|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "src/core/SkBitmapDevice.h" | 
|  |  | 
|  | #include "include/core/SkBlender.h" | 
|  | #include "include/core/SkImageFilter.h" | 
|  | #include "include/core/SkMatrix.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPath.h" | 
|  | #include "include/core/SkPixmap.h" | 
|  | #include "include/core/SkRasterHandleAllocator.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/core/SkVertices.h" | 
|  | #include "src/core/SkDraw.h" | 
|  | #include "src/core/SkImageFilterCache.h" | 
|  | #include "src/core/SkImageFilter_Base.h" | 
|  | #include "src/core/SkRasterClip.h" | 
|  | #include "src/core/SkSpecialImage.h" | 
|  | #include "src/core/SkStrikeCache.h" | 
|  | #include "src/core/SkTLazy.h" | 
|  | #include "src/image/SkImage_Base.h" | 
|  | #include "src/text/GlyphRun.h" | 
|  |  | 
|  | struct Bounder { | 
|  | SkRect  fBounds; | 
|  | bool    fHasBounds; | 
|  |  | 
|  | Bounder(const SkRect& r, const SkPaint& paint) { | 
|  | if ((fHasBounds = paint.canComputeFastBounds())) { | 
|  | fBounds = paint.computeFastBounds(r, &fBounds); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool hasBounds() const { return fHasBounds; } | 
|  | const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; } | 
|  | operator const SkRect* () const { return this->bounds(); } | 
|  | }; | 
|  |  | 
|  | class SkDrawTiler { | 
|  | enum { | 
|  | // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed | 
|  | kMaxDim = 8192 - 1 | 
|  | }; | 
|  |  | 
|  | SkBitmapDevice* fDevice; | 
|  | SkPixmap        fRootPixmap; | 
|  | SkIRect         fSrcBounds; | 
|  |  | 
|  | // Used for tiling and non-tiling | 
|  | SkDraw          fDraw; | 
|  |  | 
|  | // fCurr... are only used if fNeedTiling | 
|  | SkTLazy<SkPostTranslateMatrixProvider> fTileMatrixProvider; | 
|  | SkRasterClip                           fTileRC; | 
|  | SkIPoint                               fOrigin; | 
|  |  | 
|  | bool            fDone, fNeedsTiling; | 
|  |  | 
|  | public: | 
|  | static bool NeedsTiling(SkBitmapDevice* dev) { | 
|  | return dev->width() > kMaxDim || dev->height() > kMaxDim; | 
|  | } | 
|  |  | 
|  | SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) { | 
|  | fDone = false; | 
|  |  | 
|  | // we need fDst to be set, and if we're actually drawing, to dirty the genID | 
|  | if (!dev->accessPixels(&fRootPixmap)) { | 
|  | // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels | 
|  | fRootPixmap.reset(dev->imageInfo(), nullptr, 0); | 
|  | } | 
|  |  | 
|  | // do a quick check, so we don't even have to process "bounds" if there is no need | 
|  | const SkIRect clipR = dev->fRCStack.rc().getBounds(); | 
|  | fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim; | 
|  | if (fNeedsTiling) { | 
|  | if (bounds) { | 
|  | // Make sure we round first, and then intersect. We can't rely on promoting the | 
|  | // clipR to floats (and then intersecting with devBounds) since promoting | 
|  | // int --> float can make the float larger than the int. | 
|  | // rounding(out) first runs the risk of clamping if the float is larger an intmax | 
|  | // but our roundOut() is saturating, which is fine for this use case | 
|  | // | 
|  | // e.g. the older version of this code did this: | 
|  | //    devBounds = mapRect(bounds); | 
|  | //    if (devBounds.intersect(SkRect::Make(clipR))) { | 
|  | //        fSrcBounds = devBounds.roundOut(); | 
|  | // The problem being that the promotion of clipR to SkRect was unreliable | 
|  | // | 
|  | fSrcBounds = dev->localToDevice().mapRect(*bounds).roundOut(); | 
|  | if (fSrcBounds.intersect(clipR)) { | 
|  | // Check again, now that we have computed srcbounds. | 
|  | fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim; | 
|  | } else { | 
|  | fNeedsTiling = false; | 
|  | fDone = true; | 
|  | } | 
|  | } else { | 
|  | fSrcBounds = clipR; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (fNeedsTiling) { | 
|  | // fDraw.fDst and fMatrixProvider are reset each time in setupTileDraw() | 
|  | fDraw.fRC = &fTileRC; | 
