checkForDeferredSave(); | |
| this->internalSetMatrix(m); | |
| this->didSetM44(m); | |
| } | |
| void SkCanvas::resetMatrix() { | |
| this->setMatrix(SkM44()); | |
| } | |
| void SkCanvas::markCTM(const char* name) { | |
| if (SkCanvasPriv::ValidateMarker(name)) { | |
| fMarkerStack->setMarker(SkOpts::hash_fn(name, strlen(name), 0), | |
| this->getLocalToDevice(), fMCRec); | |
| this->onMarkCTM(name); | |
| } | |
| } | |
| bool SkCanvas::findMarkedCTM(const char* name, SkM44* mx) const { | |
| return SkCanvasPriv::ValidateMarker(name) && | |
| fMarkerStack->findMarker(SkOpts::hash_fn(name, strlen(name), 0), mx); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::clipRect(const SkRect& rect, SkClipOp op, bool doAA) { | |
| if (!rect.isFinite()) { | |
| return; | |
| } | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| this->onClipRect(rect.makeSorted(), op, edgeStyle); | |
| } | |
| void SkCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| SkASSERT(rect.isSorted()); | |
| const bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRect(rect, op, isAA); | |
| } | |
| void SkCanvas::androidFramework_setDeviceClipRestriction(const SkIRect& rect) { | |
| fClipRestrictionRect = rect; | |
| if (!fClipRestrictionRect.isEmpty()) { | |
| // we only resolve deferred saves when we're setting the restriction, not when we're | |
| // removing it (i.e. rect is empty). | |
| this->checkForDeferredSave(); | |
| } | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->androidFramework_setDeviceClipRestriction(&fClipRestrictionRect); | |
| } | |
| void SkCanvas::androidFramework_replaceClip(const SkIRect& rect) { | |
| this->checkForDeferredSave(); | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->replaceClip(rect); | |
| } | |
| void SkCanvas::clipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) { | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| if (rrect.isRect()) { | |
| this->onClipRect(rrect.getBounds(), op, edgeStyle); | |
| } else { | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| } | |
| } | |
| void SkCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRRect(rrect, op, isAA); | |
| } | |
| void SkCanvas::clipPath(const SkPath& path, SkClipOp op, bool doAA) { | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| if (!path.isInverseFillType() && fMCRec->fMatrix.asM33().rectStaysRect()) { | |
| SkRect r; | |
| if (path.isRect(&r)) { | |
| this->onClipRect(r, op, edgeStyle); | |
| return; | |
| } | |
| SkRRect rrect; | |
| if (path.isOval(&r)) { | |
| rrect.setOval(r); | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| return; | |
| } | |
| if (path.isRRect(&rrect)) { | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| return; | |
| } | |
| } | |
| this->onClipPath(path, op, edgeStyle); | |
| } | |
| void SkCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipPath(path, op, isAA); | |
| } | |
| void SkCanvas::clipShader(sk_sp<SkShader> sh, SkClipOp op) { | |
| if (sh) { | |
| if (sh->isOpaque()) { | |
| if (op == SkClipOp::kIntersect) { | |
| // we don't occlude anything, so skip this call | |
| } else { | |
| SkASSERT(op == SkClipOp::kDifference); | |
| // we occlude everything, so set the clip to empty | |
| this->clipRect({0,0,0,0}); | |
| } | |
| } else { | |
| this->checkForDeferredSave(); | |
| this->onClipShader(std::move(sh), op); | |
| } | |
| } | |
| } | |
| void SkCanvas::onClipShader(sk_sp<SkShader> sh, SkClipOp op) { | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipShader(sh, op); | |
| } | |
| void SkCanvas::clipRegion(const SkRegion& rgn, SkClipOp op) { | |
| this->checkForDeferredSave(); | |
| this->onClipRegion(rgn, op); | |
| } | |
| void SkCanvas::onClipRegion(const SkRegion& rgn, SkClipOp op) { | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRegion(rgn, op); | |
| } | |
| void SkCanvas::validateClip() const { | |
| #ifdef SK_DEBUG | |
| SkRect tmp = this->computeDeviceClipBounds(); | |
| if (this->isClipEmpty()) { | |
| SkASSERT(fQuickRejectBounds.isEmpty()); | |
| } else { | |
| SkASSERT(tmp == fQuickRejectBounds); | |
| } | |
| #endif | |
| } | |
| bool SkCanvas::androidFramework_isClipAA() const { | |
| return this->topDevice()->onClipIsAA(); | |
| } | |
| void SkCanvas::temporary_internal_getRgnClip(SkRegion* rgn) { | |
| rgn->setEmpty(); | |
| SkBaseDevice* device = this->topDevice(); | |
| if (device && device->isPixelAlignedToGlobal()) { | |
| device->onAsRgnClip(rgn); | |
| SkIPoint origin = device->getOrigin(); | |
| if (origin.x() | origin.y()) { | |
| rgn->translate(origin.x(), origin.y()); | |
| } | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| bool SkCanvas::isClipEmpty() const { | |
| return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kEmpty; | |
| } | |
| bool SkCanvas::isClipRect() const { | |
| return this->topDevice()->onGetClipType() == SkBaseDevice::ClipType::kRect; | |
| } | |
| bool SkCanvas::quickReject(const SkRect& src) const { | |
| #ifdef SK_DEBUG | |
| // Verify that fQuickRejectBounds are set properly. | |
| this->validateClip(); | |
| #endif | |
| SkRect devRect = SkMatrixPriv::MapRect(fMCRec->fMatrix, src); | |
