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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file
*/
#include "SkSpecialImage.h"
#if SK_SUPPORT_GPU
#include "GrTexture.h"
#include "GrTextureParams.h"
#include "SkGr.h"
#endif
#include "SkBitmapCache.h"
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkSpecialSurface.h"
#include "SkSurfacePriv.h"
///////////////////////////////////////////////////////////////////////////////
class SkSpecialImage_Base : public SkSpecialImage {
public:
SkSpecialImage_Base(const SkIRect& subset, uint32_t uniqueID, const SkSurfaceProps* props)
: INHERITED(subset, uniqueID, props) {
}
~SkSpecialImage_Base() override { }
virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const = 0;
virtual bool onGetROPixels(SkBitmap*) const = 0;
virtual GrTexture* onPeekTexture() const { return nullptr; }
#if SK_SUPPORT_GPU
virtual sk_sp<GrTexture> onAsTextureRef(GrContext* context) const = 0;
#endif
// Delete this entry point ASAP (see skbug.com/4965)
virtual bool getBitmapDeprecated(SkBitmap* result) const = 0;
virtual sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const = 0;
virtual sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const = 0;
virtual sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const = 0;
virtual sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const = 0;
private:
typedef SkSpecialImage INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static inline const SkSpecialImage_Base* as_SIB(const SkSpecialImage* image) {
return static_cast<const SkSpecialImage_Base*>(image);
}
SkSpecialImage::SkSpecialImage(const SkIRect& subset,
uint32_t uniqueID,
const SkSurfaceProps* props)
: fProps(SkSurfacePropsCopyOrDefault(props))
, fSubset(subset)
, fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID() : uniqueID) {
}
sk_sp<SkSpecialImage> SkSpecialImage::makeTextureImage(GrContext* context) {
#if SK_SUPPORT_GPU
if (!context) {
return nullptr;
}
if (GrTexture* peek = as_SIB(this)->onPeekTexture()) {
return peek->getContext() == context ? sk_sp<SkSpecialImage>(SkRef(this)) : nullptr;
}
SkBitmap bmp;
if (!this->internal_getBM(&bmp)) {
return nullptr;
}
if (bmp.empty()) {
return SkSpecialImage::MakeFromRaster(SkIRect::MakeEmpty(), bmp, &this->props());
}
sk_sp<GrTexture> resultTex(GrRefCachedBitmapTexture(context,
bmp,
GrTextureParams::ClampNoFilter(),
SkSourceGammaTreatment::kRespect));
if (!resultTex) {
return nullptr;
}
SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(resultTex->width(), resultTex->height()),
this->uniqueID(),
resultTex, &this->props(), at);
#else
return nullptr;
#endif
}
void SkSpecialImage::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
return as_SIB(this)->onDraw(canvas, x, y, paint);
}
bool SkSpecialImage::getROPixels(SkBitmap* bm) const {
return as_SIB(this)->onGetROPixels(bm);
}
bool SkSpecialImage::isTextureBacked() const {
#if SK_SUPPORT_GPU
return as_SIB(this)->onPeekTexture() && as_SIB(this)->onPeekTexture()->getContext();
#else
return false;
#endif
}
GrContext* SkSpecialImage::getContext() const {
#if SK_SUPPORT_GPU
GrTexture* texture = as_SIB(this)->onPeekTexture();
if (texture) {
return texture->getContext();
}
#endif
return nullptr;
}
#if SK_SUPPORT_GPU
sk_sp<GrTexture> SkSpecialImage::asTextureRef(GrContext* context) const {
return as_SIB(this)->onAsTextureRef(context);
}
#endif
sk_sp<SkSpecialSurface> SkSpecialImage::makeSurface(const SkImageInfo& info) const {
return as_SIB(this)->onMakeSurface(info);
}
sk_sp<SkSurface> SkSpecialImage::makeTightSurface(const SkImageInfo& info) const {
return as_SIB(this)->onMakeTightSurface(info);
}
sk_sp<SkSpecialImage> SkSpecialImage::makeSubset(const SkIRect& subset) const {
return as_SIB(this)->onMakeSubset(subset);
}
sk_sp<SkImage> SkSpecialImage::makeTightSubset(const SkIRect& subset) const {
return as_SIB(this)->onMakeTightSubset(subset);
}
#if SK_SUPPORT_GPU
#include "SkGr.h"
#include "SkGrPixelRef.h"
#endif
sk_sp<SkSpecialImage> SkSpecialImage::internal_fromBM(const SkBitmap& src,
const SkSurfaceProps* props) {
#if SK_SUPPORT_GPU
// Need to test offset case! (see skbug.com/4967)
if (src.getTexture()) {
return SkSpecialImage::MakeFromGpu(src.bounds(),
src.getGenerationID(),
sk_ref_sp(src.getTexture()),
props);
}
#endif
return SkSpecialImage::MakeFromRaster(src.bounds(), src, props);
}
bool SkSpecialImage::internal_getBM(SkBitmap* result) {