|  | // we'll step/increase it before using it | 
|  | fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop); | 
|  | } else { | 
|  | // don't reference fSrcBounds, as it may not have been set | 
|  | fDraw.fDst = fRootPixmap; | 
|  | fDraw.fMatrixProvider = dev; | 
|  | fDraw.fRC = &dev->fRCStack.rc(); | 
|  | fOrigin.set(0, 0); | 
|  | } | 
|  |  | 
|  | fDraw.fProps = &fDevice->surfaceProps(); | 
|  | } | 
|  |  | 
|  | bool needsTiling() const { return fNeedsTiling; } | 
|  |  | 
|  | const SkDraw* next() { | 
|  | if (fDone) { | 
|  | return nullptr; | 
|  | } | 
|  | if (fNeedsTiling) { | 
|  | do { | 
|  | this->stepAndSetupTileDraw();  // might set the clip to empty and fDone to true | 
|  | } while (!fDone && fTileRC.isEmpty()); | 
|  | // if we exit the loop and we're still empty, we're (past) done | 
|  | if (fTileRC.isEmpty()) { | 
|  | SkASSERT(fDone); | 
|  | return nullptr; | 
|  | } | 
|  | SkASSERT(!fTileRC.isEmpty()); | 
|  | } else { | 
|  | fDone = true;   // only draw untiled once | 
|  | } | 
|  | return &fDraw; | 
|  | } | 
|  |  | 
|  | private: | 
|  | void stepAndSetupTileDraw() { | 
|  | SkASSERT(!fDone); | 
|  | SkASSERT(fNeedsTiling); | 
|  |  | 
|  | // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow. | 
|  | if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) {    // too far | 
|  | fOrigin.fX = fSrcBounds.fLeft; | 
|  | fOrigin.fY += kMaxDim; | 
|  | } else { | 
|  | fOrigin.fX += kMaxDim; | 
|  | } | 
|  | // fDone = next origin will be invalid. | 
|  | fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim && | 
|  | fOrigin.fY >= fSrcBounds.fBottom - kMaxDim; | 
|  |  | 
|  | SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim); | 
|  | SkASSERT(!bounds.isEmpty()); | 
|  | bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds); | 
|  | SkASSERT_RELEASE(success); | 
|  | // now don't use bounds, since fDst has the clipped dimensions. | 
|  |  | 
|  | fDraw.fMatrixProvider = fTileMatrixProvider.init(fDevice->asMatrixProvider(), | 
|  | SkIntToScalar(-fOrigin.x()), | 
|  | SkIntToScalar(-fOrigin.y())); | 
|  | fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC); | 
|  | fTileRC.op(SkIRect::MakeWH(fDraw.fDst.width(), fDraw.fDst.height()), | 
|  | SkClipOp::kIntersect); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the | 
|  | // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be | 
|  | // in local coordinates, as the tiler itself will transform that into device coordinates. | 
|  | // | 
|  | #define LOOP_TILER(code, boundsPtr)                         \ | 
|  | SkDrawTiler priv_tiler(this, boundsPtr);                \ | 
|  | while (const SkDraw* priv_draw = priv_tiler.next()) {   \ | 
|  | priv_draw->code;                                    \ | 
|  | } | 
|  |  | 
|  | // Helper to create an SkDraw from a device | 
|  | class SkBitmapDevice::BDDraw : public SkDraw { | 
|  | public: | 
|  | BDDraw(SkBitmapDevice* dev) { | 
|  | // we need fDst to be set, and if we're actually drawing, to dirty the genID | 
|  | if (!dev->accessPixels(&fDst)) { | 
|  | // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels | 
|  | fDst.reset(dev->imageInfo(), nullptr, 0); | 
|  | } | 
|  | fMatrixProvider = dev; | 
|  | fRC = &dev->fRCStack.rc(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | static bool valid_for_bitmap_device(const SkImageInfo& info, | 
|  | SkAlphaType* newAlphaType) { | 
|  | if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (newAlphaType) { | 
|  | *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType | 
|  | : info.alphaType(); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) | 
|  | : INHERITED(bitmap.info(), SkSurfaceProps()) | 
|  | , fBitmap(bitmap) | 
|  | , fRCStack(bitmap.width(), bitmap.height()) | 
|  | , fGlyphPainter(this->surfaceProps(), bitmap.colorType(), bitmap.colorSpace()) { | 
|  | SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) { | 
|  | return Create(info, SkSurfaceProps()); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps, | 
|  | SkRasterHandleAllocator::Handle hndl) | 
