blob: 5c02e90a524294f460c3c86411dfaa761d259cc8 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPM4fPriv_DEFINED
#define SkPM4fPriv_DEFINED
#include "SkColorData.h"
#include "SkColorSpace.h"
#include "SkColorSpacePriv.h"
#include "SkColorSpaceXformSteps.h"
#include "SkArenaAlloc.h"
#include "SkPM4f.h"
#include "SkRasterPipeline.h"
#include "../jumper/SkJumper.h"
// This file is mostly helper routines for doing color space management.
// It probably wants a new name, and they likely don't need to be inline.
//
// There are two generations of routines in here, the old ones that assumed linear blending,
// and the new ones assuming as-encoded blending. We're trying to move to the new as-encoded
// ones and will hopefully eventually remove all the linear routines.
//
// We'll start with the new as-encoded routines first,
// and shove all the old broken routines towards the bottom.
static inline Sk4f Sk4f_fromL32(uint32_t px) {
return SkNx_cast<float>(Sk4b::Load(&px)) * (1/255.0f);
}
static inline uint32_t Sk4f_toL32(const Sk4f& px) {
uint32_t l32;
SkNx_cast<uint8_t>(Sk4f_round(px * 255.0f)).store(&l32);
return l32;
}
static inline SkPM4f premul_in_dst_colorspace(SkColor4f color4f,
SkColorSpace* srcCS, SkColorSpace* dstCS) {
// TODO: In the very common case of srcCS being sRGB,
// can we precompute an sRGB -> dstCS SkColorSpaceXformSteps for each device and use it here?
SkColorSpaceXformSteps(srcCS, kUnpremul_SkAlphaType,
dstCS, kPremul_SkAlphaType)
.apply(color4f.vec());
return {{color4f.fR, color4f.fG, color4f.fB, color4f.fA}};
}
static inline SkPM4f premul_in_dst_colorspace(SkColor c, SkColorSpace* dstCS) {
SkColor4f color4f;
swizzle_rb(Sk4f_fromL32(c)).store(color4f.vec());
// SkColors are always sRGB.
return premul_in_dst_colorspace(color4f, sk_srgb_singleton(), dstCS);
}
#endif