| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(Path_Iter_setPath, 256, 256, true, 0) { |
| void draw(SkCanvas* canvas) { |
| auto debugster = [](const char* prefix, SkPath::Iter& iter) -> void { |
| SkDebugf("%s:\n", prefix); |
| const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" }; |
| while (auto rec = iter.next()) { |
| SkDebugf("k%s_Verb ", verbStr[(int)rec->fVerb]); |
| for (SkPoint p : rec->fPoints) { |
| SkDebugf("{%g, %g}, ", p.fX, p.fY); |
| } |
| if (SkPathVerb::kConic == rec->fVerb) { |
| SkDebugf("weight = %g", rec->conicWeight()); |
| } |
| SkDebugf("\n"); |
| } |
| SkDebugf("\n"); |
| }; |
| SkPath path; |
| path.quadTo(10, 20, 30, 40); |
| SkPath::Iter iter(path, false); |
| debugster("quad open", iter); |
| SkPath path2; |
| path2.conicTo(1, 2, 3, 4, .5f); |
| iter.setPath(path2, true); |
| debugster("conic closed", iter); |
| } |
| } // END FIDDLE |