|  | /* | 
|  | * Copyright 2016 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "tools/viewer/Viewer.h" | 
|  |  | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkData.h" | 
|  | #include "include/core/SkGraphics.h" | 
|  | #include "include/core/SkPictureRecorder.h" | 
|  | #include "include/core/SkStream.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/gpu/GrDirectContext.h" | 
|  | #include "include/private/SkTPin.h" | 
|  | #include "include/private/SkTo.h" | 
|  | #include "include/utils/SkPaintFilterCanvas.h" | 
|  | #include "src/core/SkAutoPixmapStorage.h" | 
|  | #include "src/core/SkColorSpacePriv.h" | 
|  | #include "src/core/SkImagePriv.h" | 
|  | #include "src/core/SkMD5.h" | 
|  | #include "src/core/SkOSFile.h" | 
|  | #include "src/core/SkReadBuffer.h" | 
|  | #include "src/core/SkScan.h" | 
|  | #include "src/core/SkStringUtils.h" | 
|  | #include "src/core/SkSurfacePriv.h" | 
|  | #include "src/core/SkTSort.h" | 
|  | #include "src/core/SkTaskGroup.h" | 
|  | #include "src/core/SkTextBlobPriv.h" | 
|  | #include "src/core/SkVMBlitter.h" | 
|  | #include "src/gpu/ganesh/GrDirectContextPriv.h" | 
|  | #include "src/gpu/ganesh/GrGpu.h" | 
|  | #include "src/gpu/ganesh/GrPersistentCacheUtils.h" | 
|  | #include "src/image/SkImage_Base.h" | 
|  | #include "src/sksl/SkSLCompiler.h" | 
|  | #include "src/text/GlyphRun.h" | 
|  | #include "src/utils/SkJSONWriter.h" | 
|  | #include "src/utils/SkOSPath.h" | 
|  | #include "src/utils/SkShaderUtils.h" | 
|  | #include "tools/Resources.h" | 
|  | #include "tools/RuntimeBlendUtils.h" | 
|  | #include "tools/ToolUtils.h" | 
|  | #include "tools/flags/CommandLineFlags.h" | 
|  | #include "tools/flags/CommonFlags.h" | 
|  | #include "tools/trace/EventTracingPriv.h" | 
|  | #include "tools/viewer/BisectSlide.h" | 
|  | #include "tools/viewer/GMSlide.h" | 
|  | #include "tools/viewer/ImageSlide.h" | 
|  | #include "tools/viewer/MSKPSlide.h" | 
|  | #include "tools/viewer/ParticlesSlide.h" | 
|  | #include "tools/viewer/SKPSlide.h" | 
|  | #include "tools/viewer/SampleSlide.h" | 
|  | #include "tools/viewer/SkSLDebuggerSlide.h" | 
|  | #include "tools/viewer/SkSLSlide.h" | 
|  | #include "tools/viewer/SlideDir.h" | 
|  | #include "tools/viewer/SvgSlide.h" | 
|  |  | 
|  | #if SK_GPU_V1 | 
|  | #include "src/gpu/ganesh/ops/AtlasPathRenderer.h" | 
|  | #include "src/gpu/ganesh/ops/TessellationPathRenderer.h" | 
|  | #endif | 
|  |  | 
|  | #include <cstdlib> | 
|  | #include <map> | 
|  |  | 
|  | #include "imgui.h" | 
|  | #include "misc/cpp/imgui_stdlib.h"  // For ImGui support of std::string | 
|  |  | 
|  | #ifdef SK_VULKAN | 
|  | #include "spirv-tools/libspirv.hpp" | 
|  | #endif | 
|  |  | 
|  | #if defined(SK_ENABLE_SKOTTIE) | 
|  | #include "tools/viewer/SkottieSlide.h" | 
|  | #endif | 
|  |  | 
|  | #include "tools/viewer/RiveSlide.h" | 
|  |  | 
|  | #if defined(SK_ENABLE_SVG) | 
|  | #include "modules/svg/include/SkSVGOpenTypeSVGDecoder.h" | 
|  | #endif | 
|  |  | 
|  | class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler { | 
|  | public: | 
|  | void compileError(const char* shader, const char* errors) override { | 
|  | fShaders.push_back(SkString(shader)); | 
|  | fErrors.push_back(SkString(errors)); | 
|  | } | 
|  |  | 
|  | void reset() { | 
|  | fShaders.reset(); | 
|  | fErrors.reset(); | 
|  | } | 
|  |  | 
|  | SkTArray<SkString> fShaders; | 
|  | SkTArray<SkString> fErrors; | 
|  | }; | 
|  |  | 
|  | static CapturingShaderErrorHandler gShaderErrorHandler; | 
|  |  | 
|  | GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; } | 
|  |  | 
|  | using namespace sk_app; | 
|  | using SkSL::Compiler; | 
|  | using OverrideFlag = SkSL::Compiler::OverrideFlag; | 
|  |  | 
|  | static std::map<GpuPathRenderers, std::string> gPathRendererNames; | 
|  |  | 
|  | Application* Application::Create(int argc, char** argv, void* platformData) { | 
|  | return new Viewer(argc, argv, platformData); | 
|  | } | 
|  |  | 
|  | static DEFINE_string(slide, "", "Start on this sample."); | 
|  | static DEFINE_bool(list, false, "List samples?"); | 
|  |  | 
|  | #ifdef SK_GL | 
|  | #define GL_BACKEND_STR ", \"gl\"" | 
|  | #else | 
|  | #define GL_BACKEND_STR | 
|  | #endif | 
|  | #ifdef SK_VULKAN | 
|  | #define VK_BACKEND_STR ", \"vk\"" | 
|  | #else | 
|  | #define VK_BACKEND_STR | 
|  | #endif | 
|  | #ifdef SK_METAL | 
|  | #define MTL_BACKEND_STR ", \"mtl\"" | 
|  | #else | 
|  | #define MTL_BACKEND_STR | 
|  | #endif | 
|  | #ifdef SK_DIRECT3D | 
|  | #define D3D_BACKEND_STR ", \"d3d\"" | 
|  | #else | 
|  | #define D3D_BACKEND_STR | 
|  | #endif | 
|  | #ifdef SK_DAWN | 
|  | #define DAWN_BACKEND_STR ", \"dawn\"" | 
|  | #else | 
|  | #define DAWN_BACKEND_STR | 
|  | #endif | 
|  | #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn | 
|  | #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \ | 
|  | "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR) | 
|  |  | 
|  | static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR "."); | 
|  |  | 
|  | static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing."); | 
|  | static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?"); | 
|  |  | 
|  | static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect."); | 
|  |  | 
|  | static DEFINE_string2(file, f, "", "Open a single file for viewing."); | 
|  |  | 
|  | static DEFINE_string2(match, m, nullptr, | 
|  | "[~][^]substring[$] [...] of name to run.\n" | 
|  | "Multiple matches may be separated by spaces.\n" | 
|  | "~ causes a matching name to always be skipped\n" | 
|  | "^ requires the start of the name to match\n" | 
|  | "$ requires the end of the name to match\n" | 
|  | "^ and $ requires an exact match\n" | 
|  | "If a name does not match any list entry,\n" | 
|  | "it is skipped unless some list entry starts with ~"); | 
|  |  | 
|  | #if defined(SK_BUILD_FOR_ANDROID) | 
|  | #   define PATH_PREFIX "/data/local/tmp/" | 
|  | #else | 
|  | #   define PATH_PREFIX "" | 
|  | #endif | 
|  |  | 
|  | static DEFINE_string(jpgs   , PATH_PREFIX "jpgs"   , "Directory to read jpgs from."); | 
|  | static DEFINE_string(jxls   , PATH_PREFIX "jxls"   , "Directory to read jxls from."); | 
|  | static DEFINE_string(skps   , PATH_PREFIX "skps"   , "Directory to read skps from."); | 
|  | static DEFINE_string(mskps  , PATH_PREFIX "mskps"  , "Directory to read mskps from."); | 
|  | static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from."); | 
|  | #undef PATH_PREFIX | 
|  |  | 
|  | static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file."); | 
|  |  | 
|  | static DEFINE_string(rives, "", "Directory to read RIVs from, or a single .riv file."); | 
|  |  | 
|  | static DEFINE_int_2(threads, j, -1, | 
|  | "Run threadsafe tests on a threadpool with this many extra threads, " | 
|  | "defaulting to one extra thread per core."); | 
|  |  | 
|  | static DEFINE_bool(redraw, false, "Toggle continuous redraw."); | 
|  |  | 
|  | static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface."); | 
|  | static DEFINE_bool(skvm, false, "Force skvm blitters for raster."); | 
|  | static DEFINE_bool(jit, true, "JIT SkVM?"); | 
|  | static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)"); | 
|  | static DEFINE_bool(stats, false, "Display stats overlay on startup."); | 
|  | static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available)."); | 
|  |  | 
|  | #ifndef SK_GL | 
|  | static_assert(false, "viewer requires GL backend for raster.") | 
|  | #endif | 
|  |  | 
|  | const char* get_backend_string(sk_app::Window::BackendType type) { | 
|  | switch (type) { | 
|  | case sk_app::Window::kNativeGL_BackendType: return "OpenGL"; | 
|  | #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) | 
|  | case sk_app::Window::kANGLE_BackendType: return "ANGLE"; | 
|  | #endif | 
|  | #ifdef SK_DAWN | 
|  | case sk_app::Window::kDawn_BackendType: return "Dawn"; | 
|  | #ifdef SK_GRAPHITE_ENABLED | 
|  | case sk_app::Window::kGraphiteDawn_BackendType: return "Dawn (Graphite)"; | 
|  | #endif | 
|  | #endif | 
|  | #ifdef SK_VULKAN | 
|  | case sk_app::Window::kVulkan_BackendType: return "Vulkan"; | 
|  | #endif | 
|  | #ifdef SK_METAL | 
|  | case sk_app::Window::kMetal_BackendType: return "Metal"; | 
|  | #ifdef SK_GRAPHITE_ENABLED | 
|  | case sk_app::Window::kGraphiteMetal_BackendType: return "Metal (Graphite)"; | 
|  | #endif | 
|  | #endif | 
|  | #ifdef SK_DIRECT3D | 
|  | case sk_app::Window::kDirect3D_BackendType: return "Direct3D"; | 
|  | #endif | 
|  | case sk_app::Window::kRaster_BackendType: return "Raster"; | 
|  | } | 
|  | SkASSERT(false); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | static sk_app::Window::BackendType get_backend_type(const char* str) { | 
|  | #ifdef SK_DAWN | 
|  | if (0 == strcmp(str, "dawn")) { | 
|  | return sk_app::Window::kDawn_BackendType; | 
|  | } else | 
|  | #ifdef SK_GRAPHITE_ENABLED | 
|  | if (0 == strcmp(str, "grdawn")) { | 
|  | return sk_app::Window::kGraphiteDawn_BackendType; | 
|  | } else | 
|  | #endif | 
|  | #endif | 
|  | #ifdef SK_VULKAN | 
|  | if (0 == strcmp(str, "vk")) { | 
|  | return sk_app::Window::kVulkan_BackendType; | 
|  | } else | 
|  | #endif | 
|  | #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) | 
|  | if (0 == strcmp(str, "angle")) { | 
|  | return sk_app::Window::kANGLE_BackendType; | 
|  | } else | 
|  | #endif | 
|  | #ifdef SK_METAL | 
|  | if (0 == strcmp(str, "mtl")) { | 
|  | return sk_app::Window::kMetal_BackendType; | 
|  | } else | 
|  | #ifdef SK_GRAPHITE_ENABLED | 
|  | if (0 == strcmp(str, "grmtl")) { | 
|  | return sk_app::Window::kGraphiteMetal_BackendType; | 
|  | } else | 
|  | #endif | 
|  | #endif | 
|  | #ifdef SK_DIRECT3D | 
|  | if (0 == strcmp(str, "d3d")) { | 
|  | return sk_app::Window::kDirect3D_BackendType; | 
|  | } else | 
|  | #endif | 
|  |  | 
|  | if (0 == strcmp(str, "gl")) { | 
|  | return sk_app::Window::kNativeGL_BackendType; | 
|  | } else if (0 == strcmp(str, "sw")) { | 
|  | return sk_app::Window::kRaster_BackendType; | 
|  | } else { | 
|  | SkDebugf("Unknown backend type, %s, defaulting to sw.", str); | 
|  | return sk_app::Window::kRaster_BackendType; | 
|  | } | 
|  | } | 
|  |  | 
|  | static SkColorSpacePrimaries gSrgbPrimaries = { | 
|  | 0.64f, 0.33f, | 
|  | 0.30f, 0.60f, | 
|  | 0.15f, 0.06f, | 
|  | 0.3127f, 0.3290f }; | 
|  |  | 
|  | static SkColorSpacePrimaries gAdobePrimaries = { | 
|  | 0.64f, 0.33f, | 
|  | 0.21f, 0.71f, | 
|  | 0.15f, 0.06f, | 
|  | 0.3127f, 0.3290f }; | 
|  |  | 
|  | static SkColorSpacePrimaries gP3Primaries = { | 
|  | 0.680f, 0.320f, | 
|  | 0.265f, 0.690f, | 
|  | 0.150f, 0.060f, | 
|  | 0.3127f, 0.3290f }; | 
|  |  | 
|  | static SkColorSpacePrimaries gRec2020Primaries = { | 
|  | 0.708f, 0.292f, | 
|  | 0.170f, 0.797f, | 
|  | 0.131f, 0.046f, | 
|  | 0.3127f, 0.3290f }; | 
|  |  | 
|  | struct NamedPrimaries { | 
|  | const char* fName; | 
|  | SkColorSpacePrimaries* fPrimaries; | 
|  | } gNamedPrimaries[] = { | 
|  | { "sRGB", &gSrgbPrimaries }, | 
|  | { "AdobeRGB", &gAdobePrimaries }, | 
|  | { "P3", &gP3Primaries }, | 
|  | { "Rec. 2020", &gRec2020Primaries }, | 
|  | }; | 
|  |  | 
|  | static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) { | 
|  | return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0; | 
|  | } | 
|  |  | 
|  | static Window::BackendType backend_type_for_window(Window::BackendType backendType) { | 
|  | // In raster mode, we still use GL for the window. | 
|  | // This lets us render the GUI faster (and correct). | 
|  | return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType; | 
|  | } | 
|  |  | 
|  | class NullSlide : public Slide { | 
|  | void draw(SkCanvas* canvas) override { | 
|  | canvas->clear(0xffff11ff); | 
|  | } | 
|  | }; | 
|  |  | 
|  | static const char kName[] = "name"; | 
|  | static const char kValue[] = "value"; | 
|  | static const char kOptions[] = "options"; | 
|  | static const char kSlideStateName[] = "Slide"; | 
|  | static const char kBackendStateName[] = "Backend"; | 
|  | static const char kMSAAStateName[] = "MSAA"; | 
|  | static const char kPathRendererStateName[] = "Path renderer"; | 
|  | static const char kSoftkeyStateName[] = "Softkey"; | 
|  | static const char kSoftkeyHint[] = "Please select a softkey"; | 
|  | static const char kON[] = "ON"; | 
|  | static const char kRefreshStateName[] = "Refresh"; | 
|  |  | 
|  | extern bool gUseSkVMBlitter; | 
|  | extern bool gSkVMAllowJIT; | 
|  | extern bool gSkVMJITViaDylib; | 
|  |  | 
|  | static bool ColrV1VariationsEnabledForTest() { return true; } | 
|  |  | 
|  | Viewer::Viewer(int argc, char** argv, void* platformData) | 
|  | : fCurrentSlide(-1) | 
|  | , fRefresh(false) | 
|  | , fSaveToSKP(false) | 
|  | , fShowSlideDimensions(false) | 
|  | , fShowImGuiDebugWindow(false) | 
|  | , fShowSlidePicker(false) | 
|  | , fShowImGuiTestWindow(false) | 
|  | , fShowHistogramWindow(false) | 
|  | , fShowZoomWindow(false) | 
|  | , fZoomWindowFixed(false) | 
|  | , fZoomWindowLocation{0.0f, 0.0f} | 
|  | , fLastImage(nullptr) | 
|  | , fZoomUI(false) | 
|  | , fBackendType(sk_app::Window::kNativeGL_BackendType) | 
|  | , fColorMode(ColorMode::kLegacy) | 
|  | , fColorSpacePrimaries(gSrgbPrimaries) | 
|  | // Our UI can only tweak gamma (currently), so start out gamma-only | 
|  | , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2) | 
|  | , fApplyBackingScale(true) | 
|  | , fZoomLevel(0.0f) | 
|  | , fRotation(0.0f) | 
|  | , fOffset{0.5f, 0.5f} | 
|  | , fGestureDevice(GestureDevice::kNone) | 
|  | , fTiled(false) | 
|  | , fDrawTileBoundaries(false) | 
|  | , fTileScale{0.25f, 0.25f} | 
|  | , fPerspectiveMode(kPerspective_Off) | 
|  | { | 
|  | SkGraphics::Init(); | 
|  | #if defined(SK_ENABLE_SVG) | 
|  | SkGraphics::SetOpenTypeSVGDecoderFactory(SkSVGOpenTypeSVGDecoder::Make); | 
