| /* |
| * Copyright 2024 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED |
| #define skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSpan.h" |
| |
| class SkRuntimeEffect; |
| |
| namespace skgpu::graphite { |
| |
| class PrecompileBase; |
| class PrecompileBlender; |
| class PrecompileColorFilter; |
| class PrecompileShader; |
| |
| using PrecompileChildOptions = SkSpan<const sk_sp<PrecompileBase>>; |
| |
| //-------------------------------------------------------------------------------------------------- |
| // These factory functions correspond to the main API's SkRuntimeEffect makeShader, makeColorFilter, |
| // and makeBlender functions. The uniform values found in the main API are abstracted away since |
| // they do not alter the generated code. |
| namespace PrecompileRuntimeEffects { |
| |
| SK_API sk_sp<PrecompileShader> MakePrecompileShader( |
| sk_sp<SkRuntimeEffect> effect, |
| SkSpan<const PrecompileChildOptions> childOptions = {}); |
| |
| SK_API sk_sp<PrecompileColorFilter> MakePrecompileColorFilter( |
| sk_sp<SkRuntimeEffect> effect, |
| SkSpan<const PrecompileChildOptions> childOptions = {}); |
| |
| SK_API sk_sp<PrecompileBlender> MakePrecompileBlender( |
| sk_sp<SkRuntimeEffect> effect, |
| SkSpan<const PrecompileChildOptions> childOptions = {}); |
| |
| } // namespace PrecompileRuntimeEffects |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED |