|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE(SkParsePath_ToSVGString, 256, 256, true, 0) { | 
|  | SkPath star() { | 
|  | const SkScalar R = 115.2f, C = 128.0f; | 
|  | SkPath path; | 
|  | path.moveTo(sk_float_round(C + R), sk_float_round(C)); | 
|  | for (int i = 1; i < 8; ++i) { | 
|  | SkScalar a = 2.6927937f * i; | 
|  | path.lineTo(sk_float_round(C + R * cos(a)), sk_float_round(C + R * sin(a))); | 
|  | } | 
|  | return path; | 
|  | } | 
|  |  | 
|  | void draw(SkCanvas* canvas) { | 
|  | SkDebugf("%s\n", SkParsePath::ToSVGString(star()).c_str()); | 
|  | } | 
|  | }  // END FIDDLE |