|  | #endif | 
|  | SkGraphics::SetVariableColrV1EnabledFunc(ColrV1VariationsEnabledForTest); | 
|  |  | 
|  | gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers"; | 
|  | gPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)"; | 
|  | gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation"; | 
|  | gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)"; | 
|  | gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating"; | 
|  | gPathRendererNames[GpuPathRenderers::kNone] = "Software masks"; | 
|  |  | 
|  | SkDebugf("Command line arguments: "); | 
|  | for (int i = 1; i < argc; ++i) { | 
|  | SkDebugf("%s ", argv[i]); | 
|  | } | 
|  | SkDebugf("\n"); | 
|  |  | 
|  | CommandLineFlags::Parse(argc, argv); | 
|  | #ifdef SK_BUILD_FOR_ANDROID | 
|  | SetResourcePath("/data/local/tmp/resources"); | 
|  | #endif | 
|  |  | 
|  | gUseSkVMBlitter = FLAGS_skvm; | 
|  | gSkVMAllowJIT = FLAGS_jit; | 
|  | gSkVMJITViaDylib = FLAGS_dylib; | 
|  |  | 
|  | CommonFlags::SetDefaultFontMgr(); | 
|  |  | 
|  | initializeEventTracingForTools(); | 
|  | static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads); | 
|  |  | 
|  | fBackendType = get_backend_type(FLAGS_backend[0]); | 
|  | fWindow = Window::CreateNativeWindow(platformData); | 
|  |  | 
|  | DisplayParams displayParams; | 
|  | displayParams.fMSAASampleCount = FLAGS_msaa; | 
|  | displayParams.fEnableBinaryArchive = FLAGS_binaryarchive; | 
|  | CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions); | 
|  | displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache; | 
|  | displayParams.fGrContextOptions.fShaderCacheStrategy = | 
|  | GrContextOptions::ShaderCacheStrategy::kSkSL; | 
|  | displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler; | 
|  | displayParams.fGrContextOptions.fSuppressPrints = true; | 
|  | displayParams.fGrContextOptions.fSupportBilerpFromGlyphAtlas = true; | 
|  | if (FLAGS_dmsaa) { | 
|  | displayParams.fSurfaceProps = SkSurfaceProps( | 
|  | displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag, | 
|  | displayParams.fSurfaceProps.pixelGeometry()); | 
|  | } | 
|  | fWindow->setRequestedDisplayParams(displayParams); | 
|  | fDisplay = fWindow->getRequestedDisplayParams(); | 
|  | fRefresh = FLAGS_redraw; | 
|  |  | 
|  | fImGuiLayer.setScaleFactor(fWindow->scaleFactor()); | 
|  | fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor()); | 
|  |  | 
|  | // Configure timers | 
|  | fStatsLayer.setActive(FLAGS_stats); | 
|  | fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff); | 
|  | fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN); | 
|  | fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666); | 
|  |  | 
|  | // register callbacks | 
|  | fCommands.attach(fWindow); | 
|  | fWindow->pushLayer(this); | 
|  | fWindow->pushLayer(&fStatsLayer); | 
|  | fWindow->pushLayer(&fImGuiLayer); | 
|  |  | 
|  | // add key-bindings | 
|  | fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() { | 
|  | this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | // Command to jump directly to the slide picker and give it focus | 
|  | fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() { | 
|  | this->fShowImGuiDebugWindow = true; | 
|  | this->fShowSlidePicker = true; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | // Alias that to Backspace, to match SampleApp | 
|  | fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() { | 
|  | this->fShowImGuiDebugWindow = true; | 
|  | this->fShowSlidePicker = true; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() { | 
|  | this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() { | 
|  | this->fShowZoomWindow = !this->fShowZoomWindow; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() { | 
|  | this->fZoomWindowFixed = !this->fZoomWindowFixed; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | params.fDisableVsync = !params.fDisableVsync; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() { | 
|  | fRefresh = !fRefresh; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() { | 
|  | fStatsLayer.setActive(!fStatsLayer.getActive()); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('0', "Overlays", "Reset stats", [this]() { | 
|  | fStatsLayer.resetMeasurements(); | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('C', "GUI", "Toggle color histogram", [this]() { | 
|  | this->fShowHistogramWindow = !this->fShowHistogramWindow; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() { | 
|  | switch (fColorMode) { | 
|  | case ColorMode::kLegacy: | 
|  | this->setColorMode(ColorMode::kColorManaged8888); | 
|  | break; | 
|  | case ColorMode::kColorManaged8888: | 
|  | this->setColorMode(ColorMode::kColorManagedF16); | 
|  | break; | 
|  | case ColorMode::kColorManagedF16: | 
|  | this->setColorMode(ColorMode::kColorManagedF16Norm); | 
|  | break; | 
|  | case ColorMode::kColorManagedF16Norm: | 
|  | this->setColorMode(ColorMode::kLegacy); | 
|  | break; | 
|  | } | 
|  | }); | 
|  | fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | params.fGrContextOptions.fReducedShaderVariations = | 
|  | !params.fGrContextOptions.fReducedShaderVariations; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() { | 
|  | this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0); | 
|  | }); | 
|  | fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() { | 
|  | this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1); | 
|  | }); | 
|  | fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() { | 
|  | this->changeZoomLevel(1.f / 32.f); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() { | 
|  | this->changeZoomLevel(-1.f / 32.f); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() { | 
|  | sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)( | 
|  | (fBackendType + 1) % sk_app::Window::kBackendTypeCount); | 
|  | // Switching to and from Vulkan is problematic on Linux so disabled for now | 
|  | #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN) | 
|  | if (newBackend == sk_app::Window::kVulkan_BackendType) { | 
|  | newBackend = (sk_app::Window::BackendType)((newBackend + 1) % | 
|  | sk_app::Window::kBackendTypeCount); | 
|  | } else if (fBackendType == sk_app::Window::kVulkan_BackendType) { | 
|  | newBackend = sk_app::Window::kVulkan_BackendType; | 
|  | } | 
|  | #endif | 
|  | this->setBackend(newBackend); | 
|  | }); | 
|  | fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() { | 
|  | fSaveToSKP = true; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() { | 
|  | fShowSlideDimensions = !fShowSlideDimensions; | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('G', "Modes", "Geometry", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | uint32_t flags = params.fSurfaceProps.flags(); | 
|  | SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry(); | 
|  | if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) { | 
|  | fDisplayOverrides.fSurfaceProps.fPixelGeometry = true; | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry); | 
|  | } else { | 
|  | switch (params.fSurfaceProps.pixelGeometry()) { | 
|  | case kUnknown_SkPixelGeometry: | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry); | 
|  | break; | 
|  | case kRGB_H_SkPixelGeometry: | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry); | 
|  | break; | 
|  | case kBGR_H_SkPixelGeometry: | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry); | 
|  | break; | 
|  | case kRGB_V_SkPixelGeometry: | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry); | 
|  | break; | 
|  | case kBGR_V_SkPixelGeometry: | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry); | 
|  | fDisplayOverrides.fSurfaceProps.fPixelGeometry = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('H', "Font", "Hinting mode", [this]() { | 
|  | if (!fFontOverrides.fHinting) { | 
|  | fFontOverrides.fHinting = true; | 
|  | fFont.setHinting(SkFontHinting::kNone); | 
|  | } else { | 
|  | switch (fFont.getHinting()) { | 
|  | case SkFontHinting::kNone: | 
|  | fFont.setHinting(SkFontHinting::kSlight); | 
|  | break; | 
|  | case SkFontHinting::kSlight: | 
|  | fFont.setHinting(SkFontHinting::kNormal); | 
|  | break; | 
|  | case SkFontHinting::kNormal: | 
|  | fFont.setHinting(SkFontHinting::kFull); | 
|  | break; | 
|  | case SkFontHinting::kFull: | 
|  | fFont.setHinting(SkFontHinting::kNone); | 
|  | fFontOverrides.fHinting = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() { | 
|  | if (!fPaintOverrides.fAntiAlias) { | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; | 
|  | fPaintOverrides.fAntiAlias = true; | 
|  | fPaint.setAntiAlias(false); | 
|  | gSkUseAnalyticAA = gSkForceAnalyticAA = false; | 
|  | } else { | 
|  | fPaint.setAntiAlias(true); | 
|  | switch (fPaintOverrides.fAntiAliasState) { | 
|  | case SkPaintFields::AntiAliasState::Alias: | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal; | 
|  | gSkUseAnalyticAA = gSkForceAnalyticAA = false; | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::Normal: | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled; | 
|  | gSkUseAnalyticAA = true; | 
|  | gSkForceAnalyticAA = false; | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::AnalyticAAEnabled: | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced; | 
|  | gSkUseAnalyticAA = gSkForceAnalyticAA = true; | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::AnalyticAAForced: | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; | 
|  | fPaintOverrides.fAntiAlias = false; | 
|  | gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA; | 
|  | gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA; | 
|  | break; | 
|  | } | 
|  | } | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('D', "Modes", "DFT", [this]() { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | uint32_t flags = params.fSurfaceProps.flags(); | 
|  | flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag; | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry()); | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() { | 
|  | if (!fFontOverrides.fEdging) { | 
|  | fFontOverrides.fEdging = true; | 
|  | fFont.setEdging(SkFont::Edging::kAlias); | 
|  | } else { | 
|  | switch (fFont.getEdging()) { | 
|  | case SkFont::Edging::kAlias: | 
|  | fFont.setEdging(SkFont::Edging::kAntiAlias); | 
|  | break; | 
|  | case SkFont::Edging::kAntiAlias: | 
|  | fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias); | 
|  | break; | 
|  | case SkFont::Edging::kSubpixelAntiAlias: | 
|  | fFont.setEdging(SkFont::Edging::kAlias); | 
|  | fFontOverrides.fEdging = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() { | 
|  | if (!fFontOverrides.fSubpixel) { | 
|  | fFontOverrides.fSubpixel = true; | 
|  | fFont.setSubpixel(false); | 
|  | } else { | 
|  | if (!fFont.isSubpixel()) { | 
|  | fFont.setSubpixel(true); | 
|  | } else { | 
|  | fFontOverrides.fSubpixel = false; | 
|  | } | 
|  | } | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() { | 
|  | if (!fFontOverrides.fBaselineSnap) { | 
|  | fFontOverrides.fBaselineSnap = true; | 
|  | fFont.setBaselineSnap(false); | 
|  | } else { | 
|  | if (!fFont.isBaselineSnap()) { | 
|  | fFont.setBaselineSnap(true); | 
|  | } else { | 
|  | fFontOverrides.fBaselineSnap = false; | 
|  | } | 
|  | } | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() { | 
|  | fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake | 
|  | : kPerspective_Real; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() { | 
|  | fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real | 
|  | : kPerspective_Off; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() { | 
|  | fAnimTimer.togglePauseResume(); | 
|  | }); | 
|  | fCommands.addCommand('u', "GUI", "Zoom UI", [this]() { | 
|  | fZoomUI = !fZoomUI; | 
|  | fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor()); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() { | 
|  | fDrawViaSerialize = !fDrawViaSerialize; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() { | 
|  | gUseSkVMBlitter = !gUseSkVMBlitter; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  | fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() { | 
|  | gSkVMAllowJIT = !gSkVMAllowJIT; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | }); | 
|  |  | 
|  | // set up slides | 
|  | this->initSlides(); | 
|  | if (FLAGS_list) { | 
|  | this->listNames(); | 
|  | } | 
|  |  | 
|  | fPerspectivePoints[0].set(0, 0); | 
|  | fPerspectivePoints[1].set(1, 0); | 
|  | fPerspectivePoints[2].set(0, 1); | 
|  | fPerspectivePoints[3].set(1, 1); | 
|  | fAnimTimer.run(); | 
|  |  | 
|  | auto gamutImage = GetResourceAsImage("images/gamut.png"); | 
|  | if (gamutImage) { | 
|  | fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear))); | 
|  | } | 
|  | fImGuiGamutPaint.setColor(SK_ColorWHITE); | 
|  |  | 
|  | fWindow->attach(backend_type_for_window(fBackendType)); | 
|  | this->setCurrentSlide(this->startupSlide()); | 
|  | } | 
|  |  | 
|  | void Viewer::initSlides() { | 
|  | using SlideMaker = sk_sp<Slide> (*)(const SkString& name, const SkString& path); | 
|  | static const struct { | 
|  | const char*                            fExtension; | 
|  | const char*                            fDirName; | 
|  | const CommandLineFlags::StringArray&   fFlags; | 
|  | const SlideMaker                       fFactory; | 
|  | } gExternalSlidesInfo[] = { | 
|  | { ".mskp", "mskp-dir", FLAGS_mskps, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<MSKPSlide>(name, path);} | 
|  | }, | 
|  | { ".skp", "skp-dir", FLAGS_skps, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<SKPSlide>(name, path);} | 
|  | }, | 
|  | { ".jpg", "jpg-dir", FLAGS_jpgs, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<ImageSlide>(name, path);} | 
|  | }, | 
|  | { ".jxl", "jxl-dir", FLAGS_jxls, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<ImageSlide>(name, path);} | 