const SkSpecialImage_Base* ib = as_SIB(this);
// TODO: need to test offset case! (see skbug.com/4967)
return ib->getBitmapDeprecated(result);
}
///////////////////////////////////////////////////////////////////////////////
#include "SkImage.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "SkGrPriv.h"
#endif
class SkSpecialImage_Image : public SkSpecialImage_Base {
public:
SkSpecialImage_Image(const SkIRect& subset,
sk_sp<SkImage> image,
const SkSurfaceProps* props)
: INHERITED(subset, image->uniqueID(), props)
, fImage(image) {
}
~SkSpecialImage_Image() override { }
bool isOpaque() const override { return fImage->isOpaque(); }
size_t getSize() const override {
#if SK_SUPPORT_GPU
if (GrTexture* texture = as_IB(fImage.get())->peekTexture()) {
return texture->gpuMemorySize();
} else
#endif
{
SkPixmap pm;
if (fImage->peekPixels(&pm)) {
return pm.height() * pm.rowBytes();
}
}
return 0;
}
void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y, this->subset().width(), this->subset().height());
canvas->drawImageRect(fImage.get(), this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
bool onGetROPixels(SkBitmap* bm) const override {
return as_IB(fImage)->getROPixels(bm);
}
GrTexture* onPeekTexture() const override { return as_IB(fImage)->peekTexture(); }
#if SK_SUPPORT_GPU
sk_sp<GrTexture> onAsTextureRef(GrContext* context) const override {
return sk_sp<GrTexture>(as_IB(fImage)->asTextureRef(context,
GrTextureParams::ClampNoFilter(),
SkSourceGammaTreatment::kRespect));
}
#endif
bool getBitmapDeprecated(SkBitmap* result) const override {
#if SK_SUPPORT_GPU
if (GrTexture* texture = as_IB(fImage.get())->peekTexture()) {
const SkImageInfo info = GrMakeInfoFromTexture(texture,
fImage->width(), fImage->height(),
fImage->isOpaque());
if (!result->setInfo(info)) {
return false;
}
result->setPixelRef(new SkGrPixelRef(info, texture))->unref();
return true;
}
#endif
return as_IB(fImage.get())->asBitmapForImageFilters(result);
}
sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
#if SK_SUPPORT_GPU
GrTexture* texture = as_IB(fImage.get())->peekTexture();
if (texture) {
GrPixelConfig config = SkImageInfo2GrPixelConfig(info, *texture->getContext()->caps());
return SkSpecialSurface::MakeRenderTarget(texture->getContext(),
info.width(),
info.height(),
config);
}
#endif
return SkSpecialSurface::MakeRaster(info, nullptr);
}
sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
sk_sp<SkImage> subsetImg(fImage->makeSubset(subset));
if (!subsetImg) {
return nullptr;
}
return SkSpecialImage::MakeFromImage(SkIRect::MakeWH(subset.width(), subset.height()),
subsetImg,
&this->props());
}
sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
return fImage->makeSubset(subset);
}
sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
#if SK_SUPPORT_GPU
GrTexture* texture = as_IB(fImage.get())->peekTexture();
if (texture) {
return SkSurface::MakeRenderTarget(texture->getContext(), SkBudgeted::kYes, info);
}
#endif
return SkSurface::MakeRaster(info, nullptr);
}
private:
sk_sp<SkImage> fImage;
typedef SkSpecialImage_Base INHERITED;
};
#ifdef SK_DEBUG
static bool rect_fits(const SkIRect& rect, int width, int height) {
if (0 == width && 0 == height) {
SkASSERT(0 == rect.fLeft && 0 == rect.fRight && 0 == rect.fTop && 0 == rect.fBottom);
return true;
}
return rect.fLeft >= 0 && rect.fLeft < width && rect.fLeft < rect.fRight &&
rect.fRight >= 0 && rect.fRight <= width &&
rect.fTop >= 0 && rect.fTop < height && rect.fTop < rect.fBottom &&
rect.fBottom >= 0 && rect.fBottom <= height;
}
#endif
sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
sk_sp<SkImage> image,
const SkSurfaceProps* props) {
SkASSERT(rect_fits(subset, image->width(), image->height()));
return sk_make_sp<SkSpecialImage_Image>(subset, image, props);
}
///////////////////////////////////////////////////////////////////////////////
#include "SkBitmap.h"
#include "SkImageInfo.h"
#include "SkPixelRef.h"
class SkSpecialImage_Raster : public SkSpecialImage_Base {
public:
SkSpecialImage_Raster(const SkIRect& subset, const SkBitmap& bm, const SkSurfaceProps* props)
: INHERITED(subset, bm.getGenerationID(), props)
, fBitmap(bm) {
if (bm.pixelRef() && bm.pixelRef()->isPreLocked()) {
// we only preemptively lock if there is no chance of triggering something expensive
// like a lazy decode or imagegenerator. PreLocked means it is flat pixels already.
