| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkRasterHandleAllocator.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkVertices.h" | |
| #include "src/core/SkBitmapDevice.h" | |
| #include "src/core/SkDraw.h" | |
| #include "src/core/SkGlyphRun.h" | |
| #include "src/core/SkImageFilterCache.h" | |
| #include "src/core/SkImageFilter_Base.h" | |
| #include "src/core/SkRasterClip.h" | |
| #include "src/core/SkSpecialImage.h" | |
| #include "src/core/SkStrikeCache.h" | |
| #include "src/core/SkTLazy.h" | |
| #include "src/image/SkImage_Base.h" | |
| struct Bounder { | |
| SkRect fBounds; | |
| bool fHasBounds; | |
| Bounder(const SkRect& r, const SkPaint& paint) { | |
| if ((fHasBounds = paint.canComputeFastBounds())) { | |
| fBounds = paint.computeFastBounds(r, &fBounds); | |
| } | |
| } | |
| bool hasBounds() const { return fHasBounds; } | |
| const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; } | |
| operator const SkRect* () const { return this->bounds(); } | |
| }; | |
| class SkDrawTiler { | |
| enum { | |
| // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed | |
| kMaxDim = 8192 - 1 | |
| }; | |
| SkBitmapDevice* fDevice; | |
| SkPixmap fRootPixmap; | |
| SkIRect fSrcBounds; | |
| // Used for tiling and non-tiling | |
| SkDraw fDraw; | |
| // fCurr... are only used if fNeedTiling | |
| SkTLazy<SkPostTranslateMatrixProvider> fTileMatrixProvider; | |
| SkRasterClip fTileRC; | |
| SkIPoint fOrigin; | |
| bool fDone, fNeedsTiling; | |
| public: | |
| static bool NeedsTiling(SkBitmapDevice* dev) { | |
| return dev->width() > kMaxDim || dev->height() > kMaxDim; | |
| } | |
| SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) { | |
| fDone = false; | |
| // we need fDst to be set, and if we're actually drawing, to dirty the genID | |
| if (!dev->accessPixels(&fRootPixmap)) { | |
| // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels | |
| fRootPixmap.reset(dev->imageInfo(), nullptr, 0); | |
| } | |
| // do a quick check, so we don't even have to process "bounds" if there is no need | |
| const SkIRect clipR = dev->fRCStack.rc().getBounds(); | |
| fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim; | |
| if (fNeedsTiling) { | |
| if (bounds) { | |
| // Make sure we round first, and then intersect. We can't rely on promoting the | |
| // clipR to floats (and then intersecting with devBounds) since promoting | |
| // int --> float can make the float larger than the int. | |
| // rounding(out) first runs the risk of clamping if the float is larger an intmax | |
| // but our roundOut() is saturating, which is fine for this use case | |
| // | |
| // e.g. the older version of this code did this: | |
| // devBounds = mapRect(bounds); | |
| // if (devBounds.intersect(SkRect::Make(clipR))) { | |
| // fSrcBounds = devBounds.roundOut(); | |
| // The problem being that the promotion of clipR to SkRect was unreliable | |
| // | |
| fSrcBounds = dev->localToDevice().mapRect(*bounds).roundOut(); | |
| if (fSrcBounds.intersect(clipR)) { | |
| // Check again, now that we have computed srcbounds. | |
| fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim; | |
| } else { | |
| fNeedsTiling = false; | |
| fDone = true; | |
| } | |
| } else { | |
| fSrcBounds = clipR; | |
| } | |
| } | |
| if (fNeedsTiling) { | |
| // fDraw.fDst and fMatrixProvider are reset each time in setupTileDraw() | |
| fDraw.fRC = &fTileRC; | |
| // we'll step/increase it before using it | |
| fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop); | |
| } else { | |
| // don't reference fSrcBounds, as it may not have been set | |
| fDraw.fDst = fRootPixmap; | |
| fDraw.fMatrixProvider = dev; | |
| fDraw.fRC = &dev->fRCStack.rc(); | |
| fOrigin.set(0, 0); | |
| fDraw.fCoverage = dev->accessCoverage(); | |
| } | |
| } | |
| bool needsTiling() const { return fNeedsTiling; } | |
| const SkDraw* next() { | |
| if (fDone) { | |
| return nullptr; | |
| } | |
| if (fNeedsTiling) { | |
| do { | |