|  | }, | 
|  | #if defined(SK_ENABLE_SKOTTIE) | 
|  | { ".json", "skottie-dir", FLAGS_lotties, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<SkottieSlide>(name, path);} | 
|  | }, | 
|  | #endif | 
|  | { ".riv", "rive-dir", FLAGS_rives, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<RiveSlide>(name, path);} | 
|  | }, | 
|  | #if defined(SK_ENABLE_SVG) | 
|  | { ".svg", "svg-dir", FLAGS_svgs, | 
|  | [](const SkString& name, const SkString& path) -> sk_sp<Slide> { | 
|  | return sk_make_sp<SvgSlide>(name, path);} | 
|  | }, | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | SkTArray<sk_sp<Slide>> dirSlides; | 
|  |  | 
|  | const auto addSlide = [&](const SkString& name, const SkString& path, const SlideMaker& fact) { | 
|  | if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (auto slide = fact(name, path)) { | 
|  | dirSlides.push_back(slide); | 
|  | fSlides.push_back(std::move(slide)); | 
|  | } | 
|  | }; | 
|  |  | 
|  | if (!FLAGS_file.isEmpty()) { | 
|  | // single file mode | 
|  | const SkString file(FLAGS_file[0]); | 
|  |  | 
|  | if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) { | 
|  | for (const auto& sinfo : gExternalSlidesInfo) { | 
|  | if (file.endsWith(sinfo.fExtension)) { | 
|  | addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str()); | 
|  | } else { | 
|  | fprintf(stderr, "Cannot read \"%s\"\n", file.c_str()); | 
|  | } | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Bisect slide. | 
|  | if (!FLAGS_bisect.isEmpty()) { | 
|  | sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]); | 
|  | if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) { | 
|  | if (FLAGS_bisect.size() >= 2) { | 
|  | for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) { | 
|  | bisect->onChar(*ch); | 
|  | } | 
|  | } | 
|  | fSlides.push_back(std::move(bisect)); | 
|  | } | 
|  | } | 
|  |  | 
|  | // GMs | 
|  | int firstGM = fSlides.count(); | 
|  | for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) { | 
|  | std::unique_ptr<skiagm::GM> gm = gmFactory(); | 
|  | if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) { | 
|  | auto slide = sk_make_sp<GMSlide>(std::move(gm)); | 
|  | fSlides.push_back(std::move(slide)); | 
|  | } | 
|  | } | 
|  |  | 
|  | auto orderBySlideName = [](sk_sp<Slide> a, sk_sp<Slide> b) { | 
|  | return SK_strcasecmp(a->getName().c_str(), b->getName().c_str()) < 0; | 
|  | }; | 
|  | std::sort(fSlides.begin() + firstGM, fSlides.end(), orderBySlideName); | 
|  |  | 
|  | // samples | 
|  | int firstSample = fSlides.count(); | 
|  | for (const SampleFactory factory : SampleRegistry::Range()) { | 
|  | auto slide = sk_make_sp<SampleSlide>(factory); | 
|  | if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { | 
|  | fSlides.push_back(slide); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Registered slides are replacing Samples. | 
|  | for (const SlideFactory& factory : SlideRegistry::Range()) { | 
|  | auto slide = sk_sp<Slide>(factory()); | 
|  | if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { | 
|  | fSlides.push_back(slide); | 
|  | } | 
|  | } | 
|  |  | 
|  | std::sort(fSlides.begin() + firstSample, fSlides.end(), orderBySlideName); | 
|  |  | 
|  | // Runtime shader editor | 
|  | { | 
|  | auto slide = sk_make_sp<SkSLSlide>(); | 
|  | if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { | 
|  | fSlides.push_back(std::move(slide)); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Runtime shader debugger | 
|  | { | 
|  | auto slide = sk_make_sp<SkSLDebuggerSlide>(); | 
|  | if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { | 
|  | fSlides.push_back(std::move(slide)); | 
|  | } | 
|  | } | 
|  |  | 
|  | for (const auto& info : gExternalSlidesInfo) { | 
|  | for (const auto& flag : info.fFlags) { | 
|  | if (SkStrEndsWith(flag.c_str(), info.fExtension)) { | 
|  | // single file | 
|  | addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory); | 
|  | } else { | 
|  | // directory | 
|  | SkString name; | 
|  | SkTArray<SkString> sortedFilenames; | 
|  | SkOSFile::Iter it(flag.c_str(), info.fExtension); | 
|  | while (it.next(&name)) { | 
|  | sortedFilenames.push_back(name); | 
|  | } | 
|  | if (sortedFilenames.count()) { | 
|  | SkTQSort(sortedFilenames.begin(), sortedFilenames.end(), | 
|  | [](const SkString& a, const SkString& b) { | 
|  | return strcmp(a.c_str(), b.c_str()) < 0; | 
|  | }); | 
|  | } | 
|  | for (const SkString& filename : sortedFilenames) { | 
|  | addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()), | 
|  | info.fFactory); | 
|  | } | 
|  | } | 
|  | if (!dirSlides.empty()) { | 
|  | fSlides.push_back( | 
|  | sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()), | 
|  | std::move(dirSlides))); | 
|  | dirSlides.reset();  // NOLINT(bugprone-use-after-move) | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!fSlides.count()) { | 
|  | auto slide = sk_make_sp<NullSlide>(); | 
|  | fSlides.push_back(std::move(slide)); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | Viewer::~Viewer() { | 
|  | for(auto& slide : fSlides) { | 
|  | slide->gpuTeardown(); | 
|  | } | 
|  |  | 
|  | fWindow->detach(); | 
|  | delete fWindow; | 
|  | } | 
|  |  | 
|  | struct SkPaintTitleUpdater { | 
|  | SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {} | 
|  | void append(const char* s) { | 
|  | if (fCount == 0) { | 
|  | fTitle->append(" {"); | 
|  | } else { | 
|  | fTitle->append(", "); | 
|  | } | 
|  | fTitle->append(s); | 
|  | ++fCount; | 
|  | } | 
|  | void done() { | 
|  | if (fCount > 0) { | 
|  | fTitle->append("}"); | 
|  | } | 
|  | } | 
|  | SkString* fTitle; | 
|  | int fCount; | 
|  | }; | 
|  |  | 
|  | void Viewer::updateTitle() { | 
|  | if (!fWindow) { | 
|  | return; | 
|  | } | 
|  | if (fWindow->sampleCount() < 1) { | 
|  | return; // Surface hasn't been created yet. | 
|  | } | 
|  |  | 
|  | SkString title("Viewer: "); | 
|  | title.append(fSlides[fCurrentSlide]->getName()); | 
|  |  | 
|  | if (gSkUseAnalyticAA) { | 
|  | if (gSkForceAnalyticAA) { | 
|  | title.append(" <FAAA>"); | 
|  | } else { | 
|  | title.append(" <AAA>"); | 
|  | } | 
|  | } | 
|  | if (fDrawViaSerialize) { | 
|  | title.append(" <serialize>"); | 
|  | } | 
|  | if (gUseSkVMBlitter) { | 
|  | title.append(" <SkVMBlitter>"); | 
|  | } | 
|  | if (!gSkVMAllowJIT) { | 
|  | title.append(" <SkVM interpreter>"); | 
|  | } | 
|  |  | 
|  | SkPaintTitleUpdater paintTitle(&title); | 
|  | auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag, | 
|  | bool (SkPaint::* isFlag)() const, | 
|  | const char* on, const char* off) | 
|  | { | 
|  | if (fPaintOverrides.*flag) { | 
|  | paintTitle.append((fPaint.*isFlag)() ? on : off); | 
|  | } | 
|  | }; | 
|  |  | 
|  | auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const, | 
|  | const char* on, const char* off) | 
|  | { | 
|  | if (fFontOverrides.*flag) { | 
|  | paintTitle.append((fFont.*isFlag)() ? on : off); | 
|  | } | 
|  | }; | 
|  |  | 
|  | paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias"); | 
|  | paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither"); | 
|  |  | 
|  | fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting, | 
|  | "Force Autohint", "No Force Autohint"); | 
|  | fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold"); | 
|  | fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap"); | 
|  | fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics, | 
|  | "Linear Metrics", "Non-Linear Metrics"); | 
|  | fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps, | 
|  | "Bitmap Text", "No Bitmap Text"); | 
|  | fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text"); | 
|  |  | 
|  | if (fFontOverrides.fEdging) { | 
|  | switch (fFont.getEdging()) { | 
|  | case SkFont::Edging::kAlias: | 
|  | paintTitle.append("Alias Text"); | 
|  | break; | 
|  | case SkFont::Edging::kAntiAlias: | 
|  | paintTitle.append("Antialias Text"); | 
|  | break; | 
|  | case SkFont::Edging::kSubpixelAntiAlias: | 
|  | paintTitle.append("Subpixel Antialias Text"); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (fFontOverrides.fHinting) { | 
|  | switch (fFont.getHinting()) { | 
|  | case SkFontHinting::kNone: | 
|  | paintTitle.append("No Hinting"); | 
|  | break; | 
|  | case SkFontHinting::kSlight: | 
|  | paintTitle.append("Slight Hinting"); | 
|  | break; | 
|  | case SkFontHinting::kNormal: | 
|  | paintTitle.append("Normal Hinting"); | 
|  | break; | 
|  | case SkFontHinting::kFull: | 
|  | paintTitle.append("Full Hinting"); | 
|  | break; | 
|  | } | 
|  | } | 
|  | paintTitle.done(); | 
|  |  | 
|  | switch (fColorMode) { | 
|  | case ColorMode::kLegacy: | 
|  | title.append(" Legacy 8888"); | 
|  | break; | 
|  | case ColorMode::kColorManaged8888: | 
|  | title.append(" ColorManaged 8888"); | 
|  | break; | 
|  | case ColorMode::kColorManagedF16: | 
|  | title.append(" ColorManaged F16"); | 
|  | break; | 
|  | case ColorMode::kColorManagedF16Norm: | 
|  | title.append(" ColorManaged F16 Norm"); | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (ColorMode::kLegacy != fColorMode) { | 
|  | int curPrimaries = -1; | 
|  | for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) { | 
|  | if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { | 
|  | curPrimaries = i; | 
|  | break; | 
|  | } | 
|  | } | 
|  | title.appendf(" %s Gamma %f", | 
|  | curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom", | 
|  | fColorSpaceTransferFn.g); | 
|  | } | 
|  |  | 
|  | const DisplayParams& params = fWindow->getRequestedDisplayParams(); | 
|  | if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) { | 
|  | switch (params.fSurfaceProps.pixelGeometry()) { | 
|  | case kUnknown_SkPixelGeometry: | 
|  | title.append( " Flat"); | 
|  | break; | 
|  | case kRGB_H_SkPixelGeometry: | 
|  | title.append( " RGB"); | 
|  | break; | 
|  | case kBGR_H_SkPixelGeometry: | 
|  | title.append( " BGR"); | 
|  | break; | 
|  | case kRGB_V_SkPixelGeometry: | 
|  | title.append( " RGBV"); | 
|  | break; | 
|  | case kBGR_V_SkPixelGeometry: | 
|  | title.append( " BGRV"); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (params.fSurfaceProps.isUseDeviceIndependentFonts()) { | 
|  | title.append(" DFT"); | 
|  | } | 
|  |  | 
|  | title.append(" ["); | 
|  | title.append(get_backend_string(fBackendType)); | 
|  | int msaa = fWindow->sampleCount(); | 
|  | if (msaa > 1) { | 
|  | title.appendf(" MSAA: %i", msaa); | 
|  | } | 
|  | title.append("]"); | 
|  |  | 
|  | GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; | 
|  | if (GpuPathRenderers::kDefault != pr) { | 
|  | title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str()); | 
|  | } | 
|  |  | 
|  | if (kPerspective_Real == fPerspectiveMode) { | 
|  | title.append(" Perpsective (Real)"); | 
|  | } else if (kPerspective_Fake == fPerspectiveMode) { | 
|  | title.append(" Perspective (Fake)"); | 
|  | } | 
|  |  | 
|  | fWindow->setTitle(title.c_str()); | 
|  | } | 
|  |  | 
|  | int Viewer::startupSlide() const { | 
|  |  | 
|  | if (!FLAGS_slide.isEmpty()) { | 
|  | int count = fSlides.count(); | 
|  | for (int i = 0; i < count; i++) { | 
|  | if (fSlides[i]->getName().equals(FLAGS_slide[0])) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  |  | 
|  | fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]); | 
|  | this->listNames(); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void Viewer::listNames() const { | 
|  | SkDebugf("All Slides:\n"); | 
|  | for (const auto& slide : fSlides) { | 
|  | SkDebugf("    %s\n", slide->getName().c_str()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Viewer::setCurrentSlide(int slide) { | 
|  | SkASSERT(slide >= 0 && slide < fSlides.count()); | 
|  |  | 
|  | if (slide == fCurrentSlide) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (fCurrentSlide >= 0) { | 
|  | fSlides[fCurrentSlide]->unload(); | 
|  | } | 
|  |  | 
|  | SkScalar scaleFactor = 1.0; | 
|  | if (fApplyBackingScale) { | 
|  | scaleFactor = fWindow->scaleFactor(); | 
|  | } | 
|  | fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor, | 
|  | SkIntToScalar(fWindow->height()) / scaleFactor); | 
|  | fCurrentSlide = slide; | 
|  | this->setupCurrentSlide(); | 
|  | } | 
|  |  | 
|  | SkISize Viewer::currentSlideSize() const { | 
|  | if (auto size = fSlides[fCurrentSlide]->getDimensions(); !size.isEmpty()) { | 
|  | return size; | 
|  | } | 
|  | return {fWindow->width(), fWindow->height()}; | 
|  | } | 
|  |  | 
|  | void Viewer::setupCurrentSlide() { | 
|  | if (fCurrentSlide >= 0) { | 
|  | // prepare dimensions for image slides | 
|  | fGesture.resetTouchState(); | 
|  | fDefaultMatrix.reset(); | 
|  |  | 
|  | const SkRect slideBounds = SkRect::Make(this->currentSlideSize()); | 
|  | const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height()); | 
|  |  | 
|  | // Start with a matrix that scales the slide to the available screen space | 
|  | if (fWindow->scaleContentToFit()) { | 
|  | if (windowRect.width() > 0 && windowRect.height() > 0) { | 
|  | fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect, | 
|  | SkMatrix::kStart_ScaleToFit); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Prevent the user from dragging content so far outside the window they can't find it again | 
|  | fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix()); | 
|  |  | 
|  | this->updateTitle(); | 
|  | this->updateUIState(); | 
|  |  | 
|  | fStatsLayer.resetMeasurements(); | 
|  |  | 
|  | fWindow->inval(); | 
|  | } | 
|  | } | 
|  |  | 
|  | #define MAX_ZOOM_LEVEL  8.0f | 
|  | #define MIN_ZOOM_LEVEL  -8.0f | 
|  |  | 
|  | void Viewer::changeZoomLevel(float delta) { | 
|  | fZoomLevel += delta; | 
|  | fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL); | 
|  | this->preTouchMatrixChanged(); | 
