| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrSimpleTextureEffect.h" | |
| #include "GrInvariantOutput.h" | |
| #include "GrTexture.h" | |
| #include "glsl/GrGLSLColorSpaceXformHelper.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| const GrSimpleTextureEffect& textureEffect = args.fFp.cast<GrSimpleTextureEffect>(); | |
| GrGLSLColorSpaceXformHelper colorSpaceHelper(args.fUniformHandler, | |
| textureEffect.colorSpaceXform(), | |
| &fColorSpaceXformUni); | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| fragBuilder->codeAppendf("%s = ", args.fOutputColor); | |
| fragBuilder->appendTextureLookupAndModulate(args.fInputColor, | |
| args.fTexSamplers[0], | |
| args.fTransformedCoords[0].c_str(), | |
| args.fTransformedCoords[0].getType(), | |
| &colorSpaceHelper); | |
| fragBuilder->codeAppend(";"); | |
| } | |
| static inline void GenKey(const GrProcessor& effect, const GrGLSLCaps&, | |
| GrProcessorKeyBuilder* b) { | |
| const GrSimpleTextureEffect& textureEffect = effect.cast<GrSimpleTextureEffect>(); | |
| b->add32(GrColorSpaceXform::XformKey(textureEffect.colorSpaceXform())); | |
| } | |
| protected: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& processor) override { | |
| const GrSimpleTextureEffect& textureEffect = processor.cast<GrSimpleTextureEffect>(); | |
| if (SkToBool(textureEffect.colorSpaceXform())) { | |
| pdman.setSkMatrix44(fColorSpaceXformUni, textureEffect.colorSpaceXform()->srcToDst()); | |
| } | |
| } | |
| private: | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| UniformHandle fColorSpaceXformUni; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | |
| this->updateInvariantOutputForModulation(inout); | |
| } | |
| void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, | |
| GrProcessorKeyBuilder* b) const { | |
| GrGLSimpleTextureEffect::GenKey(*this, caps, b); | |
| } | |
| GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { | |
| return new GrGLSimpleTextureEffect; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | |
| sk_sp<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) { | |
| int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : | |
| GrProcessorUnitTest::kAlphaTextureIdx; | |
| static const SkShader::TileMode kTileModes[] = { | |
| SkShader::kClamp_TileMode, | |
| SkShader::kRepeat_TileMode, | |
| SkShader::kMirror_TileMode, | |
| }; | |
| SkShader::TileMode tileModes[] = { | |
| kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | |
| kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | |
| }; | |
| GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::kBilerp_FilterMode : | |
| GrTextureParams::kNone_FilterMode); | |
| const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | |
| auto colorSpaceXform = GrTest::TestColorXform(d->fRandom); | |
| return GrSimpleTextureEffect::Make(d->fTextures[texIdx], colorSpaceXform, matrix); | |
| } |