| this->stepAndSetupTileDraw(); // might set the clip to empty and fDone to true | |
| } while (!fDone && fTileRC.isEmpty()); | |
| // if we exit the loop and we're still empty, we're (past) done | |
| if (fTileRC.isEmpty()) { | |
| SkASSERT(fDone); | |
| return nullptr; | |
| } | |
| SkASSERT(!fTileRC.isEmpty()); | |
| } else { | |
| fDone = true; // only draw untiled once | |
| } | |
| return &fDraw; | |
| } | |
| private: | |
| void stepAndSetupTileDraw() { | |
| SkASSERT(!fDone); | |
| SkASSERT(fNeedsTiling); | |
| // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow. | |
| if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) { // too far | |
| fOrigin.fX = fSrcBounds.fLeft; | |
| fOrigin.fY += kMaxDim; | |
| } else { | |
| fOrigin.fX += kMaxDim; | |
| } | |
| // fDone = next origin will be invalid. | |
| fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim && | |
| fOrigin.fY >= fSrcBounds.fBottom - kMaxDim; | |
| SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim); | |
| SkASSERT(!bounds.isEmpty()); | |
| bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds); | |
| SkASSERT_RELEASE(success); | |
| // now don't use bounds, since fDst has the clipped dimensions. | |
| fDraw.fMatrixProvider = fTileMatrixProvider.init(fDevice->asMatrixProvider(), | |
| SkIntToScalar(-fOrigin.x()), | |
| SkIntToScalar(-fOrigin.y())); | |
| fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC); | |
| fTileRC.op(SkIRect::MakeWH(fDraw.fDst.width(), fDraw.fDst.height()), | |
| SkRegion::kIntersect_Op); | |
| } | |
| }; | |
| // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the | |
| // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be | |
| // in local coordinates, as the tiler itself will transform that into device coordinates. | |
| // | |
| #define LOOP_TILER(code, boundsPtr) \ | |
| SkDrawTiler priv_tiler(this, boundsPtr); \ | |
| while (const SkDraw* priv_draw = priv_tiler.next()) { \ | |
| priv_draw->code; \ | |
| } | |
| // Helper to create an SkDraw from a device | |
| class SkBitmapDevice::BDDraw : public SkDraw { | |
| public: | |
| BDDraw(SkBitmapDevice* dev) { | |
| // we need fDst to be set, and if we're actually drawing, to dirty the genID | |
| if (!dev->accessPixels(&fDst)) { | |
| // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels | |
| fDst.reset(dev->imageInfo(), nullptr, 0); | |
| } | |
| fMatrixProvider = dev; | |
| fRC = &dev->fRCStack.rc(); | |
| fCoverage = dev->accessCoverage(); | |
| } | |
| }; | |
| static bool valid_for_bitmap_device(const SkImageInfo& info, | |
| SkAlphaType* newAlphaType) { | |
| if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) { | |
| return false; | |
| } | |
| if (newAlphaType) { | |
| *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType | |
| : info.alphaType(); | |
| } | |
| return true; | |
| } | |
| SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) | |
| : INHERITED(bitmap.info(), SkSurfaceProps()) | |
| , fBitmap(bitmap) | |
| , fRCStack(bitmap.width(), bitmap.height()) | |
| , fGlyphPainter(this->surfaceProps(), | |
| bitmap.colorType(), | |
| bitmap.colorSpace(), | |
| SkStrikeCache::GlobalStrikeCache()) { | |
| SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | |
| } | |
| SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) { | |
| return Create(info, SkSurfaceProps()); | |
| } | |
| SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps, | |
| SkRasterHandleAllocator::Handle hndl, const SkBitmap* coverage) | |
| : INHERITED(bitmap.info(), surfaceProps) | |
| , fBitmap(bitmap) | |
| , fRasterHandle(hndl) | |
| , fRCStack(bitmap.width(), bitmap.height()) | |
| , fGlyphPainter(this->surfaceProps(), | |
| bitmap.colorType(), | |
| bitmap.colorSpace(), | |
| SkStrikeCache::GlobalStrikeCache()) { | |
| SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | |
| if (coverage) { | |
| SkASSERT(coverage->width() == bitmap.width()); | |
| SkASSERT(coverage->height() == bitmap.height()); | |
| fCoverage = std::make_unique<SkBitmap>(*coverage); | |
| } | |
| } | |
| SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo, | |
| const SkSurfaceProps& surfaceProps, | |
| bool trackCoverage, | |
| SkRasterHandleAllocator* allocator) { | |
| SkAlphaType newAT = origInfo.alphaType(); | |
| if (!valid_for_bitmap_device(origInfo, &newAT)) { | |
| return nullptr; | |
| } | |
| SkRasterHandleAllocator::Handle hndl = nullptr; | |
| const SkImageInfo info = origInfo.makeAlphaType(newAT); | |
| SkBitmap bitmap; | |
| if (kUnknown_SkColorType == info.colorType()) { | |
| if (!bitmap.setInfo(info)) { | |
| return nullptr; | |
| } | |
| } else if (allocator) { | |
| hndl = allocator->allocBitmap(info, &bitmap); | |
| if (!hndl) { | |
| return nullptr; | |
| } | |
| } else if (info.isOpaque()) { | |
| // If this bitmap is opaque, we don't have any sensible default color, | |
| // so we just return uninitialized pixels. | |
| if (!bitmap.tryAllocPixels(info)) { | |
| return nullptr; | |
| } | |
| } else { | |
| // This bitmap has transparency, so we'll zero the pixels (to transparent). | |
| // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT). | |
| if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) { | |
| return nullptr; | |
| } | |
| } | |
| SkBitmap coverage; | |
| if (trackCoverage) { | |
| SkImageInfo ci = | |
| SkImageInfo::Make(info.dimensions(), kAlpha_8_SkColorType, kPremul_SkAlphaType); | |
| if (!coverage.tryAllocPixelsFlags(ci, SkBitmap::kZeroPixels_AllocFlag)) { | |
| return nullptr; | |
| } | |
| } | |
| return new SkBitmapDevice(bitmap, surfaceProps, hndl, trackCoverage ? &coverage : nullptr); | |
| } | |
| void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) { | |
| SkASSERT(bm.width() == fBitmap.width()); | |
| SkASSERT(bm.height() == fBitmap.height()); | |
| fBitmap = bm; // intent is to use bm's pixelRef (and rowbytes/config) | |
| this->privateResize(fBitmap.info().width(), fBitmap.info().height()); | |
| } | |
| SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) { | |
| const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry); | |
| // Need to force L32 for now if we have an image filter. | |
| // If filters ever support other colortypes, e.g. F16, we can modify this check. | |
| SkImageInfo info = cinfo.fInfo; | |
| if (layerPaint && layerPaint->getImageFilter()) { | |
| // TODO: can we query the imagefilter, to see if it can handle floats (so we don't always | |
| // use N32 when the layer itself was float)? | |
| info = info.makeColorType(kN32_SkColorType); | |
| } | |
| return SkBitmapDevice::Create(info, surfaceProps, cinfo.fTrackCoverage, cinfo.fAllocator); | |
| } | |
| bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) { | |
| if (this->onPeekPixels(pmap)) { | |
| fBitmap.notifyPixelsChanged(); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) { | |
| const SkImageInfo info = fBitmap.info(); | |
| if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) { | |
| pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes()); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) { | |
| // since we don't stop creating un-pixeled devices yet, check for no pixels here | |
| if (nullptr == fBitmap.getPixels()) { | |
| return false; | |
| } | |
| if (fBitmap.writePixels(pm, x, y)) { | |
| fBitmap.notifyPixelsChanged(); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) { | |
| return fBitmap.readPixels(pm, x, y); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkBitmapDevice::drawPaint(const SkPaint& paint) { | |
| BDDraw(this).drawPaint(paint); | |
| } | |
| void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count, | |
| const SkPoint pts[], const SkPaint& paint) { | |
| LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr) | |
| } | |
| void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) { | |
| LOOP_TILER( drawRect(r, paint), Bounder(r, paint)) | |
| } | |
| void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) { | |
| // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | |
| // required to override drawOval. | |