|  | } | 
|  |  | 
|  | void Viewer::preTouchMatrixChanged() { | 
|  | // Update the trans limit as the transform changes. | 
|  | const SkRect slideBounds = SkRect::Make(this->currentSlideSize()); | 
|  | const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height()); | 
|  | fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix()); | 
|  | } | 
|  |  | 
|  | SkMatrix Viewer::computePerspectiveMatrix() { | 
|  | SkScalar w = fWindow->width(), h = fWindow->height(); | 
|  | SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } }; | 
|  | SkPoint perspPts[4] = { | 
|  | { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h }, | 
|  | { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h }, | 
|  | { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h }, | 
|  | { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h } | 
|  | }; | 
|  | SkMatrix m; | 
|  | m.setPolyToPoly(orthoPts, perspPts, 4); | 
|  | return m; | 
|  | } | 
|  |  | 
|  | SkMatrix Viewer::computePreTouchMatrix() { | 
|  | SkMatrix m = fDefaultMatrix; | 
|  |  | 
|  | SkScalar zoomScale = exp(fZoomLevel); | 
|  | if (fApplyBackingScale) { | 
|  | zoomScale *= fWindow->scaleFactor(); | 
|  | } | 
|  | m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f); | 
|  | m.preScale(zoomScale, zoomScale); | 
|  |  | 
|  | const SkISize slideSize = this->currentSlideSize(); | 
|  | m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f); | 
|  |  | 
|  | if (kPerspective_Real == fPerspectiveMode) { | 
|  | SkMatrix persp = this->computePerspectiveMatrix(); | 
|  | m.postConcat(persp); | 
|  | } | 
|  |  | 
|  | return m; | 
|  | } | 
|  |  | 
|  | SkMatrix Viewer::computeMatrix() { | 
|  | SkMatrix m = fGesture.localM(); | 
|  | m.preConcat(fGesture.globalM()); | 
|  | m.preConcat(this->computePreTouchMatrix()); | 
|  | return m; | 
|  | } | 
|  |  | 
|  | void Viewer::setBackend(sk_app::Window::BackendType backendType) { | 
|  | fPersistentCache.reset(); | 
|  | fCachedShaders.reset(); | 
|  | fBackendType = backendType; | 
|  |  | 
|  | // The active context is going away in 'detach' | 
|  | for(auto& slide : fSlides) { | 
|  | slide->gpuTeardown(); | 
|  | } | 
|  |  | 
|  | fWindow->detach(); | 
|  |  | 
|  | #if defined(SK_BUILD_FOR_WIN) | 
|  | // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point | 
|  | // on Windows, so we just delete the window and recreate it. | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | delete fWindow; | 
|  | fWindow = Window::CreateNativeWindow(nullptr); | 
|  |  | 
|  | // re-register callbacks | 
|  | fCommands.attach(fWindow); | 
|  | fWindow->pushLayer(this); | 
|  | fWindow->pushLayer(&fStatsLayer); | 
|  | fWindow->pushLayer(&fImGuiLayer); | 
|  |  | 
|  | // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above | 
|  | // will still include our correct sample count. But the re-created fWindow will lose that | 
|  | // information. On Windows, we need to re-create the window when changing sample count, | 
|  | // so we'll incorrectly detect that situation, then re-initialize the window in GL mode, | 
|  | // rendering this tear-down step pointless (and causing the Vulkan window context to fail | 
|  | // as if we had never changed windows at all). | 
|  | fWindow->setRequestedDisplayParams(params, false); | 
|  | #endif | 
|  |  | 
|  | fWindow->attach(backend_type_for_window(fBackendType)); | 
|  | } | 
|  |  | 
|  | void Viewer::setColorMode(ColorMode colorMode) { | 
|  | fColorMode = colorMode; | 
|  | this->updateTitle(); | 
|  | fWindow->inval(); | 
|  | } | 
|  |  | 
|  | class OveridePaintFilterCanvas : public SkPaintFilterCanvas { | 
|  | public: | 
|  | OveridePaintFilterCanvas(SkCanvas* canvas, | 
|  | SkPaint* paint, Viewer::SkPaintFields* pfields, | 
|  | SkFont* font, Viewer::SkFontFields* ffields) | 
|  | : SkPaintFilterCanvas(canvas) | 
|  | , fPaint(paint) | 
|  | , fPaintOverrides(pfields) | 
|  | , fFont(font) | 
|  | , fFontOverrides(ffields) { | 
|  | } | 
|  |  | 
|  | const SkTextBlob* filterTextBlob(const SkPaint& paint, | 
|  | const SkTextBlob* blob, | 
|  | sk_sp<SkTextBlob>* cache) { | 
|  | bool blobWillChange = false; | 
|  | for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) { | 
|  | SkTCopyOnFirstWrite<SkFont> filteredFont(it.font()); | 
|  | bool shouldDraw = this->filterFont(&filteredFont); | 
|  | if (it.font() != *filteredFont || !shouldDraw) { | 
|  | blobWillChange = true; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (!blobWillChange) { | 
|  | return blob; | 
|  | } | 
|  |  | 
|  | SkTextBlobBuilder builder; | 
|  | for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) { | 
|  | SkTCopyOnFirstWrite<SkFont> filteredFont(it.font()); | 
|  | bool shouldDraw = this->filterFont(&filteredFont); | 
|  | if (!shouldDraw) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | SkFont font = *filteredFont; | 
|  |  | 
|  | const SkTextBlobBuilder::RunBuffer& runBuffer | 
|  | = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning | 
|  | ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(), | 
|  | it.textSize()) | 
|  | : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning | 
|  | ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(), | 
|  | it.textSize()) | 
|  | : it.positioning() == SkTextBlobRunIterator::kFull_Positioning | 
|  | ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize()) | 
|  | : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning | 
|  | ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize()) | 
|  | : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer()); | 
|  | uint32_t glyphCount = it.glyphCount(); | 
|  | if (it.glyphs()) { | 
|  | size_t glyphSize = sizeof(decltype(*it.glyphs())); | 
|  | memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize); | 
|  | } | 
|  | if (it.pos()) { | 
|  | size_t posSize = sizeof(decltype(*it.pos())); | 
|  | unsigned posPerGlyph = it.scalarsPerGlyph(); | 
|  | memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize); | 
|  | } | 
|  | if (it.text()) { | 
|  | size_t textSize = sizeof(decltype(*it.text())); | 
|  | uint32_t textCount = it.textSize(); | 
|  | memcpy(runBuffer.utf8text, it.text(), textCount * textSize); | 
|  | } | 
|  | if (it.clusters()) { | 
|  | size_t clusterSize = sizeof(decltype(*it.clusters())); | 
|  | memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize); | 
|  | } | 
|  | } | 
|  | *cache = builder.make(); | 
|  | return cache->get(); | 
|  | } | 
|  | void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint) override { | 
|  | sk_sp<SkTextBlob> cache; | 
|  | this->SkPaintFilterCanvas::onDrawTextBlob( | 
|  | this->filterTextBlob(paint, blob, &cache), x, y, paint); | 
|  | } | 
|  |  | 
|  | void onDrawGlyphRunList( | 
|  | const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) override { | 
|  | sk_sp<SkTextBlob> cache; | 
|  | sk_sp<SkTextBlob> blob = glyphRunList.makeBlob(); | 
|  | this->filterTextBlob(paint, blob.get(), &cache); | 
|  | if (!cache) { | 
|  | this->SkPaintFilterCanvas::onDrawGlyphRunList(glyphRunList, paint); | 
|  | return; | 
|  | } | 
|  | sktext::GlyphRunBuilder builder; | 
|  | const sktext::GlyphRunList& filtered = | 
|  | builder.blobToGlyphRunList(*cache, glyphRunList.origin()); | 
|  | this->SkPaintFilterCanvas::onDrawGlyphRunList(filtered, paint); | 
|  | } | 
|  |  | 
|  | bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const { | 
|  | if (fFontOverrides->fTypeface) { | 
|  | font->writable()->setTypeface(fFont->refTypeface()); | 
|  | } | 
|  | if (fFontOverrides->fSize) { | 
|  | font->writable()->setSize(fFont->getSize()); | 
|  | } | 
|  | if (fFontOverrides->fScaleX) { | 
|  | font->writable()->setScaleX(fFont->getScaleX()); | 
|  | } | 
|  | if (fFontOverrides->fSkewX) { | 
|  | font->writable()->setSkewX(fFont->getSkewX()); | 
|  | } | 
|  | if (fFontOverrides->fHinting) { | 
|  | font->writable()->setHinting(fFont->getHinting()); | 
|  | } | 
|  | if (fFontOverrides->fEdging) { | 
|  | font->writable()->setEdging(fFont->getEdging()); | 
|  | } | 
|  | if (fFontOverrides->fSubpixel) { | 
|  | font->writable()->setSubpixel(fFont->isSubpixel()); | 
|  | } | 
|  | if (fFontOverrides->fForceAutoHinting) { | 
|  | font->writable()->setForceAutoHinting(fFont->isForceAutoHinting()); | 
|  | } | 
|  | if (fFontOverrides->fEmbeddedBitmaps) { | 
|  | font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps()); | 
|  | } | 
|  | if (fFontOverrides->fLinearMetrics) { | 
|  | font->writable()->setLinearMetrics(fFont->isLinearMetrics()); | 
|  | } | 
|  | if (fFontOverrides->fEmbolden) { | 
|  | font->writable()->setEmbolden(fFont->isEmbolden()); | 
|  | } | 
|  | if (fFontOverrides->fBaselineSnap) { | 
|  | font->writable()->setBaselineSnap(fFont->isBaselineSnap()); | 
|  | } | 
|  |  | 
|  | return true; // we, currently, never elide a draw | 
|  | } | 
|  |  | 
|  | bool onFilter(SkPaint& paint) const override { | 
|  | if (fPaintOverrides->fPathEffect) { | 
|  | paint.setPathEffect(fPaint->refPathEffect()); | 
|  | } | 
|  | if (fPaintOverrides->fShader) { | 
|  | paint.setShader(fPaint->refShader()); | 
|  | } | 
|  | if (fPaintOverrides->fMaskFilter) { | 
|  | paint.setMaskFilter(fPaint->refMaskFilter()); | 
|  | } | 
|  | if (fPaintOverrides->fColorFilter) { | 
|  | paint.setColorFilter(fPaint->refColorFilter()); | 
|  | } | 
|  | if (fPaintOverrides->fImageFilter) { | 
|  | paint.setImageFilter(fPaint->refImageFilter()); | 
|  | } | 
|  | if (fPaintOverrides->fColor) { | 
|  | paint.setColor4f(fPaint->getColor4f()); | 
|  | } | 
|  | if (fPaintOverrides->fStrokeWidth) { | 
|  | paint.setStrokeWidth(fPaint->getStrokeWidth()); | 
|  | } | 
|  | if (fPaintOverrides->fMiterLimit) { | 
|  | paint.setStrokeMiter(fPaint->getStrokeMiter()); | 
|  | } | 
|  | if (fPaintOverrides->fBlendMode) { | 
|  | paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc)); | 
|  | } | 
|  | if (fPaintOverrides->fAntiAlias) { | 
|  | paint.setAntiAlias(fPaint->isAntiAlias()); | 
|  | } | 
|  | if (fPaintOverrides->fDither) { | 
|  | paint.setDither(fPaint->isDither()); | 
|  | } | 
|  | if (fPaintOverrides->fForceRuntimeBlend) { | 
|  | if (std::optional<SkBlendMode> mode = paint.asBlendMode()) { | 
|  | paint.setBlender(GetRuntimeBlendForBlendMode(*mode)); | 
|  | } | 
|  | } | 
|  | if (fPaintOverrides->fCapType) { | 
|  | paint.setStrokeCap(fPaint->getStrokeCap()); | 
|  | } | 
|  | if (fPaintOverrides->fJoinType) { | 
|  | paint.setStrokeJoin(fPaint->getStrokeJoin()); | 
|  | } | 
|  | if (fPaintOverrides->fStyle) { | 
|  | paint.setStyle(fPaint->getStyle()); | 
|  | } | 
|  | return true; // we, currently, never elide a draw | 
|  | } | 
|  | SkPaint* fPaint; | 
|  | Viewer::SkPaintFields* fPaintOverrides; | 
|  | SkFont* fFont; | 
|  | Viewer::SkFontFields* fFontOverrides; | 
|  | }; | 
|  |  | 
|  | void Viewer::drawSlide(SkSurface* surface) { | 
|  | if (fCurrentSlide < 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkAutoCanvasRestore autorestore(surface->getCanvas(), false); | 
|  |  | 
|  | // By default, we render directly into the window's surface/canvas | 
|  | SkSurface* slideSurface = surface; | 
|  | SkCanvas* slideCanvas = surface->getCanvas(); | 
|  | fLastImage.reset(); | 
|  |  | 
|  | // If we're in any of the color managed modes, construct the color space we're going to use | 
|  | sk_sp<SkColorSpace> colorSpace = nullptr; | 
|  | if (ColorMode::kLegacy != fColorMode) { | 
|  | skcms_Matrix3x3 toXYZ; | 
|  | SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ)); | 
|  | colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ); | 
|  | } | 
|  |  | 
|  | if (fSaveToSKP) { | 
|  | SkPictureRecorder recorder; | 
|  | SkCanvas* recorderCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize())); | 
|  | fSlides[fCurrentSlide]->draw(fWindow->graphiteContext(), recorderCanvas); | 
|  | sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture()); | 
|  | SkFILEWStream stream("sample_app.skp"); | 
|  | picture->serialize(&stream); | 
|  | fSaveToSKP = false; | 
|  | } | 
|  |  | 
|  | // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering) | 
|  | SkColorType colorType; | 
|  | switch (fColorMode) { | 
|  | case ColorMode::kLegacy: | 
|  | case ColorMode::kColorManaged8888: | 
|  | colorType = kN32_SkColorType; | 
|  | break; | 
|  | case ColorMode::kColorManagedF16: | 
|  | colorType = kRGBA_F16_SkColorType; | 
|  | break; | 
|  | case ColorMode::kColorManagedF16Norm: | 
|  | colorType = kRGBA_F16Norm_SkColorType; | 
|  | break; | 
|  | } | 
|  |  | 
|  | auto make_surface = [=](int w, int h) { | 
|  | SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps); | 
|  | slideCanvas->getProps(&props); | 
|  |  | 
|  | SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace); | 
|  | return Window::kRaster_BackendType == this->fBackendType | 
|  | ? SkSurface::MakeRaster(info, &props) | 
|  | : slideCanvas->makeSurface(info, &props); | 
|  | }; | 
|  |  | 
|  | // We need to render offscreen if we're... | 
|  | // ... in fake perspective or zooming (so we have a snapped copy of the results) | 
|  | // ... in any raster mode, because the window surface is actually GL | 
|  | // ... in any color managed mode, because we always make the window surface with no color space | 
|  | // ... or if the user explicitly requested offscreen rendering | 
|  | sk_sp<SkSurface> offscreenSurface = nullptr; | 
|  | if (kPerspective_Fake == fPerspectiveMode || | 
|  | fShowZoomWindow || | 
|  | fShowHistogramWindow || | 
|  | Window::kRaster_BackendType == fBackendType || | 
|  | colorSpace != nullptr || | 
|  | FLAGS_offscreen) { | 
|  |  | 
|  | offscreenSurface = make_surface(fWindow->width(), fWindow->height()); | 
|  | slideSurface = offscreenSurface.get(); | 
|  | slideCanvas = offscreenSurface->getCanvas(); | 
|  | } | 
