|  | /* | 
|  | * Copyright 2018 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "fuzz/Fuzz.h" | 
|  | #include "fuzz/FuzzCommon.h" | 
|  |  | 
|  | DEF_FUZZ(RegionOp, fuzz) {  // `fuzz -t api -n RegionOp` | 
|  | SkRegion region; | 
|  | // FuzzNiceRegion generates a random region by joining a random amount of regions | 
|  | // together. This fuzzer simply targets that directly. 300 was picked arbitrarily as | 
|  | // a number over 2^8. | 
|  | FuzzNiceRegion(fuzz, ®ion, 300); | 
|  | // Do a computation to make sure region is not optimized out. | 
|  | region.computeRegionComplexity(); | 
|  | } |