|  | #include "Test.h" | 
|  |  | 
|  | #include "SkColorPriv.h" | 
|  |  | 
|  | #define ASSERT(expr) REPORTER_ASSERT(r, expr) | 
|  |  | 
|  | DEF_TEST(Splay, r) { | 
|  | const SkPMColor color = 0xA1B2C3D4; | 
|  |  | 
|  | uint32_t ag, rb; | 
|  | SkSplay(color, &ag, &rb); | 
|  | ASSERT(ag == 0x00A100C3); | 
|  | ASSERT(rb == 0x00B200D4); | 
|  | ASSERT(SkUnsplay(ag << 8, rb << 8) == color); | 
|  |  | 
|  | const uint64_t agrb = SkSplay(color); | 
|  | ASSERT(agrb == 0x00A100C300B200D4ULL); | 
|  | ASSERT(SkUnsplay(agrb<<8) == color); | 
|  | } | 
|  |  | 
|  | DEF_TEST(FourByteInterp, r) { | 
|  | const SkPMColor src = 0xAB998877, dst = 0x66334455; | 
|  | for (unsigned scale = 0; scale <= 256; scale++) { | 
|  | ASSERT(SkFourByteInterp256(src, dst, scale) == SkFastFourByteInterp256(src, dst, scale)); | 
|  | } | 
|  |  | 
|  | for (unsigned scale = 0; scale < 256; scale++) { | 
|  | // SkFourByteInterp and SkFastFourByteInterp convert from [0, 255] to [0, 256] differently. | 
|  | // In particular, slow may end up a little too high (weirdly, fast is more accurate). | 
|  | const SkPMColor slow = SkFourByteInterp(src, dst, scale); | 
|  | const SkPMColor fast = SkFastFourByteInterp(src, dst, scale); | 
|  |  | 
|  | const int deltaA = SkGetPackedA32(slow) - SkGetPackedA32(fast); | 
|  | const int deltaR = SkGetPackedR32(slow) - SkGetPackedR32(fast); | 
|  | const int deltaG = SkGetPackedG32(slow) - SkGetPackedG32(fast); | 
|  | const int deltaB = SkGetPackedB32(slow) - SkGetPackedB32(fast); | 
|  |  | 
|  | ASSERT(deltaA == 0 || deltaA == 1); | 
|  | ASSERT(deltaR == 0 || deltaR == 1); | 
|  | ASSERT(deltaG == 0 || deltaG == 1); | 
|  | ASSERT(deltaB == 0 || deltaB == 1); | 
|  | } | 
|  | } |