|  | : INHERITED(bitmap.info(), surfaceProps) | 
|  | , fBitmap(bitmap) | 
|  | , fRasterHandle(hndl) | 
|  | , fRCStack(bitmap.width(), bitmap.height()) | 
|  | , fGlyphPainter(this->surfaceProps(), bitmap.colorType(), bitmap.colorSpace()) { | 
|  | SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr)); | 
|  | } | 
|  |  | 
|  | SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo, | 
|  | const SkSurfaceProps& surfaceProps, | 
|  | SkRasterHandleAllocator* allocator) { | 
|  | SkAlphaType newAT = origInfo.alphaType(); | 
|  | if (!valid_for_bitmap_device(origInfo, &newAT)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | SkRasterHandleAllocator::Handle hndl = nullptr; | 
|  | const SkImageInfo info = origInfo.makeAlphaType(newAT); | 
|  | SkBitmap bitmap; | 
|  |  | 
|  | if (kUnknown_SkColorType == info.colorType()) { | 
|  | if (!bitmap.setInfo(info)) { | 
|  | return nullptr; | 
|  | } | 
|  | } else if (allocator) { | 
|  | hndl = allocator->allocBitmap(info, &bitmap); | 
|  | if (!hndl) { | 
|  | return nullptr; | 
|  | } | 
|  | } else if (info.isOpaque()) { | 
|  | // If this bitmap is opaque, we don't have any sensible default color, | 
|  | // so we just return uninitialized pixels. | 
|  | if (!bitmap.tryAllocPixels(info)) { | 
|  | return nullptr; | 
|  | } | 
|  | } else { | 
|  | // This bitmap has transparency, so we'll zero the pixels (to transparent). | 
|  | // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT). | 
|  | if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) { | 
|  | return nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | return new SkBitmapDevice(bitmap, surfaceProps, hndl); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) { | 
|  | SkASSERT(bm.width() == fBitmap.width()); | 
|  | SkASSERT(bm.height() == fBitmap.height()); | 
|  | fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config) | 
|  | this->privateResize(fBitmap.info().width(), fBitmap.info().height()); | 
|  | } | 
|  |  | 
|  | SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) { | 
|  | const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry); | 
|  |  | 
|  | // Need to force L32 for now if we have an image filter. | 
|  | // If filters ever support other colortypes, e.g. F16, we can modify this check. | 
|  | SkImageInfo info = cinfo.fInfo; | 
|  | if (layerPaint && layerPaint->getImageFilter()) { | 
|  | // TODO: can we query the imagefilter, to see if it can handle floats (so we don't always | 
|  | //       use N32 when the layer itself was float)? | 
|  | info = info.makeColorType(kN32_SkColorType); | 
|  | } | 
|  |  | 
|  | return SkBitmapDevice::Create(info, surfaceProps, cinfo.fAllocator); | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) { | 
|  | if (this->onPeekPixels(pmap)) { | 
|  | fBitmap.notifyPixelsChanged(); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) { | 
|  | const SkImageInfo info = fBitmap.info(); | 
|  | if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) { | 
|  | pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes()); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) { | 
|  | // since we don't stop creating un-pixeled devices yet, check for no pixels here | 
|  | if (nullptr == fBitmap.getPixels()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (fBitmap.writePixels(pm, x, y)) { | 
|  | fBitmap.notifyPixelsChanged(); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) { | 
|  | return fBitmap.readPixels(pm, x, y); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkBitmapDevice::drawPaint(const SkPaint& paint) { | 
|  | BDDraw(this).drawPaint(paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count, | 
|  | const SkPoint pts[], const SkPaint& paint) { | 
|  | LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr) | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) { | 
|  | LOOP_TILER( drawRect(r, paint), Bounder(r, paint)) | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) { | 
|  | // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | 
|  | // required to override drawOval. | 