| return !devRect.isFinite() || !devRect.intersects(fQuickRejectBounds); | |
| } | |
| bool SkCanvas::quickReject(const SkPath& path) const { | |
| return path.isEmpty() || this->quickReject(path.getBounds()); | |
| } | |
| bool SkCanvas::internalQuickReject(const SkRect& bounds, const SkPaint& paint, | |
| const SkMatrix* matrix) { | |
| if (!bounds.isFinite() || paint.nothingToDraw()) { | |
| return true; | |
| } | |
| if (paint.canComputeFastBounds()) { | |
| SkRect tmp = matrix ? matrix->mapRect(bounds) : bounds; | |
| return this->quickReject(paint.computeFastBounds(tmp, &tmp)); | |
| } | |
| return false; | |
| } | |
| SkRect SkCanvas::getLocalClipBounds() const { | |
| SkIRect ibounds = this->getDeviceClipBounds(); | |
| if (ibounds.isEmpty()) { | |
| return SkRect::MakeEmpty(); | |
| } | |
| SkMatrix inverse; | |
| // if we can't invert the CTM, we can't return local clip bounds | |
| if (!fMCRec->fMatrix.asM33().invert(&inverse)) { | |
| return SkRect::MakeEmpty(); | |
| } | |
| SkRect bounds; | |
| // adjust it outwards in case we are antialiasing | |
| const int margin = 1; | |
| SkRect r = SkRect::Make(ibounds.makeOutset(margin, margin)); | |
| inverse.mapRect(&bounds, r); | |
| return bounds; | |
| } | |
| SkIRect SkCanvas::getDeviceClipBounds() const { | |
| return this->computeDeviceClipBounds(/*outsetForAA=*/false).roundOut(); | |
| } | |
| SkRect SkCanvas::computeDeviceClipBounds(bool outsetForAA) const { | |
| const SkBaseDevice* dev = this->topDevice(); | |
| if (dev->onGetClipType() == SkBaseDevice::ClipType::kEmpty) { | |
| return SkRect::MakeEmpty(); | |
| } else { | |
| SkRect devClipBounds = | |
| SkMatrixPriv::MapRect(dev->deviceToGlobal(), SkRect::Make(dev->devClipBounds())); | |
| if (outsetForAA) { | |
| // Expand bounds out by 1 in case we are anti-aliasing. We store the | |
| // bounds as floats to enable a faster quick reject implementation. | |
| devClipBounds.outset(1.f, 1.f); | |
| } | |
| return devClipBounds; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////// | |
| SkMatrix SkCanvas::getTotalMatrix() const { | |
| return fMCRec->fMatrix.asM33(); | |
| } | |
| SkM44 SkCanvas::getLocalToDevice() const { | |
| return fMCRec->fMatrix; | |
| } | |
| #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && SK_SUPPORT_GPU | |
| #include "src/gpu/GrRenderTarget.h" | |
| #include "src/gpu/GrRenderTargetProxy.h" | |
| #include "src/gpu/GrSurfaceDrawContext.h" | |
| SkIRect SkCanvas::topLayerBounds() const { | |
| return this->topDevice()->getGlobalBounds(); | |
| } | |
| GrBackendRenderTarget SkCanvas::topLayerBackendRenderTarget() const { | |
| const GrRenderTargetProxy* proxy = const_cast<SkCanvas*>(this)->topDeviceTargetProxy(); | |
| if (!proxy) { | |
| return {}; | |
| } | |
| const GrRenderTarget* renderTarget = proxy->peekRenderTarget(); | |
| return renderTarget ? renderTarget->getBackendRenderTarget() : GrBackendRenderTarget(); | |
| } | |
| #endif | |
| GrRecordingContext* SkCanvas::recordingContext() { | |
| return this->topDevice()->recordingContext(); | |
| } | |
| void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (outer.isEmpty()) { | |
| return; | |
| } | |
| if (inner.isEmpty()) { | |
| this->drawRRect(outer, paint); | |
| return; | |
| } | |
| // We don't have this method (yet), but technically this is what we should | |
| // be able to return ... | |
| // if (!outer.contains(inner))) { | |
| // | |
| // For now at least check for containment of bounds | |
| if (!outer.getBounds().contains(inner.getBounds())) { | |
| return; | |
| } | |
| this->onDrawDRRect(outer, inner, paint); | |
| } | |
| void SkCanvas::drawPaint(const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawPaint(paint); | |
| } | |
| void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // To avoid redundant logic in our culling code and various backends, we always sort rects | |
| // before passing them along. | |
| this->onDrawRect(r.makeSorted(), paint); | |
| } | |
| void SkCanvas::drawClippedToSaveBehind(const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawBehind(paint); | |
| } | |
| void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (region.isEmpty()) { | |
| return; | |
| } | |
| if (region.isRect()) { | |
| return this->drawIRect(region.getBounds(), paint); | |
| } | |
| this->onDrawRegion(region, paint); | |
| } | |
| void SkCanvas::drawOval(const SkRect& r, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // To avoid redundant logic in our culling code and various backends, we always sort rects | |
| // before passing them along. | |
| this->onDrawOval(r.makeSorted(), paint); | |
| } | |
| void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawRRect(rrect, paint); | |
| } | |
| void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawPoints(mode, count, pts, paint); | |
| } | |
| void SkCanvas::drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode, | |
| const SkPaint& paint) { | |
| this->drawVertices(vertices.get(), mode, paint); | |
| } | |
| void SkCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(vertices); | |
| // We expect fans to be converted to triangles when building or deserializing SkVertices. | |
