|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef SkMipmap_DEFINED | 
|  | #define SkMipmap_DEFINED | 
|  |  | 
|  | #include "include/core/SkPixmap.h" | 
|  | #include "include/core/SkScalar.h" | 
|  | #include "include/core/SkSize.h" | 
|  | #include "src/core/SkCachedData.h" | 
|  | #include "src/core/SkImageInfoPriv.h" | 
|  | #include "src/shaders/SkShaderBase.h" | 
|  | #include <memory> | 
|  |  | 
|  | class SkBitmap; | 
|  | class SkData; | 
|  | class SkDiscardableMemory; | 
|  | class SkMipmapBuilder; | 
|  |  | 
|  | typedef SkDiscardableMemory* (*SkDiscardableFactoryProc)(size_t bytes); | 
|  |  | 
|  | struct SkMipmapDownSampler { | 
|  | virtual ~SkMipmapDownSampler() {} | 
|  |  | 
|  | virtual void buildLevel(const SkPixmap& dst, const SkPixmap& src) = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * SkMipmap will generate mipmap levels when given a base mipmap level image. | 
|  | * | 
|  | * Any function which deals with mipmap levels indices will start with index 0 | 
|  | * being the first mipmap level which was generated. Said another way, it does | 
|  | * not include the base level in its range. | 
|  | */ | 
|  | class SkMipmap : public SkCachedData { | 
|  | public: | 
|  | ~SkMipmap() override; | 
|  | // Allocate and fill-in a mipmap. If computeContents is false, we just allocated | 
|  | // and compute the sizes/rowbytes, but leave the pixel-data uninitialized. | 
|  | static SkMipmap* Build(const SkPixmap& src, SkDiscardableFactoryProc, | 
|  | bool computeContents = true); | 
|  |  | 
|  | static SkMipmap* Build(const SkBitmap& src, SkDiscardableFactoryProc); | 
|  |  | 
|  | // Determines how many levels a SkMipmap will have without creating that mipmap. | 
|  | // This does not include the base mipmap level that the user provided when | 
|  | // creating the SkMipmap. | 
|  | static int ComputeLevelCount(int baseWidth, int baseHeight); | 
|  | static int ComputeLevelCount(SkISize s) { return ComputeLevelCount(s.width(), s.height()); } | 
|  |  | 
|  | // Determines the size of a given mipmap level. | 
|  | // |level| is an index into the generated mipmap levels. It does not include | 
|  | // the base level. So index 0 represents mipmap level 1. | 
|  | static SkISize ComputeLevelSize(int baseWidth, int baseHeight, int level); | 
|  | static SkISize ComputeLevelSize(SkISize s, int level) { | 
|  | return ComputeLevelSize(s.width(), s.height(), level); | 
|  | } | 
|  |  | 
|  | // Computes the fractional level based on the scaling in X and Y. | 
|  | static float ComputeLevel(SkSize scaleSize); | 
|  |  | 
|  | // We use a block of (possibly discardable) memory to hold an array of Level structs, followed | 
|  | // by the pixel data for each level. On 32-bit platforms, Level would naturally be 4 byte | 
|  | // aligned, so the pixel data could end up with 4 byte alignment. If the pixel data is F16, | 
|  | // it must be 8 byte aligned. To ensure this, keep the Level struct 8 byte aligned as well. | 
|  | struct alignas(8) Level { | 
|  | SkPixmap    fPixmap; | 
|  | SkSize      fScale; // < 1.0 | 
|  | }; | 
|  |  | 
|  | bool extractLevel(SkSize scale, Level*) const; | 
|  |  | 
|  | // countLevels returns the number of mipmap levels generated (which does not | 
|  | // include the base mipmap level). | 
|  | int countLevels() const; | 
|  |  | 
|  | // |index| is an index into the generated mipmap levels. It does not include | 
|  | // the base level. So index 0 represents mipmap level 1. | 
|  | bool getLevel(int index, Level*) const; | 
|  |  | 
|  | bool validForRootLevel(const SkImageInfo&) const; | 
|  |  | 
|  | static std::unique_ptr<SkMipmapDownSampler> MakeDownSampler(const SkPixmap&); | 
|  |  | 
|  | protected: | 
|  | void onDataChange(void* oldData, void* newData) override { | 
|  | fLevels = (Level*)newData; // could be nullptr | 
|  | } | 
|  |  | 
|  | private: | 
|  | sk_sp<SkColorSpace> fCS; | 
|  | Level*              fLevels;    // managed by the baseclass, may be null due to onDataChanged. | 
|  | int                 fCount; | 
|  |  | 
|  | SkMipmap(void* malloc, size_t size); | 
|  | SkMipmap(size_t size, SkDiscardableMemory* dm); | 
|  |  | 
|  | static size_t AllocLevelsSize(int levelCount, size_t pixelSize); | 
|  | }; | 
|  |  | 
|  | #endif |