|  |  | 
|  | SkPictureRecorder recorder; | 
|  | SkCanvas* recorderRestoreCanvas = nullptr; | 
|  | if (fDrawViaSerialize) { | 
|  | recorderRestoreCanvas = slideCanvas; | 
|  | slideCanvas = recorder.beginRecording(SkRect::Make(this->currentSlideSize())); | 
|  | } | 
|  |  | 
|  | int count = slideCanvas->save(); | 
|  | slideCanvas->clear(SK_ColorWHITE); | 
|  | // Time the painting logic of the slide | 
|  | fStatsLayer.beginTiming(fPaintTimer); | 
|  | if (fTiled) { | 
|  | int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width()); | 
|  | int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height()); | 
|  | for (int y = 0; y < fWindow->height(); y += tileH) { | 
|  | for (int x = 0; x < fWindow->width(); x += tileW) { | 
|  | SkAutoCanvasRestore acr(slideCanvas, true); | 
|  | slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH)); | 
|  | fSlides[fCurrentSlide]->draw(fWindow->graphiteContext(), slideCanvas); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Draw borders between tiles | 
|  | if (fDrawTileBoundaries) { | 
|  | SkPaint border; | 
|  | border.setColor(0x60FF00FF); | 
|  | border.setStyle(SkPaint::kStroke_Style); | 
|  | for (int y = 0; y < fWindow->height(); y += tileH) { | 
|  | for (int x = 0; x < fWindow->width(); x += tileW) { | 
|  | slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border); | 
|  | } | 
|  | } | 
|  | } | 
|  | } else { | 
|  | slideCanvas->concat(this->computeMatrix()); | 
|  | if (kPerspective_Real == fPerspectiveMode) { | 
|  | slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height())); | 
|  | } | 
|  | if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) { | 
|  | OveridePaintFilterCanvas filterCanvas(slideCanvas, | 
|  | &fPaint, &fPaintOverrides, | 
|  | &fFont, &fFontOverrides); | 
|  | fSlides[fCurrentSlide]->draw(fWindow->graphiteContext(), &filterCanvas); | 
|  | } else { | 
|  | fSlides[fCurrentSlide]->draw(fWindow->graphiteContext(), slideCanvas); | 
|  | } | 
|  | } | 
|  | fStatsLayer.endTiming(fPaintTimer); | 
|  | slideCanvas->restoreToCount(count); | 
|  |  | 
|  | if (recorderRestoreCanvas) { | 
|  | sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture()); | 
|  | auto data = picture->serialize(); | 
|  | slideCanvas = recorderRestoreCanvas; | 
|  | slideCanvas->drawPicture(SkPicture::MakeFromData(data.get())); | 
|  | } | 
|  |  | 
|  | // Force a flush so we can time that, too | 
|  | fStatsLayer.beginTiming(fFlushTimer); | 
|  | slideSurface->flushAndSubmit(); | 
|  | fStatsLayer.endTiming(fFlushTimer); | 
|  |  | 
|  | // If we rendered offscreen, snap an image and push the results to the window's canvas | 
|  | if (offscreenSurface) { | 
|  | fLastImage = offscreenSurface->makeImageSnapshot(); | 
|  |  | 
|  | SkCanvas* canvas = surface->getCanvas(); | 
|  | SkPaint paint; | 
|  | paint.setBlendMode(SkBlendMode::kSrc); | 
|  | SkSamplingOptions sampling; | 
|  | int prePerspectiveCount = canvas->save(); | 
|  | if (kPerspective_Fake == fPerspectiveMode) { | 
|  | sampling = SkSamplingOptions({1.0f/3, 1.0f/3}); | 
|  | canvas->clear(SK_ColorWHITE); | 
|  | canvas->concat(this->computePerspectiveMatrix()); | 
|  | } | 
|  | canvas->drawImage(fLastImage, 0, 0, sampling, &paint); | 
|  | canvas->restoreToCount(prePerspectiveCount); | 
|  | } | 
|  |  | 
|  | if (fShowSlideDimensions) { | 
|  | SkCanvas* canvas = surface->getCanvas(); | 
|  | SkAutoCanvasRestore acr(canvas, true); | 
|  | canvas->concat(this->computeMatrix()); | 
|  | SkRect r = SkRect::Make(this->currentSlideSize()); | 
|  | SkPaint paint; | 
|  | paint.setColor(0x40FFFF00); | 
|  | canvas->drawRect(r, paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Viewer::onBackendCreated() { | 
|  | this->setupCurrentSlide(); | 
|  | fWindow->show(); | 
|  | } | 
|  |  | 
|  | void Viewer::onPaint(SkSurface* surface) { | 
|  | this->drawSlide(surface); | 
|  |  | 
|  | fCommands.drawHelp(surface->getCanvas()); | 
|  |  | 
|  | this->drawImGui(); | 
|  |  | 
|  | fLastImage.reset(); | 
|  |  | 
|  | if (auto direct = fWindow->directContext()) { | 
|  | // Clean out cache items that haven't been used in more than 10 seconds. | 
|  | direct->performDeferredCleanup(std::chrono::seconds(10)); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Viewer::onResize(int width, int height) { | 
|  | if (fCurrentSlide >= 0) { | 
|  | SkScalar scaleFactor = 1.0; | 
|  | if (fApplyBackingScale) { | 
|  | scaleFactor = fWindow->scaleFactor(); | 
|  | } | 
|  | fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor); | 
|  | } | 
|  | } | 
|  |  | 
|  | SkPoint Viewer::mapEvent(float x, float y) { | 
|  | const auto m = this->computeMatrix(); | 
|  | SkMatrix inv; | 
|  |  | 
|  | SkAssertResult(m.invert(&inv)); | 
|  |  | 
|  | return inv.mapXY(x, y); | 
|  | } | 
|  |  | 
|  | bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) { | 
|  | if (GestureDevice::kMouse == fGestureDevice) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const auto slidePt = this->mapEvent(x, y); | 
|  | if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) { | 
|  | fWindow->inval(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void* castedOwner = reinterpret_cast<void*>(owner); | 
|  | switch (state) { | 
|  | case skui::InputState::kUp: { | 
|  | fGesture.touchEnd(castedOwner); | 
|  | #if defined(SK_BUILD_FOR_IOS) | 
|  | // TODO: move IOS swipe detection higher up into the platform code | 
|  | SkPoint dir; | 
|  | if (fGesture.isFling(&dir)) { | 
|  | // swiping left or right | 
|  | if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) { | 
|  | if (dir.fX < 0) { | 
|  | this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? | 
|  | fCurrentSlide + 1 : 0); | 
|  | } else { | 
|  | this->setCurrentSlide(fCurrentSlide > 0 ? | 
|  | fCurrentSlide - 1 : fSlides.count() - 1); | 
|  | } | 
|  | } | 
|  | fGesture.reset(); | 
|  | } | 
|  | #endif | 
|  | break; | 
|  | } | 
|  | case skui::InputState::kDown: { | 
|  | fGesture.touchBegin(castedOwner, x, y); | 
|  | break; | 
|  | } | 
|  | case skui::InputState::kMove: { | 
|  | fGesture.touchMoved(castedOwner, x, y); | 
|  | break; | 
|  | } | 
|  | default: { | 
|  | // kLeft and kRight are only for swipes | 
|  | SkASSERT(false); | 
|  | break; | 
|  | } | 
|  | } | 
|  | fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone; | 
|  | fWindow->inval(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) { | 
|  | if (GestureDevice::kTouch == fGestureDevice) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const auto slidePt = this->mapEvent(x, y); | 
|  | if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) { | 
|  | fWindow->inval(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | switch (state) { | 
|  | case skui::InputState::kUp: { | 
|  | fGesture.touchEnd(nullptr); | 
|  | break; | 
|  | } | 
|  | case skui::InputState::kDown: { | 
|  | fGesture.touchBegin(nullptr, x, y); | 
|  | break; | 
|  | } | 
|  | case skui::InputState::kMove: { | 
|  | fGesture.touchMoved(nullptr, x, y); | 
|  | break; | 
|  | } | 
|  | default: { | 
|  | SkASSERT(false); // shouldn't see kRight or kLeft here | 
|  | break; | 
|  | } | 
|  | } | 
|  | fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone; | 
|  |  | 
|  | if (state != skui::InputState::kMove || fGesture.isBeingTouched()) { | 
|  | fWindow->inval(); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Viewer::onFling(skui::InputState state) { | 
|  | if (skui::InputState::kRight == state) { | 
|  | this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1); | 
|  | return true; | 
|  | } else if (skui::InputState::kLeft == state) { | 
|  | this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) { | 
|  | switch (state) { | 
|  | case skui::InputState::kDown: | 
|  | fGesture.startZoom(); | 
|  | return true; | 
|  | break; | 
|  | case skui::InputState::kMove: | 
|  | fGesture.updateZoom(scale, x, y, x, y); | 
|  | return true; | 
|  | break; | 
|  | case skui::InputState::kUp: | 
|  | fGesture.endZoom(); | 
|  | return true; | 
|  | break; | 
|  | default: | 
|  | SkASSERT(false); | 
|  | break; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) { | 
|  | // The gamut image covers a (0.8 x 0.9) shaped region | 
|  | ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f }); | 
|  |  | 
|  | // Background image. Only draw a subset of the image, to avoid the regions less than zero. | 
|  | // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area. | 
|  | // Magic numbers are pixel locations of the origin and upper-right corner. | 
|  | dc.fDrawList->AddImage(gamutPaint, dc.fPos, | 
|  | ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y), | 
|  | ImVec2(242, 61), ImVec2(1897, 1922)); | 
|  |  | 
|  | dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040); | 
|  | dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000); | 
|  | dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000); | 
|  | dc.dragPoint((SkPoint*)(&primaries->fWX), true); | 
|  | dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f); | 
|  | } | 
|  |  | 
|  | static bool ImGui_DragLocation(SkPoint* pt) { | 
|  | ImGui::DragCanvas dc(pt); | 
|  | dc.fillColor(IM_COL32(0, 0, 0, 128)); | 
|  | dc.dragPoint(pt); | 
|  | return dc.fDragging; | 
|  | } | 
|  |  | 
|  | static bool ImGui_DragQuad(SkPoint* pts) { | 
|  | ImGui::DragCanvas dc(pts); | 
|  | dc.fillColor(IM_COL32(0, 0, 0, 128)); | 
|  |  | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | dc.dragPoint(pts + i); | 
|  | } | 
|  |  | 
|  | dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF); | 
|  | dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF); | 
|  | dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF); | 
|  | dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF); | 
|  |  | 
|  | return dc.fDragging; | 
|  | } | 
|  |  | 
|  | static std::string build_sksl_highlight_shader() { | 
|  | return std::string("void main() { sk_FragColor = half4(1, 0, 1, 0.5); }"); | 
|  | } | 
|  |  | 
|  | static std::string build_metal_highlight_shader(const std::string& inShader) { | 
|  | // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute | 
|  | // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor. | 
|  | size_t pos = inShader.rfind("return _out;\n"); | 
|  | if (pos == std::string::npos) { | 
|  | return inShader; | 
|  | } | 
|  |  | 
|  | std::string replacementShader = inShader; | 
|  | replacementShader.insert(pos, "_out.sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); "); | 
|  | return replacementShader; | 
|  | } | 
|  |  | 
|  | static std::string build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) { | 
|  | const char* versionDecl = shaderCaps.fVersionDeclString; | 
|  | std::string highlight = versionDecl ? versionDecl : ""; | 
|  | if (shaderCaps.fUsesPrecisionModifiers) { | 
|  | highlight.append("precision mediump float;\n"); | 
|  | } | 
|  | SkSL::String::appendf(&highlight, "out vec4 sk_FragColor;\n" | 
|  | "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }"); | 
|  | return highlight; | 
|  | } | 
|  |  | 
|  | static skvm::Program build_skvm_highlight_program(SkColorType ct, int nargs) { | 
|  | // Code here is heavily tied to (and inspired by) SkVMBlitter::BuildProgram | 
|  | skvm::Builder b; | 
|  |  | 
|  | // All VM blitters start with two arguments (uniforms, dst surface) | 
|  | SkASSERT(nargs >= 2); | 
|  | (void)b.uniform(); | 
|  | skvm::Ptr dst_ptr = b.varying(SkColorTypeBytesPerPixel(ct)); | 
|  |  | 
|  | // Depending on coverage and shader, there can be additional arguments. | 
|  | // Make sure that we append the right number, so that we don't assert when | 
|  | // the CPU backend tries to run this program. | 
|  | for (int i = 2; i < nargs; ++i) { | 
|  | (void)b.uniform(); | 
|  | } | 
|  |  | 
|  | skvm::Color magenta = {b.splat(1.0f), b.splat(0.0f), b.splat(1.0f), b.splat(0.5f)}; | 
|  | skvm::PixelFormat dstFormat = skvm::SkColorType_to_PixelFormat(ct); | 
|  | store(dstFormat, dst_ptr, magenta); | 
|  |  | 
|  | return b.done(); | 
|  | } | 
|  |  | 
|  | void Viewer::drawImGui() { | 
|  | // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible | 
|  | if (fShowImGuiTestWindow) { | 
|  | ImGui::ShowDemoWindow(&fShowImGuiTestWindow); | 
|  | } | 
|  |  | 
|  | if (fShowImGuiDebugWindow) { | 
|  | // We have some dynamic content that sizes to fill available size. If the scroll bar isn't | 
|  | // always visible, we can end up in a layout feedback loop. | 
|  | ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | bool displayParamsChanged = false; // heavy-weight, might recreate entire context | 
|  | bool uiParamsChanged = false;      // light weight, just triggers window invalidation | 
|  | auto ctx = fWindow->directContext(); | 
|  |  | 
|  | if (ImGui::Begin("Tools", &fShowImGuiDebugWindow, | 
|  | ImGuiWindowFlags_AlwaysVerticalScrollbar)) { | 
|  | if (ImGui::CollapsingHeader("Backend")) { | 
|  | int newBackend = static_cast<int>(fBackendType); | 
|  | ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType); | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType); | 
|  | #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType); | 
|  | #endif | 
|  | #if defined(SK_DAWN) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType); | 
|  | #endif | 
|  | #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType); | 
|  | #endif | 
|  | #if defined(SK_METAL) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType); | 
|  | #if defined(SK_GRAPHITE_ENABLED) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Metal (Graphite)", &newBackend, | 
|  | sk_app::Window::kGraphiteMetal_BackendType); | 
|  | #endif | 
|  | #endif | 
|  | #if defined(SK_DIRECT3D) | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType); | 
|  | #endif | 
|  | if (newBackend != fBackendType) { | 