| SkASSERT(vertices->priv().mode() != SkVertices::kTriangleFan_VertexMode); | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| // Preserve legacy behavior for Android: ignore the SkShader if there are no texCoords present | |
| if (paint.getShader() && !vertices->priv().hasTexCoords()) { | |
| SkPaint noShaderPaint(paint); | |
| noShaderPaint.setShader(nullptr); | |
| this->onDrawVerticesObject(vertices, mode, noShaderPaint); | |
| return; | |
| } | |
| #endif | |
| this->onDrawVerticesObject(vertices, mode, paint); | |
| } | |
| void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawPath(path, paint); | |
| } | |
| // Returns true if the rect can be "filled" : non-empty and finite | |
| static bool fillable(const SkRect& r) { | |
| SkScalar w = r.width(); | |
| SkScalar h = r.height(); | |
| return SkScalarIsFinite(w) && w > 0 && SkScalarIsFinite(h) && h > 0; | |
| } | |
| static SkPaint clean_paint_for_lattice(const SkPaint* paint) { | |
| SkPaint cleaned; | |
| if (paint) { | |
| cleaned = *paint; | |
| cleaned.setMaskFilter(nullptr); | |
| cleaned.setAntiAlias(false); | |
| } | |
| return cleaned; | |
| } | |
| void SkCanvas::drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| RETURN_ON_NULL(image); | |
| const int xdivs[] = {center.fLeft, center.fRight}; | |
| const int ydivs[] = {center.fTop, center.fBottom}; | |
| Lattice lat; | |
| lat.fXDivs = xdivs; | |
| lat.fYDivs = ydivs; | |
| lat.fRectTypes = nullptr; | |
| lat.fXCount = lat.fYCount = 2; | |
| lat.fBounds = nullptr; | |
| lat.fColors = nullptr; | |
| this->drawImageLattice(image, lat, dst, filter, paint); | |
| } | |
| void SkCanvas::drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(image); | |
| if (dst.isEmpty()) { | |
| return; | |
| } | |
| SkIRect bounds; | |
| Lattice latticePlusBounds = lattice; | |
| if (!latticePlusBounds.fBounds) { | |
| bounds = SkIRect::MakeWH(image->width(), image->height()); | |
| latticePlusBounds.fBounds = &bounds; | |
| } | |
| if (SkLatticeIter::Valid(image->width(), image->height(), latticePlusBounds)) { | |
| SkPaint latticePaint = clean_paint_for_lattice(paint); | |
| this->onDrawImageLattice2(image, latticePlusBounds, dst, filter, &latticePaint); | |
| } else { | |
| this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, | |
| SkSamplingOptions(filter), paint, kStrict_SrcRectConstraint); | |
| } | |
| } | |
| void SkCanvas::drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | |
| const SkColor colors[], int count, SkBlendMode mode, | |
| const SkSamplingOptions& sampling, const SkRect* cull, | |
| const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(atlas); | |
| if (count <= 0) { | |
| return; | |
| } | |
| SkASSERT(atlas); | |
| SkASSERT(tex); | |
| this->onDrawAtlas2(atlas, xform, tex, colors, count, mode, sampling, cull, paint); | |
| } | |
| void SkCanvas::drawAnnotation(const SkRect& rect, const char key[], SkData* value) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (key) { | |
| this->onDrawAnnotation(rect, key, value); | |
| } | |
| } | |
| void SkCanvas::private_draw_shadow_rec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawShadowRec(path, rec); | |
| } | |
| void SkCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| // We don't test quickReject because the shadow outsets the path's bounds. | |
| // TODO(michaelludwig): Is it worth calling SkDrawShadowMetrics::GetLocalBounds here? | |
| this->predrawNotify(); | |
| this->topDevice()->drawShadow(path, rec); | |
| } | |
| void SkCanvas::experimental_DrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], | |
| QuadAAFlags aaFlags, const SkColor4f& color, | |
| SkBlendMode mode) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // Make sure the rect is sorted before passing it along | |
| this->onDrawEdgeAAQuad(rect.makeSorted(), clip, aaFlags, color, mode); | |
| } | |
| void SkCanvas::experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[], int cnt, | |
| const SkPoint dstClips[], | |
| const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, | |
| const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawEdgeAAImageSet2(imageSet, cnt, dstClips, preViewMatrices, sampling, paint, | |
| constraint); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These are the virtual drawing methods | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::onDiscard() { | |
| if (fSurfaceBase) { | |
| fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode); | |
| } | |
| } | |
| void SkCanvas::onDrawPaint(const SkPaint& paint) { | |
| this->internalDrawPaint(paint); | |
| } | |
| void SkCanvas::internalDrawPaint(const SkPaint& paint) { | |
| // drawPaint does not call internalQuickReject() because computing its geometry is not free | |
| // (see getLocalClipBounds(), and the two conditions below are sufficient. | |
| if (paint.nothingToDraw() || this->isClipEmpty()) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, nullptr, CheckForOverwrite::kYes); | |
| this->topDevice()->drawPaint(layer.paint()); | |
| } | |
| void SkCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
