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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrDrawVerticesBatch.h"
#include "GrBatchFlushState.h"
#include "GrInvariantOutput.h"
#include "GrDefaultGeoProcFactory.h"
static sk_sp<GrGeometryProcessor> set_vertex_attributes(bool hasLocalCoords,
int* colorOffset,
int* texOffset,
const SkMatrix& viewMatrix,
bool coverageIgnored) {
using namespace GrDefaultGeoProcFactory;
*texOffset = -1;
*colorOffset = -1;
Coverage coverage(coverageIgnored ? Coverage::kNone_Type : Coverage::kSolid_Type);
LocalCoords localCoords(hasLocalCoords ? LocalCoords::kHasExplicit_Type :
LocalCoords::kUsePosition_Type);
*colorOffset = sizeof(SkPoint);
if (hasLocalCoords) {
*texOffset = sizeof(SkPoint) + sizeof(GrColor);
}
return GrDefaultGeoProcFactory::Make(Color(Color::kAttribute_Type),
coverage, localCoords, viewMatrix);
}
GrDrawVerticesBatch::GrDrawVerticesBatch(GrColor color, GrPrimitiveType primitiveType,
const SkMatrix& viewMatrix,
const SkPoint* positions, int vertexCount,
const uint16_t* indices, int indexCount,
const GrColor* colors, const SkPoint* localCoords,
const SkRect& bounds)
: INHERITED(ClassID()) {
SkASSERT(positions);
fViewMatrix = viewMatrix;
Mesh& mesh = fMeshes.push_back();
mesh.fColor = color;
mesh.fPositions.append(vertexCount, positions);
if (indices) {
mesh.fIndices.append(indexCount, indices);
}
if (colors) {
fVariableColor = true;
mesh.fColors.append(vertexCount, colors);
} else {
fVariableColor = false;
}
if (localCoords) {
mesh.fLocalCoords.append(vertexCount, localCoords);
}
fVertexCount = vertexCount;
fIndexCount = indexCount;
fPrimitiveType = primitiveType;
IsZeroArea zeroArea;
if (GrIsPrimTypeLines(primitiveType) || kPoints_GrPrimitiveType == primitiveType) {
zeroArea = IsZeroArea::kYes;
} else {
zeroArea = IsZeroArea::kNo;
}
this->setBounds(bounds, HasAABloat::kNo, zeroArea);
}
void GrDrawVerticesBatch::computePipelineOptimizations(GrInitInvariantOutput* color,
GrInitInvariantOutput* coverage,
GrBatchToXPOverrides* overrides) const {
// When this is called on a batch, there is only one mesh
if (fVariableColor) {
color->setUnknownFourComponents();
} else {
color->setKnownFourComponents(fMeshes[0].fColor);
}
coverage->setKnownSingleComponent(0xff);
}
void GrDrawVerticesBatch::initBatchTracker(const GrXPOverridesForBatch& overrides) {
SkASSERT(fMeshes.count() == 1);
GrColor overrideColor;
if (overrides.getOverrideColorIfSet(&overrideColor)) {
fMeshes[0].fColor = overrideColor;
fMeshes[0].fColors.reset();
fVariableColor = false;
}
fCoverageIgnored = !overrides.readsCoverage();
if (!overrides.readsLocalCoords()) {
fMeshes[0].fLocalCoords.reset();
}
}
void GrDrawVerticesBatch::onPrepareDraws(Target* target) const {
bool hasLocalCoords = !fMeshes[0].fLocalCoords.isEmpty();
int colorOffset = -1, texOffset = -1;
sk_sp<GrGeometryProcessor> gp(set_vertex_attributes(hasLocalCoords, &colorOffset, &texOffset,
fViewMatrix, fCoverageIgnored));
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(SkPoint) + (hasLocalCoords ? sizeof(SkPoint) : 0)
+ sizeof(GrColor));
int instanceCount = fMeshes.count();
const GrBuffer* vertexBuffer;
int firstVertex;
void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
if (!verts) {
SkDebugf("Could not allocate vertices\n");
return;
}
const GrBuffer* indexBuffer = nullptr;
int firstIndex = 0;
uint16_t* indices = nullptr;
if (!fMeshes[0].fIndices.isEmpty()) {
indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex);
if (!indices) {
SkDebugf("Could not allocate indices\n");
return;
}
}
int indexOffset = 0;
int vertexOffset = 0;
for (int i = 0; i < instanceCount; i++) {
const Mesh& mesh = fMeshes[i];
// TODO we can actually cache this interleaved and then just memcopy
if (indices) {
for (int j = 0; j < mesh.fIndices.count(); ++j, ++indexOffset) {
*(indices + indexOffset) = mesh.fIndices[j] + vertexOffset;
}
}
for (int j = 0; j < mesh.fPositions.count(); ++j) {
*((SkPoint*)verts) = mesh.fPositions[j];
if (mesh.fColors.isEmpty()) {
*(GrColor*)((intptr_t)verts + colorOffset) = mesh.fColor;
} else {
*(GrColor*)((intptr_t)verts + colorOffset) = mesh.fColors[j];
}
if (hasLocalCoords) {
*(SkPoint*)((intptr_t)verts + texOffset) = mesh.fLocalCoords[j];
}