|  | fDeferredActions.push_back([=]() { | 
|  | this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend)); | 
|  | }); | 
|  | } | 
|  |  | 
|  | bool* wire = ¶ms.fGrContextOptions.fWireframeMode; | 
|  | if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) { | 
|  | displayParamsChanged = true; | 
|  | } | 
|  |  | 
|  | bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations; | 
|  | if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) { | 
|  | displayParamsChanged = true; | 
|  | } | 
|  |  | 
|  | if (ctx) { | 
|  | // Determine the context's max sample count for MSAA radio buttons. | 
|  | int sampleCount = fWindow->sampleCount(); | 
|  | int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ? | 
|  | ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) : | 
|  | 1; | 
|  |  | 
|  | // Only display the MSAA radio buttons when there are options above 1x MSAA. | 
|  | if (maxMSAA >= 4) { | 
|  | ImGui::Text("MSAA: "); | 
|  |  | 
|  | for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) { | 
|  | // 2x MSAA works, but doesn't offer much of a visual improvement, so we | 
|  | // don't show it in the list. | 
|  | if (curMSAA == 2) { | 
|  | continue; | 
|  | } | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(), | 
|  | &sampleCount, curMSAA); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (sampleCount != params.fMSAASampleCount) { | 
|  | params.fMSAASampleCount = sampleCount; | 
|  | displayParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | int pixelGeometryIdx = 0; | 
|  | if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) { | 
|  | pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1; | 
|  | } | 
|  | if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx, | 
|  | "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0")) | 
|  | { | 
|  | uint32_t flags = params.fSurfaceProps.flags(); | 
|  | if (pixelGeometryIdx == 0) { | 
|  | fDisplayOverrides.fSurfaceProps.fPixelGeometry = false; | 
|  | SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry(); | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); | 
|  | } else { | 
|  | fDisplayOverrides.fSurfaceProps.fPixelGeometry = true; | 
|  | SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1); | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); | 
|  | } | 
|  | displayParamsChanged = true; | 
|  | } | 
|  |  | 
|  | bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts(); | 
|  | if (ImGui::Checkbox("DFT", &useDFT)) { | 
|  | uint32_t flags = params.fSurfaceProps.flags(); | 
|  | if (useDFT) { | 
|  | flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag; | 
|  | } else { | 
|  | flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag; | 
|  | } | 
|  | SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry(); | 
|  | params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); | 
|  | displayParamsChanged = true; | 
|  | } | 
|  |  | 
|  | if (ImGui::TreeNode("Path Renderers")) { | 
|  | GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; | 
|  | auto prButton = [&](GpuPathRenderers x) { | 
|  | if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) { | 
|  | if (x != params.fGrContextOptions.fGpuPathRenderers) { | 
|  | params.fGrContextOptions.fGpuPathRenderers = x; | 
|  | displayParamsChanged = true; | 
|  | } | 
|  | } | 
|  | }; | 
|  |  | 
|  | if (!ctx) { | 
|  | ImGui::RadioButton("Software", true); | 
|  | } else { | 
|  | prButton(GpuPathRenderers::kDefault); | 
|  | #if SK_GPU_V1 | 
|  | if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) { | 
|  | const auto* caps = ctx->priv().caps(); | 
|  | if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) { | 
|  | prButton(GpuPathRenderers::kAtlas); | 
|  | } | 
|  | if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) { | 
|  | prButton(GpuPathRenderers::kTessellation); | 
|  | } | 
|  | } | 
|  | #endif | 
|  | if (1 == fWindow->sampleCount()) { | 
|  | prButton(GpuPathRenderers::kSmall); | 
|  | } | 
|  | prButton(GpuPathRenderers::kTriangulating); | 
|  | prButton(GpuPathRenderers::kNone); | 
|  | } | 
|  | ImGui::TreePop(); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Tiling")) { | 
|  | ImGui::Checkbox("Enable", &fTiled); | 
|  | ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries); | 
|  | ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f); | 
|  | ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f); | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Transform")) { | 
|  | if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) { | 
|  | this->preTouchMatrixChanged(); | 
|  | this->onResize(fWindow->width(), fWindow->height()); | 
|  | // This changes how we manipulate the canvas transform, it's not changing the | 
|  | // window's actual parameters. | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | float zoom = fZoomLevel; | 
|  | if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { | 
|  | fZoomLevel = zoom; | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | float deg = fRotation; | 
|  | if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) { | 
|  | fRotation = deg; | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) { | 
|  | if (ImGui_DragLocation(&fOffset)) { | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } else if (fOffset != SkVector{0.5f, 0.5f}) { | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | fOffset = {0.5f, 0.5f}; | 
|  | } | 
|  | int perspectiveMode = static_cast<int>(fPerspectiveMode); | 
|  | if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) { | 
|  | fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode); | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) { | 
|  | this->preTouchMatrixChanged(); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Paint")) { | 
|  | int aliasIdx = 0; | 
|  | if (fPaintOverrides.fAntiAlias) { | 
|  | aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Anti-Alias", &aliasIdx, | 
|  | "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0")) | 
|  | { | 
|  | gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA; | 
|  | gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA; | 
|  | if (aliasIdx == 0) { | 
|  | fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; | 
|  | fPaintOverrides.fAntiAlias = false; | 
|  | } else { | 
|  | fPaintOverrides.fAntiAlias = true; | 
|  | fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1); | 
|  | fPaint.setAntiAlias(aliasIdx > 1); | 
|  | switch (fPaintOverrides.fAntiAliasState) { | 
|  | case SkPaintFields::AntiAliasState::Alias: | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::Normal: | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::AnalyticAAEnabled: | 
|  | gSkUseAnalyticAA = true; | 
|  | gSkForceAnalyticAA = false; | 
|  | break; | 
|  | case SkPaintFields::AntiAliasState::AnalyticAAForced: | 
|  | gSkUseAnalyticAA = gSkForceAnalyticAA = true; | 
|  | break; | 
|  | } | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items, | 
|  | bool SkPaintFields::* flag, | 
|  | bool (SkPaint::* isFlag)() const, | 
|  | void (SkPaint::* setFlag)(bool) ) | 
|  | { | 
|  | int itemIndex = 0; | 
|  | if (fPaintOverrides.*flag) { | 
|  | itemIndex = (fPaint.*isFlag)() ? 2 : 1; | 
|  | } | 
|  | if (ImGui::Combo(label, &itemIndex, items)) { | 
|  | if (itemIndex == 0) { | 
|  | fPaintOverrides.*flag = false; | 
|  | } else { | 
|  | fPaintOverrides.*flag = true; | 
|  | (fPaint.*setFlag)(itemIndex == 2); | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | }; | 
|  |  | 
|  | paintFlag("Dither", | 
|  | "Default\0No Dither\0Dither\0\0", | 
|  | &SkPaintFields::fDither, | 
|  | &SkPaint::isDither, &SkPaint::setDither); | 
|  |  | 
|  | int styleIdx = 0; | 
|  | if (fPaintOverrides.fStyle) { | 
|  | styleIdx = SkTo<int>(fPaint.getStyle()) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Style", &styleIdx, | 
|  | "Default\0Fill\0Stroke\0Stroke and Fill\0\0")) | 
|  | { | 
|  | if (styleIdx == 0) { | 
|  | fPaintOverrides.fStyle = false; | 
|  | fPaint.setStyle(SkPaint::kFill_Style); | 
|  | } else { | 
|  | fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1)); | 
|  | fPaintOverrides.fStyle = true; | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend); | 
|  |  | 
|  | ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth); | 
|  | if (fPaintOverrides.fStrokeWidth) { | 
|  | float width = fPaint.getStrokeWidth(); | 
|  | if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) { | 
|  | fPaint.setStrokeWidth(width); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit); | 
|  | if (fPaintOverrides.fMiterLimit) { | 
|  | float miterLimit = fPaint.getStrokeMiter(); | 
|  | if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) { | 
|  | fPaint.setStrokeMiter(miterLimit); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | int capIdx = 0; | 
|  | if (fPaintOverrides.fCapType) { | 
|  | capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Cap Type", &capIdx, | 
|  | "Default\0Butt\0Round\0Square\0\0")) | 
|  | { | 
|  | if (capIdx == 0) { | 
|  | fPaintOverrides.fCapType = false; | 
|  | fPaint.setStrokeCap(SkPaint::kDefault_Cap); | 
|  | } else { | 
|  | fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1)); | 
|  | fPaintOverrides.fCapType = true; | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | int joinIdx = 0; | 
|  | if (fPaintOverrides.fJoinType) { | 
|  | joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Join Type", &joinIdx, | 
|  | "Default\0Miter\0Round\0Bevel\0\0")) | 
|  | { | 
|  | if (joinIdx == 0) { | 
|  | fPaintOverrides.fJoinType = false; | 
|  | fPaint.setStrokeJoin(SkPaint::kDefault_Join); | 
|  | } else { | 
|  | fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1)); | 
|  | fPaintOverrides.fJoinType = true; | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Font")) { | 
|  | int hintingIdx = 0; | 
|  | if (fFontOverrides.fHinting) { | 
|  | hintingIdx = SkTo<int>(fFont.getHinting()) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Hinting", &hintingIdx, | 
|  | "Default\0None\0Slight\0Normal\0Full\0\0")) | 
|  | { | 
|  | if (hintingIdx == 0) { | 
|  | fFontOverrides.fHinting = false; | 
|  | fFont.setHinting(SkFontHinting::kNone); | 
|  | } else { | 
|  | fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1)); | 
|  | fFontOverrides.fHinting = true; | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items, | 
|  | bool SkFontFields::* flag, | 
|  | bool (SkFont::* isFlag)() const, | 
|  | void (SkFont::* setFlag)(bool) ) | 
|  | { | 
|  | int itemIndex = 0; | 
|  | if (fFontOverrides.*flag) { | 
|  | itemIndex = (fFont.*isFlag)() ? 2 : 1; | 
|  | } | 
|  | if (ImGui::Combo(label, &itemIndex, items)) { | 
|  | if (itemIndex == 0) { | 
|  | fFontOverrides.*flag = false; | 
|  | } else { | 
|  | fFontOverrides.*flag = true; | 
|  | (fFont.*setFlag)(itemIndex == 2); | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | }; | 
|  |  | 
|  | fontFlag("Fake Bold Glyphs", | 
|  | "Default\0No Fake Bold\0Fake Bold\0\0", | 
|  | &SkFontFields::fEmbolden, | 
|  | &SkFont::isEmbolden, &SkFont::setEmbolden); | 
|  |  | 
|  | fontFlag("Baseline Snapping", | 
|  | "Default\0No Baseline Snapping\0Baseline Snapping\0\0", | 
|  | &SkFontFields::fBaselineSnap, | 
|  | &SkFont::isBaselineSnap, &SkFont::setBaselineSnap); | 
|  |  | 
|  | fontFlag("Linear Text", | 
|  | "Default\0No Linear Text\0Linear Text\0\0", | 
|  | &SkFontFields::fLinearMetrics, | 
|  | &SkFont::isLinearMetrics, &SkFont::setLinearMetrics); | 
|  |  | 
|  | fontFlag("Subpixel Position Glyphs", | 
|  | "Default\0Pixel Text\0Subpixel Text\0\0", | 
|  | &SkFontFields::fSubpixel, | 
|  | &SkFont::isSubpixel, &SkFont::setSubpixel); | 
|  |  | 
|  | fontFlag("Embedded Bitmap Text", | 
|  | "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0", | 
|  | &SkFontFields::fEmbeddedBitmaps, | 
|  | &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps); | 
|  |  | 
|  | fontFlag("Force Auto-Hinting", | 
|  | "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0", | 
|  | &SkFontFields::fForceAutoHinting, | 
|  | &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting); | 
|  |  | 
|  | int edgingIdx = 0; | 
|  | if (fFontOverrides.fEdging) { | 
|  | edgingIdx = SkTo<int>(fFont.getEdging()) + 1; | 
|  | } | 
|  | if (ImGui::Combo("Edging", &edgingIdx, | 
|  | "Default\0Alias\0Antialias\0Subpixel Antialias\0\0")) | 
|  | { | 
|  | if (edgingIdx == 0) { | 
|  | fFontOverrides.fEdging = false; | 
|  | fFont.setEdging(SkFont::Edging::kAlias); | 
|  | } else { | 
|  | fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1)); | 
|  | fFontOverrides.fEdging = true; | 
|  | } | 
|  | uiParamsChanged = true; | 
|  | } | 
|  |  | 
|  | ImGui::Checkbox("Override Size", &fFontOverrides.fSize); | 
|  | if (fFontOverrides.fSize) { | 
|  | ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange, | 
|  | 0.001f, -10.0f, 300.0f, "%.6f", ImGuiSliderFlags_Logarithmic); | 
|  | float textSize = fFont.getSize(); | 
|  | if (ImGui::DragFloat("TextSize", &textSize, 0.001f, | 
|  | fFontOverrides.fSizeRange[0], | 
|  | fFontOverrides.fSizeRange[1], | 
|  | "%.6f", ImGuiSliderFlags_Logarithmic)) | 
|  | { | 
|  | fFont.setSize(textSize); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX); | 
|  | if (fFontOverrides.fScaleX) { | 
|  | float scaleX = fFont.getScaleX(); | 
|  | if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { | 
|  | fFont.setScaleX(scaleX); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX); | 
|  | if (fFontOverrides.fSkewX) { | 
|  | float skewX = fFont.getSkewX(); | 
|  | if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { | 
|  | fFont.setSkewX(skewX); | 
|  | uiParamsChanged = true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | { | 
|  | SkMetaData controls; | 
|  | if (fSlides[fCurrentSlide]->onGetControls(&controls)) { | 
|  | if (ImGui::CollapsingHeader("Current Slide")) { | 
|  | SkMetaData::Iter iter(controls); | 
|  | const char* name; | 
|  | SkMetaData::Type type; | 
|  | int count; | 
|  | while ((name = iter.next(&type, &count)) != nullptr) { | 
|  | if (type == SkMetaData::kScalar_Type) { | 
|  | float val[3]; | 
|  | SkASSERT(count == 3); | 
|  | controls.findScalars(name, &count, val); | 
|  | if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) { | 
|  | controls.setScalars(name, 3, val); | 
|  | } | 
|  | } else if (type == SkMetaData::kBool_Type) { | 
|  | bool val; | 
|  | SkASSERT(count == 1); | 
|  | controls.findBool(name, &val); | 
|  | if (ImGui::Checkbox(name, &val)) { | 
|  | controls.setBool(name, val); | 
|  | } | 
|  | } | 
|  | } | 
|  | fSlides[fCurrentSlide]->onSetControls(controls); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (fShowSlidePicker) { | 
|  | ImGui::SetNextTreeNodeOpen(true); | 
|  | } | 
|  | if (ImGui::CollapsingHeader("Slide")) { | 
|  | static ImGuiTextFilter filter; | 
|  | static ImVector<const char*> filteredSlideNames; | 
|  | static ImVector<int> filteredSlideIndices; | 
|  |  | 
|  | if (fShowSlidePicker) { | 
|  | ImGui::SetKeyboardFocusHere(); | 
|  | fShowSlidePicker = false; | 
|  | } | 
|  |  | 
|  | filter.Draw(); | 
|  | filteredSlideNames.clear(); | 
|  | filteredSlideIndices.clear(); | 
|  | int filteredIndex = 0; | 
|  | for (int i = 0; i < fSlides.count(); ++i) { | 
|  | const char* slideName = fSlides[i]->getName().c_str(); | 
|  | if (filter.PassFilter(slideName) || i == fCurrentSlide) { | 
|  | if (i == fCurrentSlide) { | 
|  | filteredIndex = filteredSlideIndices.size(); | 
|  | } | 
|  | filteredSlideNames.push_back(slideName); | 
|  | filteredSlideIndices.push_back(i); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(), | 
|  | filteredSlideNames.size(), 20)) { | 
|  | this->setCurrentSlide(filteredSlideIndices[filteredIndex]); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Color Mode")) { | 
|  | ColorMode newMode = fColorMode; | 
|  | auto cmButton = [&](ColorMode mode, const char* label) { | 
|  | if (ImGui::RadioButton(label, mode == fColorMode)) { | 
|  | newMode = mode; | 
|  | } | 
|  | }; | 
|  |  | 
|  | cmButton(ColorMode::kLegacy, "Legacy 8888"); | 
|  | cmButton(ColorMode::kColorManaged8888, "Color Managed 8888"); | 
|  | cmButton(ColorMode::kColorManagedF16, "Color Managed F16"); | 
|  | cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm"); | 
|  |  | 
|  | if (newMode != fColorMode) { | 
|  | this->setColorMode(newMode); | 
|  | } | 
|  |  | 
|  | // Pick from common gamuts: | 
|  | int primariesIdx = 4; // Default: Custom | 
|  | for (size_t i = 0; i < std::size(gNamedPrimaries); ++i) { | 
|  | if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { | 
|  | primariesIdx = i; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Let user adjust the gamma | 
|  | ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f); | 
|  |  | 
|  | if (ImGui::Combo("Primaries", &primariesIdx, | 
|  | "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) { | 
|  | if (primariesIdx >= 0 && primariesIdx <= 3) { | 
|  | fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::Button("Spin")) { | 
|  | float rx = fColorSpacePrimaries.fRX, | 
|  | ry = fColorSpacePrimaries.fRY; | 
|  | fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX; | 
|  | fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY; | 
|  | fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX; | 
|  | fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY; | 
|  | fColorSpacePrimaries.fBX = rx; | 
|  | fColorSpacePrimaries.fBY = ry; | 
|  | } | 
|  |  | 
|  | // Allow direct editing of gamut | 
|  | ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint); | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Animation")) { | 
|  | bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state(); | 
|  | if (ImGui::Checkbox("Pause", &isPaused)) { | 
|  | fAnimTimer.togglePauseResume(); | 
|  | } | 
|  |  | 
|  | float speed = fAnimTimer.getSpeed(); | 
|  | if (ImGui::DragFloat("Speed", &speed, 0.1f)) { | 
|  | fAnimTimer.setSpeed(speed); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("Shaders")) { | 
|  | bool sksl = params.fGrContextOptions.fShaderCacheStrategy == | 
|  | GrContextOptions::ShaderCacheStrategy::kSkSL; | 
|  |  | 
|  | #if defined(SK_VULKAN) | 
|  | const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType; | 
|  | #else | 
|  | const bool isVulkan = false; | 
|  | #endif | 
|  |  | 
|  | // To re-load shaders from the currently active programs, we flush all | 
|  | // caches on one frame, then set a flag to poll the cache on the next frame. | 
|  | static bool gLoadPending = false; | 
|  | if (gLoadPending) { | 
|  | auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data, | 
|  | const SkString& description, int hitCount) { | 
|  | CachedShader& entry(fCachedShaders.push_back()); | 
|  | entry.fKey = key; | 
|  | SkMD5 hash; | 
|  | hash.write(key->bytes(), key->size()); | 
|  | SkMD5::Digest digest = hash.finish(); | 
|  | for (int i = 0; i < 16; ++i) { | 
|  | entry.fKeyString.appendf("%02x", digest.data[i]); | 
|  | } | 
|  | entry.fKeyDescription = description; | 
|  |  | 
|  | SkReadBuffer reader(data->data(), data->size()); | 
|  | entry.fShaderType = GrPersistentCacheUtils::GetType(&reader); | 
|  | GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader, | 
|  | entry.fInputs, | 
|  | kGrShaderTypeCount); | 
|  | }; | 
|  | fCachedShaders.reset(); | 
|  | fPersistentCache.foreach(collectShaders); | 
|  | gLoadPending = false; | 
|  |  | 
|  | #if defined(SK_VULKAN) | 
|  | if (isVulkan && !sksl) { | 
|  | spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0); | 
|  | for (auto& entry : fCachedShaders) { | 
|  | for (int i = 0; i < kGrShaderTypeCount; ++i) { | 
|  | const std::string& spirv(entry.fShader[i]); | 
|  | std::string disasm; | 
|  | tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4, | 
|  | &disasm); | 
|  | entry.fShader[i].assign(disasm); | 
|  | } | 
|  | } | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | // Defer actually doing the View/Apply logic so that we can trigger an Apply when we | 
|  | // start or finish hovering on a tree node in the list below: | 
|  | bool doView      = ImGui::Button("View"); ImGui::SameLine(); | 
|  | bool doApply     = ImGui::Button("Apply Changes"); ImGui::SameLine(); | 
|  | bool doDump      = ImGui::Button("Dump SkSL to resources/sksl/"); | 
|  |  | 
|  | int newOptLevel = fOptLevel; | 
|  | ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source); | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile); | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize); | 
|  | ImGui::SameLine(); | 
|  | ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline); | 
|  |  | 
|  | // If we are changing the compile mode, we want to reset the cache and redo | 
|  | // everything. | 
|  | static bool sDoDeferredView = false; | 
|  | if (doView || doDump || newOptLevel != fOptLevel) { | 
|  | sksl = doDump || (newOptLevel == kShaderOptLevel_Source); | 
|  | fOptLevel = (ShaderOptLevel)newOptLevel; | 
|  | switch (fOptLevel) { | 
|  | case kShaderOptLevel_Source: | 
|  | Compiler::EnableOptimizer(OverrideFlag::kOff); | 
|  | Compiler::EnableInliner(OverrideFlag::kOff); | 
|  | break; | 
|  | case kShaderOptLevel_Compile: | 
|  | Compiler::EnableOptimizer(OverrideFlag::kOff); | 
|  | Compiler::EnableInliner(OverrideFlag::kOff); | 
|  | break; | 
|  | case kShaderOptLevel_Optimize: | 
|  | Compiler::EnableOptimizer(OverrideFlag::kOn); | 
|  | Compiler::EnableInliner(OverrideFlag::kOff); | 
|  | break; | 
|  | case kShaderOptLevel_Inline: | 
|  | Compiler::EnableOptimizer(OverrideFlag::kOn); | 
|  | Compiler::EnableInliner(OverrideFlag::kOn); | 
|  | break; | 
|  | } | 
|  |  | 
|  | params.fGrContextOptions.fShaderCacheStrategy = | 
|  | sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL | 
|  | : GrContextOptions::ShaderCacheStrategy::kBackendSource; | 
|  | displayParamsChanged = true; | 
|  |  | 
|  | fDeferredActions.push_back([=]() { | 
|  | // Reset the cache. | 
|  | fPersistentCache.reset(); | 
|  | sDoDeferredView = true; | 
|  |  | 
|  | // Dump the cache once we have drawn a frame with it. | 
|  | if (doDump) { | 
|  | fDeferredActions.push_back([this]() { | 
|  | this->dumpShadersToResources(); | 
|  | }); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | ImGui::BeginChild("##ScrollingRegion"); | 
|  | for (auto& entry : fCachedShaders) { | 
|  | bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str()); | 
|  | bool hovered = ImGui::IsItemHovered(); | 
|  | if (hovered != entry.fHovered) { | 
|  | // Force an Apply to patch the highlight shader in/out | 
|  | entry.fHovered = hovered; | 
|  | doApply = true; | 
|  | } | 
|  | if (inTreeNode) { | 
|  | auto stringBox = [](const char* label, std::string* str) { | 
|  | // Full width, and not too much space for each shader | 
|  | int lines = std::count(str->begin(), str->end(), '\n') + 2; | 
|  | ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30)); | 
|  | ImGui::InputTextMultiline(label, str, boxSize); | 
|  | }; | 
|  | if (ImGui::TreeNode("Key")) { | 
|  | ImGui::TextWrapped("%s", entry.fKeyDescription.c_str()); | 
|  | ImGui::TreePop(); | 
|  | } | 
|  | stringBox("##VP", &entry.fShader[kVertex_GrShaderType]); | 
|  | stringBox("##FP", &entry.fShader[kFragment_GrShaderType]); | 
|  | ImGui::TreePop(); | 
|  | } | 
|  | } | 
|  | ImGui::EndChild(); | 
|  |  | 
|  | if (doView || sDoDeferredView) { | 
|  | fPersistentCache.reset(); | 
|  | ctx->priv().getGpu()->resetShaderCacheForTesting(); | 
|  | gLoadPending = true; | 
|  | sDoDeferredView = false; | 
|  | } | 
|  |  | 
|  | // We don't support updating SPIRV shaders. We could re-assemble them (with edits), | 
|  | // but I'm not sure anyone wants to do that. | 
|  | if (isVulkan && !sksl) { | 
|  | doApply = false; | 
|  | } | 
|  | if (doApply) { | 
|  | fPersistentCache.reset(); | 
|  | ctx->priv().getGpu()->resetShaderCacheForTesting(); | 
|  | for (auto& entry : fCachedShaders) { | 
|  | std::string backup = entry.fShader[kFragment_GrShaderType]; | 
|  | if (entry.fHovered) { | 
|  | // The hovered item (if any) gets a special shader to make it | 
|  | // identifiable. | 
|  | std::string& fragShader = entry.fShader[kFragment_GrShaderType]; | 
|  | switch (entry.fShaderType) { | 
|  | case SkSetFourByteTag('S', 'K', 'S', 'L'): { | 
|  | fragShader = build_sksl_highlight_shader(); | 
|  | break; | 
|  | } | 
|  | case SkSetFourByteTag('G', 'L', 'S', 'L'): { | 
|  | fragShader = build_glsl_highlight_shader( | 
|  | *ctx->priv().caps()->shaderCaps()); | 
|  | break; | 
|  | } | 
|  | case SkSetFourByteTag('M', 'S', 'L', ' '): { | 
|  | fragShader = build_metal_highlight_shader(fragShader); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType, | 
|  | entry.fShader, | 
|  | entry.fInputs, | 
|  | kGrShaderTypeCount); | 
|  | fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription); | 
|  |  | 
|  | entry.fShader[kFragment_GrShaderType] = backup; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ImGui::CollapsingHeader("SkVM")) { | 
|  | auto* cache = SkVMBlitter::TryAcquireProgramCache(); | 
|  | SkASSERT(cache); | 
|  |  | 
|  | if (ImGui::Button("Clear")) { | 
|  | cache->reset(); | 
|  | fDisassemblyCache.reset(); | 
|  | } | 
|  |  | 
|  | // First, go through the cache and restore the original program if we were hovering | 
|  | if (!fHoveredProgram.empty()) { | 
|  | auto restoreHoveredProgram = [this](const SkVMBlitter::Key* key, | 
|  | skvm::Program* program) { | 
|  | if (*key == fHoveredKey) { | 
|  | *program = std::move(fHoveredProgram); | 
|  | fHoveredProgram = {}; | 
|  | } | 
|  | }; | 
|  | cache->foreach(restoreHoveredProgram); | 
|  | } | 
|  |  | 
|  | // Now iterate again, and dump any expanded program. If any program is hovered, | 
|  | // patch it, and remember the original (so it can be restored next frame). | 
|  | auto showVMEntry = [this](const SkVMBlitter::Key* key, skvm::Program* program) { | 
|  | SkString keyString = SkVMBlitter::DebugName(*key); | 
|  | bool inTreeNode = ImGui::TreeNode(keyString.c_str()); | 
|  | bool hovered = ImGui::IsItemHovered(); | 
|  |  | 
|  | if (inTreeNode) { | 
|  | auto stringBox = [](const char* label, std::string* str) { | 
|  | int lines = std::count(str->begin(), str->end(), '\n') + 2; | 
|  | ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30)); | 
|  | ImGui::InputTextMultiline(label, str, boxSize); | 
|  | }; | 
|  |  | 
|  | SkDynamicMemoryWStream stream; | 
|  | program->dump(&stream); | 
|  | auto dumpData = stream.detachAsData(); | 
|  | std::string dumpString((const char*)dumpData->data(), dumpData->size()); | 
|  | stringBox("##VM", &dumpString); | 
|  |  | 
|  | #if defined(SKVM_JIT) | 
|  | std::string* asmString = fDisassemblyCache.find(*key); | 
|  | if (!asmString) { | 
|  | program->disassemble(&stream); | 
|  | auto asmData = stream.detachAsData(); | 
|  | asmString = fDisassemblyCache.set( | 
|  | *key, | 
|  | std::string((const char*)asmData->data(), asmData->size())); | 
|  | } | 
|  | stringBox("##ASM", asmString); | 
|  | #endif | 
|  |  | 
|  | ImGui::TreePop(); | 
|  | } | 
|  | if (hovered) { | 
|  | // Generate a new blitter that just draws magenta | 
|  | skvm::Program highlightProgram = build_skvm_highlight_program( | 
|  | static_cast<SkColorType>(key->colorType), program->nargs()); | 
|  |  | 
|  | fHoveredKey = *key; | 
|  | fHoveredProgram = std::move(*program); | 
|  | *program = std::move(highlightProgram); | 
|  | } | 
|  | }; | 
|  | cache->foreach(showVMEntry); | 
|  |  | 
|  | SkVMBlitter::ReleaseProgramCache(); | 
|  | } | 
|  | } | 
|  | if (displayParamsChanged || uiParamsChanged) { | 
|  | fDeferredActions.push_back([=]() { | 
|  | if (displayParamsChanged) { | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | } | 
|  | fWindow->inval(); | 
|  | this->updateTitle(); | 
|  | }); | 
|  | } | 
|  | ImGui::End(); | 
|  | } | 
|  |  | 
|  | if (gShaderErrorHandler.fErrors.count()) { | 
|  | ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); | 
|  | ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing); | 
|  | for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) { | 
|  | ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str()); | 
|  | std::string sksl(gShaderErrorHandler.fShaders[i].c_str()); | 
|  | SkShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) { | 
|  | ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText); | 
|  | }); | 
|  | } | 
|  | ImGui::End(); | 
|  | gShaderErrorHandler.reset(); | 
|  | } | 
|  |  | 
|  | if (fShowZoomWindow && fLastImage) { | 
|  | ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver); | 
|  | if (ImGui::Begin("Zoom", &fShowZoomWindow)) { | 
|  | static int zoomFactor = 8; | 
|  | if (ImGui::Button("<<")) { | 
|  | zoomFactor = std::max(zoomFactor / 2, 4); | 
|  | } | 
|  | ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine(); | 
|  | if (ImGui::Button(">>")) { | 
|  | zoomFactor = std::min(zoomFactor * 2, 32); | 
|  | } | 
|  |  | 
|  | if (!fZoomWindowFixed) { | 
|  | ImVec2 mousePos = ImGui::GetMousePos(); | 
|  | fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y); | 
|  | } | 
|  | SkScalar x = fZoomWindowLocation.x(); | 
|  | SkScalar y = fZoomWindowLocation.y(); | 
|  | int xInt = SkScalarRoundToInt(x); | 
|  | int yInt = SkScalarRoundToInt(y); | 
|  | ImVec2 avail = ImGui::GetContentRegionAvail(); | 
|  |  | 
|  | uint32_t pixel = 0; | 
|  | SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1); | 
|  | auto dContext = fWindow->directContext(); | 
|  | if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) { | 
|  | ImGui::SameLine(); | 
|  | ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X", | 
|  | xInt, yInt, | 
|  | SkGetPackedR32(pixel), SkGetPackedG32(pixel), | 
|  | SkGetPackedB32(pixel), SkGetPackedA32(pixel)); | 
|  | } | 
|  |  | 
|  | fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) { | 
|  | // Translate so the region of the image that's under the mouse cursor is centered | 
|  | // in the zoom canvas: | 
|  | c->scale(zoomFactor, zoomFactor); | 
|  | c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f, | 
|  | avail.y * 0.5f / zoomFactor - y - 0.5f); | 
|  | c->drawImage(lastImage, 0, 0); | 
|  |  | 
|  | SkPaint outline; | 
|  | outline.setStyle(SkPaint::kStroke_Style); | 
|  | c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline); | 
|  | }); | 
|  | } | 
|  |  | 
|  | ImGui::End(); | 
|  | } | 
|  |  | 
|  | if (fShowHistogramWindow && fLastImage) { | 
|  | ImGui::SetNextWindowSize(ImVec2(450, 500)); | 
|  | ImGui::SetNextWindowBgAlpha(0.5f); | 
|  | if (ImGui::Begin("Color Histogram (R,G,B)", &fShowHistogramWindow)) { | 
|  | const auto info = SkImageInfo::MakeN32Premul(fWindow->width(), fWindow->height()); | 
|  | SkAutoPixmapStorage pixmap; | 
|  | pixmap.alloc(info); | 
|  |  | 
|  | if (fLastImage->readPixels(fWindow->directContext(), info, pixmap.writable_addr(), | 
|  | info.minRowBytes(), 0, 0)) { | 
|  | std::vector<float> r(256), g(256), b(256); | 
|  | for (int y = 0; y < info.height(); ++y) { | 
|  | for (int x = 0; x < info.width(); ++x) { | 
|  | const auto pmc = *pixmap.addr32(x, y); | 
|  | r[SkGetPackedR32(pmc)]++; | 
|  | g[SkGetPackedG32(pmc)]++; | 
|  | b[SkGetPackedB32(pmc)]++; | 
|  | } | 
|  | } | 
|  |  | 
|  | ImGui::PushItemWidth(-1); | 
|  | ImGui::PlotHistogram("R", r.data(), r.size(), 0, nullptr, | 
|  | FLT_MAX, FLT_MAX, ImVec2(0, 150)); | 
|  | ImGui::PlotHistogram("G", g.data(), g.size(), 0, nullptr, | 
|  | FLT_MAX, FLT_MAX, ImVec2(0, 150)); | 
|  | ImGui::PlotHistogram("B", b.data(), b.size(), 0, nullptr, | 
|  | FLT_MAX, FLT_MAX, ImVec2(0, 150)); | 
|  | ImGui::PopItemWidth(); | 
|  | } | 
|  | } | 
|  |  | 
|  | ImGui::End(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Viewer::dumpShadersToResources() { | 
|  | // Sort the list of cached shaders so we can maintain some minimal level of consistency. | 
|  | // It doesn't really matter, but it will keep files from switching places unpredictably. | 
|  | std::vector<const CachedShader*> shaders; | 
|  | shaders.reserve(fCachedShaders.size()); | 
|  | for (const CachedShader& shader : fCachedShaders) { | 
|  | shaders.push_back(&shader); | 
|  | } | 
|  |  | 
|  | std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) { | 
|  | return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < | 
|  | std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); | 
|  | }); | 
|  |  | 
|  | // Make the resources/sksl/SlideName/ directory. | 
|  | SkString directory = SkStringPrintf("%ssksl/%s", | 
|  | GetResourcePath().c_str(), | 
|  | fSlides[fCurrentSlide]->getName().c_str()); | 
|  | if (!sk_mkdir(directory.c_str())) { | 
|  | SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | int index = 0; | 
|  | for (const auto& entry : shaders) { | 
|  | SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index); | 
|  | FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag); | 
|  | if (vertFile) { | 
|  | const std::string& vertText = entry->fShader[kVertex_GrShaderType]; | 
|  | SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile)); | 
|  | sk_fclose(vertFile); | 
|  | } else { | 
|  | SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str()); | 
|  | } | 
|  |  | 
|  | SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index); | 
|  | FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag); | 
|  | if (fragFile) { | 
|  | const std::string& fragText = entry->fShader[kFragment_GrShaderType]; | 
|  | SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile)); | 
|  | sk_fclose(fragFile); | 
|  | } else { | 
|  | SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str()); | 
|  | } | 
|  |  | 
|  | ++index; | 
|  | } | 
|  | } | 
|  |  | 
|  | void Viewer::onIdle() { | 
|  | SkTArray<std::function<void()>> actionsToRun; | 
|  | actionsToRun.swap(fDeferredActions); | 
|  |  | 
|  | for (const auto& fn : actionsToRun) { | 
|  | fn(); | 
|  | } | 
|  |  | 
|  | fStatsLayer.beginTiming(fAnimateTimer); | 
|  | fAnimTimer.updateTime(); | 
|  | bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos()); | 
|  | fStatsLayer.endTiming(fAnimateTimer); | 
|  |  | 
|  | ImGuiIO& io = ImGui::GetIO(); | 
|  | // ImGui always has at least one "active" window, which is the default "Debug" window. It may | 
|  | // not be visible, though. So we need to redraw if there is at least one visible window, or | 
|  | // more than one active window. Newly created windows are active but not visible for one frame | 
|  | // while they determine their layout and sizing. | 
|  | if (animateWantsInval || fStatsLayer.getActive() || fRefresh || | 
|  | io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) { | 
|  | fWindow->inval(); | 
|  | } | 
|  | } | 
|  |  | 
|  | template <typename OptionsFunc> | 
|  | static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value, | 
|  | OptionsFunc&& optionsFunc) { | 
|  | writer.beginObject(); | 
|  | { | 
|  | writer.appendCString(kName , name); | 
|  | writer.appendCString(kValue, value); | 
|  |  | 
|  | writer.beginArray(kOptions); | 
|  | { | 
|  | optionsFunc(writer); | 
|  | } | 
|  | writer.endArray(); | 
|  | } | 
|  | writer.endObject(); | 
|  | } | 
|  |  | 
|  |  | 
|  | void Viewer::updateUIState() { | 
|  | if (!fWindow) { | 
|  | return; | 
|  | } | 
|  | if (fWindow->sampleCount() < 1) { | 
|  | return; // Surface hasn't been created yet. | 
|  | } | 
|  |  | 
|  | SkDynamicMemoryWStream memStream; | 
|  | SkJSONWriter writer(&memStream); | 
|  | writer.beginArray(); | 
|  |  | 
|  | // Slide state | 
|  | WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(), | 
|  | [this](SkJSONWriter& writer) { | 
|  | for(const auto& slide : fSlides) { | 
|  | writer.appendString(slide->getName()); | 
|  | } | 
|  | }); | 
|  |  | 
|  | // Backend state | 
|  | WriteStateObject(writer, kBackendStateName, get_backend_string(fBackendType), | 
|  | [](SkJSONWriter& writer) { | 
|  | for (int i = 0; i < sk_app::Window::kBackendTypeCount; ++i) { | 
|  | auto backendType = static_cast<sk_app::Window::BackendType>(i); | 
|  | writer.appendCString(get_backend_string(backendType)); | 
|  | } | 
|  | }); | 
|  |  | 
|  | // MSAA state | 
|  | const auto countString = SkStringPrintf("%d", fWindow->sampleCount()); | 
|  | WriteStateObject(writer, kMSAAStateName, countString.c_str(), | 
|  | [this](SkJSONWriter& writer) { | 
|  | writer.appendS32(0); | 
|  |  | 
|  | if (sk_app::Window::kRaster_BackendType == fBackendType) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (int msaa : {4, 8, 16}) { | 
|  | writer.appendS32(msaa); | 
|  | } | 
|  | }); | 
|  |  | 
|  | // Path renderer state | 
|  | GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; | 
|  | WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(), | 
|  | [this](SkJSONWriter& writer) { | 
|  | auto ctx = fWindow->directContext(); | 
|  | if (!ctx) { | 
|  | writer.appendNString("Software"); | 
|  | } else { | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault]); | 
|  | #if SK_GPU_V1 | 
|  | if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) { | 
|  | const auto* caps = ctx->priv().caps(); | 
|  | if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) { | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kAtlas]); | 
|  | } | 
|  | if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) { | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kTessellation]); | 
|  | } | 
|  | } | 
|  | #endif | 
|  | if (1 == fWindow->sampleCount()) { | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall]); | 
|  | } | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating]); | 
|  | writer.appendString(gPathRendererNames[GpuPathRenderers::kNone]); | 
|  | } | 
|  | }); | 
|  |  | 
|  | // Softkey state | 
|  | WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint, | 
|  | [this](SkJSONWriter& writer) { | 
|  | writer.appendNString(kSoftkeyHint); | 
|  | for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) { | 
|  | writer.appendString(softkey); | 
|  | } | 
|  | }); | 
|  |  | 
|  | writer.endArray(); | 
|  | writer.flush(); | 
|  |  | 
|  | auto data = memStream.detachAsData(); | 
|  |  | 
|  | // TODO: would be cool to avoid this copy | 
|  | const SkString cstring(static_cast<const char*>(data->data()), data->size()); | 
|  |  | 
|  | fWindow->setUIState(cstring.c_str()); | 
|  | } | 
|  |  | 
|  | void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) { | 
|  | // For those who will add more features to handle the state change in this function: | 
|  | // After the change, please call updateUIState no notify the frontend (e.g., Android app). | 
|  | // For example, after slide change, updateUIState is called inside setupCurrentSlide; | 
|  | // after backend change, updateUIState is called in this function. | 
|  | if (stateName.equals(kSlideStateName)) { | 
|  | for (int i = 0; i < fSlides.count(); ++i) { | 
|  | if (fSlides[i]->getName().equals(stateValue)) { | 
|  | this->setCurrentSlide(i); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkDebugf("Slide not found: %s", stateValue.c_str()); | 
|  | } else if (stateName.equals(kBackendStateName)) { | 
|  | for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) { | 
|  | auto backendType = static_cast<sk_app::Window::BackendType>(i); | 
|  | if (stateValue.equals(get_backend_string(backendType))) { | 
|  | if (fBackendType != i) { | 
|  | fBackendType = backendType; | 
|  | for(auto& slide : fSlides) { | 
|  | slide->gpuTeardown(); | 
|  | } | 
|  | fWindow->detach(); | 
|  | fWindow->attach(backend_type_for_window(fBackendType)); | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  | } else if (stateName.equals(kMSAAStateName)) { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | int sampleCount = atoi(stateValue.c_str()); | 
|  | if (sampleCount != params.fMSAASampleCount) { | 
|  | params.fMSAASampleCount = sampleCount; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | fWindow->inval(); | 
|  | this->updateTitle(); | 
|  | this->updateUIState(); | 
|  | } | 
|  | } else if (stateName.equals(kPathRendererStateName)) { | 
|  | DisplayParams params = fWindow->getRequestedDisplayParams(); | 
|  | for (const auto& pair : gPathRendererNames) { | 
|  | if (pair.second == stateValue.c_str()) { | 
|  | if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { | 
|  | params.fGrContextOptions.fGpuPathRenderers = pair.first; | 
|  | fWindow->setRequestedDisplayParams(params); | 
|  | fWindow->inval(); | 
|  | this->updateTitle(); | 
|  | this->updateUIState(); | 
|  | } | 
|  | break; | 
|  | } | 
|  | } | 
|  | } else if (stateName.equals(kSoftkeyStateName)) { | 
|  | if (!stateValue.equals(kSoftkeyHint)) { | 
|  | fCommands.onSoftkey(stateValue); | 
|  | this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint | 
|  | } | 
|  | } else if (stateName.equals(kRefreshStateName)) { | 
|  | // This state is actually NOT in the UI state. | 
|  | // We use this to allow Android to quickly set bool fRefresh. | 
|  | fRefresh = stateValue.equals(kON); | 
|  | } else { | 
|  | SkDebugf("Unknown stateName: %s", stateName.c_str()); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { | 
|  | return fCommands.onKey(key, state, modifiers); | 
|  | } | 
|  |  | 
|  | bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) { | 
|  | if (fSlides[fCurrentSlide]->onChar(c)) { | 
|  | fWindow->inval(); | 
|  | return true; | 
|  | } else { | 
|  | return fCommands.onChar(c, modifiers); | 
|  | } | 
|  | } |