| const SkPaint& paint) { | |
| if ((long)count <= 0 || paint.nothingToDraw()) { | |
| return; | |
| } | |
| SkASSERT(pts != nullptr); | |
| SkRect bounds; | |
| // Compute bounds from points (common for drawing a single line) | |
| if (count == 2) { | |
| bounds.set(pts[0], pts[1]); | |
| } else { | |
| bounds.setBounds(pts, SkToInt(count)); | |
| } | |
| // Enforce paint style matches implicit behavior of drawPoints | |
| SkPaint strokePaint = paint; | |
| strokePaint.setStyle(SkPaint::kStroke_Style); | |
| if (this->internalQuickReject(bounds, strokePaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, strokePaint, &bounds); | |
| this->topDevice()->drawPoints(mode, count, pts, layer.paint()); | |
| } | |
| void SkCanvas::onDrawRect(const SkRect& r, const SkPaint& paint) { | |
| SkASSERT(r.isSorted()); | |
| if (this->internalQuickReject(r, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &r, CheckForOverwrite::kYes); | |
| this->topDevice()->drawRect(r, layer.paint()); | |
| } | |
| void SkCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) { | |
| const SkRect bounds = SkRect::Make(region.getBounds()); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &bounds); | |
| this->topDevice()->drawRegion(region, layer.paint()); | |
| } | |
| void SkCanvas::onDrawBehind(const SkPaint& paint) { | |
| SkBaseDevice* dev = this->topDevice(); | |
| if (!dev) { | |
| return; | |
| } | |
| SkIRect bounds; | |
| SkDeque::Iter iter(fMCStack, SkDeque::Iter::kBack_IterStart); | |
| for (;;) { | |
| const MCRec* rec = (const MCRec*)iter.prev(); | |
| if (!rec) { | |
| return; // no backimages, so nothing to draw | |
| } | |
| if (rec->fBackImage) { | |
| // drawBehind should only have been called when the saveBehind record is active; | |
| // if this fails, it means a real saveLayer was made w/o being restored first. | |
| SkASSERT(dev == rec->fDevice); | |
| bounds = SkIRect::MakeXYWH(rec->fBackImage->fLoc.fX, rec->fBackImage->fLoc.fY, | |
| rec->fBackImage->fImage->width(), | |
| rec->fBackImage->fImage->height()); | |
| break; | |
| } | |
| } | |
| // The backimage location (and thus bounds) were defined in the device's space, so mark it | |
| // as a clip. We use a clip instead of just drawing a rect in case the paint has an image | |
| // filter on it (which is applied before any auto-layer so the filter is clipped). | |
| dev->save(); | |
| { | |
| // We also have to temporarily whack the device matrix since clipRegion is affected by the | |
| // global-to-device matrix and clipRect is affected by the local-to-device. | |
| SkAutoDeviceTransformRestore adtr(dev, SkMatrix::I()); | |
| dev->clipRect(SkRect::Make(bounds), SkClipOp::kIntersect, /* aa */ false); | |
| // ~adtr will reset the local-to-device matrix so that drawPaint() shades correctly. | |
| } | |
| AutoLayerForImageFilter layer(this, paint); | |
| this->topDevice()->drawPaint(layer.paint()); | |
| dev->restore(fMCRec->fMatrix); | |
| } | |
| void SkCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) { | |
| SkASSERT(oval.isSorted()); | |
| if (this->internalQuickReject(oval, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &oval); | |
| this->topDevice()->drawOval(oval, layer.paint()); | |
| } | |
| void SkCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle, | |
| SkScalar sweepAngle, bool useCenter, | |
| const SkPaint& paint) { | |
| SkASSERT(oval.isSorted()); | |
| if (this->internalQuickReject(oval, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &oval); | |
| this->topDevice()->drawArc(oval, startAngle, sweepAngle, useCenter, layer.paint()); | |
| } | |
| void SkCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| const SkRect& bounds = rrect.getBounds(); | |
| // Delegating to simpler draw operations | |
| if (rrect.isRect()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawRect(bounds, paint); | |
| return; | |
| } else if (rrect.isOval()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawOval(bounds, paint); | |
| return; | |
| } | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &bounds); | |
| this->topDevice()->drawRRect(rrect, layer.paint()); | |
| } | |
| void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { | |
| const SkRect& bounds = outer.getBounds(); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &bounds); | |
| this->topDevice()->drawDRRect(outer, inner, layer.paint()); | |
| } | |
| void SkCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { | |
| if (!path.isFinite()) { | |
| return; | |
| } | |
| const SkRect& pathBounds = path.getBounds(); | |
| if (!path.isInverseFillType() && this->internalQuickReject(pathBounds, paint)) { | |
| return; | |
| } | |
| if (path.isInverseFillType() && pathBounds.width() <= 0 && pathBounds.height() <= 0) { | |
| this->internalDrawPaint(paint); | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &pathBounds); | |
| this->topDevice()->drawPath(path, layer.paint()); | |
| } | |
| bool SkCanvas::canDrawBitmapAsSprite(SkScalar x, SkScalar y, int w, int h, | |
| const SkSamplingOptions& sampling, const SkPaint& paint) { | |
| if (!paint.getImageFilter()) { | |
| return false; | |
| } | |