| this->drawPath(SkPath::Oval(oval), paint, true); | |
| } | |
| void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| #ifdef SK_IGNORE_BLURRED_RRECT_OPT | |
| // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | |
| // required to override drawRRect. | |
| this->drawPath(SkPath::RRect(rrect), paint, true); | |
| #else | |
| LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint)) | |
| #endif | |
| } | |
| void SkBitmapDevice::drawPath(const SkPath& path, | |
| const SkPaint& paint, | |
| bool pathIsMutable) { | |
| const SkRect* bounds = nullptr; | |
| if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) { | |
| bounds = &path.getBounds(); | |
| } | |
| SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr); | |
| if (tiler.needsTiling()) { | |
| pathIsMutable = false; | |
| } | |
| while (const SkDraw* draw = tiler.next()) { | |
| draw->drawPath(path, paint, nullptr, pathIsMutable); | |
| } | |
| } | |
| void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | |
| const SkRect* dstOrNull, const SkSamplingOptions& sampling, | |
| const SkPaint& paint) { | |
| const SkRect* bounds = dstOrNull; | |
| SkRect storage; | |
| if (!bounds && SkDrawTiler::NeedsTiling(this)) { | |
| matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height())); | |
| Bounder b(storage, paint); | |
| if (b.hasBounds()) { | |
| storage = *b.bounds(); | |
| bounds = &storage; | |
| } | |
| } | |
| LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, sampling, paint), bounds) | |
| } | |
| static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) { | |
| if (!paint.getMaskFilter()) { | |
| return true; | |
| } | |
| // Some mask filters parameters (sigma) depend on the CTM/scale. | |
| return m.getType() <= SkMatrix::kTranslate_Mask; | |
| } | |
| void SkBitmapDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint& paint, | |
| SkCanvas::SrcRectConstraint constraint) { | |
| SkASSERT(dst.isFinite()); | |
| SkASSERT(dst.isSorted()); | |
| SkBitmap bitmap; | |
| // TODO: Elevate direct context requirement to public API and remove cheat. | |
| auto dContext = as_IB(image)->directContext(); | |
| if (!as_IB(image)->getROPixels(dContext, &bitmap)) { | |
| return; | |
| } | |
| SkRect bitmapBounds, tmpSrc, tmpDst; | |
| SkBitmap tmpBitmap; | |
| bitmapBounds.setIWH(bitmap.width(), bitmap.height()); | |
| // Compute matrix from the two rectangles | |
| if (src) { | |
| tmpSrc = *src; | |
| } else { | |
| tmpSrc = bitmapBounds; | |
| } | |
| SkMatrix matrix = SkMatrix::RectToRect(tmpSrc, dst); | |
| const SkRect* dstPtr = &dst; | |
| const SkBitmap* bitmapPtr = &bitmap; | |
| // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if | |
| // needed (if the src was clipped). No check needed if src==null. | |
| if (src) { | |
| if (!bitmapBounds.contains(*src)) { | |
| if (!tmpSrc.intersect(bitmapBounds)) { | |
| return; // nothing to draw | |
| } | |
| // recompute dst, based on the smaller tmpSrc | |
| matrix.mapRect(&tmpDst, tmpSrc); | |
| if (!tmpDst.isFinite()) { | |
| return; | |
| } | |
| dstPtr = &tmpDst; | |
| } | |
| } | |
| if (src && !src->contains(bitmapBounds) && | |
| SkCanvas::kFast_SrcRectConstraint == constraint && | |
| sampling != SkSamplingOptions()) { | |
| // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know | |
| // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap, | |
| // but we must use a shader w/ dst bounds (which can access all of the bitmap needed). | |
| goto USE_SHADER; | |
| } | |
| if (src) { | |
| // since we may need to clamp to the borders of the src rect within | |
| // the bitmap, we extract a subset. | |
| const SkIRect srcIR = tmpSrc.roundOut(); | |
| if (!bitmap.extractSubset(&tmpBitmap, srcIR)) { | |
| return; | |
| } | |
| bitmapPtr = &tmpBitmap; | |
| // Since we did an extract, we need to adjust the matrix accordingly | |
| SkScalar dx = 0, dy = 0; | |
| if (srcIR.fLeft > 0) { | |
| dx = SkIntToScalar(srcIR.fLeft); | |
| } | |
| if (srcIR.fTop > 0) { | |
| dy = SkIntToScalar(srcIR.fTop); | |
| } | |
| if (dx || dy) { | |
| matrix.preTranslate(dx, dy); | |
| } | |
| #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET | |
| SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy, | |
| SkIntToScalar(bitmapPtr->width()), | |
| SkIntToScalar(bitmapPtr->height())); | |
| #else | |
| SkRect extractedBitmapBounds; | |
| extractedBitmapBounds.setIWH(bitmapPtr->width(), bitmapPtr->height()); | |
| #endif | |
| if (extractedBitmapBounds == tmpSrc) { | |
| // no fractional part in src, we can just call drawBitmap | |
| goto USE_DRAWBITMAP; | |
| } | |
| } else { | |
| USE_DRAWBITMAP: | |
| // We can go faster by just calling drawBitmap, which will concat the | |
| // matrix with the CTM, and try to call drawSprite if it can. If not, | |
| // it will make a shader and call drawRect, as we do below. | |
| if (CanApplyDstMatrixAsCTM(matrix, paint)) { | |
| this->drawBitmap(*bitmapPtr, matrix, dstPtr, sampling, paint); | |
| return; | |
| } | |
| } | |
| USE_SHADER: | |
| // construct a shader, so we can call drawRect with the dst | |
| auto s = SkMakeBitmapShaderForPaint(paint, *bitmapPtr, SkTileMode::kClamp, SkTileMode::kClamp, | |
| sampling, &matrix, kNever_SkCopyPixelsMode); | |
| if (!s) { | |
| return; | |
| } | |
| SkPaint paintWithShader(paint); | |
| paintWithShader.setStyle(SkPaint::kFill_Style); | |
| paintWithShader.setShader(std::move(s)); | |
| // Call ourself, in case the subclass wanted to share this setup code | |
| // but handle the drawRect code themselves. | |
| this->drawRect(*dstPtr, paintWithShader); | |
| } | |
| void SkBitmapDevice::onDrawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint) { | |
| SkASSERT(!glyphRunList.hasRSXForm()); | |
| LOOP_TILER( drawGlyphRunList(glyphRunList, paint, &fGlyphPainter), nullptr ) | |
| } | |
| void SkBitmapDevice::drawVertices(const SkVertices* vertices, SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| BDDraw(this).drawVertices(vertices, bmode, paint); | |
| } | |
| void SkBitmapDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[], | |
| const SkRect tex[], const SkColor colors[], int count, | |
| SkBlendMode mode, const SkSamplingOptions& sampling, | |
| const SkPaint& paint) { | |
| // set this to true for performance comparisons with the old drawVertices way | |
| if (false) { | |
| this->INHERITED::drawAtlas(atlas, xform, tex, colors, count, mode, sampling, paint); | |
| return; | |
| } | |
| BDDraw(this).drawAtlas(atlas, xform, tex, colors, count, mode, sampling, paint); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& sampling, | |
| const SkPaint& paint) { | |
| SkASSERT(!paint.getImageFilter()); | |
| SkASSERT(!paint.getMaskFilter()); | |
| // hack to test coverage | |
| SkBitmapDevice* src = static_cast<SkBitmapDevice*>(device); | |
| if (src->fCoverage) { | |
| SkDraw draw; | |
| SkSimpleMatrixProvider matrixProvider(device->getRelativeTransform(*this)); | |
| draw.fDst = fBitmap.pixmap(); | |
| draw.fMatrixProvider = &matrixProvider; | |
| draw.fRC = &fRCStack.rc(); | |
| SkPaint deviceAsShader = paint; | |
| SkSamplingOptions nearest; // nearest-neighbor, since we in sprite mode | |
| deviceAsShader.setShader(src->fBitmap.makeShader(nearest)); | |
| draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader); | |
| } else { | |
| this->INHERITED::drawDevice(device, sampling, paint); | |
| } | |
| } | |
| void SkBitmapDevice::drawSpecial(SkSpecialImage* src, | |
| const SkMatrix& localToDevice, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint& paint) { | |
| SkASSERT(!paint.getImageFilter()); | |
| SkASSERT(!paint.getMaskFilter()); | |
| SkASSERT(!src->isTextureBacked()); | |
| SkBitmap resultBM; | |
| if (src->getROPixels(&resultBM)) { | |
| SkDraw draw; | |
| SkSimpleMatrixProvider matrixProvider(localToDevice); | |
| draw.fDst = fBitmap.pixmap(); | |
| draw.fMatrixProvider = &matrixProvider; | |
| draw.fRC = &fRCStack.rc(); | |
| draw.drawBitmap(resultBM, SkMatrix::I(), nullptr, sampling, paint); | |
