|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "src/core/SkMaskGamma.h" | 
|  |  | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/private/SkFloatingPoint.h" | 
|  | #include "include/private/SkTo.h" | 
|  |  | 
|  | class SkLinearColorSpaceLuminance : public SkColorSpaceLuminance { | 
|  | SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override { | 
|  | SkASSERT(SK_Scalar1 == gamma); | 
|  | return luminance; | 
|  | } | 
|  | SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override { | 
|  | SkASSERT(SK_Scalar1 == gamma); | 
|  | return luma; | 
|  | } | 
|  | }; | 
|  |  | 
|  | class SkGammaColorSpaceLuminance : public SkColorSpaceLuminance { | 
|  | SkScalar toLuma(SkScalar gamma, SkScalar luminance) const override { | 
|  | return SkScalarPow(luminance, gamma); | 
|  | } | 
|  | SkScalar fromLuma(SkScalar gamma, SkScalar luma) const override { | 
|  | return SkScalarPow(luma, SkScalarInvert(gamma)); | 
|  | } | 
|  | }; | 
|  |  | 
|  | class SkSRGBColorSpaceLuminance : public SkColorSpaceLuminance { | 
|  | SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override { | 
|  | SkASSERT(0 == gamma); | 
|  | //The magic numbers are derived from the sRGB specification. | 
|  | //See http://www.color.org/chardata/rgb/srgb.xalter . | 
|  | if (luminance <= 0.04045f) { | 
|  | return luminance / 12.92f; | 
|  | } | 
|  | return SkScalarPow((luminance + 0.055f) / 1.055f, | 
|  | 2.4f); | 
|  | } | 
|  | SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override { | 
|  | SkASSERT(0 == gamma); | 
|  | //The magic numbers are derived from the sRGB specification. | 
|  | //See http://www.color.org/chardata/rgb/srgb.xalter . | 
|  | if (luma <= 0.0031308f) { | 
|  | return luma * 12.92f; | 
|  | } | 
|  | return 1.055f * SkScalarPow(luma, SkScalarInvert(2.4f)) | 
|  | - 0.055f; | 
|  | } | 
|  | }; | 
|  |  | 
|  | /*static*/ const SkColorSpaceLuminance& SkColorSpaceLuminance::Fetch(SkScalar gamma) { | 
|  | static SkLinearColorSpaceLuminance gSkLinearColorSpaceLuminance; | 
|  | static SkGammaColorSpaceLuminance gSkGammaColorSpaceLuminance; | 
|  | static SkSRGBColorSpaceLuminance gSkSRGBColorSpaceLuminance; | 
|  |  | 
|  | if (0 == gamma) { | 
|  | return gSkSRGBColorSpaceLuminance; | 
|  | } else if (SK_Scalar1 == gamma) { | 
|  | return gSkLinearColorSpaceLuminance; | 
|  | } else { | 
|  | return gSkGammaColorSpaceLuminance; | 
|  | } | 
|  | } | 
|  |  | 
|  | static float apply_contrast(float srca, float contrast) { | 
|  | return srca + ((1.0f - srca) * contrast * srca); | 
|  | } | 
|  |  | 
|  | void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast, | 
|  | const SkColorSpaceLuminance& srcConvert, SkScalar srcGamma, | 
|  | const SkColorSpaceLuminance& dstConvert, SkScalar dstGamma) { | 
|  | const float src = (float)srcI / 255.0f; | 
|  | const float linSrc = srcConvert.toLuma(srcGamma, src); | 
|  | //Guess at the dst. The perceptual inverse provides smaller visual | 
|  | //discontinuities when slight changes to desaturated colors cause a channel | 
|  | //to map to a different correcting lut with neighboring srcI. | 
|  | //See https://code.google.com/p/chromium/issues/detail?id=141425#c59 . | 
|  | const float dst = 1.0f - src; | 
|  | const float linDst = dstConvert.toLuma(dstGamma, dst); | 
|  |  | 
|  | //Contrast value tapers off to 0 as the src luminance becomes white | 
|  | const float adjustedContrast = SkScalarToFloat(contrast) * linDst; | 
|  |  | 
|  | //Remove discontinuity and instability when src is close to dst. | 
|  | //The value 1/256 is arbitrary and appears to contain the instability. | 
|  | if (fabs(src - dst) < (1.0f / 256.0f)) { | 
|  | float ii = 0.0f; | 
|  | for (int i = 0; i < 256; ++i, ii += 1.0f) { | 
|  | float rawSrca = ii / 255.0f; | 
|  | float srca = apply_contrast(rawSrca, adjustedContrast); | 
|  | table[i] = SkToU8(sk_float_round2int(255.0f * srca)); | 
|  | } | 
|  | } else { | 
|  | // Avoid slow int to float conversion. | 
|  | float ii = 0.0f; | 
|  | for (int i = 0; i < 256; ++i, ii += 1.0f) { | 
|  | // 'rawSrca += 1.0f / 255.0f' and even | 
|  | // 'rawSrca = i * (1.0f / 255.0f)' can add up to more than 1.0f. | 
|  | // When this happens the table[255] == 0x0 instead of 0xff. | 
|  | // See http://code.google.com/p/chromium/issues/detail?id=146466 | 
|  | float rawSrca = ii / 255.0f; | 
|  | float srca = apply_contrast(rawSrca, adjustedContrast); | 
|  | SkASSERT(srca <= 1.0f); | 
|  | float dsta = 1.0f - srca; | 
|  |  | 
|  | //Calculate the output we want. | 
|  | float linOut = (linSrc * srca + dsta * linDst); | 
|  | SkASSERT(linOut <= 1.0f); | 
|  | float out = dstConvert.fromLuma(dstGamma, linOut); | 
|  |  | 
|  | //Undo what the blit blend will do. | 
|  | float result = (out - dst) / (src - dst); | 
|  | SkASSERT(sk_float_round2int(255.0f * result) <= 255); | 
|  |  | 
|  | table[i] = SkToU8(sk_float_round2int(255.0f * result)); | 
|  | } | 
|  | } | 
|  | } |