| const SkMatrix& ctm = this->getTotalMatrix(); | |
| if (!SkTreatAsSprite(ctm, SkISize::Make(w, h), sampling, paint)) { | |
| return false; | |
| } | |
| // The other paint effects need to be applied before the image filter, but the sprite draw | |
| // applies the filter explicitly first. | |
| if (paint.getAlphaf() < 1.f || paint.getColorFilter() || paint.getMaskFilter()) { | |
| return false; | |
| } | |
| // Currently we can only use the filterSprite code if we are clipped to the bitmap's bounds. | |
| // Once we can filter and the filter will return a result larger than itself, we should be | |
| // able to remove this constraint. | |
| // skbug.com/4526 | |
| // | |
| SkPoint pt; | |
| ctm.mapXY(x, y, &pt); | |
| SkIRect ir = SkIRect::MakeXYWH(SkScalarRoundToInt(pt.x()), SkScalarRoundToInt(pt.y()), w, h); | |
| // quick bounds have been outset by 1px compared to overall device bounds, so this makes the | |
| // contains check equivalent to between ir and device bounds | |
| ir.outset(1, 1); | |
| return ir.contains(fQuickRejectBounds); | |
| } | |
| // Clean-up the paint to match the drawing semantics for drawImage et al. (skbug.com/7804). | |
| static SkPaint clean_paint_for_drawImage(const SkPaint* paint) { | |
| SkPaint cleaned; | |
| if (paint) { | |
| cleaned = *paint; | |
| cleaned.setStyle(SkPaint::kFill_Style); | |
| cleaned.setPathEffect(nullptr); | |
| } | |
| return cleaned; | |
| } | |
| // drawVertices fills triangles and ignores mask filter and path effect, | |
| // so canonicalize the paint before checking quick reject. | |
| static SkPaint clean_paint_for_drawVertices(SkPaint paint) { | |
| paint.setStyle(SkPaint::kFill_Style); | |
| paint.setMaskFilter(nullptr); | |
| paint.setPathEffect(nullptr); | |
| return paint; | |
| } | |
| void SkCanvas::onDrawImage2(const SkImage* image, SkScalar x, SkScalar y, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| SkRect bounds = SkRect::MakeXYWH(x, y, image->width(), image->height()); | |
| if (this->internalQuickReject(bounds, realPaint)) { | |
| return; | |
| } | |
| if (realPaint.getImageFilter() && | |
| this->canDrawBitmapAsSprite(x, y, image->width(), image->height(), sampling, realPaint) && | |
| !image_to_color_filter(&realPaint)) { | |
| // Evaluate the image filter directly on the input image and then draw the result, instead | |
| // of first drawing the image to a temporary layer and filtering. | |
| SkBaseDevice* device = this->topDevice(); | |
| sk_sp<SkSpecialImage> special; | |
| if ((special = device->makeSpecial(image))) { | |
| sk_sp<SkImageFilter> filter = realPaint.refImageFilter(); | |
| realPaint.setImageFilter(nullptr); | |
| // TODO(michaelludwig) - Many filters could probably be evaluated like this even if the | |
| // CTM is not translate-only; the post-transformation of the filtered image by the CTM | |
| // will probably look just as good and not require an extra layer. | |
| // TODO(michaelludwig) - Once image filter implementations can support source images | |
| // with non-(0,0) origins, we can just mark the origin as (x,y) instead of doing a | |
| // pre-concat here. | |
| SkMatrix layerToDevice = device->localToDevice(); | |
| layerToDevice.preTranslate(x, y); | |
| skif::Mapping mapping(layerToDevice, SkMatrix::Translate(-x, -y)); | |
| this->predrawNotify(); | |
| device->drawFilteredImage(mapping, special.get(), filter.get(), sampling, realPaint); | |
| return; | |
| } // else fall through to regular drawing path | |
| } | |
| AutoLayerForImageFilter layer(this, realPaint, &bounds); | |
| this->topDevice()->drawImageRect(image, nullptr, bounds, sampling, | |
| layer.paint(), kStrict_SrcRectConstraint); | |
| } | |
| void SkCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| if (this->internalQuickReject(dst, realPaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, realPaint, &dst, CheckForOverwrite::kYes, | |
| image->isOpaque() ? kOpaque_ShaderOverrideOpacity | |
| : kNotOpaque_ShaderOverrideOpacity); | |
| this->topDevice()->drawImageRect(image, &src, dst, sampling, layer.paint(), constraint); | |
| } | |
| void SkCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| if (this->internalQuickReject(dst, realPaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, realPaint, &dst); | |
| this->topDevice()->drawImageLattice(image, lattice, dst, filter, layer.paint()); | |
| } | |
| void SkCanvas::drawImage(const SkImage* image, SkScalar x, SkScalar y, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(image); | |
| this->onDrawImage2(image, x, y, sampling, paint); | |
| } | |
| void SkCanvas::drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| RETURN_ON_NULL(image); | |
| if (!fillable(dst) || !fillable(src)) { | |
| return; | |
| } | |
| this->onDrawImageRect2(image, src, dst, sampling, paint, constraint); | |
| } | |
| void SkCanvas::drawImageRect(const SkImage* image, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| RETURN_ON_NULL(image); | |
| this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, sampling, | |
| paint, kFast_SrcRectConstraint); | |
| } | |