|  | this->drawPath(SkPath::Oval(oval), paint, true); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | 
|  | #ifdef SK_IGNORE_BLURRED_RRECT_OPT | 
|  | // call the VIRTUAL version, so any subclasses who do handle drawPath aren't | 
|  | // required to override drawRRect. | 
|  | this->drawPath(SkPath::RRect(rrect), paint, true); | 
|  | #else | 
|  | LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint)) | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawPath(const SkPath& path, | 
|  | const SkPaint& paint, | 
|  | bool pathIsMutable) { | 
|  | const SkRect* bounds = nullptr; | 
|  | if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) { | 
|  | bounds = &path.getBounds(); | 
|  | } | 
|  | SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr); | 
|  | if (tiler.needsTiling()) { | 
|  | pathIsMutable = false; | 
|  | } | 
|  | while (const SkDraw* draw = tiler.next()) { | 
|  | draw->drawPath(path, paint, nullptr, pathIsMutable); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | 
|  | const SkRect* dstOrNull, const SkSamplingOptions& sampling, | 
|  | const SkPaint& paint) { | 
|  | const SkRect* bounds = dstOrNull; | 
|  | SkRect storage; | 
|  | if (!bounds && SkDrawTiler::NeedsTiling(this)) { | 
|  | matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height())); | 
|  | Bounder b(storage, paint); | 
|  | if (b.hasBounds()) { | 
|  | storage = *b.bounds(); | 
|  | bounds = &storage; | 
|  | } | 
|  | } | 
|  | LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, sampling, paint), bounds) | 
|  | } | 
|  |  | 
|  | static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) { | 
|  | if (!paint.getMaskFilter()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Some mask filters parameters (sigma) depend on the CTM/scale. | 
|  | return m.getType() <= SkMatrix::kTranslate_Mask; | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | 
|  | const SkSamplingOptions& sampling, const SkPaint& paint, | 
|  | SkCanvas::SrcRectConstraint constraint) { | 
|  | SkASSERT(dst.isFinite()); | 
|  | SkASSERT(dst.isSorted()); | 
|  |  | 
|  | SkBitmap bitmap; | 
|  | // TODO: Elevate direct context requirement to public API and remove cheat. | 
|  | auto dContext = as_IB(image)->directContext(); | 
|  | if (!as_IB(image)->getROPixels(dContext, &bitmap)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkRect      bitmapBounds, tmpSrc, tmpDst; | 
|  | SkBitmap    tmpBitmap; | 
|  |  | 
|  | bitmapBounds.setIWH(bitmap.width(), bitmap.height()); | 
|  |  | 
|  | // Compute matrix from the two rectangles | 
|  | if (src) { | 
|  | tmpSrc = *src; | 
|  | } else { | 
|  | tmpSrc = bitmapBounds; | 
|  | } | 
|  | SkMatrix matrix = SkMatrix::RectToRect(tmpSrc, dst); | 
|  |  | 
|  | const SkRect* dstPtr = &dst; | 
|  | const SkBitmap* bitmapPtr = &bitmap; | 
|  |  | 
|  | // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if | 
|  | // needed (if the src was clipped). No check needed if src==null. | 
|  | if (src) { | 
|  | if (!bitmapBounds.contains(*src)) { | 
|  | if (!tmpSrc.intersect(bitmapBounds)) { | 
|  | return; // nothing to draw | 
|  | } | 
|  | // recompute dst, based on the smaller tmpSrc | 
|  | matrix.mapRect(&tmpDst, tmpSrc); | 
|  | if (!tmpDst.isFinite()) { | 
|  | return; | 
|  | } | 
|  | dstPtr = &tmpDst; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (src && !src->contains(bitmapBounds) && | 
|  | SkCanvas::kFast_SrcRectConstraint == constraint && | 
|  | sampling != SkSamplingOptions()) { | 
|  | // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know | 
|  | // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap, | 
|  | // but we must use a shader w/ dst bounds (which can access all of the bitmap needed). | 
|  | goto USE_SHADER; | 
|  | } | 
|  |  | 
|  | if (src) { | 
|  | // since we may need to clamp to the borders of the src rect within | 
|  | // the bitmap, we extract a subset. | 
|  | const SkIRect srcIR = tmpSrc.roundOut(); | 
|  | if (!bitmap.extractSubset(&tmpBitmap, srcIR)) { | 
|  | return; | 
|  | } | 
|  | bitmapPtr = &tmpBitmap; | 
|  |  | 