verts = (void*)((intptr_t)verts + vertexStride);
vertexOffset++;
}
}
GrMesh mesh;
if (indices) {
mesh.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, firstVertex,
firstIndex, fVertexCount, fIndexCount);
} else {
mesh.init(this->primitiveType(), vertexBuffer, firstVertex, fVertexCount);
}
target->draw(gp.get(), mesh);
}
bool GrDrawVerticesBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
GrDrawVerticesBatch* that = t->cast<GrDrawVerticesBatch>();
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
that->bounds(), caps)) {
return false;
}
if (!this->batchablePrimitiveType() || this->primitiveType() != that->primitiveType()) {
return false;
}
// We currently use a uniform viewmatrix for this batch
if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) {
return false;
}
if (fMeshes[0].fIndices.isEmpty() != that->fMeshes[0].fIndices.isEmpty()) {
return false;
}
if (fMeshes[0].fLocalCoords.isEmpty() != that->fMeshes[0].fLocalCoords.isEmpty()) {
return false;
}
if (!fVariableColor) {
if (that->fVariableColor || that->fMeshes[0].fColor != fMeshes[0].fColor) {
fVariableColor = true;
}
}
fMeshes.push_back_n(that->fMeshes.count(), that->fMeshes.begin());
fVertexCount += that->fVertexCount;
fIndexCount += that->fIndexCount;
this->joinBounds(*that);
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
static uint32_t seed_vertices(GrPrimitiveType type) {
switch (type) {
case kTriangles_GrPrimitiveType:
case kTriangleStrip_GrPrimitiveType:
case kTriangleFan_GrPrimitiveType:
return 3;
case kPoints_GrPrimitiveType:
return 1;
case kLines_GrPrimitiveType:
case kLineStrip_GrPrimitiveType:
return 2;
}
SkFAIL("Incomplete switch\n");
return 0;
}
static uint32_t primitive_vertices(GrPrimitiveType type) {
switch (type) {
case kTriangles_GrPrimitiveType:
return 3;
case kLines_GrPrimitiveType:
return 2;
case kTriangleStrip_GrPrimitiveType:
case kTriangleFan_GrPrimitiveType:
case kPoints_GrPrimitiveType:
case kLineStrip_GrPrimitiveType:
return 1;
}
SkFAIL("Incomplete switch\n");
return 0;
}
static SkPoint random_point(SkRandom* random, SkScalar min, SkScalar max) {
SkPoint p;
p.fX = random->nextRangeScalar(min, max);
p.fY = random->nextRangeScalar(min, max);
return p;
}
static void randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max,
SkRandom* random,
SkTArray<SkPoint>* positions,
SkTArray<SkPoint>* texCoords, bool hasTexCoords,
SkTArray<GrColor>* colors, bool hasColors,
SkTArray<uint16_t>* indices, bool hasIndices) {
for (uint32_t v = 0; v < count; v++) {
positions->push_back(random_point(random, min, max));
if (hasTexCoords) {
texCoords->push_back(random_point(random, min, max));
}
if (hasColors) {
colors->push_back(GrRandomColor(random));
}
if (hasIndices) {
SkASSERT(maxVertex <= SK_MaxU16);
indices->push_back(random->nextULessThan((uint16_t)maxVertex));
}
}
}
DRAW_BATCH_TEST_DEFINE(VerticesBatch) {
GrPrimitiveType type = GrPrimitiveType(random->nextULessThan(kLast_GrPrimitiveType + 1));
uint32_t primitiveCount = random->nextRangeU(1, 100);
// TODO make 'sensible' indexbuffers
SkTArray<SkPoint> positions;
SkTArray<SkPoint> texCoords;
SkTArray<GrColor> colors;
SkTArray<uint16_t> indices;
bool hasTexCoords = random->nextBool();
bool hasIndices = random->nextBool();
bool hasColors = random->nextBool();
uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type);
static const SkScalar kMinVertExtent = -100.f;
static const SkScalar kMaxVertExtent = 100.f;
randomize_params(seed_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent,
random,
&positions,
&texCoords, hasTexCoords,
&colors, hasColors,
&indices, hasIndices);
for (uint32_t i = 1; i < primitiveCount; i++) {
randomize_params(primitive_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent,
random,
&positions,
&texCoords, hasTexCoords,
&colors, hasColors,
&indices, hasIndices);
}
SkMatrix viewMatrix = GrTest::TestMatrix(random);
SkRect bounds;
SkDEBUGCODE(bool result = ) bounds.setBoundsCheck(positions.begin(), vertexCount);
SkASSERT(result);
viewMatrix.mapRect(&bounds);
GrColor color = GrRandomColor(random);
return new GrDrawVerticesBatch(color, type, viewMatrix, positions.begin(), vertexCount,
indices.begin(), hasIndices ? vertexCount : 0,
colors.begin(), texCoords.begin(), bounds);
}
#endif