| void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(*blob, {x, y}); | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::onDrawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint) { | |
| SkRect bounds = glyphRunList.sourceBounds(); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, paint, &bounds); | |
| this->topDevice()->drawGlyphRunList(glyphRunList, layer.paint()); | |
| } | |
| // These call the (virtual) onDraw... method | |
| void SkCanvas::drawSimpleText(const void* text, size_t byteLength, SkTextEncoding encoding, | |
| SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (byteLength) { | |
| sk_msan_assert_initialized(text, SkTAddOffset<const void>(text, byteLength)); | |
| const SkGlyphRunList& glyphRunList = | |
| fScratchGlyphRunBuilder->textToGlyphRunList( | |
| font, paint, text, byteLength, {x, y}, encoding); | |
| if (!glyphRunList.empty()) { | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| } | |
| } | |
| void SkCanvas::drawGlyphs(int count, const SkGlyphID* glyphs, const SkPoint* positions, | |
| const uint32_t* clusters, int textByteCount, const char* utf8text, | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (count <= 0) { return; } | |
| SkGlyphRun glyphRun { | |
| font, | |
| SkMakeSpan(positions, count), | |
| SkMakeSpan(glyphs, count), | |
| SkMakeSpan(utf8text, textByteCount), | |
| SkMakeSpan(clusters, count), | |
| SkSpan<SkVector>() | |
| }; | |
| SkGlyphRunList glyphRunList { | |
| glyphRun, | |
| glyphRun.sourceBounds(paint).makeOffset(origin), | |
| origin | |
| }; | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkPoint positions[], | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (count <= 0) { return; } | |
| SkGlyphRun glyphRun { | |
| font, | |
| SkMakeSpan(positions, count), | |
| SkMakeSpan(glyphs, count), | |
| SkSpan<const char>(), | |
| SkSpan<const uint32_t>(), | |
| SkSpan<SkVector>() | |
| }; | |
| SkGlyphRunList glyphRunList { | |
| glyphRun, | |
| glyphRun.sourceBounds(paint).makeOffset(origin), | |
| origin | |
| }; | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawGlyphs(int count, const SkGlyphID glyphs[], const SkRSXform xforms[], | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (count <= 0) { return; } | |
| auto [positions, rotateScales] = | |
| fScratchGlyphRunBuilder->convertRSXForm(SkMakeSpan(xforms, count)); | |
| SkGlyphRun glyphRun { | |
| font, | |
| positions, | |
| SkMakeSpan(glyphs, count), | |
| SkSpan<const char>(), | |
| SkSpan<const uint32_t>(), | |
| rotateScales | |
| }; | |
| SkGlyphRunList glyphRunList { | |
| glyphRun, | |
| glyphRun.sourceBounds(paint).makeOffset(origin), | |
| origin | |
| }; | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(blob); | |
| RETURN_ON_FALSE(blob->bounds().makeOffset(x, y).isFinite()); | |
| // Overflow if more than 2^21 glyphs stopping a buffer overflow latter in the stack. | |
| // See chromium:1080481 | |
| // TODO: can consider unrolling a few at a time if this limit becomes a problem. | |
| int totalGlyphCount = 0; | |
| constexpr int kMaxGlyphCount = 1 << 21; | |
| SkTextBlob::Iter i(*blob); | |
| SkTextBlob::Iter::Run r; | |
| while (i.next(&r)) { | |
| int glyphsLeft = kMaxGlyphCount - totalGlyphCount; | |
| RETURN_ON_FALSE(r.fGlyphCount <= glyphsLeft); | |
| totalGlyphCount += r.fGlyphCount; | |
| } | |
| this->onDrawTextBlob(blob, x, y, paint); | |
| } | |
| void SkCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| SkPaint simplePaint = clean_paint_for_drawVertices(paint); | |
| const SkRect& bounds = vertices->bounds(); | |
| if (this->internalQuickReject(bounds, simplePaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, simplePaint, &bounds); | |
| this->topDevice()->drawVertices(vertices, bmode, layer.paint()); | |
| } | |
| void SkCanvas::drawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (nullptr == cubics) { | |
| return; | |
| } | |
| this->onDrawPatch(cubics, colors, texCoords, bmode, paint); | |
| } | |
| void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| // drawPatch has the same behavior restrictions as drawVertices | |
| SkPaint simplePaint = clean_paint_for_drawVertices(paint); | |
| // Since a patch is always within the convex hull of the control points, we discard it when its | |
| // bounding rectangle is completely outside the current clip. | |
| SkRect bounds; | |
| bounds.setBounds(cubics, SkPatchUtils::kNumCtrlPts); | |
| if (this->internalQuickReject(bounds, simplePaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, simplePaint, &bounds); | |
| this->topDevice()->drawPatch(cubics, colors, texCoords, bmode, layer.paint()); | |
| } | |
| void SkCanvas::drawDrawable(SkDrawable* dr, SkScalar x, SkScalar y) { | |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| #endif | |
| RETURN_ON_NULL(dr); | |
| if (x || y) { | |
| SkMatrix matrix = SkMatrix::Translate(x, y); | |
| this->onDrawDrawable(dr, &matrix); | |
| } else { | |
| this->onDrawDrawable(dr, nullptr); | |
| } | |
| } | |
| void SkCanvas::drawDrawable(SkDrawable* dr, const SkMatrix* matrix) { | |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| #endif | |
| RETURN_ON_NULL(dr); | |
| if (matrix && matrix->isIdentity()) { | |