fBitmap.lockPixels();
}
}
SkSpecialImage_Raster(const SkIRect& subset,
const SkPixmap& pixmap,
RasterReleaseProc releaseProc,
ReleaseContext context,
const SkSurfaceProps* props)
: INHERITED(subset, kNeedNewImageUniqueID_SpecialImage, props) {
fBitmap.installPixels(pixmap.info(), pixmap.writable_addr(),
pixmap.rowBytes(), pixmap.ctable(),
releaseProc, context);
}
~SkSpecialImage_Raster() override { }
bool isOpaque() const override { return fBitmap.isOpaque(); }
size_t getSize() const override { return fBitmap.getSize(); }
void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y,
this->subset().width(), this->subset().height());
canvas->drawBitmapRect(fBitmap, this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
bool onGetROPixels(SkBitmap* bm) const override {
*bm = fBitmap;
return true;
}
#if SK_SUPPORT_GPU
sk_sp<GrTexture> onAsTextureRef(GrContext* context) const override {
if (context) {
return sk_ref_sp(GrRefCachedBitmapTexture(context,
fBitmap,
GrTextureParams::ClampNoFilter(),
SkSourceGammaTreatment::kRespect));
}
return nullptr;
}
#endif
bool getBitmapDeprecated(SkBitmap* result) const override {
*result = fBitmap;
return true;
}
sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
return SkSpecialSurface::MakeRaster(info, nullptr);
}
sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
SkBitmap subsetBM;
if (!fBitmap.extractSubset(&subsetBM, subset)) {
return nullptr;
}
return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(subset.width(), subset.height()),
subsetBM,
&this->props());
}
sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
SkBitmap subsetBM;
if (!fBitmap.extractSubset(&subsetBM, subset)) {
return nullptr;
}
return SkImage::MakeFromBitmap(subsetBM);
}
sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
return SkSurface::MakeRaster(info);
}
private:
SkBitmap fBitmap;
typedef SkSpecialImage_Base INHERITED;
};
sk_sp<SkSpecialImage> SkSpecialImage::MakeFromRaster(const SkIRect& subset,
const SkBitmap& bm,
const SkSurfaceProps* props) {
SkASSERT(nullptr == bm.getTexture());
SkASSERT(rect_fits(subset, bm.width(), bm.height()));
return sk_make_sp<SkSpecialImage_Raster>(subset, bm, props);
}
sk_sp<SkSpecialImage> SkSpecialImage::MakeFromPixmap(const SkIRect& subset,
const SkPixmap& src,
RasterReleaseProc releaseProc,
ReleaseContext context,
const SkSurfaceProps* props) {
if (!src.addr()) {
return nullptr;
}
return sk_make_sp<SkSpecialImage_Raster>(subset, src, releaseProc, context, props);
}
#if SK_SUPPORT_GPU
///////////////////////////////////////////////////////////////////////////////
#include "GrTexture.h"
#include "SkImage_Gpu.h"
class SkSpecialImage_Gpu : public SkSpecialImage_Base {
public:
SkSpecialImage_Gpu(const SkIRect& subset,
uint32_t uniqueID, sk_sp<GrTexture> tex, SkAlphaType at,
const SkSurfaceProps* props)
: INHERITED(subset, uniqueID, props)
, fTexture(std::move(tex))
, fAlphaType(at)
, fAddedRasterVersionToCache(false) {
}
~SkSpecialImage_Gpu() override {
if (fAddedRasterVersionToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->uniqueID());
}
}
bool isOpaque() const override {
return GrPixelConfigIsOpaque(fTexture->config()) || fAlphaType == kOpaque_SkAlphaType;
}
size_t getSize() const override { return fTexture->gpuMemorySize(); }
void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y,
this->subset().width(), this->subset().height());
