blob: 0bfbecace101f039fac59f65b95332485c42789d [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkBuffer_DEFINED
#define GrVkBuffer_DEFINED
#include "GrVkResource.h"
#include "vk/GrVkDefines.h"
#include "vk/GrVkTypes.h"
class GrVkGpu;
/**
* This class serves as the base of GrVk*Buffer classes. It was written to avoid code
* duplication in those classes.
*/
class GrVkBuffer : public SkNoncopyable {
public:
~GrVkBuffer() {
// either release or abandon should have been called by the owner of this object.
SkASSERT(!fResource);
}
VkBuffer buffer() const { return fResource->fBuffer; }
const GrVkAlloc& alloc() const { return fResource->fAlloc; }
const GrVkResource* resource() const { return fResource; }
size_t size() const { return fDesc.fSizeInBytes; }
void addMemoryBarrier(const GrVkGpu* gpu,
VkAccessFlags srcAccessMask,
VkAccessFlags dstAccessMask,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
bool byRegion) const;
enum Type {
kVertex_Type,
kIndex_Type,
kUniform_Type,
kCopyRead_Type,
kCopyWrite_Type,
};
protected:
struct Desc {
size_t fSizeInBytes;
Type fType; // vertex buffer, index buffer, etc.
bool fDynamic;
};
class Resource : public GrVkResource {
public:
Resource(VkBuffer buf, const GrVkAlloc& alloc, Type type)
: INHERITED(), fBuffer(buf), fAlloc(alloc), fType(type) {}
VkBuffer fBuffer;
GrVkAlloc fAlloc;
Type fType;
private:
void freeGPUData(const GrVkGpu* gpu) const;
typedef GrVkResource INHERITED;
};
// convenience routine for raw buffer creation
static const Resource* Create(const GrVkGpu* gpu,
const Desc& descriptor);
GrVkBuffer(const Desc& desc, const GrVkBuffer::Resource* resource)
: fDesc(desc), fResource(resource), fMapPtr(nullptr) {
}
void* vkMap(const GrVkGpu* gpu);
void vkUnmap(const GrVkGpu* gpu);
// If the caller passes in a non null createdNewBuffer, this function will set the bool to true
// if it creates a new VkBuffer to upload the data to.
bool vkUpdateData(const GrVkGpu* gpu, const void* src, size_t srcSizeInBytes,
bool* createdNewBuffer = nullptr);
void vkAbandon();
void vkRelease(const GrVkGpu* gpu);
private:
void validate() const;
bool vkIsMapped() const;
Desc fDesc;
const Resource* fResource;
void* fMapPtr;
typedef SkNoncopyable INHERITED;
};
#endif