blob: 5d3a383b474e9ff6f61b193fe13709e5f48e472b [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrLayerCache.h"
#include "GrLayerHoister.h"
#include "GrRecordReplaceDraw.h"
#include "SkCanvas.h"
#include "SkGrPixelRef.h"
#include "SkRecordDraw.h"
#include "SkSurface.h"
// Create the layer information for the hoisted layer and secure the
// required texture/render target resources.
static void prepare_for_hoisting(GrLayerCache* layerCache,
const SkPicture* topLevelPicture,
const GrAccelData::SaveLayerInfo& info,
const SkIRect& layerRect,
SkTDArray<GrHoistedLayer>* needRendering,
SkTDArray<GrHoistedLayer>* recycled,
bool attemptToAtlas) {
const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;
SkMatrix combined = SkMatrix::Concat(info.fPreMat, info.fLocalMat);
GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
info.fSaveLayerOpID,
info.fRestoreOpID,
layerRect,
combined,
info.fPaint);
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = layerRect.width();
desc.fHeight = layerRect.height();
desc.fConfig = kSkia8888_GrPixelConfig;
// TODO: need to deal with sample count
bool locked, needsRendering;
if (attemptToAtlas) {
locked = layerCache->tryToAtlas(layer, desc, &needsRendering);
} else {
locked = layerCache->lock(layer, desc, &needsRendering);
}
if (!locked) {
// GPU resources could not be secured for the hoisting of this layer
return;
}
if (attemptToAtlas) {
SkASSERT(layer->isAtlased());
}
GrHoistedLayer* hl;
if (needsRendering) {
if (!attemptToAtlas) {
SkASSERT(!layer->isAtlased());
}
hl = needRendering->append();
} else {
hl = recycled->append();
}
layerCache->addUse(layer);
hl->fLayer = layer;
hl->fPicture = pict;
hl->fOffset = SkIPoint::Make(layerRect.fLeft, layerRect.fTop);
hl->fLocalMat = info.fLocalMat;
hl->fPreMat = info.fPreMat;
}
// Atlased layers must be small enough to fit in the atlas, not have a
// paint with an image filter and be neither nested nor nesting.
// TODO: allow leaf nested layers to appear in the atlas.
void GrLayerHoister::FindLayersToAtlas(GrContext* context,
const SkPicture* topLevelPicture,
const SkRect& query,
SkTDArray<GrHoistedLayer>* atlased,
SkTDArray<GrHoistedLayer>* recycled) {
GrLayerCache* layerCache = context->getLayerCache();
layerCache->processDeletedPictures();
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
if (!topLevelData) {
return;
}
const GrAccelData *topLevelGPUData = static_cast<const GrAccelData*>(topLevelData);
if (0 == topLevelGPUData->numSaveLayers()) {
return;
}
atlased->setReserve(atlased->count() + topLevelGPUData->numSaveLayers());
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
// TODO: ignore perspective projected layers here?
bool disallowAtlasing = info.fHasNestedLayers || info.fIsNested ||
(info.fPaint && info.fPaint->getImageFilter());
if (disallowAtlasing) {
continue;
}
SkRect layerRect = info.fBounds;
if (!layerRect.intersect(query)) {
continue;
}
SkIRect ir;
layerRect.roundOut(&ir);
if (!GrLayerCache::PlausiblyAtlasable(ir.width(), ir.height())) {
continue;
}
prepare_for_hoisting(layerCache, topLevelPicture, info, ir, atlased, recycled, true);
}
}
void GrLayerHoister::FindLayersToHoist(GrContext* context,
const SkPicture* topLevelPicture,
const SkRect& query,
SkTDArray<GrHoistedLayer>* needRendering,
SkTDArray<GrHoistedLayer>* recycled) {
GrLayerCache* layerCache = context->getLayerCache();
layerCache->processDeletedPictures();
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
if (!topLevelData) {
return;
}
const GrAccelData *topLevelGPUData = static_cast<const GrAccelData*>(topLevelData);
if (0 == topLevelGPUData->numSaveLayers()) {
return;
}
// Find and prepare for hoisting all the layers that intersect the query rect
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
if (info.fIsNested) {
// Parent layers are currently hoisted while nested layers are not.
continue;
}
SkRect layerRect = info.fBounds;
if (!layerRect.intersect(query)) {
continue;
}
SkIRect ir;
layerRect.roundOut(&ir);
prepare_for_hoisting(layerCache, topLevelPicture, info, ir,
needRendering, recycled, false);
}
}
static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* result) {
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
result->setInfo(info);
result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
}
void GrLayerHoister::ConvertLayersToReplacements(const SkTDArray<GrHoistedLayer>& layers,
GrReplacements* replacements) {
// TODO: just replace GrReplacements::ReplacementInfo with GrCachedLayer?