|  | // Since we did an extract, we need to adjust the matrix accordingly | 
|  | SkScalar dx = 0, dy = 0; | 
|  | if (srcIR.fLeft > 0) { | 
|  | dx = SkIntToScalar(srcIR.fLeft); | 
|  | } | 
|  | if (srcIR.fTop > 0) { | 
|  | dy = SkIntToScalar(srcIR.fTop); | 
|  | } | 
|  | if (dx || dy) { | 
|  | matrix.preTranslate(dx, dy); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET | 
|  | SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy, | 
|  | SkIntToScalar(bitmapPtr->width()), | 
|  | SkIntToScalar(bitmapPtr->height())); | 
|  | #else | 
|  | SkRect extractedBitmapBounds; | 
|  | extractedBitmapBounds.setIWH(bitmapPtr->width(), bitmapPtr->height()); | 
|  | #endif | 
|  | if (extractedBitmapBounds == tmpSrc) { | 
|  | // no fractional part in src, we can just call drawBitmap | 
|  | goto USE_DRAWBITMAP; | 
|  | } | 
|  | } else { | 
|  | USE_DRAWBITMAP: | 
|  | // We can go faster by just calling drawBitmap, which will concat the | 
|  | // matrix with the CTM, and try to call drawSprite if it can. If not, | 
|  | // it will make a shader and call drawRect, as we do below. | 
|  | if (CanApplyDstMatrixAsCTM(matrix, paint)) { | 
|  | this->drawBitmap(*bitmapPtr, matrix, dstPtr, sampling, paint); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | USE_SHADER: | 
|  |  | 
|  | // construct a shader, so we can call drawRect with the dst | 
|  | auto s = SkMakeBitmapShaderForPaint(paint, *bitmapPtr, SkTileMode::kClamp, SkTileMode::kClamp, | 
|  | sampling, &matrix, kNever_SkCopyPixelsMode); | 
|  | if (!s) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkPaint paintWithShader(paint); | 
|  | paintWithShader.setStyle(SkPaint::kFill_Style); | 
|  | paintWithShader.setShader(std::move(s)); | 
|  |  | 
|  | // Call ourself, in case the subclass wanted to share this setup code | 
|  | // but handle the drawRect code themselves. | 
|  | this->drawRect(*dstPtr, paintWithShader); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onDrawGlyphRunList(SkCanvas* canvas, | 
|  | const sktext::GlyphRunList& glyphRunList, | 
|  | const SkPaint& initialPaint, | 
|  | const SkPaint& drawingPaint) { | 
|  | SkASSERT(!glyphRunList.hasRSXForm()); | 
|  | LOOP_TILER( drawGlyphRunList(canvas, &fGlyphPainter, glyphRunList, drawingPaint), nullptr ) | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawVertices(const SkVertices* vertices, | 
|  | sk_sp<SkBlender> blender, | 
|  | const SkPaint& paint, | 
|  | bool skipColorXform) { | 
|  | #ifdef SK_LEGACY_IGNORE_DRAW_VERTICES_BLEND_WITH_NO_SHADER | 
|  | if (!paint.getShader()) { | 
|  | blender = SkBlender::Mode(SkBlendMode::kDst); | 
|  | } | 
|  | #endif | 
|  | BDDraw(this).drawVertices(vertices, std::move(blender), paint, skipColorXform); | 
|  | } | 
|  |  | 
|  | #ifdef SK_ENABLE_SKSL | 
|  | void SkBitmapDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) { | 
|  | // TODO: Implement | 
|  | } | 
|  | #endif | 
|  |  | 
|  | void SkBitmapDevice::drawAtlas(const SkRSXform xform[], | 
|  | const SkRect tex[], | 
|  | const SkColor colors[], | 
|  | int count, | 
|  | sk_sp<SkBlender> blender, | 
|  | const SkPaint& paint) { | 
|  | // set this to true for performance comparisons with the old drawVertices way | 
|  | if ((false)) { | 
|  | this->INHERITED::drawAtlas(xform, tex, colors, count, std::move(blender), paint); | 
|  | return; | 
|  | } | 
|  | BDDraw(this).drawAtlas(xform, tex, colors, count, std::move(blender), paint); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& sampling, | 
|  | const SkPaint& paint) { | 
|  | SkASSERT(!paint.getImageFilter()); | 
|  | SkASSERT(!paint.getMaskFilter()); | 
|  |  | 
|  | this->INHERITED::drawDevice(device, sampling, paint); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::drawSpecial(SkSpecialImage* src, | 
|  | const SkMatrix& localToDevice, | 
|  | const SkSamplingOptions& sampling, | 
|  | const SkPaint& paint) { | 
|  | SkASSERT(!paint.getImageFilter()); | 
|  | SkASSERT(!paint.getMaskFilter()); | 
|  | SkASSERT(!src->isTextureBacked()); | 
|  |  | 
|  | SkBitmap resultBM; | 