| matrix = nullptr; | |
| } | |
| this->onDrawDrawable(dr, matrix); | |
| } | |
| void SkCanvas::onDrawDrawable(SkDrawable* dr, const SkMatrix* matrix) { | |
| // drawable bounds are no longer reliable (e.g. android displaylist) | |
| // so don't use them for quick-reject | |
| this->predrawNotify(); | |
| this->baseDevice()->drawDrawable(dr, matrix, this); | |
| } | |
| void SkCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | |
| const SkColor colors[], int count, SkBlendMode bmode, | |
| const SkSamplingOptions& sampling, const SkRect* cull, | |
| const SkPaint* paint) { | |
| // drawAtlas is a combination of drawVertices and drawImage... | |
| SkPaint realPaint = clean_paint_for_drawVertices(clean_paint_for_drawImage(paint)); | |
| if (cull && this->internalQuickReject(*cull, realPaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, realPaint); | |
| this->topDevice()->drawAtlas(atlas, xform, tex, colors, count, bmode, sampling, layer.paint()); | |
| } | |
| void SkCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) { | |
| SkASSERT(key); | |
| this->predrawNotify(); | |
| this->topDevice()->drawAnnotation(rect, key, value); | |
| } | |
| void SkCanvas::onDrawEdgeAAQuad(const SkRect& r, const SkPoint clip[4], QuadAAFlags edgeAA, | |
| const SkColor4f& color, SkBlendMode mode) { | |
| SkASSERT(r.isSorted()); | |
| SkPaint paint{color}; | |
| paint.setBlendMode(mode); | |
| if (this->internalQuickReject(r, paint)) { | |
| return; | |
| } | |
| this->predrawNotify(); | |
| this->topDevice()->drawEdgeAAQuad(r, clip, edgeAA, color, mode); | |
| } | |
| void SkCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[], int count, | |
| const SkPoint dstClips[], const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| if (count <= 0) { | |
| // Nothing to draw | |
| return; | |
| } | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| // We could calculate the set's dstRect union to always check quickReject(), but we can't reject | |
| // individual entries and Chromium's occlusion culling already makes it likely that at least one | |
| // entry will be visible. So, we only calculate the draw bounds when it's trivial (count == 1), | |
| // or we need it for the autolooper (since it greatly improves image filter perf). | |
| bool needsAutoLayer = SkToBool(realPaint.getImageFilter()); | |
| bool setBoundsValid = count == 1 || needsAutoLayer; | |
| SkRect setBounds = imageSet[0].fDstRect; | |
| if (imageSet[0].fMatrixIndex >= 0) { | |
| // Account for the per-entry transform that is applied prior to the CTM when drawing | |
| preViewMatrices[imageSet[0].fMatrixIndex].mapRect(&setBounds); | |
| } | |
| if (needsAutoLayer) { | |
| for (int i = 1; i < count; ++i) { | |
| SkRect entryBounds = imageSet[i].fDstRect; | |
| if (imageSet[i].fMatrixIndex >= 0) { | |
| preViewMatrices[imageSet[i].fMatrixIndex].mapRect(&entryBounds); | |
| } | |
| setBounds.joinPossiblyEmptyRect(entryBounds); | |
| } | |
| } | |
| // If we happen to have the draw bounds, though, might as well check quickReject(). | |
| if (setBoundsValid && this->internalQuickReject(setBounds, realPaint)) { | |
| return; | |
| } | |
| AutoLayerForImageFilter layer(this, realPaint, setBoundsValid ? &setBounds : nullptr); | |
| this->topDevice()->drawEdgeAAImageSet(imageSet, count, dstClips, preViewMatrices, sampling, | |
| layer.paint(), constraint); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These methods are NOT virtual, and therefore must call back into virtual | |
| // methods, rather than actually drawing themselves. | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::drawColor(const SkColor4f& c, SkBlendMode mode) { | |
| SkPaint paint; | |
| paint.setColor(c); | |
| paint.setBlendMode(mode); | |
| this->drawPaint(paint); | |
| } | |
| void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) { | |
| const SkPoint pt = { x, y }; | |
| this->drawPoints(kPoints_PointMode, 1, &pt, paint); | |
| } | |
| void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint) { | |
| SkPoint pts[2]; | |
| pts[0].set(x0, y0); | |
| pts[1].set(x1, y1); | |
| this->drawPoints(kLines_PointMode, 2, pts, paint); | |
| } | |
| void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint) { | |
| if (radius < 0) { | |
| radius = 0; | |
| } | |
| SkRect r; | |
| r.setLTRB(cx - radius, cy - radius, cx + radius, cy + radius); | |
| this->drawOval(r, paint); | |
| } | |
| void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, | |
| const SkPaint& paint) { | |
| if (rx > 0 && ry > 0) { | |
| SkRRect rrect; | |
| rrect.setRectXY(r, rx, ry); | |
| this->drawRRect(rrect, paint); | |
| } else { | |
| this->drawRect(r, paint); | |
| } | |
| } | |
| void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle, | |
| SkScalar sweepAngle, bool useCenter, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (oval.isEmpty() || !sweepAngle) { | |
| return; | |
| } | |
| this->onDrawArc(oval, startAngle, sweepAngle, useCenter, paint); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_DISABLE_SKPICTURE | |
| void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {} | |
