blob: 5c01490f9b0884a149fcfa93f8844eecda637d7f [file] [log] [blame]
* Copyright 2014 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#include "Resources.h"
#include "Test.h"
#include "SkBitmap.h"
#include "SkCodec.h"
#include "SkStream.h"
#include "SkOSFile.h"
DEF_TEST(BadImage, reporter) {
const char* const badImages [] = {
const char* badImagesFolder = "invalid_images";
SkString resourcePath = GetResourcePath(badImagesFolder);
for (size_t i = 0; i < SK_ARRAY_COUNT(badImages); ++i) {
SkString fullPath = SkOSPath::Join(resourcePath.c_str(), badImages[i]);
SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(fullPath.c_str()));
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.release()));
// These images are corrupt. It's not important whether we succeed/fail in codec
// creation or decoding. We just want to make sure that we don't crash.
if (codec) {
SkBitmap bm;
codec->getPixels(codec->getInfo(), bm.getPixels(),