|  | if (src->getROPixels(&resultBM)) { | 
|  | SkDraw draw; | 
|  | SkMatrixProvider matrixProvider(localToDevice); | 
|  | if (!this->accessPixels(&draw.fDst)) { | 
|  | return; // no pixels to draw to so skip it | 
|  | } | 
|  | draw.fMatrixProvider = &matrixProvider; | 
|  | draw.fRC = &fRCStack.rc(); | 
|  | draw.drawBitmap(resultBM, SkMatrix::I(), nullptr, sampling, paint); | 
|  | } | 
|  | } | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) { | 
|  | return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap, this->surfaceProps()); | 
|  | } | 
|  |  | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) { | 
|  | return SkSpecialImage::MakeFromImage(nullptr, SkIRect::MakeWH(image->width(), image->height()), | 
|  | image->makeNonTextureImage(), this->surfaceProps()); | 
|  | } | 
|  |  | 
|  | sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial(const SkIRect& bounds, bool forceCopy) { | 
|  | if (forceCopy) { | 
|  | return SkSpecialImage::CopyFromRaster(bounds, fBitmap, this->surfaceProps()); | 
|  | } else { | 
|  | return SkSpecialImage::MakeFromRaster(bounds, fBitmap, this->surfaceProps()); | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) { | 
|  | return SkSurface::MakeRaster(info, &props); | 
|  | } | 
|  |  | 
|  | SkImageFilterCache* SkBitmapDevice::getImageFilterCache() { | 
|  | SkImageFilterCache* cache = SkImageFilterCache::Get(); | 
|  | cache->ref(); | 
|  | return cache; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkBitmapDevice::onSave() { | 
|  | fRCStack.save(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onRestore() { | 
|  | fRCStack.restore(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) { | 
|  | fRCStack.clipRect(this->localToDevice(), rect, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { | 
|  | fRCStack.clipRRect(this->localToDevice(), rrect, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) { | 
|  | fRCStack.clipPath(this->localToDevice(), path, op, aa); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipShader(sk_sp<SkShader> sh) { | 
|  | fRCStack.clipShader(std::move(sh)); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) { | 
|  | SkIPoint origin = this->getOrigin(); | 
|  | SkRegion tmp; | 
|  | const SkRegion* ptr = &rgn; | 
|  | if (origin.fX | origin.fY) { | 
|  | // translate from "global/canvas" coordinates to relative to this device | 
|  | rgn.translate(-origin.fX, -origin.fY, &tmp); | 
|  | ptr = &tmp; | 
|  | } | 
|  | fRCStack.clipRegion(*ptr, op); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onReplaceClip(const SkIRect& rect) { | 
|  | // Transform from "global/canvas" coordinates to relative to this device | 
|  | SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect)); | 
|  | fRCStack.replaceClip(deviceRect.round()); | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onClipIsWideOpen() const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | // If we're AA, we can't be wide-open (we would represent that as BW) | 
|  | return rc.isBW() && rc.bwRgn().isRect() && | 
|  | rc.bwRgn().getBounds() == SkIRect{0, 0, this->width(), this->height()}; | 
|  | } | 
|  |  | 
|  | bool SkBitmapDevice::onClipIsAA() const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | return !rc.isEmpty() && rc.isAA(); | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | if (rc.isAA()) { | 
|  | rgn->setRect(rc.getBounds()); | 
|  | } else { | 
|  | *rgn = rc.bwRgn(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) { | 
|  | #ifdef SK_DEBUG | 
|  | const SkIRect& stackBounds = fRCStack.rc().getBounds(); | 
|  | SkASSERT(drawClipBounds == stackBounds); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const { | 
|  | const SkRasterClip& rc = fRCStack.rc(); | 
|  | if (rc.isEmpty()) { | 
|  | return ClipType::kEmpty; | 
|  | } else if (rc.isRect() && !SkToBool(rc.clipShader())) { | 
|  | return ClipType::kRect; | 
|  | } else { | 
|  | return ClipType::kComplex; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkIRect SkBitmapDevice::onDevClipBounds() const { | 
|  | return fRCStack.rc().getBounds(); | 
|  | } |