| } | |
| } | |
| sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) { | |
| return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap, this->surfaceProps()); | |
| } | |
| sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) { | |
| return SkSpecialImage::MakeFromImage(nullptr, SkIRect::MakeWH(image->width(), image->height()), | |
| image->makeNonTextureImage(), this->surfaceProps()); | |
| } | |
| sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial(const SkIRect& bounds, bool forceCopy) { | |
| if (forceCopy) { | |
| return SkSpecialImage::CopyFromRaster(bounds, fBitmap, this->surfaceProps()); | |
| } else { | |
| return SkSpecialImage::MakeFromRaster(bounds, fBitmap, this->surfaceProps()); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) { | |
| return SkSurface::MakeRaster(info, &props); | |
| } | |
| SkImageFilterCache* SkBitmapDevice::getImageFilterCache() { | |
| SkImageFilterCache* cache = SkImageFilterCache::Get(); | |
| cache->ref(); | |
| return cache; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| void SkBitmapDevice::onSave() { | |
| fRCStack.save(); | |
| } | |
| void SkBitmapDevice::onRestore() { | |
| fRCStack.restore(); | |
| } | |
| void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) { | |
| fRCStack.clipRect(this->localToDevice(), rect, op, aa); | |
| } | |
| void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { | |
| fRCStack.clipRRect(this->localToDevice(), rrect, op, aa); | |
| } | |
| void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) { | |
| fRCStack.clipPath(this->localToDevice(), path, op, aa); | |
| } | |
| void SkBitmapDevice::onClipShader(sk_sp<SkShader> sh) { | |
| fRCStack.clipShader(std::move(sh)); | |
| } | |
| void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) { | |
| SkIPoint origin = this->getOrigin(); | |
| SkRegion tmp; | |
| const SkRegion* ptr = &rgn; | |
| if (origin.fX | origin.fY) { | |
| // translate from "global/canvas" coordinates to relative to this device | |
| rgn.translate(-origin.fX, -origin.fY, &tmp); | |
| ptr = &tmp; | |
| } | |
| fRCStack.clipRegion(*ptr, op); | |
| } | |
| void SkBitmapDevice::onReplaceClip(const SkIRect& rect) { | |
| // Transform from "global/canvas" coordinates to relative to this device | |
| SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect)); | |
| fRCStack.replaceClip(deviceRect.round()); | |
| } | |
| void SkBitmapDevice::onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) { | |
| fRCStack.setDeviceClipRestriction(mutableClipRestriction); | |
| if (!mutableClipRestriction->isEmpty()) { | |
| SkRegion rgn(*mutableClipRestriction); | |
| fRCStack.clipRegion(rgn, SkClipOp::kIntersect); | |
| } | |
| } | |
| bool SkBitmapDevice::onClipIsWideOpen() const { | |
| const SkRasterClip& rc = fRCStack.rc(); | |
| // If we're AA, we can't be wide-open (we would represent that as BW) | |
| return rc.isBW() && rc.bwRgn().isRect() && | |
| rc.bwRgn().getBounds() == SkIRect{0, 0, this->width(), this->height()}; | |
| } | |
| bool SkBitmapDevice::onClipIsAA() const { | |
| const SkRasterClip& rc = fRCStack.rc(); | |
| return !rc.isEmpty() && rc.isAA(); | |
| } | |
| void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const { | |
| const SkRasterClip& rc = fRCStack.rc(); | |
| if (rc.isAA()) { | |
| rgn->setRect(rc.getBounds()); | |
| } else { | |
| *rgn = rc.bwRgn(); | |
| } | |
| } | |
| void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) { | |
| #ifdef SK_DEBUG | |
| const SkIRect& stackBounds = fRCStack.rc().getBounds(); | |
| SkASSERT(drawClipBounds == stackBounds); | |
| #endif | |
| } | |
| SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const { | |
| const SkRasterClip& rc = fRCStack.rc(); | |
| if (rc.isEmpty()) { | |
| return ClipType::kEmpty; | |
| } else if (rc.isRect()) { | |
| return ClipType::kRect; | |
| } else { | |
| return ClipType::kComplex; | |
| } | |
| } | |
| SkIRect SkBitmapDevice::onDevClipBounds() const { | |
| return fRCStack.rc().getBounds(); | |
| } |