| void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) {} | |
| #else | |
| void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(picture); | |
| if (matrix && matrix->isIdentity()) { | |
| matrix = nullptr; | |
| } | |
| if (picture->approximateOpCount() <= kMaxPictureOpsToUnrollInsteadOfRef) { | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); | |
| picture->playback(this); | |
| } else { | |
| this->onDrawPicture(picture, matrix, paint); | |
| } | |
| } | |
| void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) { | |
| if (this->internalQuickReject(picture->cullRect(), paint ? *paint : SkPaint{}, matrix)) { | |
| return; | |
| } | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); | |
| picture->playback(this); | |
| } | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkCanvas::ImageSetEntry::ImageSetEntry() = default; | |
| SkCanvas::ImageSetEntry::~ImageSetEntry() = default; | |
| SkCanvas::ImageSetEntry::ImageSetEntry(const ImageSetEntry&) = default; | |
| SkCanvas::ImageSetEntry& SkCanvas::ImageSetEntry::operator=(const ImageSetEntry&) = default; | |
| SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect, | |
| const SkRect& dstRect, int matrixIndex, float alpha, | |
| unsigned aaFlags, bool hasClip) | |
| : fImage(std::move(image)) | |
| , fSrcRect(srcRect) | |
| , fDstRect(dstRect) | |
| , fMatrixIndex(matrixIndex) | |
| , fAlpha(alpha) | |
| , fAAFlags(aaFlags) | |
| , fHasClip(hasClip) {} | |
| SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect, | |
| const SkRect& dstRect, float alpha, unsigned aaFlags) | |
| : fImage(std::move(image)) | |
| , fSrcRect(srcRect) | |
| , fDstRect(dstRect) | |
| , fAlpha(alpha) | |
| , fAAFlags(aaFlags) {} | |
| /////////////////////////////////////////////////////////////////////////////// | |
| std::unique_ptr<SkCanvas> SkCanvas::MakeRasterDirect(const SkImageInfo& info, void* pixels, | |
| size_t rowBytes, const SkSurfaceProps* props) { | |
| if (!SkSurfaceValidateRasterInfo(info, rowBytes)) { | |
| return nullptr; | |
| } | |
| SkBitmap bitmap; | |
| if (!bitmap.installPixels(info, pixels, rowBytes)) { | |
| return nullptr; | |
| } | |
| return props ? | |
| std::make_unique<SkCanvas>(bitmap, *props) : | |
| std::make_unique<SkCanvas>(bitmap); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkNoDrawCanvas::SkNoDrawCanvas(int width, int height) | |
| : INHERITED(SkIRect::MakeWH(width, height)) {} | |
| SkNoDrawCanvas::SkNoDrawCanvas(const SkIRect& bounds) | |
| : INHERITED(bounds) {} | |
| SkNoDrawCanvas::SkNoDrawCanvas(sk_sp<SkBaseDevice> device) | |
| : INHERITED(device) {} | |
| SkCanvas::SaveLayerStrategy SkNoDrawCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { | |
| (void)this->INHERITED::getSaveLayerStrategy(rec); | |
| return kNoLayer_SaveLayerStrategy; | |
| } | |
| bool SkNoDrawCanvas::onDoSaveBehind(const SkRect*) { | |
| return false; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static_assert((int)SkRegion::kDifference_Op == (int)kDifference_SkClipOp, ""); | |
| static_assert((int)SkRegion::kIntersect_Op == (int)kIntersect_SkClipOp, ""); | |
| static_assert((int)SkRegion::kUnion_Op == (int)kUnion_SkClipOp, ""); | |
| static_assert((int)SkRegion::kXOR_Op == (int)kXOR_SkClipOp, ""); | |
| static_assert((int)SkRegion::kReverseDifference_Op == (int)kReverseDifference_SkClipOp, ""); | |
| static_assert((int)SkRegion::kReplace_Op == (int)kReplace_SkClipOp, ""); | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkRasterHandleAllocator::Handle SkCanvas::accessTopRasterHandle() const { | |
| const SkBaseDevice* dev = this->topDevice(); | |
| if (fAllocator) { | |
| SkRasterHandleAllocator::Handle handle = dev->getRasterHandle(); | |
| SkIRect clip = dev->devClipBounds(); | |
| if (!clip.intersect({0, 0, dev->width(), dev->height()})) { | |
| clip.setEmpty(); | |
| } | |
| fAllocator->updateHandle(handle, dev->localToDevice(), clip); | |
| return handle; | |
| } | |
| return nullptr; | |
| } | |
| static bool install(SkBitmap* bm, const SkImageInfo& info, | |
| const SkRasterHandleAllocator::Rec& rec) { | |
| return bm->installPixels(info, rec.fPixels, rec.fRowBytes, rec.fReleaseProc, rec.fReleaseCtx); | |
| } | |
| SkRasterHandleAllocator::Handle SkRasterHandleAllocator::allocBitmap(const SkImageInfo& info, | |
| SkBitmap* bm) { | |
| SkRasterHandleAllocator::Rec rec; | |
| if (!this->allocHandle(info, &rec) || !install(bm, info, rec)) { | |
| return nullptr; | |
| } | |
| return rec.fHandle; | |
| } | |
| std::unique_ptr<SkCanvas> | |
| SkRasterHandleAllocator::MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc, | |
| const SkImageInfo& info, const Rec* rec) { | |
| if (!alloc || !SkSurfaceValidateRasterInfo(info, rec ? rec->fRowBytes : kIgnoreRowBytesValue)) { | |
| return nullptr; | |
| } | |
| SkBitmap bm; | |
| Handle hndl; | |
| if (rec) { | |
| hndl = install(&bm, info, *rec) ? rec->fHandle : nullptr; | |
| } else { | |
| hndl = alloc->allocBitmap(info, &bm); | |
| } | |
| return hndl ? std::unique_ptr<SkCanvas>(new SkCanvas(bm, std::move(alloc), hndl)) : nullptr; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |