|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #ifndef SkPathOpBounds_DEFINED | 
|  | #define SkPathOpBounds_DEFINED | 
|  |  | 
|  | #include "include/core/SkRect.h" | 
|  | #include "src/pathops/SkPathOpsRect.h" | 
|  |  | 
|  | // SkPathOpsBounds, unlike SkRect, does not consider a line to be empty. | 
|  | struct SkPathOpsBounds : public SkRect { | 
|  | static bool Intersects(const SkPathOpsBounds& a, const SkPathOpsBounds& b) { | 
|  | return AlmostLessOrEqualUlps(a.fLeft, b.fRight) | 
|  | && AlmostLessOrEqualUlps(b.fLeft, a.fRight) | 
|  | && AlmostLessOrEqualUlps(a.fTop, b.fBottom) | 
|  | && AlmostLessOrEqualUlps(b.fTop, a.fBottom); | 
|  | } | 
|  |  | 
|  | // Note that add(), unlike SkRect::join() or SkRect::growToInclude() | 
|  | // does not treat the bounds of horizontal and vertical lines as | 
|  | // empty rectangles. | 
|  | void add(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { | 
|  | if (left < fLeft) fLeft = left; | 
|  | if (top < fTop) fTop = top; | 
|  | if (right > fRight) fRight = right; | 
|  | if (bottom > fBottom) fBottom = bottom; | 
|  | } | 
|  |  | 
|  | void add(const SkPathOpsBounds& toAdd) { | 
|  | add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom); | 
|  | } | 
|  |  | 
|  | void add(const SkPoint& pt) { | 
|  | if (pt.fX < fLeft) fLeft = pt.fX; | 
|  | if (pt.fY < fTop) fTop = pt.fY; | 
|  | if (pt.fX > fRight) fRight = pt.fX; | 
|  | if (pt.fY > fBottom) fBottom = pt.fY; | 
|  | } | 
|  |  | 
|  | void add(const SkDPoint& pt) { | 
|  | if (pt.fX < fLeft) fLeft = SkDoubleToScalar(pt.fX); | 
|  | if (pt.fY < fTop) fTop = SkDoubleToScalar(pt.fY); | 
|  | if (pt.fX > fRight) fRight = SkDoubleToScalar(pt.fX); | 
|  | if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY); | 
|  | } | 
|  |  | 
|  | bool almostContains(const SkPoint& pt) const { | 
|  | return AlmostLessOrEqualUlps(fLeft, pt.fX) | 
|  | && AlmostLessOrEqualUlps(pt.fX, fRight) | 
|  | && AlmostLessOrEqualUlps(fTop, pt.fY) | 
|  | && AlmostLessOrEqualUlps(pt.fY, fBottom); | 
|  | } | 
|  |  | 
|  | bool contains(const SkPoint& pt) const { | 
|  | return fLeft <= pt.fX && fTop <= pt.fY && | 
|  | fRight >= pt.fX && fBottom >= pt.fY; | 
|  | } | 
|  |  | 
|  | using INHERITED = SkRect; | 
|  | }; | 
|  |  | 
|  | #endif |