for (int i = 0; i < layers.count(); ++i) {
GrCachedLayer* layer = layers[i].fLayer;
const SkPicture* picture = layers[i].fPicture;
SkMatrix combined = SkMatrix::Concat(layers[i].fPreMat, layers[i].fLocalMat);
GrReplacements::ReplacementInfo* layerInfo =
replacements->newReplacement(picture->uniqueID(),
layer->start(),
combined);
layerInfo->fStop = layer->stop();
layerInfo->fPos = layers[i].fOffset;
SkBitmap bm;
wrap_texture(layers[i].fLayer->texture(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().width()
: layers[i].fLayer->texture()->width(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().height()
: layers[i].fLayer->texture()->height(),
&bm);
layerInfo->fImage = SkImage::NewTexture(bm);
layerInfo->fPaint = layers[i].fLayer->paint()
? SkNEW_ARGS(SkPaint, (*layers[i].fLayer->paint()))
: NULL;
layerInfo->fSrcRect = SkIRect::MakeXYWH(layers[i].fLayer->rect().fLeft,
layers[i].fLayer->rect().fTop,
layers[i].fLayer->rect().width(),
layers[i].fLayer->rect().height());
}
}
void GrLayerHoister::DrawLayersToAtlas(GrContext* context,
const SkTDArray<GrHoistedLayer>& atlased) {
if (atlased.count() > 0) {
// All the atlased layers are rendered into the same GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
atlased[0].fLayer->texture()->asRenderTarget(), NULL));
SkCanvas* atlasCanvas = surface->getCanvas();
SkPaint clearPaint;
clearPaint.setColor(SK_ColorTRANSPARENT);
clearPaint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
for (int i = 0; i < atlased.count(); ++i) {
const GrCachedLayer* layer = atlased[i].fLayer;
const SkPicture* pict = atlased[i].fPicture;
const SkIPoint offset = atlased[i].fOffset;
SkDEBUGCODE(const SkPaint* layerPaint = layer->paint();)
SkASSERT(!layerPaint || !layerPaint->getImageFilter());
atlasCanvas->save();
// Add a rect clip to make sure the rendering doesn't
// extend beyond the boundaries of the atlased sub-rect
SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
SkIntToScalar(layer->rect().fTop),
SkIntToScalar(layer->rect().width()),
SkIntToScalar(layer->rect().height()));
atlasCanvas->clipRect(bound);
// Since 'clear' doesn't respect the clip we need to draw a rect
atlasCanvas->drawRect(bound, clearPaint);
// '-offset' maps the layer's top/left to the origin.
// Since this layer is atlased, the top/left corner needs
// to be offset to the correct location in the backing texture.
SkMatrix initialCTM;
initialCTM.setTranslate(SkIntToScalar(-offset.fX), SkIntToScalar(-offset.fY));
initialCTM.preTranslate(bound.fLeft, bound.fTop);
initialCTM.preConcat(atlased[i].fPreMat);
atlasCanvas->setMatrix(initialCTM);
atlasCanvas->concat(atlased[i].fLocalMat);
SkRecordPartialDraw(*pict->fRecord.get(), atlasCanvas, bound,
layer->start() + 1, layer->stop(), initialCTM);
atlasCanvas->restore();
}
atlasCanvas->flush();
}
}
void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) {
for (int i = 0; i < layers.count(); ++i) {
GrCachedLayer* layer = layers[i].fLayer;
const SkPicture* pict = layers[i].fPicture;
const SkIPoint& offset = layers[i].fOffset;
// Each non-atlased layer has its own GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
layer->texture()->asRenderTarget(), NULL));
SkCanvas* layerCanvas = surface->getCanvas();
SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop);
// Add a rect clip to make sure the rendering doesn't
// extend beyond the boundaries of the layer
SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
SkIntToScalar(layer->rect().fTop),
SkIntToScalar(layer->rect().width()),
SkIntToScalar(layer->rect().height()));
layerCanvas->clipRect(bound);
layerCanvas->clear(SK_ColorTRANSPARENT);
SkMatrix initialCTM;
initialCTM.setTranslate(SkIntToScalar(-offset.fX), SkIntToScalar(-offset.fY));
initialCTM.preConcat(layers[i].fPreMat);
layerCanvas->setMatrix(initialCTM);
layerCanvas->concat(layers[i].fLocalMat);
SkRecordPartialDraw(*pict->fRecord.get(), layerCanvas, bound,
layer->start()+1, layer->stop(), initialCTM);
layerCanvas->flush();
}
}
void GrLayerHoister::UnlockLayers(GrContext* context,
const SkTDArray<GrHoistedLayer>& layers) {
GrLayerCache* layerCache = context->getLayerCache();
for (int i = 0; i < layers.count(); ++i) {
layerCache->removeUse(layers[i].fLayer);
}
SkDEBUGCODE(layerCache->validate();)
}
void GrLayerHoister::PurgeCache(GrContext* context) {
#if !GR_CACHE_HOISTED_LAYERS
GrLayerCache* layerCache = context->getLayerCache();
// This code completely clears out the atlas. It is required when
// caching is disabled so the atlas doesn't fill up and force more
// free floating layers
layerCache->purgeAll();
#endif
}