| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrMatrixConvolutionEffect_DEFINED | |
| #define GrMatrixConvolutionEffect_DEFINED | |
| #include "GrSingleTextureEffect.h" | |
| #include "GrInvariantOutput.h" | |
| #include "GrTextureDomain.h" | |
| // A little bit less than the minimum # uniforms required by DX9SM2 (32). | |
| // Allows for a 5x5 kernel (or 25x1, for that matter). | |
| #define MAX_KERNEL_SIZE 25 | |
| class GrMatrixConvolutionEffect : public GrSingleTextureEffect { | |
| public: | |
| static sk_sp<GrFragmentProcessor> Make(GrTexture* texture, | |
| const SkIRect& bounds, | |
| const SkISize& kernelSize, | |
| const SkScalar* kernel, | |
| SkScalar gain, | |
| SkScalar bias, | |
| const SkIPoint& kernelOffset, | |
| GrTextureDomain::Mode tileMode, | |
| bool convolveAlpha) { | |
| return sk_sp<GrFragmentProcessor>( | |
| new GrMatrixConvolutionEffect(texture, bounds, kernelSize, kernel, gain, bias, | |
| kernelOffset, tileMode, convolveAlpha)); | |
| } | |
| static sk_sp<GrFragmentProcessor> MakeGaussian(GrTexture* texture, | |
| const SkIRect& bounds, | |
| const SkISize& kernelSize, | |
| SkScalar gain, | |
| SkScalar bias, | |
| const SkIPoint& kernelOffset, | |
| GrTextureDomain::Mode tileMode, | |
| bool convolveAlpha, | |
| SkScalar sigmaX, | |
| SkScalar sigmaY); | |
| const SkIRect& bounds() const { return fBounds; } | |
| const SkISize& kernelSize() const { return fKernelSize; } | |
| const float* kernelOffset() const { return fKernelOffset; } | |
| const float* kernel() const { return fKernel; } | |
| float gain() const { return fGain; } | |
| float bias() const { return fBias; } | |
| bool convolveAlpha() const { return fConvolveAlpha; } | |
| const GrTextureDomain& domain() const { return fDomain; } | |
| const char* name() const override { return "MatrixConvolution"; } | |
| private: | |
| GrMatrixConvolutionEffect(GrTexture*, | |
| const SkIRect& bounds, | |
| const SkISize& kernelSize, | |
| const SkScalar* kernel, | |
| SkScalar gain, | |
| SkScalar bias, | |
| const SkIPoint& kernelOffset, | |
| GrTextureDomain::Mode tileMode, | |
| bool convolveAlpha); | |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | |
| void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; | |
| bool onIsEqual(const GrFragmentProcessor&) const override; | |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | |
| // TODO: Try to do better? | |
| inout->mulByUnknownFourComponents(); | |
| } | |
| SkIRect fBounds; | |
| SkISize fKernelSize; | |
| float fKernel[MAX_KERNEL_SIZE]; | |
| float fGain; | |
| float fBias; | |
| float fKernelOffset[2]; | |
| bool fConvolveAlpha; | |
| GrTextureDomain fDomain; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | |
| typedef GrSingleTextureEffect INHERITED; | |
| }; | |
| #endif |