SkBitmap bm;
GrWrapTextureInBitmap(fTexture.get(),
fTexture->width(), fTexture->height(), this->isOpaque(), &bm);
canvas->drawBitmapRect(bm, this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
GrTexture* onPeekTexture() const override { return fTexture.get(); }
sk_sp<GrTexture> onAsTextureRef(GrContext*) const override { return fTexture; }
bool onGetROPixels(SkBitmap* dst) const override {
if (SkBitmapCache::Find(this->uniqueID(), dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
SkImageInfo info = SkImageInfo::MakeN32(this->width(), this->height(),
this->isOpaque() ? kOpaque_SkAlphaType
: kPremul_SkAlphaType);
if (!dst->tryAllocPixels(info)) {
return false;
}
if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPixelConfig,
dst->getPixels(), dst->rowBytes())) {
return false;
}
dst->pixelRef()->setImmutableWithID(this->uniqueID());
SkBitmapCache::Add(this->uniqueID(), *dst);
fAddedRasterVersionToCache.store(true);
return true;
}
bool getBitmapDeprecated(SkBitmap* result) const override {
const SkImageInfo info = GrMakeInfoFromTexture(fTexture.get(),
this->width(), this->height(),
this->isOpaque());
if (!result->setInfo(info)) {
return false;
}
const SkImageInfo prInfo = info.makeWH(fTexture->width(), fTexture->height());
SkAutoTUnref<SkGrPixelRef> pixelRef(new SkGrPixelRef(prInfo, fTexture.get()));
result->setPixelRef(pixelRef, this->subset().fLeft, this->subset().fTop);
return true;
}
sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
if (!fTexture->getContext()) {
return nullptr;
}
GrPixelConfig config = SkImageInfo2GrPixelConfig(info, *fTexture->getContext()->caps());
return SkSpecialSurface::MakeRenderTarget(fTexture->getContext(),
info.width(), info.height(),
config);
}
sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
return SkSpecialImage::MakeFromGpu(subset,
this->uniqueID(),
fTexture,
&this->props(),
fAlphaType);
}
sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
if (0 == subset.fLeft && 0 == subset.fTop &&
fTexture->width() == subset.width() &&
fTexture->height() == subset.height()) {
// The existing GrTexture is already tight so reuse it in the SkImage
return sk_make_sp<SkImage_Gpu>(fTexture->width(), fTexture->height(),
kNeedNewImageUniqueID,
fAlphaType, fTexture.get(), SkBudgeted::kYes);
}
GrContext* ctx = fTexture->getContext();
GrSurfaceDesc desc = fTexture->desc();
desc.fWidth = subset.width();
desc.fHeight = subset.height();
sk_sp<GrTexture> subTx(ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes));
if (!subTx) {
return nullptr;
}
ctx->copySurface(subTx.get(), fTexture.get(), subset, SkIPoint::Make(0, 0));
return sk_make_sp<SkImage_Gpu>(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID,
fAlphaType, subTx.get(), SkBudgeted::kYes);
}
sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
return SkSurface::MakeRenderTarget(fTexture->getContext(), SkBudgeted::kYes, info);
}
private:
sk_sp<GrTexture> fTexture;
const SkAlphaType fAlphaType;
mutable SkAtomic<bool> fAddedRasterVersionToCache;
typedef SkSpecialImage_Base INHERITED;
};
sk_sp<SkSpecialImage> SkSpecialImage::MakeFromGpu(const SkIRect& subset,
uint32_t uniqueID,
sk_sp<GrTexture> tex,
const SkSurfaceProps* props,
SkAlphaType at) {
SkASSERT(rect_fits(subset, tex->width(), tex->height()));
return sk_make_sp<SkSpecialImage_Gpu>(subset, uniqueID, std::move(tex), at, props);
}
#endif